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Coffer of Wondrous Augmentation?

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  • pestilence149pestilence149 Member Posts: 195 Bounty Hunter
    edited November 2013
    jackadd wrote: »
    No one else can lose half their players in one patch like Cryptic can.


    On a serious note. I will be quitting if this goes live.

    I will edit this statement slightly.. If you break Soulforged and change it entirely ( How your even allowed to do that.. ) And change the 7 day Celestial Rewards I am following this guy.

    -Pestilence
    Foundry Missions ;
    By ; @pestilence149
    Gladiators of Dhara (Easy) & (Hard)
    ELIGIBLE FOR THE DAILY FOUNDRY REWARDS!
    Search by Best : Name/Summary/Short-Code ; Gladiators
    NW-DJJS7OWZI (For easy)
    NW-DPT9I8RKF (For hard)

    Any feedback and suggestions are welcome please enjoy!
  • frishterfrishter Member Posts: 3,522 Arc User
    edited November 2013
    Is it so hard to put in a level 4 enchant? level 5 maybe? At least something, but NOTHING? Get out of here man, I don't feel like carrying cheap people through dungeons...Sorry! that is just me. Also did I mention that is fricking CHEAP?

    Happy? no... But I sure see why they did it. People are feeding off the Coal wards to pay for their services and trading the wards for other things like keys and such. Why reward tightwads? Next they will get rid of the invoking period and no more free diamonds at all. Look at all the gold selling and botting goin on IN A FREE GAME yet.... makes me sick people are trying to profit in a free game, talk about abusing something given to you in good faith. As far as people that don't chant their gear and sell the chants for diamonds... that irks me and is a pet peeve now of mine in this game. That is the most tightwaddish thing i've seen yet.

    Again, I am not HAPPY persay but take it from their point of view, something I am sure they won't admit but is as plain as day. ;)

    It is not hard for a game maker to sit and watch chat and see how people are HAMSTER the system to benefit themself only. I believe initially it was a extra bonus given to someone thinking they may use it to upgrade their gear thereby helping others gear up with the bonus stats and such... that sure went out the window did'nt it? Yup they just sell the ward, rinse / repeat and get all services for free.

    You bring some interesting points. People should use rank 4s minimum for their gear, I agree. Maybe some don't realise that you can destroy an enchantment instead of having to take it out and think that they have to pay the outrageous (atm) removal costs. If they do remove coal ward from invocation which I hope they don't, and don't have any other free option, then we have to get them from either lockboxes which have horrid chances of anything of use if you actually want those things, or pay the outrageous 1000 zen price. I don't think many will argue about ad/gold sellers profiting from this game. However the game isn't really free for our sake, they decided to make it this way as they thought that made the most business sense and to appeal to more people, so it should not be defended for being a free game, but allowed to be criticised for what it is. As for those with the character slots, if they bought the slots I think they're entitled to the invocation rewards.
  • michaelpoynermichaelpoyner Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 75
    edited November 2013
    I spend money on this game every pay cheque, why take one of the rewards out, it's only a coal ward.
  • michaelpoynermichaelpoyner Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 75
    edited November 2013
    Watch them come out with an even better seven day reward lol
  • degraafinationdegraafination Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    dardove wrote: »
    Refining stones are different from wards and the coffer in question isn't from the leadership profession.

    Y'all need to chill out. Coal wards are on their way out the door. Cryptic is moving in the direction of Catalysts. It seems blue and green catalysts will serve the same/similar function as Coal and Pres wards. These catalysts will drop not only from Leadership chests, but also from dungeon bosses.

    *hands out chill pills*

    Be at peace.
    PWP_zpsf8f711ce.jpg
    Join Essence of Aggression: PVP-ing Hard Since Beta!
  • corpsemaker86corpsemaker86 Member Posts: 148 Bounty Hunter
    edited November 2013
    OMG crybabies

    The new content needs way less Coal Wards anyways. Why are you guys so upset? Someone explain this is pretty funny.
    The old system was worth 3,143 AD per day. big deal. You would sell the old box for 22k, or open it up and more likely than not end up without a blue ward.

    You guys need to understand that regardless, the blue wards would be worth not nearly as much under the new system. The supply would far outweigh the demand since so many fewer are used.
    What would happen is the blue wards would drop down to maybe around ~40k AD
    This would in effect also devalue green wards as well

    If the system remained as is, in addition to needing only a fraction of wards to make perfect enchants, the wards are also significantly cheaper. In result, everyone and their mom would have a perfect enchant in this game

    You guys just want to moan and complain without seeing the bigger picture
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited November 2013
    Is it so hard to put in a level 4 enchant? level 5 maybe? At least something, but NOTHING? Get out of here man, I don't feel like carrying cheap people through dungeons...Sorry! that is just me. Also did I mention that is fricking CHEAP?

    Happy? no... But I sure see why they did it. People are feeding off the Coal wards to pay for their services and trading the wards for other things like keys and such. Why reward tightwads? Next they will get rid of the invoking period and no more free diamonds at all. Look at all the gold selling and botting goin on IN A FREE GAME yet.... makes me sick people are trying to profit in a free game, talk about abusing something given to you in good faith. As far as people that don't chant their gear and sell the chants for diamonds... that irks me and is a pet peeve now of mine in this game. That is the most tightwaddish thing i've seen yet.

    Again, I am not HAPPY persay but take it from their point of view, something I am sure they won't admit but is as plain as day. ;)

    It is not hard for a game maker to sit and watch chat and see how people are HAMSTER the system to benefit themself only. I believe initially it was a extra bonus given to someone thinking they may use it to upgrade their gear thereby helping others gear up with the bonus stats and such... that sure went out the window did'nt it? Yup they just sell the ward, rinse / repeat and get all services for free.

    Well in this case you are mistaken.

    I was one of those people with empty sockets. And it wasn't because I was cheap, or didn't support the game. I simply knew putting gems into any sockets on armor I knew would be eventually replaced. Is simply a waste of enchants.

    Now, it might not seem like much to you, but 10 enchantments per character spread over 4 characters adds up to a significant number. It seemed more productive to me to continue to rank those up rather then to fill up sockets, just for the sake of filling up sockets.

    Now that some of my characters are moving on to T2 armor. Ive started to fill them out. And I have the enchantments, from carefully saving, to do it with.
  • dndmasterdarkdndmasterdark Member Posts: 0 Arc User
    edited November 2013
    I don't think anyone really cares that players that do not contribute at all to the game quit... If this happens it might just get rid of alot of scrubs from the game. Sorry for sounding mean guys but after seeing gold selling, AD selling, botting, people that are cheap with enchants.... I have to say...

    Can I have ur stuffz?

    I really dont even see the need for having perfect chants myself...like I said rank 4 or 5 would suffice fine, but some do not even do that! I just used my first coal ward ever recieved to get my weapon chant and I am happy with it...

    On a side note, I do remember a post about people complaining about if they missed a day they would get all their tokens taken away. As far as I can see this is what probably really pissed Cryptic off...complaining about something given to them in good faith. Usually does HAMSTER people off.

    Again this is all just my opinion.... and its all just crazy hype anyways.
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited November 2013
    Y'all need to chill out. Coal wards are on their way out the door. Cryptic is moving in the direction of Catalysts. It seems blue and green catalysts will serve the same/similar function as Coal and Pres wards. These catalysts will drop not only from Leadership chests, but also from dungeon bosses.

    *hands out chill pills*

    Be at peace.

    Coal wards aren't on their way out of the door. They still perform the same function in the new system that they do in the same function. Preservation wards now protect the lose of reagents in a failed upgrade.

    Reagents have a separate function for wards and both will be used with the next system.
  • corpsemaker86corpsemaker86 Member Posts: 148 Bounty Hunter
    edited November 2013
    read post 51 before posting

    All of you should be ashamed. This is the biggest form of crybaby I've seen yet

    You need to get off the boards. When something is changed, don't go straight to the forums and cry. understand there are reasons for changes.... I understand a lot of you are dumb/have a very hard time seeing the bigger picture. So at least hold off your crying until you get more perspectives
  • corpsemaker86corpsemaker86 Member Posts: 148 Bounty Hunter
    edited November 2013
    OMG crybabies

    The new content needs way less Coal Wards anyways. Why are you guys so upset? Someone explain this is pretty funny.
    The old system was worth 3,143 AD per day. big deal. You would sell the old box for 22k, or open it up and more likely than not end up without a blue ward.

    You guys need to understand that regardless, the blue wards would be worth not nearly as much under the new system. The supply would far outweigh the demand since so many fewer are used.
    What would happen is the blue wards would drop down to maybe around ~40k AD
    This would in effect also devalue green wards as well

    If the system remained as is, in addition to needing only a fraction of wards to make perfect enchants, the wards are also significantly cheaper. In result, everyone and their mom would have a perfect enchant in this game

    You guys just want to moan and complain without seeing the bigger picture

    ^^^^^^^^^^
    The system had to be changed.
    Too much supply, too little demand. prices would drop too low.
    Summary
    1) Very little money would be made from wards. Those boxes would be worth much less.
    2) Since the wards would be so cheap, and only a few are needed, getting a perfect enchant would be far to easy
  • runebanerunebane Member Posts: 0 Arc User
    edited November 2013
    OMG crybabies

    The new content needs way less Coal Wards anyways. Why are you guys so upset? Someone explain this is pretty funny.
    The old system was worth 3,143 AD per day. big deal. You would sell the old box for 22k, or open it up and more likely than not end up without a blue ward.

    You guys need to understand that regardless, the blue wards would be worth not nearly as much under the new system. The supply would far outweigh the demand since so many fewer are used.
    What would happen is the blue wards would drop down to maybe around ~40k AD
    This would in effect also devalue green wards as well

    If the system remained as is, in addition to needing only a fraction of wards to make perfect enchants, the wards are also significantly cheaper. In result, everyone and their mom would have a perfect enchant in this game

    You guys just want to moan and complain without seeing the bigger picture
    ^^^^^^^^^^
    The system had to be changed.
    Too much supply, too little demand. prices would drop too low.
    Summary
    1) Very little money would be made from wards. Those boxes would be worth much less.
    2) Since the wards would be so cheap, and only a few are needed, getting a perfect enchant would be far to easy

    The lack of understanding here is astounding. Its not just about the invoking reward. Or how much coal wards are worth. Right now there are only 3 ways to get coal wards. Zen Shop ($10 each), Trade Bars (200 bars), and Invoking.

    If they remove them from invoking without adding another reward then only those intending to spend lots of money will have perfects. Even though it takes less, how many perfects are you going to make if the only way to get coal wards is to pay $10 a piece?

    Remember though, we don't have the whole picture. This could be a mistake. Or that box could just be a placeholder for a different one that also has wards in it. Or maybe they are adding in another way to get wards. Its easy to see this and freak out. But it -might- be nothing. Just can't tell yet.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • tang56tang56 Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited November 2013
    Why are you guys so upset?
    Because without coffers there is no way of getting coal wards except zen. If all they wanted to do was restrict supply, they could've just as easily made the 10%ish drop chance for the coal ward in the coffer a 1% drop chance.
    RIP Neverwinter 26/06/2014
  • yaminaboyaminabo Member, Banned Users Posts: 1
    edited November 2013
    Y'all need to chill out. Coal wards are on their way out the door. Cryptic is moving in the direction of Catalysts. It seems blue and green catalysts will serve the same/similar function as Coal and Pres wards. These catalysts will drop not only from Leadership chests, but also from dungeon bosses.

    *hands out chill pills*

    Be at peace.

    Yea, just stay calm guys, the next marks are going to be the replacement for the coalescent wards and such... no need to panic.. lol
  • corpsemaker86corpsemaker86 Member Posts: 148 Bounty Hunter
    edited November 2013
    False,

    you get them in the AH. at the same price as usual
    People buy keys... getting 200 trade bars is easy. the price of wards will remain the same under the new system

    You guys didn't farm wards through boxes. lets be real, you didn't get 80+ wards through invoking. How many years would that take to make just 1 perfect enchant? unless you have 30 accounts you didn't do this

    To get a perfect enchant you either paid for it with real $ or you bought the enchant/most of the wards through the AH with AD

    They are taking out one of the ways to get wards, yet supply will be roughly the same since only a fraction of the amount of wards are needed. Prices will stay roughly the same in the AH..
    and people will continue to get coal wards like the always have..... AD

    That's why your argument literally holds no weight runebane. people get their wards through the AH or with real money, under the new system this doesn't change.
    People never got enough wards through invoking, this simply just added to the overall supply that will no longer make since in module 2 (thus needing a change)
    The lack of YOUR understanding is astounding
    You simply don't get it
  • runebanerunebane Member Posts: 0 Arc User
    edited November 2013
    False,

    you get them in the AH. at the same price as usual

    What? ROFL. Where do you think the ones on the AH come from? Players that got extras invoking that sell them.

    If invoking no longer gives them, they will default to their Zen price. Are you wanting to pay 400,000 AD each for them?
    Halgarth's Legacy - NWS-DSTGFZHFR
  • corpsemaker86corpsemaker86 Member Posts: 148 Bounty Hunter
    edited November 2013
    They will default to the price of trade bars....
    since you only need 200 trade bars

    and once again, u can buy trade bars with AD through the AH
  • runebanerunebane Member Posts: 0 Arc User
    edited November 2013
    They will default to the price of trade bars....
    since you only need 200 trade bars

    Do you realize that on average that's about $20 worth of boxes?
    Halgarth's Legacy - NWS-DSTGFZHFR
  • corpsemaker86corpsemaker86 Member Posts: 148 Bounty Hunter
    edited November 2013
    doesn't matter, tarmalune trade bar jackpot sells for what, 50-60k AD....

    If Wards become slightly more expensive its still fair since you need something like 15 of them to make a perfect enchant. and the wards will still be in the 100k range. maybe above 100k but surely less than 200k
    This is fair and how it should be. I spent something like 9million AD to buy my perfect enchant. people will still be buying them for much cheaper than I paid, but at least its somewhat fair. I don't want to see perfect enchants for 1million AD like you guys do... they will be way to common

    Also understand something, the devs promised that perfect enchants will be cheaper now. If they see that ppl are being greedy with their keys and forcing the market price of wards up too high then the devs can easily adjust the amount of trade bars needed to buy a ward. regardless, the new system will be cheaper
  • runebanerunebane Member Posts: 0 Arc User
    edited November 2013
    doesn't matter, tarmalune trade bar jackpot sells for what, 50-60k....

    All of which will change, if that becomes the only way to get coal wards.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • corpsemaker86corpsemaker86 Member Posts: 148 Bounty Hunter
    edited November 2013
    tang56 wrote: »
    Because without coffers there is no way of getting coal wards except zen. If all they wanted to do was restrict supply, they could've just as easily made the 10%ish drop chance for the coal ward in the coffer a 1% drop chance.

    What would you be gaining here then? 100 weeks to get 1 coal ward. Just so that people can say there are other ways to get the wards? It would be the same exact thing, people would turn to the ah to get wards
    People would still flood the boards saying they are so greedy and that the only way to truly get wards is with money.
    They have to restrict the supply, they must.

    Unless you suggest they get rid of wards from trade bars..
    Yes, non key buying players will be happy. Too bad that its one of the biggest draws to buy keys in the first place. Congrats, now they cant afford their normal payroll for operations

    You guys need to be reasonable
  • swarfega27swarfega27 Member Posts: 185 Arc User
    edited November 2013
    False,

    you get them in the AH. at the same price as usual
    People buy keys... getting 200 trade bars is easy. the price of wards will remain the same under the new system

    You guys didn't farm wards through boxes. lets be real, you didn't get 80+ wards through invoking. How many years would that take to make just 1 perfect enchant? unless you have 30 accounts you didn't do this

    To get a perfect enchant you either paid for it with real $ or you bought the enchant/most of the wards through the AH with AD

    They are taking out one of the ways to get wards, yet supply will be roughly the same since only a fraction of the amount of wards are needed. Prices will stay roughly the same in the AH..
    and people will continue to get coal wards like the always have..... AD

    That's why your argument literally holds no weight runebane

    So how do you think this new system with the goal of involving far more of the populace will pan out if coal wards would increase to ~375k (1000 zen)?

    Also please explain why anyone would sell their coal ward for ~100k if the only source was 200 trade bars or 1000 zen? Perhaps ~440k for a 5% return after AH fees.

    I'm going with a bug whilst trying to expand the Celestial Store or Ardent Store. Seems a decent reward for 7 Ardents. So i think all this is moot.
  • runebanerunebane Member Posts: 0 Arc User
    edited November 2013
    doesn't matter, tarmalune trade bar jackpot sells for what, 50-60k AD....

    If Wards become slightly more expensive its still fair since you need something like 15 of them to make a perfect enchant. and the wards will still be in the 100k range. maybe above 100k but surely less than 200k
    This is fair and how it should be. I spent something like 9million AD to buy my perfect enchant. people will still be buying them for much cheaper than I paid, but at least its somewhat fair. I don't want to see perfect enchants for 1million AD like you guys do... they will be way to commonr

    You're assuming quite a lot, wrong about some things, and getting quite uppity over what is likely an error.

    I don't know the usual price of those jackpot boxes. But the cheapest listed on the AH isn't even in the range you gave. Again, the price for those will go up if this went live.

    Prices will not stay the same. The fact that the game had players with 50 characters/account invoking weekly kept the price low. Without that supply, I would bet that it will jump to somewhere between 300K and 400K. Many of the people dealing with the boxes are in it to make a profit. They won't undercut the Zen value of the coal wards.
    Halgarth's Legacy - NWS-DSTGFZHFR
  • katbozejziemikatbozejziemi Member, NW M9 Playtest Posts: 856 Arc User
    edited November 2013
    swarfega27 wrote: »
    So how do you think this new system with the goal of involving far more of the populace will pan out if coal wards would increase to ~375k (1000 zen)?
    I like how you assume he thinks.
  • dndmasterdarkdndmasterdark Member Posts: 0 Arc User
    edited November 2013
    I do think that coal wards are a little too expensive at 1000 zen though. If they dropped it to 500 and got rid of the invoke reward I would be happy.
  • tarmalentarmalen Member Posts: 1,020 Bounty Hunter
    edited November 2013
    I would rather spend zen on optionals...coal wards are not optional.


    Having them only obtainable thru the zen store will come with serious blowback from the community.
  • swarfega27swarfega27 Member Posts: 185 Arc User
    edited November 2013
    I like how you assume he thinks.

    I'm aiming to be a little less dramatic and avoiding strawman/ad hominem in my posts. Work in progress...
  • chocobofarmerchocobofarmer Member Posts: 512 Arc User
    edited November 2013
    Please make it happen, there is too much server lag in cta event, scare away our customers please.
  • corpsemaker86corpsemaker86 Member Posts: 148 Bounty Hunter
    edited November 2013
    You guys don't know the ratio of coal wards introduced from keys compared to invoking.
    Since this is a supply and demand thing your throwing ~400k numbers out from no where.
    Mounts sell for 700-800k as a grand prize and your trying to say that 200 bars are worth half that LOL. If that was the case key sales would go up multiplicatively since everyone would want to get rich off a few keys, and prices would get pushed down with all the key buyers. No matter what, the going rate will be less than 400k it wont even be in that ballpark

    First you guys complain as an issue of principle and say it has nothing to do with price.
    I tell you why your principle is flawed, then you guys argue about price

    You guys are trying to claim that prices will quadruple, even though the need for them will fall dramatically. For this to happen invoking would need to constitute 20 wards for each 1 ward introduced from trade bars.
    Do you think the ratio is 20:1?
    You need a single person to invoke for 10 weeks to introduce 1 ward into the economy (we are assuming 10% here. could be higher)
    A single person buying keys could introduce 3+ in a single day

    I really don't think this is an error. Supply needs to be lowered dramatically and this is how.
  • chocobofarmerchocobofarmer Member Posts: 512 Arc User
    edited November 2013
    The current going rate of 1000 tarmalune bar items like stone of might and fire archon is 700k ad in the AH, or 700 ad:1 tarmalune bar. The 1000 zen price of coalescent wards in the zen store will prevent AH cost from exceeding 400k assuming ad zen exchange is 400 ad:1 zen.

    If this change goes live, I expect the ratio to be 1 to 1.25 ad per tarmalune bar, or the price of coalescent wards to be 200-250k ad each in the AH. A lot more boxes will be opened just to access coal wards, well at least relative to population size after module 2 scares away half the player base.
This discussion has been closed.