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  • This came about in the late 80s from Paramount's lawyers, who told the producers that they should put the kybosh on the show's writers using anything from licensed works, in case the original authors came looking for extra royalties. So, basically anything that appeared in a Star Trek licensed work essentially became…
  • My reaction when it first came onto the screen back in '87 was, "Oh my god, they SD'd it!" :o I've never been a fan of the TNG+ ship aesthetic, either, and the majority of STO's original designs haven't been much better.
  • Using the ToS skin on the JJ-Prise works better than I would've thought. I figured that I'd have wound up using the default skin (I'm a long-time fan of the refit's surfacing), but when I tried the type-0 skin on it, it looked like someone handed Jefferies a massive budget and he went to town. The alt-universe Connie's…
  • Damn, beat me to it! :D
  • I play Elite: Dangerous, and I can truthfully say that the editor of that video really cherry-picked his footage out of a bucket of salt. All he showed was a simple transfer between stations, he left out... well, pretty much everything else. In a Hauler, the minivan of ED. Except PowerPlay. That's a part of the game that's…
  • It was a trophy he kept after his victory after the battle of Korin'Koh VII, where he single-handedly defeated forty-seven Klingon warriors, using just a handful of tribbles and three bottles of scotch whiskey. He always has it installed at the navigator station when he's assigned to a new ship.
  • I would suppose that's why they included the big "Star Trek Online" splash screen at the end, to allay anyone's expectations that this was actually footage of ST:BC.
  • You mean the trailer that consists primarily of Burton, Ryan, Urban, et al, talking about the game? It's not very video-gamey. It does have a few seconds of "gameplay" footage, albeit tailor-made clips designed to fit a 2D format, and definitely not nearly enough to flesh out the length of the review. And a quick google…
  • So, where do you propose that they get stock footage for this video (@markhawkman)? And no, this doesn't count as a copyright issue, since it falls under fair use.
  • And there's your problem: What is in-game is not canon.
  • To be fair, they didn't actually say that the footage was from ST:BC, and at least they put the STO acknowledgement at the end. It's not unusual for productions like this to substitute footage from a similar production when footage for what they're reporting on isn't available. Considering that this is a VR-only game, the…
  • Bing-Bong would be a sad, um, watchamacallit, if he were still alive to have seen his name censored like this...
  • But... we were only given a budget for a 3-part miniseries! But yes, I've often assumed that a lot of British series tend to be great because of the tighter writing for the shorter run...
  • I must be on the internet again, there's actually an argument about how long a TV season should be. And, don't take this the wrong way, guys, but you got suckered into an argument for which there is no answer: an individual season/series can be anywhere between 3 through 30 episodes (and consider that to just be a soft…
  • 64 years and counting, to be precise. And upgrades to the fleet were apparently instigated in 2013, so it's likely that there's no plans to retire the bomber anytime soon. When it comes to aircraft (and the B-52 isn't alone in this), that's impressive not so much that that it's used in an atmosphere (since we're talking…
  • Ah, being one of them damn dirty foreigners, I got my hopes up there for a minute for getting it on Netflax, but it's not in Canukastan. Time to fire up the ol' VPN! ;) They're supposed to go to camera soon, and I've kept touch with some friends in the industry. I just live a short way from the studio where it'll be…
  • Basically, only double the lifespan of some mid-20th century US Navy ships. And one of those (CV-65 Enterprise) was a prototype that wound up being in service for 52 years...
  • So, after I and others in this thread already explained all of this... really?
  • Judging from this post, I can assume that you didn't bother to read mine. And as a hint, try to refrain from opening your argument with a dismissive insult: alienating the people you're trying to convince is typically a bad way to go about an argument. First, we'll get this inaccuracy out of the way: While it is true that…
  • I did one of the Admiralty campaigns, but it just impressed upon me that I singed up to play an MMO, not a CCG.
  • I'd prefer it if they fixed the dinky-toy chunkiness of the model first. And yes, as per tradition, Cryptic won't fix these issues. But that also means, as per tradition, that players will keep asking that they do.
  • Unfortunately, STO's game engine would require a major overhaul, if not outright replacement, to have a exploration meta even remotely like some of the space exploration games coming out. I've been playing Elite: Dangerous for a few months, and coming back to STO's comparatively microscopic maps feels downright…
  • Yeah, that's a mindset on these forums that I never understood: simply because a particular style of hull was designed in a bygone era means that it's obsolete, despite having been updated with the latest gizmos? Our primitive 20th century technology has managed to produce ocean-going ships that remain fully useful for…
  • Well, the shark's been jumped already, and the megalodon tank is just over there...
  • The T6 K'Tinga is the one I've been waiting on for a loooong time, and if the exchange price for the D4x is any indication, it'll be $124 ($160 for us Canuks), barring the four-and-a-half months it would take to grind up the equivalent amount of pickles. So much for that. I suppose there's little wonder why Cryptic is…
  • Technically, Daniels only did this once, but due to a temporal anomaly, it makes it appear like he's doing it repeatedly.
  • Aside from the NX-Excelsior's one-off, all of the Starfleet bridges were rearrangements/relights/repaints of just two individual sets, so it wouldn't be that big a deal to build.
  • You're right, it's not canon. But a major part of Trek tradition are the numerous plot and logic holes that litter the franchise's landscape, and fans have to fill in those inconsistencies, and that includes delving into cut material... otherwise heads is gonna 'splode! :p I forgot that this topic was an exclusion that was…
  • There's also the Borg technology that the Nararda was infused with to begin with: Romulan mining tech from even a century ahead mightn't have been difficult to figure out, but probably also not all that important to the Klingons. But the Borg weaponry would likely have been well beyond their capabilities to figure out.…
  • What, it's not like it has a big-screen TV, a comfortable chair -- oh, never mind. ;) But, yeah, this game is sorely missing some of the details from the TMP era, notably the bridges and hand weapons. Perhaps a pack like the original ToS bundle?