Unfortunately, the purples you can get from the Dread Ring dailies are [Greater Marks of Power], [Stability], or [Union] - items which are needed for upgrading Artefacts, not enchantments. Enchantments require [Greater Marks of POTENCY]...
Yeah, I know. But you can't buy blue and even green marks to upgrade your artifacts, so this is what I exactly was talking about.
M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
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uurbsMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 449Bounty Hunter
Artifacts run off the refinement system just like enchantments do.
Basically that is true, but this very thread here is about Enchantments and Runestones (and the new refinement system). Just check the first posting...
Basically that is true, but this very thread here is about Enchantments and Runestones (and the new refinement system). Just check the first posting...
If it still pertains to refinement including artifacts it belongs in this thread.
The new Artifact items are also upgraded in rank and quality with this Item Refinement system, if you have feedback or find any bugs not related to the refinement changes, please make the posts in the thread below.
anything Pertaining specifically to artifacts feedback or bugs goes here vvv
in the old fuse system, when using a p ward, on success, it doesn't destroy the ward. in the new refinement system, it destroys the ward on success. is this WAI?
in the old fuse system, when using a p ward, on success, it doesn't destroy the ward. in the new refinement system, it destroys the ward on success. is this WAI?
Knowing how this game is headed....I would say yes.
My eyes are on the horizon now...such a sad thing.
Either it's hard to fix, or they never changed the tooltip. Either way, it's been reported on both of the refinement system threads in red as they asked, so they've known about it for some time.
Also there's another refinement bug for which I never saw a fix. If you slot an enchant without committing it (pressing the Enchant button) you are still allowed to start the refinement process. At the end of refining, it will tell you that your changes aren't committed, and it reverts the item back to what was originally slotted and all items used to refine/upgrade are lost. Can you imagine missing that one step on R7+? At least one person other than myself has reported this one on the thread and in game
Enchantment and Runestone Item Refinement
[...] Upgrading has an Astral Diamond cost associated with it now, which is based on the Rank of the Enchant/Runestone. [...]
Can someone, after the Live server is back online, confirm that?
From the current patch notes. I hope it is just an overlook by the guy, who wrote the patch notes: Can someone, after the Live server is back online, confirm that?
Wth, they snuck the AD cost back in, on patchday? This is erm... not good?
. . . . . Let's not go all conspiracy theory crazy now folks... This reads to me as though a sentence was not updated in a previously written paragraph... Let's do wait to gather the pitchforks and torches until we get clarification, m'kay?
uurbsMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 449Bounty Hunter
edited December 2013
@zebular, yes, it does read like an overlook, but as I'm still at work--and will be vor the next 4 hours approximately--I even cannot verify it, after the server are back online
@zebular, yes, it does read like an overlook, but as I'm still at work--and will be vor the next 4 hours approximately--I even cannot verify it, after the server are back online
Here's confirmation that this was a clerical error:
i'm almost positive this is a mistake as this was the original version of the refinement system when it first hit the preview shard at the end of october. the AD cost was removed afterwards and it's been removed on all of the recent patches on the preview shard. i seriously doubt they'd just throw that in there on launch day.
Does anyone tested the PW again or only simple throw out tales? The last time(as i posted the Rp for Feyblessing) the PW wasn't consumed. So who tested this and at which time?!
I never retested after my second bug posting as I didn't want to burn any more of my p wards or delete/recopy just yet. It never ended up in the patch notes as fixed, so I asked about it again. If it's been fixed, then that's great - must have been missed for the patch notes at some point.
beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited December 2013
Bug fixes are hardly ever documented in patch notes. Which, sadly, means you have to keep checking and checking to see if something you've personally reported or noticed has been fixed.
Ahh. I would think that they would at least put it into the preview shard patch notes so that testers will know to test it when they think it's fixed, but they do have a QA dept. for that too.
Ahh. I would think that they would at least put it into the preview shard patch notes so that testers will know to test it when they think it's fixed, but they do have a QA dept. for that too.
Threatening Rush AP gain was fixed in PTS. But nothing mentioned in the PTS Patchnotes. Cultist Slayer III was as achievement bugged and not given. A patch fix it. Not mentioned. So don't believe that all is mentioned.
This new system is horrible. Give us a special bag just for enchant that doesn't use our bag space. Problem solved. Oh, and also auto enchant + increase the speed per enchant. Problem solved.
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katbozejziemiMember, NW M9 PlaytestPosts: 856Arc User
edited December 2013
The lesser Fey Blessing enchantments require the same amount of points as a rank 8 enchantment AND a greater mark to upgrade.
It was to my understanding this new system was supposed to help with bag space (well one of the reasons) But why create new items to take place of all the enchants we needed to hold? Haven't tested it out very much, but I can say I'm not too happy about having to hold extra <font color="orange">HAMSTER</font> now inplace of the enchants themselves.
nothing greater about it. can everyone please let me kill them in pvp in a few hrs after work before y'all rage quit the game? :P
uhm what?I'm talking about the rather sadistic introduction of a catalyst costing 100k AD,like coalescent wards from the old times.Now we got to pay for both coalescents and marks.
uhm what?I'm talking about the rather sadistic introduction of a catalyst costing 100k AD,like coalescent wards from the old times.Now we got to pay for both coalescents and marks.
It was a play on wards... i was basically saying they should be called annoying marks of power or somesuch.... :P
Tried the new system I hate it also its too complicated. I used to have fun making enchants but now I won't even bother. im better off doing T2's for epics and then buying enchants I need but enchants were a good way of making AD's but that's not happening anymore.
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artaxdarkmaneMember, Neverwinter Knight of the Feywild UsersPosts: 11Arc User
edited December 2013
So far not seeing the drop rate I would like for reagents.
Wondrous Bazaar should allow you to buy stacks of them and not just one at a time.
You shouldn't have to close the refinement window to remove enchants from refine slots.
It now costs us a lot more Astral Diamonds to upgrade the basic enchants, reagents plus wards. I really don't like that aspect at all. It's a massively money soaking system you guys have set up, and the trend says it won't be long before the "pay-to-win" is obvious to everyone.
Comments
I got a good laugh outta this. not sure why but it was funny.
Yeah, I know. But you can't buy blue and even green marks to upgrade your artifacts, so this is what I exactly was talking about.
Artifacts run off the refinement system just like enchantments do.
If it still pertains to refinement including artifacts it belongs in this thread.
anything Pertaining specifically to artifacts feedback or bugs goes here vvv
Knowing how this game is headed....I would say yes.
My eyes are on the horizon now...such a sad thing.
Also there's another refinement bug for which I never saw a fix. If you slot an enchant without committing it (pressing the Enchant button) you are still allowed to start the refinement process. At the end of refining, it will tell you that your changes aren't committed, and it reverts the item back to what was originally slotted and all items used to refine/upgrade are lost. Can you imagine missing that one step on R7+? At least one person other than myself has reported this one on the thread and in game
Rar'rizton Kenana, Level 60 Drow Elf Trickster Rogue
Syrus Greycloak, Level 30 Moon Elf Control Wizard
Lucan Huntinghawk, Level 17 Moon Elf Hunter Ranger
Sacred Silver Blades (www.sacredkeep.com)
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Rar'rizton Kenana, Level 60 Drow Elf Trickster Rogue
Syrus Greycloak, Level 30 Moon Elf Control Wizard
Lucan Huntinghawk, Level 17 Moon Elf Hunter Ranger
Sacred Silver Blades (www.sacredkeep.com)
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Rar'rizton Kenana, Level 60 Drow Elf Trickster Rogue
Syrus Greycloak, Level 30 Moon Elf Control Wizard
Lucan Huntinghawk, Level 17 Moon Elf Hunter Ranger
Sacred Silver Blades (www.sacredkeep.com)
Threatening Rush AP gain was fixed in PTS. But nothing mentioned in the PTS Patchnotes. Cultist Slayer III was as achievement bugged and not given. A patch fix it. Not mentioned. So don't believe that all is mentioned.
This is ridiculous.
uhm what?I'm talking about the rather sadistic introduction of a catalyst costing 100k AD,like coalescent wards from the old times.Now we got to pay for both coalescents and marks.
It was a play on wards... i was basically saying they should be called annoying marks of power or somesuch.... :P
Wondrous Bazaar should allow you to buy stacks of them and not just one at a time.
You shouldn't have to close the refinement window to remove enchants from refine slots.
It now costs us a lot more Astral Diamonds to upgrade the basic enchants, reagents plus wards. I really don't like that aspect at all. It's a massively money soaking system you guys have set up, and the trend says it won't be long before the "pay-to-win" is obvious to everyone.
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