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  • A few things here. First, I never said nerf TRs into the ground, only politely suggested some changes that would balance out the current level of game. Second, I actually play all the classes, but I PVP most with an HR. Yes, when caught off guard, a TR can be taken down, but that is true of every class in the game. The…
  • I think people are completely missing the point of what I was asking. I think if a TR underestimates, or misjudges their opponent, they should be penalized for it like every other class by having to fight it out, or suffer a death for your bad decisions. Stealthing when you're actively engaged in combat is pretty much a…
  • You're gonna have to really go more in depth about the pros and cons of this build, at least more than you have. A lot of people might look down on not filling out feats, seeing as that every point has a certain value to the total healing and effectiveness of the build. You should also specify that you took the Divine…
  • Or maybe the ability to make different chat windows for different things, like guild chat or party chat.
  • I don't mean to come across as someone who's just trying to shove questions on "the powers above", but while acknowledgement of bugs is always a good thing, some form of confirmation about class balance would be nice. There are hundreds of threads regarding feedback on the various classes, and what people think about it.…
  • I think it's their Ice Dagger daily that really packs the punch after you stack up ice.
  • Well I figured providing feedback would be what this forum is for.
  • The thing is, they know how to adjust abilities effectiveness in PVP so that it doesn't affect PVE. I mean I play a hunter ranger, and my roots are pathetically weak if I don't play a trapper build, and even then, their duration is halved in PVP.
  • I gave DPS a shot, but suffered from the ever present "A CLERIC! KILL IT FIRST!" even though I wasn't healing. I didn't really get much of an opportunity to do much damage as I was constantly locked down before anyone else on my team. And besides that, everyone kept wanting me to heal, regardless of how often I tell them…
  • I play a healer, and recently I've noticed the game putting me in groups that already have a cleric healing. It's rather annoying because I know there are groups out there without a healer, but no, I have to endure countless vote kicks because people don't realize that clerics can also provide some massive damage buffs and…
  • There are a few things about Rogues that I think really underline the problem. I don't have a problem with rogues doing the most single target damage of all the classes, that's what the class does in almost every MMO I've ever played. However, a few glaring issues make them appear to be worse than they are. 1. Lashing…
  • Truth to that.
  • Well I have two issues with it. The first being that there is a damage reduction component when it revives someone. And my second issue is that it's currently bugged and can revive someone more than once within the cooldown time. I've had it revive someone 3 times in a row before I was able to finally put them down for…
  • I second this motion!
  • I just wanted to point out that the numbers speak louder than words. People will say what they will about strategies to beat rogues, or how to spec to beat rogues, but in the end, if they weren't so broken, they wouldn't be so represented.
  • Regardless of what people say, however, the numbers speak for themselves. Unless EVERYONE is just terrible at dealing with rogues. They are constantly getting a high number of kills in PVP, they are the majority class in a vast majority of the games, and they are the most complained about class. If it were only half these…
  • If you say so. It didn't work out very well for him because, like most rogues are, he was very predictable, and every time he would pop up to attack someone, I would focus him, root him, and he'd drop pretty quickly.
  • Maybe I should have stated, "control 2 nodes, fight on the plate, keep enemies off"
  • My issue with rogues lately has been their tactics. As soon as they realize that they're not going to get an easy kill on me, they resort to doing a stealth attack, then running away until their cooldowns are back and can stealth again. I still manage to kill most of them, it's just kinda frustrating to deal with. I saw…
  • I watched the HR video, and noticed that the first comment below the video was from the player and he says this.. "I'm in a mix of rank 7's and 8's. Perfect Barkshield and Vorpal. Good gear, not quite bis, but these guys were quite a bit lesser in gear it seems."
  • I haven't seen many of those. A few Legolas, and quite a few Drizzt. In fact there is a Drizzt standing in front of me in the game right now. But I see A LOT of Kirito.
  • Starting a fight by losing more than half your health and then being dazed for 4 seconds isn't fair in the least. Yes, you can dodge if you are lucky enough to see them before they hit you, but smart rogues will never approach a target from the front. It might not even be that bad if Daze didn't lock out your escape…
  • I think the whole conversation about staying on top of the leaderboards is a red herring and should be avoided. Any class can top the leaderboards if they play the objectives. The point being made is that TRs have a significantly easier time scoring points when they can take down a target in a few hits and score an…
  • Everything you just said can be applied to any class. People who post about Trickster Rogues are talking about the ease with which TRs eliminate targets and get out of trouble. You can nail someone for 80% of their health before they even see you. You can restealth and escape when you get in trouble. You have an ability to…
  • I have no problems with 1v1 or even 2v1 in most cases. And yes, I use hard heals rather than heal over time. This was simply a post to explain to other players that while I have no problem being a pocket healer for someone to pick off targets, the objective comes before your personal score. To many times I've seen people…
  • I can confirm that when a game is severely unbalanced and so lopsided that one team dominates, the other team gets next to nothing. I played in a match where the team sat outside our spawn and killed anyone who tried to jump down. The rest of my team quit and stayed in the spawn point dancing naked. I, on the other hand,…
  • Actually, I do have a rogue, so I can make the comparison. Do you PVP as any other class to compare it to?
  • You would think that, playing a rogue yourself.
  • I just run without a companion. However, it still randomly locks on to enemy targets when I'm trying to heal.