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The Cloaked Ascendancy Issues

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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User

    a very unusual bug popped up for me today. my active companion (fire archon) some how duplicated itself so i had 2 active at the same time. it persisted through dismissal, deactivation, and changing actice companions, plus it gave me the usual companions gift from my normal archon. i have no idea how it happened in the first place and i couldn't replicate it but i do have evidence of the bugged archon in action.

    https://www.youtube.com/watch?v=I-hwHi6FBt0&t=484s

    Strangely, I found a "dead" sprite of this fire archon in my adventures yesterday. You can see the name of any (non-augment) companion that hasn't despawned when its owner logged out by hovering over it. Possibly the dead archon was the result of the duplication bug, with one archon correctly despawning and the other not, because it wasn't meant to be there in the first place.

    I have seen numerous other unaccompanied companions in the River District, both dead and alive. While this didn't-despawn bug isn't unheard of and can be observed in PE on occasion (there was once a goat by the bank for several days, as it persisted until maintenance closed the instance it was stuck to), it does seem more prevalent currently.
    Guild Leader - The Lords of Light

    Neverwinter Census 2017

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    loboguildloboguild Member Posts: 2,371 Arc User
    Any confirmation that the weekly quest in the River District is actually bugged? I still don't know whether I'm just missing something or not. I could unlock the second foe tomorrow so would be good to get an answer before the weekend.​​
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    pitshadepitshade Member Posts: 5,665 Arc User
    Yesterday my DC's cockatice was hanging out in the Protector's Garden invoke circle with my GF. I noticed this while doing my invocation round... and I hadn't gotten to my DC at the time. Loggingo out and back in resulted on no wayward pets the second time around. I've seen cockatices there before and though I was alone, but this time i checked and the name was quite visibly the same.
    "We have always been at war with Dread Vault" ~ Little Brother
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    sobacsobac Member, NW M9 Playtest Posts: 437 Arc User
    So, any patch notes for 500 Mb patch?
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    cambo1682cambo1682 Member, NW M9 Playtest Posts: 164 Arc User
    After patch, still locked out of 3 dig sites. I even found an instance that needed one of those particular sites opened up with a crypt or dungeon map, did all that and got a block claiming I needed to wait the one hour. Seems the timers are part of the issue.
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    nav856nav856 Member, NW M9 Playtest Posts: 7 Arc User
    I cant progress through the Gyrion campaign as I cant target a Super Leap - the target just doesn't appear. Incidently my Shard of Orcus is the same - unusable as no target appears
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    gormenghast1gormenghast1 Member, NW M9 Playtest Posts: 88 Arc User
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    edited March 2017
    nav856 said:

    I cant progress through the Gyrion campaign as I cant target a Super Leap - the target just doesn't appear. Incidently my Shard of Orcus is the same - unusable as no target appears

    @nav856 Options menu, Gameplay Options, use button that says "Restore Defaults"

    Edit: Saw that you had this resolved in another thread.
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    kangkeokkangkeok Member Posts: 1,123 Arc User
    I have 1 digsite bug at first but now i have 4 digsite bugged. Please Help fix digsite before all of them are bugged and ruin our daily. Thanks.
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    cambo1682cambo1682 Member, NW M9 Playtest Posts: 164 Arc User
    Same, I went from having 3 dig sites bugged and locked to now having 7 of them locked out.
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    obsiddiaobsiddia Member, NW M9 Playtest Posts: 1,025 Arc User
    edited March 2017
    Can't apply Gorgon mount from my Inventory.

    I just bought a (green level) Gorgon mount off AH. When I try to apply it
    it says "you've already gotten this package" or something along those lines.
    In any case it won't allow me to add it to my stable. (And yes, I checked
    twice to be sure I didn't somehow have one already.)

    (Side note: a number of mounts I have don't get credit on the collections page.)
    Did you really think anyone could steal the power of the god of thieves?
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    trgluestickztrgluestickz Member Posts: 1,144 Arc User
    edited March 2017
    obsiddia said:

    Can't apply Gorgon mount from my Inventory.

    I just bought a (green level) Gorgon mount off AH. When I try to apply it
    it says "you've already gotten this package" or something along those lines.
    In any case it won't allow me to add it to my stable. (And yes, I checked
    twice to be sure I didn't somehow have one already.)

    (Side note: a number of mounts I have don't get credit on the collections page.)

    I have the exact same bug relating to the green gorgon mount. One of my guildmates also has this bug and I saw at least 2 other people on one of the reddit threads say they had the gorgon bug. Hopefully Crytpic will have it fixed soon, this bug is likely widespread.

    I also have the bug where some mounts don't grant credit on the collections page but that's not a mod 11 thing, its been like that for a long time.
    --
    PVP Rogue,
    --[----- "Your friendly neighborhood spawn of Satan." -----]--
    ----------------------------------------------------------------
    Main Character: Hurricane Marigolds (Rogue WK & Assassin)
    Ingame Handle: trgluestickz
    Discord Name: Hurricane🌀Marigolds#2563
    Guilds: She Looked LVL 18 & Essence of Aggression
    Alliances: Imperium & Order of the Silent Shroud
    Platform: PC
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    kalindra said:

    The Tower of Alteration can take you into dev character options, including but not limited to unavailable hairstyles, tattoos, and eye styles. Menus appears to vary by race. This happened by undoing all changes but not exiting the UI. The options don't appear on your character model when selected, and when I tried on preview to use any of these options, the UI is exited while returning an error, so it's not like you can take Catti-brie's hairstyle or anything (sadface).

    Did you get a specific error when choosing this 'illegal' style, or some unrelated one after confirming the changes?
    That was what I was experiencing: after confirming my new appearance I left the editor and was back at my former appearance (no changes applied).
    It told me I had invalid parts or something like that and kept the look I went in with. I've been reluctant to experiment with it very much on live as I actually don't want to overwrite the old head mesh on most of my characters.

    I did not initially realize that Artus Cimber and Sirac's faces (but not Cimber's hair) are valid options also accessible from character creation. Anyone who ever really wanted to make a guy with a double chin now can. The facial hair textures don't fit these faces particularly well though, either embedding or floating.

    Guild Leader - The Lords of Light

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    vendetta#2716 vendetta Member Posts: 1 Arc User
    edited March 2017
    I have the bug where I can't interact properly with the Traveling Merchant in the River District. Speaking to him causes him to just instruct me to complete the "Clear the Docks" task in the campaign, which I have already done (see screenshot). I believe I did the task before ever attempting to speak to him.

    Screenshot: https://goo.gl/photos/42A1Ex2smp8M4jfP6

    UPDATE: If you complete the second task on the bottom row of the campaign, it does "fix" this bug (the merchant displays a store now). Too bad I did this with my 120 Evidence scrolls instead of one of the other tasks :( I really don't need to be able to buy reclaimed weapons/magic/riches at this point.
    Post edited by vendetta#2716 on
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    michela123michela123 Member Posts: 257 Arc User
    The boon of the river district campaign Aura of Hope lasts 4 seconds instead of 10 and boosts only your AP gain, not allies'.
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    araneaxaraneax Member, NW M9 Playtest Posts: 639 Arc User
    obsiddia said:

    Can't apply Gorgon mount from my Inventory.

    I just bought a (green level) Gorgon mount off AH. When I try to apply it
    it says "you've already gotten this package" or something along those lines.
    In any case it won't allow me to add it to my stable. (And yes, I checked
    twice to be sure I didn't somehow have one already.)

    (Side note: a number of mounts I have don't get credit on the collections page.)

    Still this.

    + 5 more members in the guild are still waiting for a fix of the green Gorgon mount.

    I need that free slot.
    d7d81448-df6b-48cf-94a0-cf1ba87d861a_zpsish6zr2v.jpg

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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    Reclamation Specialists/Incriminating Documents - The groups of adventurers for this quest respawn way too slowly. I don't have all their spawn points memorized, but I check the 3 that I know constantly, sometimes even changing to lower population instances multiple times just to go look at the adventurer spawn sites. More often than not, there's nothing there. This quest takes several days for me to finish at the best of times. Yesterday, I arrived too late to deal sufficient damage to a group to get a drop as someone else was already mostly done killing them. It's a stupidly frustrating quest and I know I'm not alone in that judging by in-game chat.
    Guild Leader - The Lords of Light

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    pitshadepitshade Member Posts: 5,665 Arc User
    My CW picked it up on day 1. While I haven't tried searching for the adventurers, I have looked for them while riding around. Yesterday, I got my 4th document... Seriously hope I get some quality loot out of this.
    "We have always been at war with Dread Vault" ~ Little Brother
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    pitshade said:

    My CW picked it up on day 1. While I haven't tried searching for the adventurers, I have looked for them while riding around. Yesterday, I got my 4th document... Seriously hope I get some quality loot out of this.

    Laughing with you, not at you. I hope.
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    panteleeleepanteleelee Member Posts: 289 Arc User
    FIX the weekly quest for nostura!!!!!

    Taylor DC/DO & AC Buff/Debuff - Guild Gutbusters Brigade - PVE
    May the Torm of Understanding guide us!
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    pitshadepitshade Member Posts: 5,665 Arc User
    It might help to describe what is bugged about it?
    "We have always been at war with Dread Vault" ~ Little Brother
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    pitshade said:

    It might help to describe what is bugged about it?

    Everyone else who thought it was bugged has simply missed the quest with Morningdawn.
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    pitshadepitshade Member Posts: 5,665 Arc User
    edited March 2017
    Doing some digging, panteleelee reported being unable to progress after completing the campaign task without having done the quest first. He or she was one of the people who couldn't figure out what to do as you mention. It wouldn't be the first time a quest got bugged by doing the campaign task too soon. I seem to remember there being an issue with the initial Black Ice Forge investment in Mod 3.
    "We have always been at war with Dread Vault" ~ Little Brother
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    mysteriasdrassamysteriasdrassa Member Posts: 299 Arc User
    Last night while running a few times thru Kabal's lair with a group to use up some portal stones... was locked out of the boss fight before it even started... went to the entrance, activated the timer, we all stood in the purple circle, and at the end of the countdown, I was left standing outside and locked out while the rest of the party got to fight the boss.... still got credit for completion but kinda disappointed I couldn't contribute on that fight... rest of the runs worked fine
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    kacezetkacezet Member, NW M9 Playtest Posts: 199 Arc User
    Bug: Whirlwind mount flourish animation (jump while standing still) can't be interrupted
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    obsiddiaobsiddia Member, NW M9 Playtest Posts: 1,025 Arc User
    In Gyrion's Tower (Behind the Mask) his troops tend to stay stuck in their
    gates, and do not defend themselves at all.
    Did you really think anyone could steal the power of the god of thieves?
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    areena10areena10 Member Posts: 1 Arc User
    > @vida44 said:
    > Now the issue is, I can't turn in "Mercantile Missions". I have completed it as well.
    > I am guessing it's bugged?
    >
    > Same problem here. Can't complete it. Everything done but no indicator on what to do after that.

    Same here. Tried doing the quest again, no luck.
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    beckylunaticbeckylunatic Member, NW M9 Playtest Posts: 14,231 Arc User
    areena10 said:

    > @vida44 said:

    > Now the issue is, I can't turn in "Mercantile Missions". I have completed it as well.

    > I am guessing it's bugged?

    >

    > Same problem here. Can't complete it. Everything done but no indicator on what to do after that.



    Same here. Tried doing the quest again, no luck.

    Did you complete whatever fetch quest you also accepted from Ostaram? There's a choice, and you must complete this as well as reach 100% of your daily participation.
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