Its just what I have right now, I know spymaster isn't ideal. But since I am now not playing a perma and dont necessarily need the 4pc profound bonus I thought I would sit down and compare and see if I could make BI gear work. Here's what I got so far...
profound scoundrel stats
power 1162 (3010)
arm pen 1162
defense 657
deflect 546 (752)
lifesteal 546 (752)
tenacity 760
ancient spymaster
power 1848
crit 892
deflect 206
lifesteal 206
power -514
arm pen -328
def same
deflect -132
Lifesteal -958
tenacity -155
recov +1414
Regen +689
Crit -240
GS LOSS OF 804.
what you lose? stats, what you gain 4, overload slots. Probably would have to fill with 2 corrupt
1 arm pen, 1 crit, 2xpurified of choice.) to make up for all the stats loss and hop it procs often. I was hoping to be able to use 4 purified
overloads for up to +22k hp but alas.....
Gaining the 2/4 pc armor proc
2 of Set: Equip: +150 Action Point Gain
4 of Set: When dealing damage you have the chance to activate Corrupted Power on yourself.
This buff lasts a total of 22 seconds. For the first 12 seconds, this buff grants 80 Power per second. For the last 10 seconds, this buff also grants 15% Movement Speed.
2 pc dagger proc 2 of Set: When dealing damage you have a chance to deal 2500 Black Ice damage to a random nearby foe. Deals Cold damage to enemy players.(is this 2500 cold dmg?)
and the procs from the overload slots.ie granting 800 arm pen and crit for 8 sec and 2.5%ap per sec for 8 sec (if both corrupts proc at once) and for purified
I would likely go 2 defensive ones ie + 1600 defense for 8 sec and 11k temp hp (if both proc)
Also its fair to note that the base weapon damage goes up, and lastly, this is all for rank 2 gear, I dont know how to find the rank 3 fully charged stats.
Anyone who does gets a cookie.
So, about procs helping stat disparity, the 4pc would hopefully offset the -514 power loss, giving a total of 960 power at the end.
The 1 crit and 1 arm pen would give 800 of each offsetting the losses of 324/240
you gani a lot of defense recovery and regen not to mention another 1600 ish defense with 2 purified procs (and 11k hp)... Something to mole over (is that the right saying?).
Things I wish I knew, ICD on procs? Proc chance? Are the temp HP's affected by Healing depression? Is "cold damage" (pvp black ice damage) resisted/deflected etc and if so why even label it a type of dmg?
refined Black Ice needed to craft this = 55500 for armour and weapons, 4312 for enchants (though you will have 2 spare enchants to sell after as it makes 2 at a time.)
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited June 2014
Don't only the helm and bracers have overload slots?
I've been trying to figure out where 4 overload slots are coming from and I don't see them on anything.
"Mull over"... a mulled drink has been simmered with spice to flavour it. I don't know if the etymology of the two definitions is actually related, but makes sense to me... developing over time.
I'm being told by a guildy that tier 3 adds more enchant slots to tier 2 and nothing else. Not sure if true. I think I may have read the overload slots completely wrong in thinking there are 4 total @ rank 2.
yeah, after looking at ctrl J I see only 2 overload slots. This gear does not seem to make up for the stat loss at all now, even with the procs. This isnt even taking into account the amazing 4 pc set that is profound. Wind out of my sails. I was looking at the crafting window and didnt realize it was showing Corrupt helm and bracers then purified helm and bracer so I saw four slots in a row. Myb. I really so no benifit to this gear for TRs. Which means IF another class has better stat allocation and can use it the procs on us TRs is going to create an even larger class divide. This is terrible news.
bad, you gain hp and defense on each item but stand to lose 100-400 power, arm pen, deflect, and lifesteal on each item. And im leery about the shield because of healing depression.
I guess with 1 Crit, and one arm pen corrupt enchant and the power proc of the 4pc its about equivalent. But not a clear upgrade for pvp sake at all. Seems only useful for Kessels and why do I care about this skirmish?
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arontimesMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited June 2014
Call me crazy, but I think it is a good thing that there isn't an obvious best item set. The profound set is statistically superior, but the black ice set lets you use the as-of-now untested overload enchantments. Maybe the BI set will be better if the overload slots are taken into account. In any case, diversity, even gear diversity, is nice.
Call me crazy, but I think it is a good thing that there isn't an obvious best item set. The profound set is statistically superior, but the black ice set lets you use the as-of-now untested overload enchantments. Maybe the BI set will be better if the overload slots are taken into account. In any case, diversity, even gear diversity, is nice.
To get the T3 stats you need to equip the T2 stats and click the button on char sheet and pick black ice empowerment.
For a GWF's 3 pieces the approximate gs increase on stats was equivalent to 40 GS each stat. (+120 stat rating per item when empowered to T3, some of it was hp) not checked the chestpiece for obvious reasons, and not sure if the weapons set can be empowered to t3.
On the GWF sets it was equivalent to running with AoW set active all the time, and more space for lateral enchants in beststats. As the pieces at T2 have more than the set base stats.
Agreed, I just wish the information was up front so we don't have to experiment with our resources before we know what we are getting. Why does everything have to be so... cryptic?
Comments
The 1 crit and 1 arm pen would give 800 of each offsetting the losses of 324/240
you gani a lot of defense recovery and regen not to mention another 1600 ish defense with 2 purified procs (and 11k hp)... Something to mole over (is that the right saying?).
Things I wish I knew, ICD on procs? Proc chance? Are the temp HP's affected by Healing depression? Is "cold damage" (pvp black ice damage) resisted/deflected etc and if so why even label it a type of dmg?
refined Black Ice needed to craft this = 55500 for armour and weapons, 4312 for enchants (though you will have 2 spare enchants to sell after as it makes 2 at a time.)
I've been trying to figure out where 4 overload slots are coming from and I don't see them on anything.
"Mull over"... a mulled drink has been simmered with spice to flavour it. I don't know if the etymology of the two definitions is actually related, but makes sense to me... developing over time.
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To get the T3 stats you need to equip the T2 stats and click the button on char sheet and pick black ice empowerment.
For a GWF's 3 pieces the approximate gs increase on stats was equivalent to 40 GS each stat. (+120 stat rating per item when empowered to T3, some of it was hp) not checked the chestpiece for obvious reasons, and not sure if the weapons set can be empowered to t3.
On the GWF sets it was equivalent to running with AoW set active all the time, and more space for lateral enchants in beststats. As the pieces at T2 have more than the set base stats.
recovery 326
armor pen 326
defense 146
deflection 248
Tenacity 99
Tier 3 adds 40 recover, armor pen, 33 deflect, 14 tenacity. also you go from 8% BI resist to 10% each so 2 pcs @ max can get you in to Kessels.
Meh.