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What is the Arc Client?
Install Arc

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  • Not knowing the cost of all the components needed, it's hard to say what the final cost should be, but I believe that it should still be very difficult to get rank 8 and 9 enchantments. Similarly, artifacts should be very difficult to rank them up to legendary status. If it costs are too low, then everybody will be walking…
  • I have seen these discussions evolving over a number of threads, and when it comes to defensive attributes, e.g. defense or deflect, HP is ignored. And if you check the math, no class, no player, nobody should EVER slot defense, except perhaps on the Ioun Stone of Allure. You can find the calculations in post #9 on…
  • I have the following suggestions: I am sure I'll get some hate for this, but drop ferocious reaction. Five minute CD is just too long. I recommend enhanced mark. This will help A LOT with pulling packs together to tank. If you insist on ferocious reaction, I would recommend enhanced mark over combat superiority. It is…
  • What skills do you use?
  • I only meant that due to diminishing returns on defense, you are more vulnerable to armor penetration with low defense. If you lose 20% defense while you have 5000 defense, you will only take a little more more damage, but if you lose 20% defense when you have 2000 defense, you will take a lot more damage. Sorry if I was a…
  • I have to disagree about using defense in PvE, even at 3500. I am only talking about PvE in what follows. WARNING: Maths ahead. To figure this out, we can compare HP vs Defense using the idea of effective HP. If you are not familiar with this, let's look at an example. Suppose you have 40% damage mitigation, ignore deflect…
  • I will chime in here with a different approach. I really believe the best tanking set is the Indomitable Champion. It has a ton of HP and power. The 25% extra guard meter is awesome, and you get a 10% speed bonus which really enhances your mobility. Stack HP in defensive slots. HP is 3~4 times as good as defense. I stack…
  • What is your guild's policy on exploits, e.g. jumping up walls, running through to a new campfire to die and rez, glitch bosses etc? While I don't care what other people consider fun and how they spend their time, I think it's lame to skip 90% of the dungeon. I think I wouldn't be happy unless there were a large number of…
  • Thank you for the explanation. I just have one question. Where do you get 22.5% weapon damage? I get that you are calculating 3 burn stacks for 3 seconds at 2.5%, i.e. 3x3x2.5=22.5. The tooltip says "Burn for 2.5% damage per second for 3s and reduce def by 15%, can be stacked 3 times." Suppose I hit someone with no stacks…
  • If you read the thread, someone from the QA team says "Hey, wanted to touch on some confusion. This enchantment directly reduces Defense, not Mitigation. On critters this is roughly 3% from Greater Plague Fire. The 45% Defense debuff will account for about 9% of their defense. As far as stacking, we have identified why…
  • Several games use torrents to distribute patches, etc. You don't have to have a separate app to do it, you can have it embedded in the client so the users are unaware.
  • Two words: Tor-rent. If you decentralize the patching, everybody wins. Also, if you cancel the patching, it should save what you have so you can come back later and pickup where you left off.
  • Socketing HP is waaay better that defense. All defensive sockets should have radiant enchantments in them, except perhaps your companion like the Stone. Say you have 45% damage reduction and 20% deflection, you get (1.00-0.20)*30,000/(1.00-0.45)+0.20*30,000*2/(1+0.45)=52,000 effective HP. Using this formula you get that 1…
  • I'm a little unsure about this stacking armor penetration. I am using the following formulas, which seem pretty good, even if they are a little off. I will use my own stats as an example. Crit Percentage: 0.05+Feats+0.228*(CritRating)^1.2/(10187+(CritRating)^1.2) Resistance Ignored: 35.72*(AP^1.88)/(1225801+(AP^1.88))/100…