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What is the Arc Client?
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  • Feedback: GWF - Threatening Rush; For this At-will, please consider updating the targets location in real time (during the animation). On live, this ability can cause a GWF to use 50% sprint getting into range for this at-will followed by a slight delay in the application of damage. I find that this causes 50% stam loss,…
  • Feedback: GWF - Threatening Rush; For this At-will, please consider updating the targets location in real time (during the animation). On live, this ability can cause a GWF to use 50% sprint getting into range for this at-will followed by a slight delay in the application of damage. I find that this causes 50% stam loss,…
  • It's effect does not appear in the combat log, unlike Bloodfire, as it causes no damage. I raised a ticket about this last night as CW applies Movement 0 / runSpeed 0 in the combat log, whereas cheekytrice roar-root registers nothing.
  • The neverwinter Team have been pretty big on titles and such might be a valuable thing to put a decent title in, or a [Crown of OP collection] transmute / pet clothes
  • Just had Icy Rays' root affect a GWF toon in openworld PvP whilst in unstoppable.
  • Hopefully people stop the hate campaign, not for my benefit but theirs. Turning against a class in an MMO is 'triumphant' for the haters, but they exclude an entire region of the game from their perception - "ahahah, we've cleansed the GWF" What happens after is the equivalent of buyers remorse. Still glass cannon. Next…
  • Suggestion: on the back of the cries for more Castle Never farming opportunities: Make the endgame encounter for the new module a gated dungeon where you need to kill all module bosses in order (with the right drops) to get to Tiamat. Including unlock achievements for each dragon kill to open this dungeon.
  • Nice and empirical
  • lololololololololol He got IBS and a shouting at when he was first unimpressed with the Yeti Treat offered.
    in Young Yeti Comment by brobora June 2014
  • @Page 15, liking the notion of imp. GF. Hoping it will be akin to popping Block and being able to move around and receive healing while still having the 2 options for alternate atwills, kind of like DC Divinity. Ofc, the shield bash guard meter restore will be abused if it stays, and it looks like someone cares enough to…
  • Ancient Castle Champions Greatleg - Must have for all Great Chucknorris fighters
  • Daunting Light should apply a prone when divine. 5 DC's FotM metateam when this happens. (As long as they fix ArP)
  • Thanks for the synopsis!
  • To get the T3 stats you need to equip the T2 stats and click the button on char sheet and pick black ice empowerment. For a GWF's 3 pieces the approximate gs increase on stats was equivalent to 40 GS each stat. (+120 stat rating per item when empowered to T3, some of it was hp) not checked the chestpiece for obvious…
  • In the below combat log excerpt player XXXXXXXXXXXXXXXX's Barkshield has more charges than tooltip. The log is a copy from events in the Gauntlgrym Arena: 1. [19:29] [Combat (Self)] xxxxxxxxxx Barkshield Armor absorbs 4872 (2430) damage from your Frontline Surge. [19:29] [Combat (Self)] Critical Hit! Your Frontline Surge…
  • You'd think that enchants like Lightning would be useful on AoE classes CW/HR, and weapon dmg enchants would be good on heavy / fast melee hitters. Why they need to be identical in a graph is beyond too serious.
  • His point is it changes to Cold Damage as it is applied to the Player-character. It's, again, ambiguous. For example You cast personal black ice attack, which turns into coldness, which is then mitigated. As it's mitigated the accessory set checks to see if it is mitigating black ice damage, finds out it's cold damage and…
  • The deployment schedule has been: Mod 1, gated pve progression (Sharandar maps), 4 new 1 player instances, 1 new 5 man instance and boons Mod 2, singular PvE Map, 3 new 1 player instances, 1 new 5 man instance and boons, the HR. dovetailed with paragon paths Mod 3, 2 new PvE maps, Heroic Encounters, 2 new 1 player…
  • This happened to me first couple of runs, luckily the GF kept things going. I'm not sure but it seemed to be tied to sprint for me as a GWF, every time I used Sprint I'd rubberband for 3-4 secs afterwards - I had just applied Cool Resolve (upto 500 power depending on how much stamina you are missing) It was worse for me in…
  • As for the companion it's now bonus incoming healing :( - but I think that's a knee-jerk to companion upgrades. 38,000 @102% = 760 gained HP (A Radiant Rank 7, nearly) 38,000 @ 106% = 2280 (2 x Radiant Rank 10, more than) The effective HP is around the same, as Regen & Lifesteal contribute, there isn't an indomitable hp…
  • Yes. The first runs I did with a GF were pretty flawless. giggles@brobora
  • I thought it was because he was Delzoun, on another topic, is it likely that packet loss is unequipping my main hand prior to Sure Strike? 1 (1)
  • I've fought a HR where I've charged in with Frontline Surge, Threatening Rush, IBS, Takedown, Savage Advance and the 2nd part of Savage Advance has been dodged. If you can just say that Fox's Cunning can be triggered mid air we'll all get it. No way I'm remembering the OPvP HR Black Ice spec's name though.
  • Had this bug since domination cloak, we need 10 chars
  • On the one hand the ZAX can be managed by 50mil AD. On the other Coal Wards can make the price of a perfect 11mil. Let's shake hands as anyone selling 5 perfect enchants can now own the ZAX. (Or at least 100,000 Zen or $1000: 25,000 Zen profit if the RPoints were free) ....and the internet was won. People throughout the…
  • I rolled a new character!, the level 10 adventurer box contained a voucher for 20% off the Professions Pack, however the prize was: a master artificer - 11k and a green artificer - 2.5k. That's where the Zen Market zen went people! the comical section of the lower depths. Don't hope, demand!
  • You're right, with no multipliers the cost to make is double. They do work well though, and it answers both points as Coals weren't needed to make the first 8 lessers in the chain. The refinement system is boring and easily blocked, like sticking a Fulminorax with double health on the MC map every couple of spins. It would…
  • I think the poster (without supporting the insult) was trying to say that free 2 play players try religiously to bump up the prices of everything, in order to make 20k AD refined per flip, whereas Zen buyers want to buy that stuff. The guide, you know the guide, recommended to everyone that reads the forums. Tells…
  • The lockboxers will simply buy shards and profit share, the inflated price of coal wards accommodates the shard's inclusion. Running a DD will be more profitable now. Imagine if a lockboxer sold all their coals at 250k. You might think they are losing 250k per 200 bars with this change. You would be wrong. Now they stand…
  • 500 ad per zen - 50000 ad per 100 zen -500000 ad per 1000 zen. This doesn't sound like a moneygrab, I've been liberal in other threads but i'll shine it sideways here: There are thousands of players in Protector's Enclave instances most days. 4% of tens of thousands is a LOT. Of those 4% 1-20 would buy zen. They are not…