test content
What is the Arc Client?
Install Arc

lordoffiling Arc User

Reactions

Comments

  • I seem to remember in an interview once, they explained that when they originally wrote the engine they set it up so that its logic understood a player avatar to exist in exactly one, and only one, place at a time. Since so much in the engine references this understanding, they can't change it without changing basically…
  • Same here. Game crashes when attempting to beam down to Kobali Prime, to the trenches.
  • It is now May 4th and this is still broken. Where are we on a fix?
  • Correct me if I'm wrong but, if memory serves, the Borg's signature method of destruction is to lock on a tractor beam, rapidly bleed shields away, then cut into your ship with a precision beam. So, if the Borg are making your shields go away, isn't that, y'know, working as intended?
  • Holy necrotic forum posting, Batman!
  • Token: Lockbox Ship Rebox (2,500 Zen) Reboxed ships are permanently account bound. I would pay GOOD MONEY for this. The other day I opened a Dominion lockbox on a whim and landed the whopper Jem'hadar ship. I was so excited I fumbled the keys and ended up opening the box on the WRONG CHARACTER. Submitted a ticket to CS and…
  • And there are single-celled organisms that are starving and don't have access to people in Africa!
  • Doesn't that exist already? You drag your stackable thing while holding CTRL (or ALT, I forget which) and when you let go, the slider comes up? Or am I not understanding you right? (Well shut my mouth, oblivious beat me to it. :) )
  • Pardon the expression, but that sounds like puke in written form. But then, I could never get into the Q books. The writing was full of... Well, nevermind, the point is I thank the heavens on a daily basis they're not canon.
  • Don't tell anyone, but I actually liked ST:V in a lot of ways. I was good with a giant barrier of unknown origin at the center of the galaxy, I was fine with an incredibly powerful and dangerous entity with a god complex being imprisoned there. We've seen stuff like that plenty of times in Star Trek over the years. I did…
  • I guess the question I have is, why? I agree there's a problem with getting into a new ship at first, but this change won't fix it. The existing problem is that the ship comes pre-loaded with stuff from the previous rank. If you just ranked up and got a new ship, your loadout of stuff *from the previous rank* gets slotted…
  • Just alerting the devs, this problem still exists for both Neverwinter and STO. Not sure on the cause, but sometimes the Half Resolution option gets enabled somehow and without the option to turn it off, it's stuck that way. New installs seem to be particularly susceptible. No idea how widespread it is but I agree, new…
  • (It's like that over in Champions Online too by the way. Because every attack hits, and every attack makes your character 'flinch', and you fight several enemies at once, your character is constantly like "Oo,yee,eh,waka,ow,oh,yow,yee,watta,eh,hey,whatsa,aah!")
  • Cryptic and beaming don't have a good history. They had this particular issue fixed for a while, but then it came back. But beaming in and out of places is one place where they seriously cut corners. They knew we'd notice this, but they're either powerless to do anything about it or they don't care. I'm going to assume the…
  • Oh for the love of pete, they introduced the technology as being new and experimental in the episode. Scottie walked right through the cowboy hologram. We have that technology *today*, why couldn't they have it on a Connie?
  • Okay okay, let's not jump down my throat here! The website that linked me to the web series introduced them as being new episodes in the canon, I suppose I jumped the gun a bit and assumed they were canonical. Sheesh.
  • Working as intended. Ships in the Star Trek universe can stop quickly. Been that way since the first show. Captain orders Full Stop, and *wham!* Ship stops. Inertial dampeners prevent people from being smeared across the walls when doing this.
  • Well... I've always said that the death system in space needs work. First, just like the OP pointed out, having my ship explode into radioactive vapor every single time I die is immersion-breaking. It's also not a very good MMO death system in any case. It could stand to be much more robust. Here's how I see it:…
  • Macs make perfectly fine gaming rigs if you bought it within the last couple years. Especially if it's an iMac fitted with the Nvidia GTX, it'll get frames per second in the hundreds without breaking a sweat. So heck yeah. Bring on the Mac port. The time has come.
  • To say nothing of the fact that without Cryptic there would be no actual *game*. :) They took on this project that nobody else wanted. Think about that for a minute. The previous owner of the IP was a defunct studio that Cryptic basically had to rescue Star Trek Online from. They saw potential where every other studio saw…
  • Yep, this also usually fixes most "It's too hard!" problems. Start with the weakest targets in the bunch and work your way up.
  • Sounds like you forgot to upgrade your crew's equipment. Remember, they all need to keep all of their gear up to date, not just you. So, armor, weapons, and personal shields for everybody in your bridge crew, the most recent tech you can use. Also make sure you've got hypos and shield batteries slotted into their…
  • Basically the same thing that was said back when the game first launched... and it's still as true today as it was back then. As a Starfleet Captain I should not have the blood of tens of thousands on my hands before I reach the rank of Lieutenant Commander. But they decided it was more important to have flashy firefights…
  • Nope, I got punted too, can't get back in. Think we all did.
  • Irrelevant. Completely. Because, as I said, you would have gotten the same vet rewards whether you played 5 minutes a month or 5 hours a day. You would have gotten the same vet rewards whether you went everywhere on the Internet singing Cryptics praises or dragging their name through the mud. You would have gotten them…
  • Wow. The attitude in this thread. Jeez. "You have hobbies? Things you do for fun? You could be using that time to work! What the hell is wrong with you? :mad: " If that's your attitude, please never, ever become someone's boss. Or own a business. Or, really, have contact with anyone ever again.
  • Your comparison method is flawed. The camera reacts differently depending on which ship you're currently flying. This distorts the data you've collected. To do this comparison correctly you would need a free-roaming dev camera. Or, do what I do. Trust the devs. The nerds at Cryptic are obsessive about this kind of thing.…
  • Keep in mind, I don't want to be in a 1-man fleet. If that's your thing, go for it I say, but that's not my gripe. Usually, Fleets start with an idea, that's all. Like, "Hey, I know what I'll do! I'll make a fleet called THIS, and it'll be all about THIS, and people will want to join because of THIS!" Thing is, see, the…
  • There's something like 100 people in Club Caprice at any given time of the day over on Champions Online. It's a popular place. I firmly believe C47 would be just as popular, if not more, if it were done properly. More importantly, it needs to be *off* the main ring of ESD! It's frigging awful where it is right now.
  • Yeah, I remember what it used to be like and I agree, it was dull. Let me be clear: I'm totally good with Club 47 being a dance club kind of place. I love the idea and I think that social zones like it are great for community building. What I'm saying is that it's way too small for what it's trying to be. It just feels…