i work for a ticket agency and spend all day arguing with people who havent read the small print...that said, after playing the game for 2 years, i have just done the exactly same thing :( looks like the captain just picked a bunch of oopsie daisy's...sigh. oh well, next time cryptic, next time.
I.G.V Thangorodrim Fore: 5 x Fleet Advanced Dual Heavy Antiproton Cannons Aft: 2 x Fleet Advanced Antiproton Turrets Eng: MK XI Jem Hadar Combat Impulse Engine Deflector: MK XII Covariant Shield: MK XII MACO Resilient Eng Cons: 1 x MK XII Ablative 1 x MK XI Diburnium 1 x MK XII Parametallic Sci Cons: 2 x MK XII Emitter…
i cant help but take that as a bit of a compliment, although doubtless it was not intended as such :cool: i'm not down with the whole cruiser pilots vs escort pilots thing though. i love cruisers. i always play the single player story missions in cruisers. i just feel better in an escort..they make me feel all warm inside,…
well i never get tired of seeing this tired arguement brought up again and again... more to the game than dps you know. although i do love my dps..mmm sweet creamy dps..
i agree with this. glad i got full maco mk xii gear before the change, rep system is a horrendous grind imo. but thats just my opinion. i just roll with the punches, and enjoy playing the game.
fine. question answered, pride hurt, close thread. (although i still dont think its something thats been fully addressed, but its not exactly the only bit of ST lore thats a little..inconsistent)
seemed more apprpriate to use an existing thread than clutter the place up with a new one. but you may be right. wasnt aware i was breaking any rules! forgive me mighty mods.
i also thought that travelling at high warp was tearing space apart, and as such, warp speed was limited at around warp 5 unless in an emergency..? http://en.memory-alpha.org/wiki/Force_of_Nature_(episode) (oh yeah, im dragging up a 3 (edited) year old thread...)
peer reviewed thoretical science in the pursuit of knowledge, and blind, brutally enforced theocracy for the retention of power and infulence, are not the same thing...anyway, im old enough and wise enough not to get drawn into an internet argument about religion. have fun everybody :cool:
the universe in 'Mass Effect' seems more plausible in my opinion.. although that does rely on the existence of a completely fictional element..hmm. ok, well aside from that, the political/sociological/technological aspect of it, i found quite convincing.
Janeway; Loaf Head (creates a level 10 haircut capable of altering the gravimetric flow of an entire quadrant) Suspended Belief (50% chance of using the main deflector to do pretty much do anything, ever) Coffee. Black. (spawns a coffee. black.) Cougar Skills (+20 to speech when dealing with young korean ensigns who miss…
Picard; Four Lights (+25 resistance to interrogation) Rene.. (Can perform 'flood of tears', 25% chance of making an opponent feel really uncomfortable and want to leave the room) Summon Livingstone (summons a fish..no effect on anyone except a slightly grumpy replacement captain who is a crafty old dog when it comes to…
Sisko; Racial Intolerance (deals 10% more damage to Ferengi's. -10% to credibility when discussing racial bigotry) Dramatic Internations (+10 to speech. +20 when combined with bald head and goatee) False Flag (+10 to subterfuge when dealing with Romulan's. -5 self respect) Eddington! (-15 to temper threshhold when pursuing…
the ds9 boxset i found was on amazon, 500 pounds new, 400 used. im sure it can be found cheaper, but still.. strikes me as something thatd be cheaper in the US than in the UK. either way i agree with the general sentiment, gene would be after his cut. who knows, when he and majel barret-rodenberry are blasted into space…
the difference between a green engine, and a bottle of chateau picard isnt obvious until you pick up the item. or is it? there may be a difference in apearance between different items, but if there is, its lost on me.