If I want to spend 30-60 min on any content, I want some reward for that time spend, at least equal to other content I could have done in that same amount of time. Else what is the incentive to do it ? Stop being greedy. This is the single largest problem with foundry. I won't even bother trying to make content, when I…
I would not mind the grind so much, if all the campaigns were like Elemental Evil, so I can work through it. My OCD hates these damned evil waiting walls, forcing me to jump between all the campaigns, every day, making little progress in all of them, but making me feel like I am getting nowhere. I absolutely hate this…
Quest objects that can only be activated by 1 person in a instance, before waiting for reset. This is a serious problem that causes a lot of damage to the community. Example, Free and Arm soldiers in Sharandar campaign. On a avg day after reset, there are only ~3 instances of moonlight sharandar. Each filled with 40…
The idea of removing the solo option, was for people to interact more and for the game to feel more alive. This backfired because the farmers/bots/HAMSTER's just don't interact with anyone else. Just care about themselves and what they gain of it. So even though adding a solo option would seriously increase the queue…
Nah, ViP is awesome. The game needs it to survive and to grow. What they should do, in my opinion, is make it easier for people with ViP to maintain it. Raise max daily AD to 50k from 36k. Raise the RAD bonus on invocations, or give bonus RAD, same as invocations. Also throw in another Enchanted key at lvl 10 or something.…
Well, that affirms my point. How many times, in the 100 or 1000 times you farm, do you actually do a run with a fresh newbie that is exploring and lagging behind ? I can think of a handful of times I have, and I been around. So does it really destroy your whole farming day to not kick that newbie, at least, if you are then…
Hi guys I am looking for a new active guild. Current one went inactive while I took a break. Now I am active and they all taking a break. Sadly permanently. Anyway, I am 37, so possibly fall in the specified age parameter. Playing from South Africa, so got a bit of latency... so don't be too harsh when I don't dodge the…
If you could have 2 different sets of armour, for each build, it would have been nice, but now you have to replace the different armour. So what is it good for you ask ? For Bag/Bank slot sales, of course.
Enchantment removal cost seem to be calculated on old item level system. You now have to pay 1.5 gold to remove a low r5 enchant from a level ~40 piece of equipment. At level 40 that is just too expensive.
Could not disagree more. If you farm, that means you know the game and you been around. It should be you that make farming parties, since you know the system. Kicking new players for wanting to grab loot and XP and to experience the dungeon, is a HAMSTER thing to do. I personally always stick around with the obvious new…
The way I see it. There are very few and limited instances and scenarios where knockback can be 'useful' . In the best of those cases you reduce the number of mobs that need to be killed by 2 or maybe 3 if you get a lucky grouping. Those 3 mobs could have been killed in not much longer time. That leaves me with the…
No idea what build you are running, but I have no problem holding aggro with my OP, and I never use any knockback skills on any of my characters, and yet have no issue in any group or solo play. If you can't hold the mob in a tight spot, so your group can take them down, then you should probably consider playing a DPS…
You are right, I should probably have stated "Tanks " opposed to GFs. It created the wrong impression. In my defense, I have not seen a OP in Epic dung using knockback, but had this happen several times with GF.
Well, to some extend I can understand when a DC heals with a low il tank, and use Sunburst when he gets swarmed, but for a tank to use it is just beyond me.
At least I got some RAD for salvaging all my Thyan epics.... was so sad about that. Initially refused. Created 3 new characters before I went back and started leveling the old one again. Still, to get on topic. That works. I mean, you can't expect your character to just magically stay at the top, when the ceiling gets…
Well, you have both identified the problem and solution. Problem is, devs are spending little time make little content, but stretching it out to a point of absurdity. Everything is a increased grind, and you have to ever run farther and more back and forth for quests. Just to get two more quests and run back and forth the…
Hi guys Been enjoying this game for a while, and continue to do so. Even through there have crept some issues in over the years. 1. Latency. I know you can't fix people's geographical locations, and it is probably not cost effective to have gateways. So without knowing the technical difficulty of this, but throwing out the…