thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
edited May 2015
The sad thing is that I bothered to vote at all, Voted for I hate it, ofc, as I am the f2p player, this most hurts me. Look at that post I just ressed though, that was about an issue as controversial as this one, back when the community was far more active and see how it achieved nothing. When chem raised that issue, alarm bells should have been going off. It is the same poll as this one, just with different terminology and at a different time. I predict this poll doing as much as that one did. http://nw-forum.perfectworld.com/showthread.php?787011-Dear-Cryptic-from-a-serious-player-please-read
myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!" pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all." looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
It shouldn't matter if somebody wants to farm 30 minutes or 3+ hours a day, it's still their time and they're choosing to invest it in Neverwinter, which you'd think most companies would see as a positive. I don't understand why we can't do things we want when we want in an mmo, especially when artifacts require an insane amount of refinement points.
I don't care about the botters. I care about my gear progression getting crippled.
The hoards turn off after about an hour and I get around 20k rp a day. To make 1 artifact equipment piece orange I need 230 days. Multiply by four and that's 920 days to finish or 2 and a half years. Or I could buy 92 blood rubies I guess for the grand total of 73600 zen.
Those are the options and they are completely absurd. So yeah I'm a little angry.
I don't care about the botters. I care about my gear progression getting crippled.
The hoards turn off after about an hour and I get around 20k rp a day. To make 1 artifact equipment piece orange I need 230 days. Multiply by four and that's 920 days to finish or 2 and a half years. Or I could buy 92 blood rubies I guess for the grand total of 73600 zen.
Those are the options and they are completely absurd. So yeah I'm a little angry.
Not to mention that next Mod's changes will result in you getting a reduced % of your original RP put on items instead of 1 for 1 whether you spent money on it or not.
Just like it happened with the switch from mod 5 to 6
In other words it's a lose/lose situation and definitely not worth putting real world money into.
And again people are complaining about everything. Dragon hoards were exploited. Its easy to sit in one spot and use a bot software to kill mobs are they spawn. This change actually discourages grind, and as panderus said: "normal game sessions are not affected". So unless you're farming RP 24/7, you wont notice any difference. I didn't.
I'm just saying that the poll options do not reflect everyone's opinion. Even if my choice would get only one vote, mine, it's still valid. I don't like the change but it's not the worst one they ever made and it's not worth crying about. BoA Coalwards and RPs was worst then this one to counter bots and none of them helped.
The ad that some players spent on these enchants is a lot and they don't deserve to have it wasted. Also there is hardly any good ways of farming rp stones. atm It's only dragon runs but most of the time you lag like crazy and get 2-3 runs in and even then mostly get bad rewards.
For me dragon hoard enchants was the only way to upgrade my gear and if they don't get fixed back then I will never be able to progress and that means having to quit.
spamboy says:GUYS What's the best farming foundry for my hoards?
spamboy says:GUYS What's the best farming foundry for my hoards?
[Friend Notify]added @spamboy to your ignore list
People asked to get rid of SPAMBOTS not so much Farmbots... but they don't get anything right it seems.
Farmbots would actually help drive down prices of RP, which could benefit players [which would explain why they went after them & made them Public Enemy #2].
Spambots on the other hand, are {edit: not} good for anyone and really annoy most players... which is why they don't do anything about them.
Not that Farmbots are good nor right... but making game killing decisions while blaming the Farmbots is not good nor right either.
It would seem there is no stone unturned in regards to doing anything that makes life difficult for the players right now... but would you expect any less in dealing with Public Enemy #1?
Coming Soon:
Mod 8 Neverwinter: Ghost Town
Main "Stealth" Feature: all Enchantments become BtC
Been looking forward to upgrading my Perfect Sarcasm font, but due to recent changes it seems I will need to grind the Nine Hells for my Pure Sarcasm font... ironic isn't it?
To me, this is just one more violation of trust that I had in the development crew of Neverwinter. However, this one has been done with the new leadership in place.
This should be reversed.
The fact that even 5 minutes was spent to do this while the glaring problems that exist with mod 6 are live just goes to show how poor of a team this game has.
Stealth nerf or informed nerf makes no different, you could have posted about this prior to doing it by 2 months and it wouldnt make a lick of difference to me.
Time was spent doing this while there are serious issues in the game. Issues with lag, issues with powers, issues with the core mechanics of the game. Your partial respec system isnt even working and you take the time to nerf the drop rate on dragon horde enchantments?
I find the decisions being made by the development team mind boggling. It appears enough people havent been moved out or the right people have not been moved in to do this community and this game justice.
Not to mention that next Mod's changes will result in you getting a reduced % of your original RP put on items instead of 1 for 1 whether you spent money on it or not.
Just like it happened with the switch from mod 5 to 6
In other words it's a lose/lose situation and definitely not worth putting real world money into.
This is why they should give us x2 RP events on regular basis so ppl wouldnt feel so ripped off.. Small gesture of good manners
First you lowered the drop rate of Coalescent Wards AND made them Bound to account. Maybe one of these had to be done, but not both...Then you made bags Bound to character so we cant switch them between our toons. Now you nerf the Dragon Hoards (again). That dev dude who said something along the lines of "A normal game session for a day should not be impacted" or something similar was either ignorant or lying because I played normally all day today and my game play was most certainly impacted...I wonder if they're going to put the Xbox people through the same sh*t ringer we've all been through...
A normal game session for a day should not be impacted my HAMSTER...
I understand correctly what panderus said.
Since the begining of the module 6 in each game session i've plaid: after the first hour no more RP dropped. Why ????
When I was playing at the module 5 in a 3 or 4 hours game session, my drop was regular.
For example I have 5x2% enchantments and i've played tonight my dialies quests, the first hour I've dropped around 10/15 RP stones, the 3 next hours no RP stones at all.
I've tried several times and always the same.
It's a shame because i'm a casual gamer but when I'm playing it's around 3 hours/game session.
Today I know that my refining evolution is not possible, because some managers of this game think that is valuable to limit the drop. In oder to avoid the BOT farming ? RP is bound so what is the sense ?
Refining is one of the strongest thing of this game (artefacts, enchantments...) So I think that the mecanic of this dragon hoard enchantment is very important for all players in order to reach one day a legendary status.
It's a pay to win game but the balance is the key between credit card and farming (farming is in my opinion a basic of MMORPG)
(sorry for my english, i come from the french forum and it's for me a very interesting subject. I post everyday about it on the french Neverwinter forum)
Farming mobs en masse for hours just to get the enchantment to proc is not a "normal game session"...
What an absurd post. Since when is farming mobs considered abnormal game-play? That's only true if done by a bot user. A regular player doing it legit is as normal as it gets. This matter is too important to have such terrible posts adding nonsense and confusion to a very serious situation.
Heh, that legitimately made me laugh so hard I cried a bit.
I will look into the Dragon Hoard Enchantments to see if they were scaled back too far.
Real quick, here are some specfic fixes coming for next week pending testing:
Oathbound Paladin: Vengeful Judge: Now works as expected for all Paladin Paragon Paths.
Oathbound Paladin: Vow of Emnity: No longer has negative interactions with Weapon Enchantments.
Oathbound Paladin: Sanctuary: The root from Icy Rays (and other similar powers) no longer incorrectly piereces Sanctuary's CC Immunity.
Scourge Warlock: All Consuming Curse: This class feature will no longer incorrectly activate while the power is not slotted.
Devoted Cleric: Geas: Players in PVP can only be affected by Geas once every 30 seconds.
Devoted Cleric: Urgent Prayers: The heal from this feat can no longer be deflected.
Devoted Cleric: Break the Spirit: Empowered bonus on this power now works as expected.
Control Wizard: Entangling Force: Rank 4 now correctly reduces the Cooldown of Entangling Force and works correctly in the Spell Mastery slot.
Hunter Ranger: Aspect of the Lone Wolf: Rank 4 now increases Deflect as expected.
Lifedrinker Weapon: No longer incorrectly stacks multiple times.
ROLL TIDE ROLL
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Comments
http://nw-forum.perfectworld.com/showthread.php?787011-Dear-Cryptic-from-a-serious-player-please-read
For now, I'm still using my eLOL weapon and off-hand. I've got a Perfect Vorpal slotted, so it still performs fairly well . . .
myles08807 said, "Back in my day, we didn't have any of this fancy Mulhorand gear while we were leveling . . . we walked uphill both ways while dying once every five seconds while leveling, and we liked it fine!" . . . Now, get off my lawn, you kids!"
pointsman said, "I don't rue the game. In fact I don't feel any regret for the game at all."
looomis said, "I don't like people changing to alts and then bragging about their mains like schizophrenic role players."
I don't like it, but I'm not gonna cry about it.
It's like they are trying to kill this game with mod 6 and if there was something else worth playing I would be there instead.
Quoted for relevance.
The hoards turn off after about an hour and I get around 20k rp a day. To make 1 artifact equipment piece orange I need 230 days. Multiply by four and that's 920 days to finish or 2 and a half years. Or I could buy 92 blood rubies I guess for the grand total of 73600 zen.
Those are the options and they are completely absurd. So yeah I'm a little angry.
I'd like to point to one of my former posts (the topic got closed, sadly)
http://nw-forum.perfectworld.com/showthread.php?923691-the-dragon-hoard-enchantmenr-nerf-was-a-low-blow&p=10873631#post10873631
This is the truth.
Not to mention that next Mod's changes will result in you getting a reduced % of your original RP put on items instead of 1 for 1 whether you spent money on it or not.
Just like it happened with the switch from mod 5 to 6
In other words it's a lose/lose situation and definitely not worth putting real world money into.
The ad that some players spent on these enchants is a lot and they don't deserve to have it wasted. Also there is hardly any good ways of farming rp stones. atm It's only dragon runs but most of the time you lag like crazy and get 2-3 runs in and even then mostly get bad rewards.
For me dragon hoard enchants was the only way to upgrade my gear and if they don't get fixed back then I will never be able to progress and that means having to quit.
[SIGPIC][/SIGPIC]
That said.... I think it was a bit better after today's patch
spamboy says:GUYS What's the best farming foundry for my hoards?
spamboy says:GUYS What's the best farming foundry for my hoards?
[Friend Notify]added @spamboy to your ignore list
People asked to get rid of SPAMBOTS not so much Farmbots... but they don't get anything right it seems.
Farmbots would actually help drive down prices of RP, which could benefit players [which would explain why they went after them & made them Public Enemy #2].
Spambots on the other hand, are {edit: not} good for anyone and really annoy most players... which is why they don't do anything about them.
Not that Farmbots are good nor right... but making game killing decisions while blaming the Farmbots is not good nor right either.
It would seem there is no stone unturned in regards to doing anything that makes life difficult for the players right now... but would you expect any less in dealing with Public Enemy #1?
Coming Soon:
Mod 8 Neverwinter: Ghost Town
Main "Stealth" Feature: all Enchantments become BtC
This should be reversed.
The fact that even 5 minutes was spent to do this while the glaring problems that exist with mod 6 are live just goes to show how poor of a team this game has.
Stealth nerf or informed nerf makes no different, you could have posted about this prior to doing it by 2 months and it wouldnt make a lick of difference to me.
Time was spent doing this while there are serious issues in the game. Issues with lag, issues with powers, issues with the core mechanics of the game. Your partial respec system isnt even working and you take the time to nerf the drop rate on dragon horde enchantments?
I find the decisions being made by the development team mind boggling. It appears enough people havent been moved out or the right people have not been moved in to do this community and this game justice.
RIOT ! <
This is why they should give us x2 RP events on regular basis so ppl wouldnt feel so ripped off.. Small gesture of good manners
A normal game session for a day should not be impacted my HAMSTER...
I understand correctly what panderus said.
Since the begining of the module 6 in each game session i've plaid: after the first hour no more RP dropped. Why ????
When I was playing at the module 5 in a 3 or 4 hours game session, my drop was regular.
For example I have 5x2% enchantments and i've played tonight my dialies quests, the first hour I've dropped around 10/15 RP stones, the 3 next hours no RP stones at all.
I've tried several times and always the same.
It's a shame because i'm a casual gamer but when I'm playing it's around 3 hours/game session.
Today I know that my refining evolution is not possible, because some managers of this game think that is valuable to limit the drop. In oder to avoid the BOT farming ? RP is bound so what is the sense ?
Refining is one of the strongest thing of this game (artefacts, enchantments...) So I think that the mecanic of this dragon hoard enchantment is very important for all players in order to reach one day a legendary status.
It's a pay to win game but the balance is the key between credit card and farming (farming is in my opinion a basic of MMORPG)
(sorry for my english, i come from the french forum and it's for me a very interesting subject. I post everyday about it on the french Neverwinter forum)
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What an absurd post. Since when is farming mobs considered abnormal game-play? That's only true if done by a bot user. A regular player doing it legit is as normal as it gets. This matter is too important to have such terrible posts adding nonsense and confusion to a very serious situation.
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com