I agree with the sentiment that directness is needed with the devs but this approach should divorce itself from personal attacks and insults. Geko might not be the most sociable person but none of you are doing yourselves any favors by insulting him. In fact, you lower yourselves to the level of trollish hooligans when you act in this manner because you accomplish nothing and alienate the devs all the more.
Taco's recent efforts helped achieve some peace here on the forums and open up a line of communication and I would hate for all of that effort to go to waste because of people insulting Geko directly on his twitter account.
I agree with the sentiment that directness is needed with the devs but this approach should divorce itself from personal attacks and insults. Geko might not be the most sociable person but none of you are doing yourselves any favors by insulting him. In fact, you lower yourselves to the level of trollish hooligans when you act in this manner because you accomplish nothing and alienate the devs all the more.
Taco's recent efforts helped achieve some peace here on the forums and open up a line of communication and I would hate for all of that effort to go to waste because of people insulting Geko directly on his twitter account.
I entirely agree with this comment.
By insulting the people that have the power to change the game, you are not helping. It's kind of obvious, don't be stupid and fail to see that.
"You're an TRIBBLE$h0l3 to people who pay you"
"You can do a better job at listening to your customers"
Both are direct. One is immature and one isn't. There's no need to be confrontational or insulting when trying to have a discussion with someone and get your point across.
True .
But while I don't think that being insulting to a Dev will get you anywhere , from my own personal experience , I have in fact had my own personal "truce" with the Devs once F2P got underway (some have already seemingly forgotten how toxic things got prior to F2P once players figured out how badly they were going to be shafted in the Emblems-to-Dil conversion , or after the "no more FE series for you , maybe you'll get one or maximum 2 per year , love S.D.") .
A lot of water has flown in the Danube since then and (again from my POV) , I have gotten a fair share of reasons to revoke my neutral stance (aka the "truce") and become more and more bitter as time went along .
Now I hear from more then one player the motto : "all we really want is communication" .
I wish that was true .
Unfortunately it's not .
As I see it , those who say that are interested in one of two things :
They either want to be told why they are getting f%^ed -- as if that will make all the difference in the world .
Or , they want the communication to be a channel through which they can get their interest across in the hopes of "the Devs should listen to the players" .
... with their latest "prank" on the playerbase which sees the selling of only certain ships to unlock certain powers (with the usual giant FU) to the non Fed factions , I doubt any Dev will sincerely appreciate if I told them that I really wanted to thank them for the giant disappointment that they managed to mutilate this game into , and that I do not believe for one second that if in 2010 they had more money and more time , that back then this is the game that they would have built back then ... -- which is probably why I do not have any great desire for greater communication on a grand scale . I don't need the next clusterf%^k to be sugarcoated .
As bad as it sounds , the sterility that Steven D'Angelo promoted ("ask me no questions, and I'll tell you no lies ") , works for me .
I agree with the sentiment that directness is needed with the devs but this approach should divorce itself from personal attacks and insults. Geko might not be the most sociable person but none of you are doing yourselves any favors by insulting him. In fact, you lower yourselves to the level of trollish hooligans when you act in this manner because you accomplish nothing and alienate the devs all the more.
Taco's recent efforts helped achieve some peace here on the forums and open up a line of communication and I would hate for all of that effort to go to waste because of people insulting Geko directly on his twitter account.
I appreciate your sentiments, but no one has pointed out how my tweet was insulting in anything other than tone. Has Geko earned the frustration? Yes. He lumped a lot of helpful people in with the "haterzzz" crowd, and that was wrong. Was he insulting to players and dismissive of their bug-tracking feedback? Just looking at the XP debacle should answer that.
My tweet was made out of frustration on what he posted on Reddit, and also his responses to sycophancy. He wants to be respected, but forgets he earned the disrespect he gets on these forums. It most likely could have been worded better, but 140 characters is quite limiting, as well.
I'm surprised, also, by so many people think being direct equals being immature. Mature people don't always sugar-coat things, and quite frankly, have an obligation to not do so (while avoiding absurd hyperbole and leaps of logic).
The statement was a cold dose of reality. The question was confronting him on how he behaved.
Hyperbole^
I honestly don't care how he reacts, but I hope it leads him to a shameful epiphany.
I haven't missed the point at all. It's you who doesn't quite get it. Stop using the poor behavior of others to justify your own poor behavior. Be more mature than the other person and others will be more inclined to take what you have to say seriously.
I make no apologies for saying what I felt needed to be said, though I appreciate your insight.
Is not? He was the one that insulted us. It may be both sides foult, but Geko has his share.
If I were a dev, I would like to know what my community feels and think. I wont hide on a "frendly" forum.
Pretty much this. Cry me a freakin' river, Al. You insult us and dismiss our opinions at the drop of a hat but we're supposed to feel sorry for you being paid to make unpopular decisions and getting defensive when we give you feedback? Please. We'll apologize to you the day you apologize to us! :rolleyes:
But you know what? It's a new year and perhaps it's time to let bygones be bygones and try something new. Clearly being hostile isn't helping progress positive changes we may like to see in STO.
I don't try to keep loggin on or reading about the game because I still enjoy it as I once did. I hang around hoping, nearly praying, that people that make this game understand how massively DR changed things and not for the better. Any sense of progression is lost behind timegates and really, really bad rewards for time spent playing. So much has been added that to get even one character geared pretty well is so expensive, so time-consuming, that it now feels insurmountable. It's like everywhere you turn, a player is confronted by one cost or another that even making any real attempt seems futile.
I hang around because of a foolish hope that Cryptic will back off nerfing everything and making every little aspect of the game have some cost associated with it. I don't mind dropping money and have. I used to play some, get some dilith and sometimes make up shortfalls with cash. With all the changes it's either a massive, months-long grind to get any decent in-game currency or me to feel guilty spending money I shouldn't...just to feel like I had the sense of progression I had pre-DR.
I'm not around because I think DR is the best thing ever. I'm hanging around hoping you guys wake up to the concept that it actually isn't. There's about a 1000 valid critiques and solutions all over these forums and Reddit...and Facebook...and Twitter.
I'm here for hope, man because I'm sure not feeling STO like I did pre-DR.
This post sums up everything I feel about STO right now. I don't need everything RIGHT NAO. I don't mind swimming for it, but right now the costs are so high and my income is so low, I feel like I'm drowning.
Delta Rising is the best expansion ever and the players love it! No, seriously! ...Why are you laughing so hard?
Pretty much this. Cry me a freakin' river, Al. You insult us and dismiss our opinions at the drop of a hat but we're supposed to feel sorry for you being paid to make unpopular decisions and getting defensive when we give you feedback? Please. We'll apologize to you the day you apologize to us! :rolleyes:
A valid point but respect is a two-way street.
This post sums up everything I feel about STO right now. I don't need everything RIGHT NAO. I don't mind swimming for it, but right now the costs are so high and my income is so low, I feel like I'm drowning.
I appreciate your sentiments, but no one has pointed out how my tweet was insulting in anything other than tone. Has Geko earned the frustration? Yes. He lumped a lot of helpful people in with the "haterzzz" crowd, and that was wrong. Was he insulting to players and dismissive of their bug-tracking feedback? Just looking at the XP debacle should answer that.
My tweet was made out of frustration on what he posted on Reddit, and also his responses to sycophancy. He wants to be respected, but forgets he earned the disrespect he gets on these forums. It most likely could have been worded better, but 140 characters is quite limiting, as well.
Yes, my mistake. I thought somebody had actually called him an a hole on his twitter account. But by all means, continue letting Geko know we are disillusioned and that he needs to fix this mess. He needs to be reminded that he's making the game for us and not the stockholders since we actually play the game regularly and spend money on it quite frequently (you know, those people on the other side of the internet pond that are indirectly responsible for your pay check...)
Yes, my mistake. I thought somebody had actually called him an a hole on his twitter account. But by all means, continue letting Geko know we are disillusioned and that he needs to fix this mess. He needs to be reminded that he's making the game for us and not the stockholders since we actually play the game regularly and spend money on it quite frequently (you know, those people on the other side of the internet pond that are indirectly responsible for your pay check...)
I thought the tweeted reply to mine was a perfect, and POSITIVE, asterisk.
Taco spelled it out for you with his posts regarding the "Best Expansion Ever" sigs. Why would they bother coming here and listening to us if all they see are constant insults, jabs and flames?
For fairness sake , I'll take the Devs corner and see what I can imagine their position as being .
- From one POV , I can go to a line from Geko about being proud of your work .
While he put it in an over the top manner ("proud of all the work" -- because trust me , very few ppl on the planet are proud of ALL their work) , I could see that pride in a much lower key give inner strength to a Dev .
If you have a combination of pride and faith in your work , you can in fact use those feelings as a shield against come what may (and I think that part of the calmness that Taco displays next to our at times rambunctious attitudes is delivered from that emotional position of calm confidence -- altho even he could do better in buffering himself from us and vica versa) .
- But (still in Dev mode here) -- I can also see something that frankly I have no solution for (as a Dev) .
Let's say I do want to engage the fans .
How long until a fan says / asks something that is not only out of my pay grade , but it's something that I privately may think is wrong but I can't say so because I am an employee and I have to give the appearance that I support the company's decisions .
This is something that I as an employee had to do many times and frankly it ate at my soul because I felt that I was lying when I supported the company .
An example of such a convo could be :
A fan starts off with a praise ("I liked the story content on DR") , but ... (and then he/she go into their pet peve with HP , STF awards , the horrid costs of Crafting , PVP , Argala , what have you) .
Now you as a Dev worked hard on DR , but at the end of the day you had little to no input on the list of issues above .
What do you do ?
State that it "wasn't you" ?
Suggest that the player ask Geko or D'Angelo ? (who signed off on all that TRIBBLE but if we go by Geko , he has only vague recollections about stuff and not very clear on how we got from there to here in a clear linear fashion , as many of said decisions were a couple of months ago at best , and he has had thousands of discussions since then)
I don't know how is it at Cryptic , but I do know that in certain companies, the very finger pointing of subordinates to management is frowned upon by management .
I can also imagine dSahl and Zinc fostering an environment of engagement with the fans , while I can also imagine D'Angelo's reserved persona "inspiring" (either by impression or by directive) a "reserved" attitude from Devs .
After all I can recall the non-virtual clamp down on info once PW took over and F2P launched .
You could hear it in every interview since then from Geko to Thomas the Cat ... -- the "we can't talk about that" is ever present .
All of the above and ad to that the individual persuasion of the dev , along with other circumstances on their end that we are most likely not aware of .
... it's been a long time since "times are a'changeing" @ Cryptic , and as much as I don't want my own bitterness to be the prevailing factor , I can't help but to think that the good days between fans and Devs have sailed and those who want said communication may have to make do with the morsels on the forums and the carefully crafted interviews in "safe" podcasts ...
Let's cover some highlights of interaction between this forum and the devs:
There's the MULTIPLE devs that the community said, "Hey, let's insult them and hound them on social media until they quit." Heretic left on "positive" terms and then said some nasty things about the community afterwards. The other successful target, who was being attacked over a MODEL ERROR ON A SHIP had personal information about his family posted on here.
Wait, let's not talk about those, let's talk about the one who was DYING OF CANCER while we had a 30 page thread complaining about why they weren't fixing a foundry bug. Let's talk about that one.
thanks for the link. I am tired of the flamewars so not really posting anything just thought I would say thanks as I rarely surf reddit i find it messy and i missed this one. I checked it yesterday
Let's cover some highlights of interaction between this forum and the devs:
There's the MULTIPLE devs that the community said, "Hey, let's insult them and hound them on social media until they quit." Heretic left on "positive" terms and then said some nasty things about the community afterwards. The other successful target, who was being attacked over a MODEL ERROR ON A SHIP had personal information about his family posted on here.
Wait, let's not talk about those, let's talk about the one who was DYING OF CANCER while we had a 30 page thread complaining about why they weren't fixing a foundry bug. Let's talk about that one.
I wonder why they wouldn't post here.
Criminals permeate every aspect of society; why would videogames be any different?
Point it out to the Dev(s) who were more directly involved with the issue and ask them to respond? Thank the person for posting their feedback and let them know that you'll pass along their feedback?
Those are just two quick things I can think of to get the conversation going.
Indeed those could be forms of engagement , but for the impatient fan they might also be show stoppers (and perhaps not wrongly so , depending on the time and place) .
But to look at it from another POV (and perhaps to follow up on my previous thoughts) -- I do wonder from which "cast" of Devs players want to hear from (and why) ?
I ask because I have previously pointed to the "faults" of communicating with both Higher Up's , and the guys in the Trenches who may not carry the executive responsibilities in the end .
All that plus going back to Geko's post ... -- he has a boss and his boss has a boss ... -- meaning that even if tomorrow Cryptic becomes the open "Indi" studio that they were pre-PWE , there is still an elephant in the room ... named PWE , about whom I'm guessing neither high or low level employee @ Cryptic can say anything but "good words" -- which in our case could mean that some explanations from Cryptic will remain "cryptic" in order to save face for the parent company .
... there will be no "no cups" statements to remember and cherish ... :P
At the current rate, you have to play 20 patrol missions per day, per character, just to keep up with spec passive copy-paste text with no animations.
While the spec point grind is a huge sore point for me... I'm also convinced that in the long run, they will make spec points much easier to get to court new players who start the grind at a disadvantage. They may THINK they won't RIGHT NOW but I think they will or they'll be facing serious inability to retain new players.
Do you think the people who ground Argala will be upset when that happens?
And I also think they will be upset when they steal away the reputation passives part II, this time the spec points, worth 1200 patrol missions, because of power creep, which according to gecko never existed.
And I also think they will be upset when they steal away the reputation passives part II, this time the spec points, worth 1200 patrol missions, because of power creep, which according to gecko never existed.
Well, I can see them getting nerfed, maybe. But the creep can be adjusted for because you can only have one primary and two secondary specializations active and 4 starship traits active.
At this point, the surest way to combat creep is just to buff enemies.
Well, I can see them getting nerfed, maybe. But the creep can be adjusted for because you can only have one primary and two secondary specializations active and 4 starship traits active.
At this point, the surest way to combat creep is just to buff enemies.
When you say, buff. Do you mean, bump NPC's up another few million hitpoints? That is what STO's team thinks of when you mention buff and all that does is make the game even more boring. I'd like a challenge! I don't just want to set my ship on autofire and come back in 5 minutes.
<
> <
> <
>
Looking for a new fleet? Drop by the in-game chat channel, "tenforwardforum", and say hi to the members of A Fleet Called Ten Forward (Fed) and The Orion Pirates (KDF). If you already have a fleet you are happy with, please feel free to drop by our chat channel if you are looking for a friendly bunch of helpful people to socialize with.
Your example of Hyperbole fails. "Truth isn't *nice;* it just is," is a fact. "Nice" is a WAY (method) of stating something.
Nice use of logical fallacies.... You said "cold dose of reality".... but the only reality was your opinion. Thus yes, it WAS hyperbole.
Anyways... There have been a lot of posts on the forums about ideas that did eventually get implemented. One of my personal faves was the old discussions about DOFF races. A LOT of those suggestions eventually got implemented. Not ALL, but many. Such as the age old complaint about how Hortas were nothing but combat pets... well with the addition of the fleet mine holding we got them as doffs. :P
When you say, buff. Do you mean, bump NPC's up another few million hitpoints? That is what STO's team thinks of when you mention buff and all that does is make the game even more boring. I'd like a challenge! I don't just want to set my ship on autofire and come back in 5 minutes.
That is what I mean. Players deal too much damage? Add more sponge. I expect that's how power creep will be addressed primarily since everything else is relatively reined in.
Maybe a cap on buffs/debuffs to bring outliers into fold, player and NPC.
Zanshi its not really the issue you where trying to convey but the subtle use of the wording that was the issue. Although many of us agree with the core of what you said, saying it in that forum is nothing more then a vent. No conversation is going to come off a nasty twitter post, even if by forum standards its mild. If you where really looking for a reply on twitter I would think you would have to be a lot less passive aggressive in your wording. We get away with that here on the forums... of course I don't think any of us are really expecting for him to answer us here.
In context of the real world outside our little forum. The wording of the first sentence was very passive aggressive. The second a challenge that involves an accusation, emphasized with some classic internet all caps. He would be unwise to try and have a conversation with you by responding. You have made it clear in that tweet a fight is more likely what you where looking for.
As others have pointed out... your like the kid that just ran up and rang the old mans door bell. Yes yes yes we all saw you do it. Good job have a cookie.
Comments
Taco's recent efforts helped achieve some peace here on the forums and open up a line of communication and I would hate for all of that effort to go to waste because of people insulting Geko directly on his twitter account.
By insulting the people that have the power to change the game, you are not helping. It's kind of obvious, don't be stupid and fail to see that.
True .
But while I don't think that being insulting to a Dev will get you anywhere , from my own personal experience , I have in fact had my own personal "truce" with the Devs once F2P got underway (some have already seemingly forgotten how toxic things got prior to F2P once players figured out how badly they were going to be shafted in the Emblems-to-Dil conversion , or after the "no more FE series for you , maybe you'll get one or maximum 2 per year , love S.D.") .
A lot of water has flown in the Danube since then and (again from my POV) , I have gotten a fair share of reasons to revoke my neutral stance (aka the "truce") and become more and more bitter as time went along .
Now I hear from more then one player the motto : "all we really want is communication" .
I wish that was true .
Unfortunately it's not .
As I see it , those who say that are interested in one of two things :
They either want to be told why they are getting f%^ed -- as if that will make all the difference in the world .
Or , they want the communication to be a channel through which they can get their interest across in the hopes of "the Devs should listen to the players" .
... with their latest "prank" on the playerbase which sees the selling of only certain ships to unlock certain powers (with the usual giant FU) to the non Fed factions , I doubt any Dev will sincerely appreciate if I told them that I really wanted to thank them for the giant disappointment that they managed to mutilate this game into , and that I do not believe for one second that if in 2010 they had more money and more time , that back then this is the game that they would have built back then ... -- which is probably why I do not have any great desire for greater communication on a grand scale . I don't need the next clusterf%^k to be sugarcoated .
As bad as it sounds , the sterility that Steven D'Angelo promoted ("ask me no questions, and I'll tell you no lies ") , works for me .
I appreciate your sentiments, but no one has pointed out how my tweet was insulting in anything other than tone. Has Geko earned the frustration? Yes. He lumped a lot of helpful people in with the "haterzzz" crowd, and that was wrong. Was he insulting to players and dismissive of their bug-tracking feedback? Just looking at the XP debacle should answer that.
My tweet was made out of frustration on what he posted on Reddit, and also his responses to sycophancy. He wants to be respected, but forgets he earned the disrespect he gets on these forums. It most likely could have been worded better, but 140 characters is quite limiting, as well.
My character Tsin'xing
I make no apologies for saying what I felt needed to be said, though I appreciate your insight.
Pretty much this. Cry me a freakin' river, Al. You insult us and dismiss our opinions at the drop of a hat but we're supposed to feel sorry for you being paid to make unpopular decisions and getting defensive when we give you feedback? Please. We'll apologize to you the day you apologize to us! :rolleyes:
A valid point but respect is a two-way street.
This post sums up everything I feel about STO right now. I don't need everything RIGHT NAO. I don't mind swimming for it, but right now the costs are so high and my income is so low, I feel like I'm drowning.
Your example of Hyperbole fails. "Truth isn't *nice;* it just is," is a fact. "Nice" is a WAY (method) of stating something.
Next, I suggest you go learn logical fallacies. Hope *isn't* logical. Apathy *isn't* logical.
I wish I could upvote this post!
Yes, my mistake. I thought somebody had actually called him an a hole on his twitter account. But by all means, continue letting Geko know we are disillusioned and that he needs to fix this mess. He needs to be reminded that he's making the game for us and not the stockholders since we actually play the game regularly and spend money on it quite frequently (you know, those people on the other side of the internet pond that are indirectly responsible for your pay check...)
I thought the tweeted reply to mine was a perfect, and POSITIVE, asterisk.
Maybe we would set up the jar kitty as a make shift dev tracker.
I like it!
Seriously, though, I hope they fix the real one. My doing it would be exhausting. :P
For fairness sake , I'll take the Devs corner and see what I can imagine their position as being .
- From one POV , I can go to a line from Geko about being proud of your work .
While he put it in an over the top manner ("proud of all the work" -- because trust me , very few ppl on the planet are proud of ALL their work) , I could see that pride in a much lower key give inner strength to a Dev .
If you have a combination of pride and faith in your work , you can in fact use those feelings as a shield against come what may (and I think that part of the calmness that Taco displays next to our at times rambunctious attitudes is delivered from that emotional position of calm confidence -- altho even he could do better in buffering himself from us and vica versa) .
- But (still in Dev mode here) -- I can also see something that frankly I have no solution for (as a Dev) .
Let's say I do want to engage the fans .
How long until a fan says / asks something that is not only out of my pay grade , but it's something that I privately may think is wrong but I can't say so because I am an employee and I have to give the appearance that I support the company's decisions .
This is something that I as an employee had to do many times and frankly it ate at my soul because I felt that I was lying when I supported the company .
An example of such a convo could be :
A fan starts off with a praise ("I liked the story content on DR") , but ... (and then he/she go into their pet peve with HP , STF awards , the horrid costs of Crafting , PVP , Argala , what have you) .
Now you as a Dev worked hard on DR , but at the end of the day you had little to no input on the list of issues above .
What do you do ?
State that it "wasn't you" ?
Suggest that the player ask Geko or D'Angelo ? (who signed off on all that TRIBBLE but if we go by Geko , he has only vague recollections about stuff and not very clear on how we got from there to here in a clear linear fashion , as many of said decisions were a couple of months ago at best , and he has had thousands of discussions since then)
I don't know how is it at Cryptic , but I do know that in certain companies, the very finger pointing of subordinates to management is frowned upon by management .
I can also imagine dSahl and Zinc fostering an environment of engagement with the fans , while I can also imagine D'Angelo's reserved persona "inspiring" (either by impression or by directive) a "reserved" attitude from Devs .
After all I can recall the non-virtual clamp down on info once PW took over and F2P launched .
You could hear it in every interview since then from Geko to Thomas the Cat ... -- the "we can't talk about that" is ever present .
All of the above and ad to that the individual persuasion of the dev , along with other circumstances on their end that we are most likely not aware of .
... it's been a long time since "times are a'changeing" @ Cryptic , and as much as I don't want my own bitterness to be the prevailing factor , I can't help but to think that the good days between fans and Devs have sailed and those who want said communication may have to make do with the morsels on the forums and the carefully crafted interviews in "safe" podcasts ...
There's the MULTIPLE devs that the community said, "Hey, let's insult them and hound them on social media until they quit." Heretic left on "positive" terms and then said some nasty things about the community afterwards. The other successful target, who was being attacked over a MODEL ERROR ON A SHIP had personal information about his family posted on here.
Wait, let's not talk about those, let's talk about the one who was DYING OF CANCER while we had a 30 page thread complaining about why they weren't fixing a foundry bug. Let's talk about that one.
I wonder why they wouldn't post here.
Criminals permeate every aspect of society; why would videogames be any different?
Indeed those could be forms of engagement , but for the impatient fan they might also be show stoppers (and perhaps not wrongly so , depending on the time and place) .
But to look at it from another POV (and perhaps to follow up on my previous thoughts) -- I do wonder from which "cast" of Devs players want to hear from (and why) ?
I ask because I have previously pointed to the "faults" of communicating with both Higher Up's , and the guys in the Trenches who may not carry the executive responsibilities in the end .
All that plus going back to Geko's post ... -- he has a boss and his boss has a boss ... -- meaning that even if tomorrow Cryptic becomes the open "Indi" studio that they were pre-PWE , there is still an elephant in the room ... named PWE , about whom I'm guessing neither high or low level employee @ Cryptic can say anything but "good words" -- which in our case could mean that some explanations from Cryptic will remain "cryptic" in order to save face for the parent company .
... there will be no "no cups" statements to remember and cherish ... :P
While the spec point grind is a huge sore point for me... I'm also convinced that in the long run, they will make spec points much easier to get to court new players who start the grind at a disadvantage. They may THINK they won't RIGHT NOW but I think they will or they'll be facing serious inability to retain new players.
Do you think the people who ground Argala will be upset when that happens?
And I also think they will be upset when they steal away the reputation passives part II, this time the spec points, worth 1200 patrol missions, because of power creep, which according to gecko never existed.
Well, I can see them getting nerfed, maybe. But the creep can be adjusted for because you can only have one primary and two secondary specializations active and 4 starship traits active.
At this point, the surest way to combat creep is just to buff enemies.
When you say, buff. Do you mean, bump NPC's up another few million hitpoints? That is what STO's team thinks of when you mention buff and all that does is make the game even more boring. I'd like a challenge! I don't just want to set my ship on autofire and come back in 5 minutes.
> <
> <
>
Anyways... There have been a lot of posts on the forums about ideas that did eventually get implemented. One of my personal faves was the old discussions about DOFF races. A LOT of those suggestions eventually got implemented. Not ALL, but many. Such as the age old complaint about how Hortas were nothing but combat pets... well with the addition of the fleet mine holding we got them as doffs. :P
My character Tsin'xing
That is what I mean. Players deal too much damage? Add more sponge. I expect that's how power creep will be addressed primarily since everything else is relatively reined in.
Maybe a cap on buffs/debuffs to bring outliers into fold, player and NPC.
In context of the real world outside our little forum. The wording of the first sentence was very passive aggressive. The second a challenge that involves an accusation, emphasized with some classic internet all caps. He would be unwise to try and have a conversation with you by responding. You have made it clear in that tweet a fight is more likely what you where looking for.
As others have pointed out... your like the kid that just ran up and rang the old mans door bell. Yes yes yes we all saw you do it. Good job have a cookie.