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Coffer of Wondrous Augmentation?

pitshadepitshade Member Posts: 5,665 Arc User
I went to claim my 7 coin reward, the Coffer of Wondrous Augmentation and instead there was only the option to get a chest with Feywild Sparks and Gold Crescents. Is this intentional? I was in the Dread Ring at the time, if that matters. If this is an intended change, it doesn't seem very useful. Running the Feywild quests yields far more crescents than needed and while the sparks are useful, not in place of the wards by any means. Also, lower level chars will still be getting them, presumably, which would eventually speed up going through Sharandar a bit but would otherwise be worthless.


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Post edited by pitshade on
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Comments

  • lrdthorrenlrdthorren Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 18 Arc User
    edited November 2013
    Actually if you open up the Coffer of Wondrous Augmentation, you get 30 sparks. If they has changed that much and you no longer get a Coal Ward from the Coffer of Wondrous Augmentation and the only option to get it is from the Zen market or the trade bar vendor, this will truly be a P2W game. Sorry I will not pay $10.00 for a coal ward nor would I buy the preservation wards either.
  • swarfega27swarfega27 Member Posts: 185 Arc User
    edited November 2013
    I'll have a test on these aswell.

    If this has been removed as a source of Coals, without the addition of a "free" time/chance based source, this will be a very significant change. If it has it would be just adding back in the AD sink they took out from upgrading. It would be a /facepalm moment.
  • fondlezfondlez Member Posts: 0 Arc User
    edited November 2013
    Coffer of Wondrous Augmentation is no longer obtained from 7 Celestial Coins via Invoking and is likely removed from the game.

    LIVE
    bf68eYB.jpg

    PREVIEW
    Ac2ADkU.jpg
  • tang56tang56 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited November 2013
    What the hell. So you'll only be able to get coal wards from the zen store or from trade bars? Greedy, greedy move.
    RIP Neverwinter 26/06/2014
  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited November 2013
    Are you ****ing kidding me , wow , this is just ........ pay to compete/win .......
    Exactly who comes up with these changes? these are the kind of changes that will kill this game off , coal wards are a necessity to level up enchantments and giving the cash players a cartel over their supply into the game is a stupid stupid move to make , you dev guys seriously need to rethink this idiotic decision .

    Edit - Also a question , how could that be considered treasure? you seriously think people will bother to log on daily to pray if you take away their only means of getting free coal wards and replace them with Feywild sparks and gold crecents? better get ready for a HUGE drop in daily logins if this stupidity makes it to live.....
  • syka08syka08 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    I just got a coffer yesterday. O_o.

    Nope,w ait, now I get what's going on. >_<.

    Time to rage against this if it wasn't just an accident.
    contents to be decided
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited November 2013
    Oh this wont go over well. I better start passing out the torches and pitchforks early.

    It can only be an angry mob if its properly equipped :p
  • tang56tang56 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited November 2013
    Incidentally, this would be a game killer imo. At least for me, especially with the number of excellent games coming out in the next 1/2 year.
    RIP Neverwinter 26/06/2014
  • banaancbanaanc Member Posts: 472 Arc User
    edited November 2013
    stats from active pets, enchant upgrades zen only, smells like move to pay2win

  • pitshadepitshade Member Posts: 5,665 Arc User
    edited November 2013
    I started a thread about this earlier in the Preview forum.

    http://nw-forum.perfectworld.com/showthread.php?529541-Coffer-of-Wondrous-Augmentation
    "We have always been at war with Dread Vault" ~ Little Brother
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited November 2013
    Looks like they can't even get the description for the sharandar cache to match....
  • syka08syka08 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    Alright. Time for some devs to speak up as to whether or not this is an accident or intended.

    If it's intended, and there is no other way to get Coals than buying them from the AH, well, I think we'll have another refinement pt. 1 type thread rolling out here.
    contents to be decided
  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited November 2013
    This issue seriously needs to be addressed by a member of the development team , taking non cash shop players only means of getting coal wards out of the game and giving cash shop players complete control over their supply into the game is a really silly thing to do , if this is the way things are going to be heading in future then I think it's time to start looking for a less P2W option...
  • runebanerunebane Member Posts: 0 Arc User
    edited November 2013
    sockmunkey wrote: »
    Oh this wont go over well. I better start passing out the torches and pitchforks early.

    It can only be an angry mob if its properly equipped :p


    Heh. Kind of an understatement there.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • syka08syka08 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    http://nw-forum.perfectworld.com/showthread.php?529631-Coffer-of-Wondrous-Augmentation-removed-from-the-game

    for images. The possible replacement would be BoP as well, so you couldn't even sell it.
    imsmithy wrote: »
    This issue seriously needs to be addressed by a member of the development team , taking non cash shop players only means of getting coal wards out of the game and giving cash shop players complete control over their supply into the game is a really silly thing to do , if this is the way things are going to be heading in future then I think it's time to start looking for a less P2W option...

    Not to fan the flames or spread rumors (though it just might) but I wonder if this could be some mechanic they might have thought about implementing since they removed the AD cost to upgrade enchants? And perhaps it slipped in unintentionally. It does come to my mind, at least.
    contents to be decided
  • vimmavimma Member Posts: 4 Arc User
    edited November 2013
    If this is truly an intended change, it's starting to lean more towards a P2W game than a F2P. You shouldn't be limited by your wallet to compete at the endgame level. If they were to drop the obscene price on the coalescent wards from 1000 zen down to 100 zen, I could see it being worthwhile to purchase zen to get them.

    As it stands, $10 USD is absurd for a guaranteed combine compared to the 1% success rate without them. Given that you lose ALL shards when you fail a combine now due to the refined method, this is a rather ignorant change.

    The dev's need to sit back and really contemplate this change before implementing it or they may end up angering a lot of their current players. What good does it do to change the fusion process on enchants to reduce the tediousness currently involved if they are going to back the players into a corner in regards to successful combines with the only way out being through their wallet?

    Just my 2cp on the issue but this seems like a greed move instead of a gameplay improvement.
  • pestilence149pestilence149 Member Posts: 195 Bounty Hunter
    edited November 2013
    This is a joke, way to kill your own game.. Now even the people who only have 1-2 characters are being punished when we only receive MAYBE 1-2 wards a MONTH.. Get real Cryptic, you better change this sort of junk because it is just really making all the people who have already invested time/money into this game AND who keep investing will quit. Keep chasing away your paying customers, because I am literally a straw from quitting myself and I was JUST saying yesterday how I was ready to invest again and seeing this turned me off completely GG.

    Frustrated,
    Pestilence
    Foundry Missions ;
    By ; @pestilence149
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    Search by Best : Name/Summary/Short-Code ; Gladiators
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    Any feedback and suggestions are welcome please enjoy!
  • manathayriamanathayria Member Posts: 124 Bounty Hunter
    edited November 2013
    Wow... yea, the changes they were making before this made me really happy with the direction runes were taking.

    The coffer... making that a once a week sparks thing makes me very very unhappy. I will not buy anything else from this game until I know for certain that a way to get coal wards for free still exists.
    [SIGPIC][/SIGPIC]
    /Channel_Join NW_Legit_Community to run Dungeons without the exploits
  • syka08syka08 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    As Sominator has said on the Livestream in reference to When the purple Sharess-event companion on preview turned green on Live, not everything on preview will be mimiced on live. Given that, I'm seriously hoping that this was something they thought of implementing but did not intend to, that accidentally got slipped in.

    We won't know 100% for sure until devs comment on it. But I agree, if this is intended, I cannot imagine a player that it would sit well with.
    contents to be decided
  • frishterfrishter Member Posts: 3,522 Arc User
    edited November 2013
    If true then it's a massive f-you to all players. I'd imagine coal ward price will skyrocket (unless an alternative is provided). What is the logic behind it. You have to be one of the more dedicated players to get 7 sparks in a row, a lot of those players already have the sparks they need... I thought the point of the new refinement system was to get more people into it, not to put people off. If there's no coal ward source for free2play players then even less will get weapon/armour enchantments >.>
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited November 2013
    lrdthorren wrote: »
    Actually if you open up the Coffer of Wondrous Augmentation, you get 30 sparks. If they has changed that much and you no longer get a Coal Ward from the Coffer of Wondrous Augmentation and the only option to get it is from the Zen market or the trade bar vendor, this will truly be a P2W game. Sorry I will not pay $10.00 for a coal ward nor would I buy the preservation wards either.

    I opened a few existing coffers of wondrous augmentation on the preview server, and they still work as normal including getting a coal ward to drop.

    I'm hoping what happened here is that they decided to add some more options for celestial coins, but in how it is designed adding a new one accidentally removed the coffer of wondrous augmentation. I'm sure we will get answers about it on Monday or Tuesday.
  • syka08syka08 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    vimma wrote: »
    If this is truly an intended change, it's starting to lean more towards a P2W game than a F2P. You shouldn't be limited by your wallet to compete at the endgame level. If they were to drop the obscene price on the coalescent wards from 1000 zen down to 100 zen, I could see it being worthwhile to purchase zen to get them.

    I can completely agree, but disagree equally. As the price is now, it's WAY to high anyway. Bring it down to the price of 10 preservation wards at the very least. That being said, the current system allows you to upgrade FOR FREE. And that is one of the major likes about it.

    Take out a chance for free coal wards and the whole thing falls apart for some people. This was a large chunk of the argument brought up in refinement pt. 1 ^^;.

    Again, I seriously hope this wasn't intended and was accidentally slipped in.
    contents to be decided
  • runebanerunebane Member Posts: 0 Arc User
    edited November 2013
    imsmithy wrote: »
    Are you ****ing kidding me , wow , this is just ........ pay to compete/win .......
    Exactly who comes up with these changes? these are the kind of changes that will kill this game off , coal wards are a necessity to level up enchantments and giving the cash players a cartel over their supply into the game is a stupid stupid move to make , you dev guys seriously need to rethink this idiotic decision .

    Edit - Also a question , how could that be considered treasure? you seriously think people will bother to log on daily to pray if you take away their only means of getting free coal wards and replace them with Feywild sparks and gold crecents? better get ready for a HUGE drop in daily logins if this stupidity makes it to live.....



    Chill a bit, lets see where this goes first.

    It could be an accident. Maybe they were adding the new reagents to the store and goofed somehow. Or maybe they are putting in a new way to get wards. If so they should have told us before letting us find it this way, but whatever.

    Trust me. I have as much reason to rage as anyone if this is what it looks like. I'm up to 34 character slots. I have that many for 2 reasons. Leadership for AD & Invoking for Wards. But its a little early to be calling for blood. Its not on live yet. Heck, we don't even know if its intentional.

    In the mean time I'm going to post my feedback to it over in the preview section. I suggest everyone else do the same.


    (BTW, to any developers... If this is intended. And if you adding new ways to get the wards, having them as a possible Foundry reward would be awesome.)
    Halgarth's Legacy - NWS-DSTGFZHFR
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited November 2013
    tarmalen wrote: »
    Looks like they can't even get the description for the sharandar cache to match....

    That combined with the fact that it wasn't patch notes for the preview server, probably means that this change is neither final or intended to show up yet. Like I said in the other thread, it could very well be that they are trying to add more options and not take away the existing ones for celestial coins. We won't know for sure until a dev confirms it.
  • syka08syka08 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    dardove wrote: »
    That combined with the fact that it wasn't patch notes for the preview server, probably means that this change is neither final or intended to show up yet. Like I said in the other thread, it could very well be that they are trying to add more options and not take away the existing ones for celestial coins. We won't know for sure until a dev confirms it.

    I would love to see an expansion on C.coins and especially A.coins. I even made a suggestion thread about it when sharandar first got released, hoping that they would add in new things to reflect each module expansion. I mean, all I'm basically doing with A.coins right now is aiming for the AoP which I hope won't wind up as a disappointment.
    contents to be decided
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited November 2013
    And in other news. On day 359, they are going to remove the Angel from the Ardent Coin store :D
  • djarkaandjarkaan Member Posts: 883 Arc User
    edited November 2013
    I bet they change the item enchantment so that coal wards become useless. Haven't check the preview server on the new enchant process.
  • syka08syka08 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    sockmunkey wrote: »
    And in other news. On day 359, they are going to remove the Angel from the Ardent Coin store :D

    ROAR! XD.
    /10 char
    contents to be decided
  • rollingonitrollingonit Member Posts: 1,322 Arc User
    edited November 2013
    So this is the epic events they keep talking about... Naw if this went live, yah I sharpening my pitchfork as we speak.
    We can pretend.
    Fox Stevenson - Sandblast
    Oh Wonder - Without You

    Do not go gentle into that good night.
    Rage, rage against the dying of the light.
    - Dylan Thomas
  • runebanerunebane Member Posts: 0 Arc User
    edited November 2013
    Right now I'm hoping this is accidental. Its going to hurt if it isn't. If its intentional, then no matter how great their alternative for getting wards is, people will still be upset. And even more people will be upset because they weren't upfront with us beforehand. From a player's viewpoint this looks like it was accidentally released early or something. Ouch.

    If I understand the new system right we will need a lot less wards than we do already. This might have changed the prices. I suppose they could be looking for a way to stop this by changing the way we get the wards. I don't know.

    One possibility would be that they significantly reduce the price of wards in the shop. To the point that it'd be feasible to get them with AD exchanged into Zen. Not ideal, the pay-to-win trolls would still cause a fuss. Even if the price was reasonable.

    Personally, if it is intended. Then I hope they make them more common. One Idea would be to put them in as a possible foundry reward or something. This rewards people for playing instead of just logging in and pushing a button.

    One last thought. If you are changing this. I hope you guys remember to consider all the players who bought multiple character slots to get wards. I'm not asking you to not make changes because of that. But remember that stuff like this affects how people play and what they pay for. And if they get messed around to much, they will get tired of it.
    Halgarth's Legacy - NWS-DSTGFZHFR
This discussion has been closed.