Just saw this on the patch notes for Preview this week:
Great Weapon Fighter
Destroyer Class Feature: This class feature no long incorrectly applies each stack of its damage bonus multiplicatively. It now correctly adds its damage bonus per stack. This class feature still applies its total damage bonus multiplicatively.
Destroyer's Purpose Feat: This feat now properly gives +2% damage per stack of Destroyer's Purpose rather than *2% damage per stack.
So, anyone want to take a guess how much this will impact GWF damage in PvE?
Comments
Overpowered 60 CW ~ Thaumaturge 14.5k
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~ GF Buffs were great we are much better, please fix the bugs now... Thank you!
but expect more.
whereas in the damage of all party tend to be 3x bigger, yes it will be a big shock.
ps: bf will be harmed as well.
I did some random tests with Destroyer's Purpose before after I saw how much Destroyer was different from the tooltip and (I think, this is purely from memory because I wasn't intending to find anything about it; just curiosity) it gave around 49% or so instead of 40%. I'll do a random check on live in a minute to see if I'm remembering correctly.
Random test done on Live:
Stats i'm using for during the test if anyone cares...it honestly means nothing for the results: http://puu.sh/9dQpR/e7cda03e9d.jpg
Feats: http://puu.sh/9dQpp/2d17edeb30.jpg
Before applying Destroyer's Purpose: http://puu.sh/9dQno/e46c70bb7c.jpg
After applying Destroyer's Purpose (at full 20 stacks): http://puu.sh/9dQFD/6c1a3ae7e3.jpg
% increase: 48.6%
My math adds up at least, so its bumping back down to the intended 40%. If anyone wishes to dispute, run your own test and provide screenshots .
I did a quick test on live a few minutes ago and edited the post accordingly.
Destroyer class feature without feat at 3 stacks:
Base: http://puu.sh/9e13J/504f2c1b6a.jpg
After: http://puu.sh/9e16P/aa9550f9c6.jpg
Result: +27% <- On target with where it should be. This class feature now adds +9% damage per stack when it is maxed; they updated the tooltip.
Destroyer class feature with feat at 3 stacks:
Before: http://puu.sh/9e1p9/5b7521423e.jpg
After: http://puu.sh/9e1rr/dd00bcd445.jpg
Result: +37.5% <- On target with what the dev said it should be.
Destroyer's Purpose at 20 stacks:
Before: http://puu.sh/9e1zE/c71594a530.jpg
After: http://puu.sh/9e1Gz/4cb80f63bb.jpg
Result: +40% <- On target with where it is supposed to be.
yes, I'm very excited to continue playing...
about cw:'re expecting a change since the beta. for me, that is May of last year. more than one year.
now the question: cw will be "fix" - fix what? - or destroyed? and after this, the gwf is the new "super pve class"? will receive a nerf too? or maybe this game receive a new king. this is the problem. you can not make a projection about your class. you can not visit the forum to give a positive feedback (which will not be passed on ... I've seen great ideas on pve, but what was passed on this open pvp), it boils down to discuss with a lot of boring kid, which makes him a boring kid.
but yeah. gwf is "fixing". the life continues.
So yes, GWFs might be slightly weaker in PvE, but I'm glad that this was actually not intended and it's eventually going to get fixed.
I hope that stop people from crying.
What happens after is the equivalent of buyers remorse. Still glass cannon. Next time don't let the ball leave the tube.
I expected the change to be a rounded 27% dps decrease in PvE.
At 13% this is how it scales:
45min ToS with 2 GWF DC 2 CW exemplar:
GWF - 10mil damage ToS run - 1.3mil less damage - time taken for another class to apply this? it would be 4mins~8secs to apply this alone. instead it's ~ 1 min in any class set up as there are 5 players (if there is a 10mil dmg dealing GWF anywhere in party currently).
The 27% dps decrease prediction arose through pack crunching instead of boss fights, Takedown 27k crits would be 24.xxk @ 13% base, someone else removes that HP and the mob is removed from the map. On to the next pack, 13% less dmg in FLS /NsF/Wicked - someone else - next pack.
Target dummy might be 13%, but even at 27% it's not even worth mentioning as a nerf.