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dionchi Arc User

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dionchi
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  • If only there was some way both camps here could be happy. Some wild and crazy way that both sides could experience the same content. Something like an...epic version of a dungeon that offers up a challenge to those of us that would like to take i…
  • But people didn't ask for more challenging content that does not require coordination from the group (party) dynamic... As I already said: The simply stated "Game Content Is Now Too Easy" and the request/wish for less "easy" - more challenging c…
  • I don't happen to think old artifacts should be the same level as the new Mod16 artifacts but I do believe artifacts and other drops should be level appropriate to the area difficulty... Artifacts that drop from level specific areas should be level …
  • Don't get me wrong I really like some of the quality graphics and attention to detail the developers give to Neverwinter... But in the grand scheme of things should we really be Oooh-ing and Aww-ing over more clearly detailed ground patterns and su…
  • Companions tend to be the best asset for new and low level players running through level specific campaigns, quests and dungeons(/skirmishes), then as a player progressed in the game with better experience, gear, boons with higher level companions a…
  • Well now... Just took a look at a few of the MOD17 changes and for everyone who has been complaining that Neverwinter has become "too easy" or who have been demanding harder more challenging content... it looks like you're complaints and wishes are …
  • Which kind of brings up an interesting point... Why aren't dead threads either locked or put in unviewable storage after a couple of years? Moderators say we aren't suppose practice necromancy and resurrect old threads... but then there are appare…
  • I feel like all these new dungeons have too many 1 shot kill mechanics, really makes it suck playing a healer amd missing all those opportunities to actually do your role and heal, because when the mechanic kills people instantly then you just look …
  • True it isn't that hard for a player to get 20K item level IF they have a great many Astral Diamonds, are willing to spend money for purchasing the items that'll get them to a 20K item level. The only other way I know of is if the player has lots o…
  • Mod16, like some previous modules, attempted to do a whole bunch of stuff all at once - There was the changes to character stats, feats (now powers) the changes to boons, companions, mounts, enchantments, runestones, companion gear, player gear, sc…
  • I personally like the idea of possibly being able to refine ALL artifacts to a next higher level than where they are currently - of course I also like the idea of completely new, higher level artifacts available in new content better. As for the "m…
  • I think the concept put out was some content is difficult and some content is going to be extremely difficult (which later will probably wind up being considered only difficult again) ... but that's the nature of the game. As players play, accumulat…
  • I still say when any player intentionally queues for a random queue (regardless of level) - they should have the foresight to know they will be placed in a random area (not always to their preference), with a random selection of people (again not al…
  • Disagreeing with a statement is not the same as agreeing with a statement... If one agrees with a statement then the reasons are pretty much clearly spelled out in the original statement. Inversely if one disagrees with a statement they should have …
  • Isn't there (or didn't there used to be) build guides for different classes? I know I saw a couple of them pre-Mod 16 and not sure how relevant or updated they are post Mod-16, but for most players fine tuning their character and developing effecti…
  • Basically the game raises every player's hit-points - then nerfs the healer's healing ability... but there are compensating workarounds, at least that's the way I understand it.
  • So, someone is queuing for content they previously skipped when it was level appropriate for their character, but now has to complete those areas to get to where they want to go.... Are intentionally queuing for an area they need to visit to get res…
  • But the thing is perhaps there are a lot of "bad tanks, healers or whatever" because as I mentioned some would rather complain about other players not playing proficiently than try to teach someone how to play their character more efficiently... As…
  • -delete please-
  • I'm thinking for every poster that states they think the content is "too easy", there is an equal (or greater) number who believe the content is fine as it is or even too hard... One thing that I tend to notice is some players who know what they're…
  • Below are some advice for player to help your healer do their job, 1. Please stay group up. Unless you are confident that u wont get hit or damaged or u do not need heal. If u does get hit for some reason, run back to your group to get the heal. Wh…
  • But the thing is perhaps there are a lot of "bad tanks, healers or whatever" because as I mentioned some would rather complain about other players not playing proficiently than try to teach someone how to play their character more efficiently... As…
  • LOL HAMSTER was too hard, so we bitched, now it's too easy, so we HAMSTER. A lot of people said reducing critter hp by 10% across the board was too much in conjunction with the doubling of enchants and tweaking of scaling, but did they listen? No.…
  • I think the biggest problem (at least for me) is content a player used to do sufficiently well in prior to a change, sometimes winds up being much more difficult (or even easier) following a game modification... I just wish Cryptic would quit HAMS…
  • Considering there are usually more opponents than there are players or members of a party, tend to spawn more quickly and some opponents aside from outnumbering players have multiple minor-bosses that have serious AOE strikes, also with shorter cool…
  • I'm thinking for every poster that states they think the content is "too easy", there is an equal (or greater) number who believe the content is fine as it is or even too hard... One thing that I tend to notice is some players who know what they're…
  • But since thrones were originally marketed as "Mounts" (until their movement was taken away) wouldn't it make more sense to have the thrones in the Mount tab? Personally I'd suggest having them in the "Useful Items" tab, it currently seems to be un…
  • ...Yes this is just a game, to us... but it is also a money maker for PWE, Cryptic and everyone associated with them so it is in their best interest...to attempt to keep the majority of the player base appeased, while still earning money, as much as…
  • Also if you misspell, or mis-type (by even a space or comma), the item you're looking for nothing will show up and you'll get the "item not found" message. -snip- Go to the appropriate section of the Auction House to conduct your search. ^^^Yeah t…