Some fools will say players are bad. No this is simply not the case. The problem is simple - how can a single target class deal with a multi-target class? The single target class is not needed. TR must be made multi-targeted. I know this will scare the cws, gwf mains who pretend to be concerned with tr class issues and…
Range Combatants like CW, HR Are supposed to be weak against close combat - they are supposed to die 90% of the time. CWs are not tanks. CWs & range classes aren't supposed to go into stealth & kill from range. With stealth rings they will do exactly that. As for stealth - the target can SEE the rogue once they are near…
CWs are supposed to be weak vs close combat They are NOT supposed to be going into stealth & killing you from range With the stealth rings - they will do exactly that. CWs are not tanks. They need to die 90% of the time in close combat. That's what CWs weakness is or for any range fighter. This is not the first game where…
Rings of Underdark - Forged in the Fires of Mordor, USA - these rings can give CW 2 things: 1- They can stealth and kill from range 2- They can wear the ring on their 21st finger & have a good time Seriously, what were the devs thinking when the gave stealth to range-fighters ??? This is why you need to finish school kids.…
Serious Issues of TR class as of testing today: 1- TR cannot deal with ranged class currently - we need every second of the 5 second stealth to get our damage through 2- TR is close combat but cannot survive long enough to deal damage - need enough Deflect or Defense to be able to last. 3- TR class need more dodges or they…
Bait and switch is a useless power without stealth refill. The tag "Tricked" kills its purpose unless the pvper is of less than average intelligence. No sane person is going to attack it. In future monsters will be programmed to avoid it as they are programmed to sense TRs in stealth
lol TR need increase in NUMBER of Dodges - the distance must be same as mod 4 - its perfect. I don't use ITC to kill CW. Stealth and Dodges are my bread and butter. Rogues need proper tools in their kitty. All the changes here are worth nothing practically. ISSUE: Stealth buffs are USELESS when there is only 2 second…
Ok tested the changes in preview server 15k GS TR with greater vorpal + lvl 7 enchants 1- Damage increase is very very mediocre. Its like striking stone with needle. Not worth the effort or time. 2- Practical Stealth Duration 2 seconds in battle - NO use at all in PvE or PvP which mean all damage buffs related to stealth…
My background: Rogue specialist - Ranger Shaiya, Rogue Perfect World, Rogue Runscape, ranger Drakensang, and a long list of rogues in most MMOs for the last 5 years. Class overview: Rogues are sneaky, intelligent, deal devastating damage, Deflect instead of Defense, tricksters, trappers, slippery, disguise artists, escape…
Do you know how stupid you sound. You www.gold.com people should just wipe your a and get along with it. The characters that have done a vote kick after final boss was killed to get MY elusive agent's helmet - Xandria, Hoe-something on 25/7/2014. you can check the LOGS. There was no agreement on greed run. They simply use…