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does this mean no cardassian or dominion faction?

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  • ltminnsltminns Member Posts: 12,572 Arc User
    A Level Cap increase would certainly increase Player fatigue. And ire, especially if we move to T7 and we have re-re-treads of the same ships.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • redvengeredvenge Member Posts: 1,425 Arc User
    When Delta Rising was released, Geko said in one interview (probably Priority One) that there would probably be another level cap increase eventually.
    I thought the whole point of spec points/specializations was so there would be no need to raise the level cap. Besides, what new stupid rank would you have? Grand Moff? God-emperor?
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  • ltminnsltminns Member Posts: 12,572 Arc User
    Mucho Grande Almirante
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    redvenge wrote: »
    When Delta Rising was released, Geko said in one interview (probably Priority One) that there would probably be another level cap increase eventually.
    I thought the whole point of spec points/specializations was so there would be no need to raise the level cap. Besides, what new stupid rank would you have? Grand Moff? God-emperor?

    They don't need a new rank name if they don't want to or there is on good name for it. Especially since we are just at the first level of Fleet Admiral now basically.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • lazarus51166lazarus51166 Member Posts: 646 Arc User
    I'm pretty sure having the Galor, the iconic Cardi ship, was the nail in the coffin

    No it didn't. They already said they would handle this by making the regular faction ships with different stats and abilities if they do a cardassian faction
    I thought the whole point of spec points/specializations was so there would be no need to raise the level cap.
    They are,

    The whole point of specializations is so that they cant give players ways to increase their character's power without having to up the level cap.

    No. Like another poster said, Gecko already said there would more than likely be another level cap increase at some point
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  • binebanebinebane Member Posts: 557 Arc User
    http://www.arcgames.com/en/games/xbox/star-trek-online/news/detail/10142362

    is it just me or does this sound like we wont be getting a cardassian or dominion faction because they wouldnt be putting these ships in teh box if they were going to have the factions?
    yes.
    problem is nobody want to just put asaide tair main (usually fed) char and than put all their money to new fraction (they are not really factions). so with not much money in them they wont make new fractions anyway. If onle we had 3 factions from beginning...
  • beldair#6049 beldair Member Posts: 31 Arc User
    I just read in upcoming content about a Cardassian playable faction that will be released in an unknown amount of time..

    If that is true, it'll be interesting to see how they do the starting missions.
  • edited September 2016
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    No. Like another poster said, Gecko already said there would more than likely be another level cap increase at some point
    [citation needed]

    I recall several instances of GECKO explicitly denying such a thing.
    [citation needed]

    I'll give this right back at you, because I remember no instances where Gecko said there would be no more level cap increases. There might not be any in the immediate or near future, but it's not something off the table for good.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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  • beldair#6049 beldair Member Posts: 31 Arc User
    null
    I hope they do that...it would be interesting..
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    I'm still of the opinion that there won't be T7/Level 70 cap increase. With the current system in place there's no need for it. At the same time, this game "could" go on for a lot longer than the doomsayers say it can. So who knows. With enough time, "anything" could happen.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited September 2016
    [citation needed]

    I'll give this right back at you, because I remember no instances where Gecko said there would be no more level cap increases. There might not be any in the immediate or near future, but it's not something off the table for good.
    That's not how burden of proof works.

    The one making the claim of existence, in this case, the one claiming GECKO made the comments about a level cap increases, are the ones who have to prove he said those things, nt the person saying he made no such claims.
    Is this not your claim:
    I recall several instances of GECKO explicitly denying such a thing.
    You have the same burden of proof as I do.

    Absent such proofs, there is no reason to believe a further level cap increase at some point is out of the question. The game had them before, why should it not have them again?


    Anyway that's just a pointless side topic, and I am definitely not going to listen through all the Priority One podcasts, blogs, interviews and what not to find a citation. You're probably not feeling like doing that either, so I'll leave it as an exercise to the fellow reader to decide. It's not like ifs and whens years in the future will actually affect people's current gameplay and spending habits.
    ---

    I like the idea of a new type of mini-faction that doesn't start us in a tutorial mode and requires having made another character. Gives Cryptic a chance to tell a story including complex game mechanics, and then move us back to the main story arcs. Without having to go through the costly process of making a tutorial that would bore the long-time players anyway.




    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    When I saw this announcement I was depressed and figured it meant the death of hope for a Gamma/DS9 expansion. But I guess maybe they're just going to equal out all of the lockboxes between platforms over time. I don't know. It still feels like a bad sign to me. And if we don't get this as an expansion then I'm pretty nervous if we get another expansion at all or if so it really will be something dreadful.
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

  • officerbatman81officerbatman81 Member Posts: 2,761 Arc User
    Lol @ Grand Moff

    No borgs ships in lobi or lockboxes = borg cooperative faction? The cooperative dont have cubes as they belong to the collective, problem solved?
  • hugin1205hugin1205 Member Posts: 489 Arc User
    Lol @ Grand Moff

    No borgs ships in lobi or lockboxes = borg cooperative faction? The cooperative dont have cubes as they belong to the collective, problem solved?

    I would have a Problem with a playable Borg faction...it's against ST universe - unless the Player doesn't Control his character but the AI Borg queen does :naughty: btw - taht was a joke...I know the coop isn't controlled by the queen.

    But I think that in the series the Cardassians had more space for character development. I think the few Cardassians Major characters had quite a depth in their Motives and characters.

    Duat - power obsessed and somehow loyal to Cardassia - and then again not
    Damar - indoctrinated by Cardassian culture and obediance and full of inner conflicts towards the end of his life
    Garak - a man of many layers - and secrets
    Dukat's daughter - torn between loyality to her father, love to Garak and haunted by the different views of her father

    My fav TNG character was Worf....but he is two-dimensional compared to the ones I mentioned above. Bringing Cardassians into STO would probably give me incentive to Play again - now I only do dailies, check for News and read the Forum before I Play other games...



    18 characters
    KDF: 2 tacs, 2 engs, 3 scis
    KDF Roms: 3 tacs, 1 eng, 1 scis
    FED: 2 tacs, 1 eng, 2 scis
    TOS: 1 tac
    all on T5 rep (up to temporal)
    all have mastered Intel tree (and some more specs Points)
    highest DPS: 60.982
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    When I saw this announcement I was depressed and figured it meant the death of hope for a Gamma/DS9 expansion. But I guess maybe they're just going to equal out all of the lockboxes between platforms over time. I don't know. It still feels like a bad sign to me. And if we don't get this as an expansion then I'm pretty nervous if we get another expansion at all or if so it really will be something dreadful.

    The Delta Rising expansion didn't come with a new faction, either. I think there is still plenty of potential for a Gamma Quadrant expansion (or even Expansion) - it just might not involve Cardassians or Dominion as playable faction.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    hugin1205 wrote: »
    Lol @ Grand Moff

    No borgs ships in lobi or lockboxes = borg cooperative faction? The cooperative dont have cubes as they belong to the collective, problem solved?

    I would have a Problem with a playable Borg faction...it's against ST universe - unless the Player doesn't Control his character but the AI Borg queen does :naughty: btw - taht was a joke...I know the coop isn't controlled by the queen.

    But I think that in the series the Cardassians had more space for character development. I think the few Cardassians Major characters had quite a depth in their Motives and characters.

    Duat - power obsessed and somehow loyal to Cardassia - and then again not
    Damar - indoctrinated by Cardassian culture and obediance and full of inner conflicts towards the end of his life
    Garak - a man of many layers - and secrets
    Dukat's daughter - torn between loyality to her father, love to Garak and haunted by the different views of her father

    My fav TNG character was Worf....but he is two-dimensional compared to the ones I mentioned above. Bringing Cardassians into STO would probably give me incentive to Play again - now I only do dailies, check for News and read the Forum before I Play other games...



    What made the Cardassian characters great was that they are ambigious. Which means it was the quality and depth of the writing for them. But STO is not the type of game that features a lot of depth in its NPCs. They prefer to paint the NPCs in broad strokes. And they might be justified in that, if you look at some of the player reactions to the Kobali. If Crpytic doesn't use broad strokes, the players do. :p
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • reafisreafis Member Posts: 147 Arc User
    The only way a borg faction would work would be cooperative or if everyone was basically locatus. It could be something that the borg might do but it would need to be a death knight type character or involve re writing almost every mission ( and you would never get the borg going to drozana)
  • hugin1205hugin1205 Member Posts: 489 Arc User
    reafis wrote: »
    The only way a borg faction would work would be cooperative or if everyone was basically locatus. It could be something that the borg might do but it would need to be a death knight type character or involve re writing almost every mission ( and you would never get the borg going to drozana)

    If there'll be playable borg, I'll call my toon "Locus" (which is local slang for toilet)

    18 characters
    KDF: 2 tacs, 2 engs, 3 scis
    KDF Roms: 3 tacs, 1 eng, 1 scis
    FED: 2 tacs, 1 eng, 2 scis
    TOS: 1 tac
    all on T5 rep (up to temporal)
    all have mastered Intel tree (and some more specs Points)
    highest DPS: 60.982
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  • sheldonlcoopersheldonlcooper Member Posts: 4,042 Arc User
    I say, somtaawkhar and mustrumridcully0 you have lit the fires of hope in me once more. I personally have no interest in playing Cardie or Dominion (maybe Changeling) But I do have a great interest in their story content. What you say makes a lot of sense. I can see the Gamma Rising trailer now narrated by Avery Brooks- well ok, maybe Jake or Nog. Fall 2017 or Spring 2018?
    Captain Jean-Luc Picard: "We think we've come so far. Torture of heretics, burning of witches, it's all ancient history. Then - before you can blink an eye - suddenly it threatens to start all over again."

    "With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."

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