If you are so addicted to PvP, why don't you try Eve Online? Oh? Yes, it is a sub based game and you are too cheap. Bad luck for you, bro. What about Runescape then? It even has Full Loot. Open PvP will just hurt DD:NW. D&D does not consider PvP, hence it's not balanced for PvP.
If I am party leader and see anyone rolling need on items they can't use they'll be kicked the second they click need. One might say leader abuse, but well, ninja looting is a legitimate kick reason.
Idea: No more glory for finishing a PvP map, but instead: 10 Glory for a kill 5 Glory for a assist (Domination only) 5 Glory for successful capping This will deter AFK farming because nothing to get from doing nothing.
I found out that Guardian Fighters in random groups are often (always?) the party leader. I am a GF player. I could exploit it and set to "Party Leader decides loot distribution" but do I do that? Nope. I am a honest player. The most easy way to fix loot drama is lowering drop rates to 20% as of now and make loot…
True, nVidia has nothing to do with the UI, yes, but they are in charge for driver-side fixes to correct the reticle in 3D placement, just like they do in Left 4 Dead 1 and 2 for example. As such, you're asking the wrong dudes, buddy.
Instanced Loot (Drop per player, other players can't see your drops) like in Hellgate: London (before shutdown), Diablo 3, Guild Wars 2 or Torchlight 2. Problem solved.
Win7 - Either disable Aero look or set "Disable Desktop Composition" in the compatibility tab of Neverwinter.exe properties to get a slightly better FPS.