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What is the Arc Client?
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andykirkham Arc User

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  • Yes yes yes to all your suggestions! Starship/bridge interiors need more functionality anyway and BOffs need something to help them be interesting again.
  • [quote="angrytarg;c-13228190"]STO has a very basic design flaw, since the beginning: The concept that you can balance a B'Rel BOP against a Galaxy Class Explorer. This causes every concern for "realistic" approaches on starship classes to go right out the airlock. That aside, I agree that the large cruisers need something…
  • Thank you for admitting that there is an ongoing error. When Delta Rising was released Mac system errors were not handled well by Perfect World. In saying that however, it is unacceptable that once again, following a major game update and special release, which anticipation had been building for, the Mac version of the…
  • Your epic consoles that are gimmicks like 'antimatter spread' or 'rapid fire turret', 'voth kinetic missiles' 'isomagnetic charge' v'ent theta rad' are the best since a traditional console won't really improve the stats on a small craft. If your shields come down, you're pretty much facing a respawn. Using these ability…
  • The problem with Phalanx formation is that even at max combat speed (which I run for pedal to metal trait), it takes so long to reach each marker! The markers often take me away from the optimal firing position, I run cruiser on figure-of-8 vector attack so this isn't too much of a problem, but with the new top incentives…
  • So are DBB viable given their firing arc. I've been testing x5 beam, x1 omni, x2 torp and it performs well. Would it be work adding a DBB for when firing forward torpedo or is the damage improvement unjustified due to sustainable-fire limitations? Also, with so many beams, is it FAWIII APBI or FAWII APBII/APOI that I want…
  • can only have one omnibeam per ship though? so the back would have to be omni then the rest single beams.
  • SUGGESTION: comments welcome! I think ship crew numbers should stay the same where they work e.g. 800/1000 for a cruiser etc. Needs a look where the crew number doesn't really match with the vessel size though :S But of that number, let's say 800. You should be able to have your doffs, lets say 300 as a player average…
  • I'd actually like to thank Cryptic for listening to the player base when the Intel Ships were released for Delta Rising. We had 4 problems (once the FED hull colour options were fixed): 1 - FED Nacelle shapes 2 - FED Nacelle colours 3 - FED Having to buy all three to customise 4 - Only 1 ship each for Rom/KDF And I take…
  • With hangar bay, antimatter/matter warp core, 5:3 weapons config, cruiser commands, 4 tac slots, LtCom tac and Intel slots, you bet I really think it's more powerful. Far stronger than any t5-u or t6 ship. And it has power bonuses on top of this (like most ships but in additon to all the other boosts). And the starship…
  • It is outrageously OP! It's a great ship if you like Elachi vessels and I think the mechanics make it the best ship in game... therein being the problem!!!!! If you want to be a carrier: Breen T6. If you want to be a cruiser with any competitiveness: Elachi T6. This is ridiculous. Great ship, but where is the Klingon and…
  • This definitely needs to be introduced especially since Cryptic should know players would probably pay for it. M.A.C.O. NEEDS a warp core. MACO and KHG are only faction specific sets so in playing thematically (where possible) its only fair they get a 4-setpiece bonus :D
  • Ah, thanks :) I really hope they fix some of the accolade bugs. I went to Roxy on DS9 but I'm still missing the Omega MkXII accolade despite having the set. Just trying for all the optionals on STFs now :)