I also don't have screenshots but my crew is all reman except for Tovan. And I only altered their appearances slightly and put then in matching nemesis outfits with colors matching their job... Red for tact, blue for sci, yellow for eng.
null Precisely...I know Feds are their babies, but they can do so much more for us Rommies. I mean, even just some new ships or something would he nice (or letting us get rid of Tovan Khev XD).
Not going through the hassle at all... If they give the Romulans a dedicated carrier in the c-store or a science ship... Then I'll go buy them.. But until then, I'll stick to my Dyson Survelliance Science Warbird, Flambard Dreadnought, Mirror Universe Ha'anom Guardian Warbird, and Tholian Tarantula.
Yea, I was starting to get annoyed that i couldn't recruit a primarily Reman Boff crew so I chickened out and spent the EC to get them on the Exchange... And Now my Crew is all Reman except for useless Tovan, who won't get the memo and scram unfortunately.
null Ah, so that's why.. I did notice that when I run the Nid Destroyer or Mirror Ha'anom, I can take more of a beating than when I am flying my Flambard. Which confuses me when I have the same gear on them.
I always seem to die at least once in that pve.. On my Flambard, I die around 3-5 times. On Nihyn Destroyer, maybe once or twice. On Dyson, like 6 times. Idk if it is how I move in the battle or what but I always seem to lose my shields faster than a lot of the Feds and Klingons even though all my skills are stacked on…
I just read in upcoming content about a Cardassian playable faction that will be released in an unknown amount of time.. If that is true, it'll be interesting to see how they do the starting missions.
null When Photonic Fleet is up, Yea I have no problems.. But it is also on a decent cool down. I shouldn't need to rely on 1 ability. I see these Fed ships taking on 3-5 Terran Ships in the mirror Universe pve instance and barely take a beating but then I do the same thing and my shields and hull are being devastated...
My traits are Singularity Specialist, Photonic Capacitor, Neutral Zone, Living Hull, Elusive, Automated Rerouting, Shield Technician, and Volatile Plating. Skills are 10/27/9 in favor of buffs to hangar pets and shields, hull, and damage resist. The 3 Tactical Consoles I have increase Plasma Beam DMG. Engineering increase…
null I agree.. I have been jumping back and forth from my Flambard Science Dreadnought Warbird, Obelisk Carrier, and Xindi-Aquatic Narcine and I haven't really noticed any issues with the Romulan Drones, Xindi Frigs, or the Obelisk Swarmers...
null Alright...will have to do that. I did notice that my ship takes some time to come to a complete stop as well but I account that to newton's law since it is a large ship moving quickly it has to coast to a stop (which I've learned a trick with sliding toward my target to scan)
null My weapon set up is Plasma beams and a torpedo fore, plasma beams and a cluster torpedo aft. I do believe I have Romulan Plasma Beams set up on my Flambard atm..XX
After helping the Borg Collective in one mission, I feel like there is some nice ships they can develop... And there can be some interesting story plots involved in that.. But I think they should fix some problems first then work on a new faction....Maybe even just showing Romulan/Remans some love would be nice too...…
Funny, I recall mine before full impulse and they stay with me and when I send them out, they attack a target (usually the one I attack). So it may just be how I use them that makes them work for me or else I'm just that lucky.
I'm not too impressed by the 23c faction....It looked rushed and I just couldn't really get into my character... If they go back to it and do some work on it I might switch to it from my RR science character... Unless they bring out a Tholian or Undine faction then it would be a peace out RR XD but I doubt Cryptic would…
null Cool, I gave up on the maneuverability and focused on hangar pet buffs from my skill tree (tactical and engineering granting decent buffs to my pets) and making my ship more durable in a fight by increasing it's hull and shield capacity and regen, as well as the reflective armors. Now my consoles grant me damage on…
Cool, might have to run elite scorpion fighters on my Flambard Science Dreadnought Warbird.... Still want the Reman occupied "lower city" to be open for exploration. I feel like there could be some creative textures Cryptic can do in that city with the color scheme you see from the cliff.
Only original boff I have is Tovan Khev and I kinda wish I could boot him off my ship...but alas...I am stuck with that Romulan...which ruins my plan of a full Reman boff ship XD I do still have Maenek, Hiven, and Veril atm too but I am keeping Veril (just altered her appearance and changed her name to Teelis) for the time…
I'm a Reman Scientist and the ships I fly are : The Flambard Dreadnought warbird, Xindi Narcine, Obelisk Carrier (from requisitions), and the Dyson Science Survelliance Destroyer Warbird.. My favorite is the Narcine..2 hangars, more maneuverable than my Flambard, higher hull, and faster.. Just what I wanted in a carrier.…