You do know there IS a flagship for Starfleet right now. And it's an Odyssey, captained by an Andorian. You meet him in at least three separate adventures/episodes, as well as random patrol encounters.
Just to get this out in the open right now:
The Galaxy X is NOT an iconic ship. It's a variant that appeared in the very last episodes of the show. The Galaxy is the iconic ship.
The Galaxy X is NOT the only dreadnought in Starfleet. The wiki lists the Odyssey as one. And the Jupiter has been cited as one in game text since launch.
The Galaxy X wasn't the flagship in the altnerate universe. And has never been the flagship in the STO timeline/universe.
The Enterprise-E was the flagship till countdown. And the F is the flagship now.
The three nacelled lance popping hybrid from the altnerante timeline may be your favorite of all favorites. But it's not the icon. It's not the flagship. Never was.
The Galaxy X (Enterprise-D) from the Alternative Time line used by Admiral Riker. It was really a Flagship going by that time. Even though it was only in that one show.
Memory Alpha:
A flagship is a term referring to the status conferred upon a starship. Typically, a flagship is a starship commanded by a flag officer (an admiral or similar rank). The term also properly applies to the ship of whatever commanding officer is in charge of a grouping of ships. A third, more colloquial usage of the term can mean that the ship in question is considered an "exemplar" of the best capabilities and virtues of the force it represents.
Navy:
In common naval use, the term flagship is fundamentally a temporary designation; the flagship is wherever the admiral's flag is being flown. However, admirals have always needed additional facilities; a meeting room large enough to hold all the captains of the fleet, and a place for the admiral's staff to make plans and draw up orders.
Other use:
Over the years, the term "flagship" has been borrowed in metaphoric form by industries such as broadcasting, automobiles, cell phones, education, national airlines, breweries and retailing to refer to their highest profile or most expensive products and outlets.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
The kdf ship has the worse status of them all. And that's not all it looks cheap like they piled up the ugliest ship parts for wrecks that never made it past the kdf ship drawing board.
It doesn't take a Warren Buffet to know they have missed there projections.
Am I basing it on my own thinking of course. I can log in and look around and see how few of the new ship I see, its not hard to assume they have not been selling well... as people that drop 50-100 bucks on something in this game show it off for at least a few days. As far as the Hirogen stuff goes... same thing no one is showing them off and the Hirogen lockbox reward ship is the cheapest on the exchange of all lockbox ships. (even though few people are in fact opening the boxes... the supply is low)
I can also tell you from personal experience I HAVE fired people that have been turning a profit. lol A good company isn't looking to just make money they are looking to make a S** load of money. Seriosuly no one is in anything for a few percentage points. Perhaps saying they would be worried about there jobs would be a bit much after only 2 missed projections. (and your right I don't know what there projections where). I do KNOW though that they spent a lot of time on the Dyson ships... they not only worked on new tech they spent time and money on those skins... and they also paid for top tier voice acting. Yes if I am PWE I want them to make money on it... and not just money I would be expecting a fairly good profit. If as I suspect the combo of the anniversary stuff and the Hirogen lockbox have in fact been making less money then the Elachi box did. I would be concerned my bosses would not be happy. Frankly if it was me they where talking to it would be a highly uncomfortable conversation. Perhaps its a good thing I don't work in game development. lmao
Within Trek lore flagship has a very specific meaning. The enterprise d and e were both the flagship of the federation. It had nothing to do who was in command of it or if they were part of an armada because flagship means representative of the federation in Trek lore.
Some people just can't grasp the idea that because they don't like something doesn't mean everyone doesn't like it. My hated of x doesn't mean bad sales nor does my love of x mean great sales.
People think because they offered a 1-time huge discount on all the ships that the pack was a 9pack. It wasn't. It was 3 different 3packs. It's like offering the oddy, bort, and scimitar as one huge bundle for $100. It has nothing to do with individual sales of the packs.
I guess there not really... just forcing us once again to buy ships we will never use so we can have dumb console bonuses on ships we will use. Then drop some (granted not much) to pick up fleet versions.
How are they 'forcing' you to do anything. It's your personal decision whether to buy what's offered, or not.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
"Flagship" can have more than one meaning, as several people have just demonstrated. In game, it's MY flagship. I fly others, but if I were to pick any one ship to head my armada, it would be MY Gal-X. It would be the flagship of my fleet.
So why again can this ship not possess flagship status?
Weyland-Yutani Joint Space Venture - Always open to new members!
[SIGPIC][/SIGPIC]
My name is Rage, and I too support a revised Galaxy family.
"Flagship" can have more than one meaning, as several people have just demonstrated. In game, it's MY flagship. I fly others, but if I were to pick any one ship to head my armada, it would be MY Gal-X. It would be the flagship of my fleet.
So why again can this ship not possess flagship status?
I agree with this, since my character hit General, or Admiral depending on which one we talking about. Each of their ship is a Flagship.
Other way I see it. If the Enterprise F is the only Federation Flagship? What about a newer ship that came out like 2+ years after it with more advance systems from the frame up. Won't that be a newer, better, with greater capacities. Then that one should be the new Flagship. Like the Avenger just came out. So to me that is the new Flagship if you go that route. This way to me don't make sense. So I use the more traditional Navy term. My ship is my Flagship.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
People think because they offered a 1-time huge discount on all the ships that the pack was a 9pack. It wasn't. It was 3 different 3packs. It's like offering the oddy, bort, and scimitar as one huge bundle for $100. It has nothing to do with individual sales of the packs.
That's not true .
The Dyson 9 pack is 3 ships made to look like 9 , while actually being 1 mechanic (the transformation) that is applied to 3 shells .
Plus some "abilities" sprinkled in that are the same for all 3 factions (so that's again abilities x 3 , not 9 unique abilities) .
The second deflector mechanic does not count in my eyes as it's meant to be applied (read : sold) to all sci ships in the near future ... when we will all get the "option" to buy expensive secondary deflectors from where ever ... (probably the next Fleet Holding) .
OTOTH the Oddy and the Bort share a mechanic (separation) while having different abilities .
And the Scimitar has nothing in common with the Bort or the Oddy so that's something completely new & different .
All in all if they were to offer that bundle that you've suggested , it would be a lot closer to being "worth it" on paper .
In practice , it would be selling two 2 year old ships , and one semi-new one ... , so no , still not worth 100$ .
they need to give the gal-x a ltc universal......and forget about the ensign slot all together....am i right or am i right....that will bring it up to par with everything else...........
Cryptic seriously think about that,i dont know if they will actually see this but yeah,lt commander uni is the way to go for a reboot. its the ****ing tactical dreadnought for crying outloud
The Gal-X's Phaser Lance *is* built into the ship :rolleyes:
I really like it when people comment on something and have absolutely no first hand knowledge on the subject.
Again, there is NO Phaser Lance Console you have to drag over.
It's also quite normal for C-Store versions being 9 console versions only with the Fleet version being 10. Some ships don't follow that rule, but this is the usual routing. The Sovereign/Regent does this, the Avenger/Mogh does this, etc. Any old 9 console ship is superfluous when you can access a 10 console version of the same type. The advantage for the c-store ships is still an account wide unlock and making fleet versions cheaper to purchase. THAT isn't superfluous.
They meant a built in actual phaser lance weapon, like the built in proton cannons on the new science destroyer, not a once every 3 minutes click power, so they aren't clueless, you just didn't grasp their meaning.
OF COURSE THE FLEET GAL-X I PROPOSED GETS THE FULL FLEET STAT TREATMENT. That is a given, and if you haven't noticed the Console layout I proposed is... having TEN Consoles.
The stats I proposed would make the Gal-X stand proudly in line with the other worthwhile Fed Cruisers in STO, and other TAC oriented Cruisers in the game. But I guess what you really wanted was a Fed Scimitar, didn't you?
They mean that other dreadnoughts, which I wouldn't count the j-dread cause it is a lockbox ship, but the scimitar comes with 10 consoles and the 'fleet treatment' right out of the c-store box, you don't have to get a fleet scimitar for those bonuses.
I'm not fussy about the dread not getting a non-fleet bump to fleet specs, but I do think that giving it a uni ensign, slapping a hangar on it, and giving it saucer sep doesn't count as a reboot, especially not of the "galaxy line" cause that's not the whole line, and just giving the VA galaxy a smoother saucer sep sequence is not a "reboot."
When I saw the announcement, I was excited for the possibilities, then I read it and thought "my god, the devs are about to get a lashing in the comments..." But then I read all these "Finally!" and "What's the next beef thread gonna be?" comments when the devs didn't REALLY reboot the galaxy line. It's a glorified paint job+ a hangar for one out of the three... yeah, no. I'm glad that the devs apparently listened that people want some changes for the galaxy line, but I'm irritated that they are blowing out of proportion such little... well... I would say such little effort, but I don't know how much actual *effort* went into it, but such little change, cause it's not really a big deal, certainly not a 'reboot.'
BUT I also realize that hoping for a massive overhaul of the boff stations is NOT going to happen, and really, it doesn't NEED to happen either, changes to skills in general could "fix" the problems most people have with these ships, or any ships really. All skills starting at ensign and going to commander level (i.e. levels 1-4) would allow more selection of abilities like reasonably getting cannon powers and attack patterns onto the dread. Some players would fuss that it would make for too many possibilities, so even just making the dread's lt. sci into the uni instead could forgo science for more tac and get a cannon and attack pattern on the ship. The abundance of engineering on the galaxy ships wouldn't be so hard for many to swallow if aux to bat and aux to dampers started at ensign, those two powers only have two levels, so moving level 1 to ensign and having them go to lt.com would give more selection at ensign... aux to bat haters won't like that, but get over it.
But, arguably, people have had more issue with the galaxy and the super engineering of it, and the devs didn't do ANYTHING about it, in fact, sticking the uni ensign on the dread instead of the galaxy makes me think it must be a misprint... because the ensign everyone in the "beef" thread has had a problem with is the ensign engineer on the galaxy, not the ensign tac on the dread. And I'd rather believe it's an accidental misprint instead of an intentional slap in the face.
Personally, I think the devs would have taken less flak for doing nothing than for making way too big of a deal out of largely aesthetic changes and a hangar.
If a player hasn't purchased any of the other Galaxy versions then this is a superb bundled value.
It does seem like those that already have a version are being a bit penalized.
I JUST bought the VA galaxy, because I've always wanted one but knew the performance would be *meh* compared to newer cruisers, but I decided... what the hell... I always wanted it, and I got the captain galaxy because I've always really liked the look of the venture skin, so yeah, i feel a bit penalized for having bought the two right before this announcement, but then I also missed out on the zen sale so... whatever. Though it sure would be nice if they would give people who already have pieces of the set a discount on getting remaining pieces... but it's not like they're going to give a refund to everyone who already bought all of them so... oh well, that's how the cookie crumbles some times... just like me grinding EC to get a recluse because I wanted a carrier on my fed capable of higher tac powers, only for them to announce the jem-dread days later... lol. Tis just my luck.
It's very clear what the flagship of Starfleet is in STO. It was the Enterprise E. Then the F.
It's also very clear what a flagship ship is in STO. The three pack Flagship bundles.
The Galaxy X is not a flagship in STO.
Nor was it the iconic ship of Next Generation. That was the Galaxy itself.
Honestly this conversation of what one person sees as flagship and what another does is, or even what the current federation flagship is, is straying from the main discussion.
I don't see why a ship being a flagship, should have any real baring on its in game stats or abilities. Only a reflection of the collection of the best and brightest officers and tech X faction has to offer.
When I saw the announcement, I was excited for the possibilities,
This isn't an attack on you. Because I've seen this posted by a lot of people. But I have to ask, why?
Why were people excited by the possibilities?
We all knew it was Geko making these changes. The possibilities were always going to be limited.
And I'm not even slamming Geko for that. His hands are somewhat tied in what he can do when making a fleet ship. It's a pretty standard and easy to guess "upgrade."
And he let the cat out of the bag on saucer sep ages ago, so like I get that people seem disappointed by that cause they already knew it was coming, but that's kind of a big deal for that ship and if it hadn't been known before, I think it would have been a bit more exciting.
The set bonus comes with a particularly powerful boost for the X, 1 degree in turning. We've already seen how big a factor that can be for cruisers.
Yeah, these are all little changes. But Geko really can't go and do BIG changes. Never has been able to in the past. They have itemization budgets to adhere to. Which he's spoken about a bit in the past.
And he was pretty up front about what types of things he envisioned for the Galaxy and cruisers in general during interviews and podcasts and the like.
I'm not his biggest fan. I still have a chip on my shoulder about the Nebula. But I don't know I mean, like, when did people get the crazy idea that any Galaxy class ship was going to get really big changes?
All he ever could do was small changes.
And the silver lining is, with enough feedback he might be able to swing a few more small changes. A tiny tweak to the boff seating is what one could hope for and push for.
But keep it in perspective. This is a fleet cruiser on the starfleet faction. It's not going to get anything drastic done to it.
Honestly this conversation of what one person sees as flagship and what another does is, or even what the current federation flagship is, is straying from the main discussion.
It's not what one person sees. It's what the game itself CALLS the ships. The Galaxy isn't a flagship in STO. Not according to me. According to the game's own text.
I don't see why a ship being a flagship, should have any real baring on its in game stats or abilities. Only a reflection of the collection of the best and brightest officers and tech X faction has to offer.
It's on relevant to the original comment I quoted. Which was essentially a suggestion that the person change the name to something else other than "Flagship Commands."
A zillion other words would work. And the person themself already said they'd be fine with changing the word.
But it's really fascinating to see so many people dug in on an alternate timeline ship that was on screen for so little time, treat the ship in this game like it was Picard's.
It's not what one person sees. It's what the game itself CALLS the ships. The Galaxy isn't a flagship in STO. Not according to me. According to the game's own text.
It's on relevant to the original comment I quoted. Which was essentially a suggestion that the person change the name to something else other than "Flagship Commands."
A zillion other words would work. And the person themself already said they'd be fine with changing the word.
But it's really fascinating to see so many people dug in on an alternate timeline ship that was on screen for so little time, treat the ship in this game like it was Picard's.
Well it was one of the best TNG episodes. It also has a extremely crazy and unique design. I'm honestly not surprised.
But yah it should be kept as Cruiser commands, there is absolutely no reason to change such wording.
Well, my position on the matter is simple: Thus far, the kind of terrible stats of this ship have kept me from buying it. If the Fleet version turns out to be a worthy improvement to my fleet, then they've got a sale. Otherwise, I will not buy this record, it is scratched.
Initially the ship was a free reward for recruiting friends to play the game. What extremely high price are you referring to?
There was 2 ways to get the ship, either refer 10 friends or pay 5000 PRE-f2p c-points, and like i said above is approx 7100 zen if you do the conversion from the pre-f2p currency to the current zen.
Initially the ship was a free reward for recruiting friends to play the game. What extremely high price are you referring to?
I remember when they went Free to Play and they made 3 out of the 4 races I bought FREE.
I asked Stormshade for a credit for pretty much the same reason.
I got laughed at by the players and flat out refused by Stormshade.
I don't think you'll ever get a credit from this company for anything. They sold you pixels. So you didn't even really buy an actual product. At least that's the general feeling you get when you engage their customer support on the topic.
Even if you had bought a physical product, you can't go back two years later and say "hey, the price has gone down on this, can I get a refund?"
This isn't an attack on you. Because I've seen this posted by a lot of people. But I have to ask, why?
Why were people excited by the possibilities?
We all knew it was Geko making these changes. The possibilities were always going to be limited.
And I'm not even slamming Geko for that. His hands are somewhat tied in what he can do when making a fleet ship. It's a pretty standard and easy to guess "upgrade."
And he let the cat out of the bag on saucer sep ages ago, so like I get that people seem disappointed by that cause they already knew it was coming, but that's kind of a big deal for that ship and if it hadn't been known before, I think it would have been a bit more exciting.
The set bonus comes with a particularly powerful boost for the X, 1 degree in turning. We've already seen how big a factor that can be for cruisers.
Yeah, these are all little changes. But Geko really can't go and do BIG changes. Never has been able to in the past. They have itemization budgets to adhere to. Which he's spoken about a bit in the past.
And he was pretty up front about what types of things he envisioned for the Galaxy and cruisers in general during interviews and podcasts and the like.
I'm not his biggest fan. I still have a chip on my shoulder about the Nebula. But I don't know I mean, like, when did people get the crazy idea that any Galaxy class ship was going to get really big changes?
All he ever could do was small changes.
And the silver lining is, with enough feedback he might be able to swing a few more small changes. A tiny tweak to the boff seating is what one could hope for and push for.
But keep it in perspective. This is a fleet cruiser on the starfleet faction. It's not going to get anything drastic done to it.
I was excited at the possibilities, because they called it a 'reboot' which suggests big changes, and they said it was a reboot of the whole line, but they only really changed the dread. the console set things isn't that big of a bonus, it's not unwelcome, but also, not a reboot, slapping a hangar on the dread is also... unexpected, and unnecessary. I think if they had given it a big turn rate boost, natively, because it can use dual heavies, that would have been less of the tired old "slap a hangar on it."
As I have said many times already in my comments, I didn't really expect, and do understand that the devs don't want to make massive boff layout changes because the ship is long standing and has been purchased as is, and I have also said that pretty much every problem people have with the ship and pretty much most problems people have with most boff layouts could be addressed through changes to skills instead of the ships. more selection at engineering ensign level, tac team not being the ultimate tanking skill so that ships with few tac slots aren't pretty much guaranteed to lose one to tac team, etc. etc.
Frankly, even if they just said that the galaxy was the one getting the uni ensign, this whole thing would have gone over better with me... the fact that it's the dread who gets the uni ensign when I have never EVER seen that requested strikes me as the devs 'finally taking action' but they didn't listen at all to what people were saying. It's always, ALWAYS, the galaxy's ensign eng that people take the most issue with. Which, again, as I have said before, I don't mind either ship's boff layout, I like engineering powers, I understand not every ship can have it all... well... with the exception of indestructible bug ships that will also blow through most things in two seconds flat... but I digress :P. lol. But yeah, I think the devs would have done better to make a few, relatively small changes to skills, like moving a few in the engineering section to start at ensign or even giving all skills a level 1-4 starting at ensign would have made it so that every ship has access to every skill, but how powerful that skill is will be limited by ship type and how you prioritize it. It would solve most problems I hear with pretty much any ship, and would be more true to trek.
But yeah, with the galaxy superthread and the recent galaxy/nebula protest rally and whatnot, and with them calling it a "reboot," I lost myself for a moment in that "change is gonna come!" excitement. oopsie.
It's not what one person sees. It's what the game itself CALLS the ships. The Galaxy isn't a flagship in STO. Not according to me. According to the game's own text.
It's on relevant to the original comment I quoted. Which was essentially a suggestion that the person change the name to something else other than "Flagship Commands."
A zillion other words would work. And the person themself already said they'd be fine with changing the word.
But it's really fascinating to see so many people dug in on an alternate timeline ship that was on screen for so little time, treat the ship in this game like it was Picard's.
Lol, I only called them flagship commands cause the ship was admiral riker's flagship in the one episode in which it appeared... dreadnought command offense/defense, offensive maneuvers and defensive posture, doesn't really matter what they are called, I just thought that as a dreadnought, that's supposed to be somewhat comparable to a scimitar... apparently, that it should at least have all cruiser commands if not special super commands rather than getting fewer. Personally, I see the ship as getting only one functional command cause I find the draw fire command laughable, with diminishing returns and with how few people actually fly within 5km of ally cruisers on a regular basis, the defensive bonus is just a joke. Especially because flying close together can guarantee a wipe of your whole group if a borg torp spread of doom heads your way. If the skill not only lowered threat to allies within 5km but also protected them from aoe damage like a borg torp spread of doom, then maybe... but yeah, I don't see why the dreadnaught got castrated on comms, not even with this recent addition making it a flight deck cruiser. That built in, once every 3 minutes, lance certainly isn't potent enough to set the ship apart. The scimitar doesn't get fewer singularity powers for being a dreadnaught, the j-dread doesn't get fewer carrier commands or no/fewer subsystem targeting abilities for being a dread.
Granted, broadcasting two comms at once might be a bit much, especially if they stack with normal cruiser ones, so maybe if they only broadcasted weapon efficiency and reduced threat auras to alies but granted the ship itself weapon efficiency+ maneuvering (which I suggested cause the dread needs more turn for those dual heavies) and in threat mode gave the ship the shield frequency remodulation ability, that might be more in order without being too op.
Either way, I'm just spitballing here cause if the goal really was to bring the fed dread more up to speed with the scimitar and the j-dread, the mark has been missed by quite a wide margin.
Well it was one of the best TNG episodes. It also has a extremely crazy and unique design. I'm honestly not surprised.
But yah it should be kept as Cruiser commands, there is absolutely no reason to change such wording.
The wording would have been changed because they weren't standard cruiser commands, they were super extra special dreadnought commands... so yeah, they would need their own names. :P
There was 2 ways to get the ship, either refer 10 friends or pay 5000 PRE-f2p c-points, and like i said above is approx 7100 zen if you do the conversion from the pre-f2p currency to the current zen.
No. Initially when it was released, it was ONLY available for referrals. The C-Store inclusion came months later.
dusted off my retrofit took it out still seemed to kick TRIBBLE and never die just fine. and that's what it always was a tank. for all you paper cannon types that blow up in 2 hits that means i hold Argo so you don't die. not that any stf ever plays by there rules just fire at it untill it dies.
So while it's nice that they are doing updates on these ships and the 4000 point bundle is nice. What about those of us that over 3 years ago bought the Galaxy X for 5000 points. We have already spent 1000 more then the bundle and if we wanted to buy the other two ships will end up having to spend an additional 3500 points so all together we will have to spend 8500 points. But we also must not forget that was 5000 points in the old c-store currency. So if we do the math the old monthly stipend was 350 points in the old currency and now its 500 in the new. That means there is a conversion of 7 old points to every 10 new points so the cost of the Galaxy X back then was an equivalent of 7100 points in with the current system this bring the total cost for all the ships up to 10600 points total spent. At their current prices buying them all separate they only cost 6500.
So after all that, what I want to know is for those of us that back in the beginning that were not only paying for subscriptions but spend a lot more extra cash in support of this game. Why are we getting the shaft and being excluded from the bundle?
As well I have a solution to this as well. For everyone that bought the Galaxy X back then over 3 years ago for that extremely high price. Either give us a credit for the difference in the cost from the old price to the new one or just give us the bundle for free.
Well, you do get a 500 Zen a month stipend if you're a LTS or current Sub. I think that's pretty fair compensation.
dusted off my retrofit took it out still seemed to kick TRIBBLE and never die just fine. and that's what it always was a tank. for all you paper cannon types that blow up in 2 hits that means i hold Argo so you don't die. not that any stf ever plays by there rules just fire at it untill it dies.
And then along comes me in my Avenger to out-tank you, AND out-dps that escort beside you! Lol just kidding... but not really
I don't ever remember that high price on it. even when c-points and zen was of different values. they did a revamp to make them even so 1 c point was 1 zen and it's been the same price since then afaik. before that we are talking different prices.
Comments
The Galaxy X (Enterprise-D) from the Alternative Time line used by Admiral Riker. It was really a Flagship going by that time. Even though it was only in that one show.
Memory Alpha:
A flagship is a term referring to the status conferred upon a starship. Typically, a flagship is a starship commanded by a flag officer (an admiral or similar rank). The term also properly applies to the ship of whatever commanding officer is in charge of a grouping of ships. A third, more colloquial usage of the term can mean that the ship in question is considered an "exemplar" of the best capabilities and virtues of the force it represents.
Navy:
In common naval use, the term flagship is fundamentally a temporary designation; the flagship is wherever the admiral's flag is being flown. However, admirals have always needed additional facilities; a meeting room large enough to hold all the captains of the fleet, and a place for the admiral's staff to make plans and draw up orders.
Other use:
Over the years, the term "flagship" has been borrowed in metaphoric form by industries such as broadcasting, automobiles, cell phones, education, national airlines, breweries and retailing to refer to their highest profile or most expensive products and outlets.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Am I basing it on my own thinking of course. I can log in and look around and see how few of the new ship I see, its not hard to assume they have not been selling well... as people that drop 50-100 bucks on something in this game show it off for at least a few days. As far as the Hirogen stuff goes... same thing no one is showing them off and the Hirogen lockbox reward ship is the cheapest on the exchange of all lockbox ships. (even though few people are in fact opening the boxes... the supply is low)
I can also tell you from personal experience I HAVE fired people that have been turning a profit. lol A good company isn't looking to just make money they are looking to make a S** load of money. Seriosuly no one is in anything for a few percentage points. Perhaps saying they would be worried about there jobs would be a bit much after only 2 missed projections. (and your right I don't know what there projections where). I do KNOW though that they spent a lot of time on the Dyson ships... they not only worked on new tech they spent time and money on those skins... and they also paid for top tier voice acting. Yes if I am PWE I want them to make money on it... and not just money I would be expecting a fairly good profit. If as I suspect the combo of the anniversary stuff and the Hirogen lockbox have in fact been making less money then the Elachi box did. I would be concerned my bosses would not be happy. Frankly if it was me they where talking to it would be a highly uncomfortable conversation. Perhaps its a good thing I don't work in game development. lmao
People think because they offered a 1-time huge discount on all the ships that the pack was a 9pack. It wasn't. It was 3 different 3packs. It's like offering the oddy, bort, and scimitar as one huge bundle for $100. It has nothing to do with individual sales of the packs.
How are they 'forcing' you to do anything. It's your personal decision whether to buy what's offered, or not.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
So why again can this ship not possess flagship status?
[SIGPIC][/SIGPIC]
My name is Rage, and I too support a revised Galaxy family.
I agree with this, since my character hit General, or Admiral depending on which one we talking about. Each of their ship is a Flagship.
Other way I see it. If the Enterprise F is the only Federation Flagship? What about a newer ship that came out like 2+ years after it with more advance systems from the frame up. Won't that be a newer, better, with greater capacities. Then that one should be the new Flagship. Like the Avenger just came out. So to me that is the new Flagship if you go that route. This way to me don't make sense. So I use the more traditional Navy term. My ship is my Flagship.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
That's not true .
The Dyson 9 pack is 3 ships made to look like 9 , while actually being 1 mechanic (the transformation) that is applied to 3 shells .
Plus some "abilities" sprinkled in that are the same for all 3 factions (so that's again abilities x 3 , not 9 unique abilities) .
The second deflector mechanic does not count in my eyes as it's meant to be applied (read : sold) to all sci ships in the near future ... when we will all get the "option" to buy expensive secondary deflectors from where ever ... (probably the next Fleet Holding) .
OTOTH the Oddy and the Bort share a mechanic (separation) while having different abilities .
And the Scimitar has nothing in common with the Bort or the Oddy so that's something completely new & different .
All in all if they were to offer that bundle that you've suggested , it would be a lot closer to being "worth it" on paper .
In practice , it would be selling two 2 year old ships , and one semi-new one ... , so no , still not worth 100$ .
Cryptic seriously think about that,i dont know if they will actually see this but yeah,lt commander uni is the way to go for a reboot. its the ****ing tactical dreadnought for crying outloud
It's very clear what the flagship of Starfleet is in STO. It was the Enterprise E. Then the F.
It's also very clear what a flagship ship is in STO. The three pack Flagship bundles.
The Galaxy X is not a flagship in STO.
Nor was it the iconic ship of Next Generation. That was the Galaxy itself.
They meant a built in actual phaser lance weapon, like the built in proton cannons on the new science destroyer, not a once every 3 minutes click power, so they aren't clueless, you just didn't grasp their meaning.
They mean that other dreadnoughts, which I wouldn't count the j-dread cause it is a lockbox ship, but the scimitar comes with 10 consoles and the 'fleet treatment' right out of the c-store box, you don't have to get a fleet scimitar for those bonuses.
I'm not fussy about the dread not getting a non-fleet bump to fleet specs, but I do think that giving it a uni ensign, slapping a hangar on it, and giving it saucer sep doesn't count as a reboot, especially not of the "galaxy line" cause that's not the whole line, and just giving the VA galaxy a smoother saucer sep sequence is not a "reboot."
When I saw the announcement, I was excited for the possibilities, then I read it and thought "my god, the devs are about to get a lashing in the comments..." But then I read all these "Finally!" and "What's the next beef thread gonna be?" comments when the devs didn't REALLY reboot the galaxy line. It's a glorified paint job+ a hangar for one out of the three... yeah, no. I'm glad that the devs apparently listened that people want some changes for the galaxy line, but I'm irritated that they are blowing out of proportion such little... well... I would say such little effort, but I don't know how much actual *effort* went into it, but such little change, cause it's not really a big deal, certainly not a 'reboot.'
BUT I also realize that hoping for a massive overhaul of the boff stations is NOT going to happen, and really, it doesn't NEED to happen either, changes to skills in general could "fix" the problems most people have with these ships, or any ships really. All skills starting at ensign and going to commander level (i.e. levels 1-4) would allow more selection of abilities like reasonably getting cannon powers and attack patterns onto the dread. Some players would fuss that it would make for too many possibilities, so even just making the dread's lt. sci into the uni instead could forgo science for more tac and get a cannon and attack pattern on the ship. The abundance of engineering on the galaxy ships wouldn't be so hard for many to swallow if aux to bat and aux to dampers started at ensign, those two powers only have two levels, so moving level 1 to ensign and having them go to lt.com would give more selection at ensign... aux to bat haters won't like that, but get over it.
But, arguably, people have had more issue with the galaxy and the super engineering of it, and the devs didn't do ANYTHING about it, in fact, sticking the uni ensign on the dread instead of the galaxy makes me think it must be a misprint... because the ensign everyone in the "beef" thread has had a problem with is the ensign engineer on the galaxy, not the ensign tac on the dread. And I'd rather believe it's an accidental misprint instead of an intentional slap in the face.
Personally, I think the devs would have taken less flak for doing nothing than for making way too big of a deal out of largely aesthetic changes and a hangar.
I JUST bought the VA galaxy, because I've always wanted one but knew the performance would be *meh* compared to newer cruisers, but I decided... what the hell... I always wanted it, and I got the captain galaxy because I've always really liked the look of the venture skin, so yeah, i feel a bit penalized for having bought the two right before this announcement, but then I also missed out on the zen sale so... whatever. Though it sure would be nice if they would give people who already have pieces of the set a discount on getting remaining pieces... but it's not like they're going to give a refund to everyone who already bought all of them so... oh well, that's how the cookie crumbles some times... just like me grinding EC to get a recluse because I wanted a carrier on my fed capable of higher tac powers, only for them to announce the jem-dread days later... lol. Tis just my luck.
Honestly this conversation of what one person sees as flagship and what another does is, or even what the current federation flagship is, is straying from the main discussion.
I don't see why a ship being a flagship, should have any real baring on its in game stats or abilities. Only a reflection of the collection of the best and brightest officers and tech X faction has to offer.
This isn't an attack on you. Because I've seen this posted by a lot of people. But I have to ask, why?
Why were people excited by the possibilities?
We all knew it was Geko making these changes. The possibilities were always going to be limited.
And I'm not even slamming Geko for that. His hands are somewhat tied in what he can do when making a fleet ship. It's a pretty standard and easy to guess "upgrade."
And he let the cat out of the bag on saucer sep ages ago, so like I get that people seem disappointed by that cause they already knew it was coming, but that's kind of a big deal for that ship and if it hadn't been known before, I think it would have been a bit more exciting.
The set bonus comes with a particularly powerful boost for the X, 1 degree in turning. We've already seen how big a factor that can be for cruisers.
Yeah, these are all little changes. But Geko really can't go and do BIG changes. Never has been able to in the past. They have itemization budgets to adhere to. Which he's spoken about a bit in the past.
And he was pretty up front about what types of things he envisioned for the Galaxy and cruisers in general during interviews and podcasts and the like.
I'm not his biggest fan. I still have a chip on my shoulder about the Nebula. But I don't know I mean, like, when did people get the crazy idea that any Galaxy class ship was going to get really big changes?
All he ever could do was small changes.
And the silver lining is, with enough feedback he might be able to swing a few more small changes. A tiny tweak to the boff seating is what one could hope for and push for.
But keep it in perspective. This is a fleet cruiser on the starfleet faction. It's not going to get anything drastic done to it.
It's not what one person sees. It's what the game itself CALLS the ships. The Galaxy isn't a flagship in STO. Not according to me. According to the game's own text.
It's on relevant to the original comment I quoted. Which was essentially a suggestion that the person change the name to something else other than "Flagship Commands."
A zillion other words would work. And the person themself already said they'd be fine with changing the word.
But it's really fascinating to see so many people dug in on an alternate timeline ship that was on screen for so little time, treat the ship in this game like it was Picard's.
But yah it should be kept as Cruiser commands, there is absolutely no reason to change such wording.
There was 2 ways to get the ship, either refer 10 friends or pay 5000 PRE-f2p c-points, and like i said above is approx 7100 zen if you do the conversion from the pre-f2p currency to the current zen.
Even if you had bought a physical product, you can't go back two years later and say "hey, the price has gone down on this, can I get a refund?"
Unless you bought it at Costco.
I was excited at the possibilities, because they called it a 'reboot' which suggests big changes, and they said it was a reboot of the whole line, but they only really changed the dread. the console set things isn't that big of a bonus, it's not unwelcome, but also, not a reboot, slapping a hangar on the dread is also... unexpected, and unnecessary. I think if they had given it a big turn rate boost, natively, because it can use dual heavies, that would have been less of the tired old "slap a hangar on it."
As I have said many times already in my comments, I didn't really expect, and do understand that the devs don't want to make massive boff layout changes because the ship is long standing and has been purchased as is, and I have also said that pretty much every problem people have with the ship and pretty much most problems people have with most boff layouts could be addressed through changes to skills instead of the ships. more selection at engineering ensign level, tac team not being the ultimate tanking skill so that ships with few tac slots aren't pretty much guaranteed to lose one to tac team, etc. etc.
Frankly, even if they just said that the galaxy was the one getting the uni ensign, this whole thing would have gone over better with me... the fact that it's the dread who gets the uni ensign when I have never EVER seen that requested strikes me as the devs 'finally taking action' but they didn't listen at all to what people were saying. It's always, ALWAYS, the galaxy's ensign eng that people take the most issue with. Which, again, as I have said before, I don't mind either ship's boff layout, I like engineering powers, I understand not every ship can have it all... well... with the exception of indestructible bug ships that will also blow through most things in two seconds flat... but I digress :P. lol. But yeah, I think the devs would have done better to make a few, relatively small changes to skills, like moving a few in the engineering section to start at ensign or even giving all skills a level 1-4 starting at ensign would have made it so that every ship has access to every skill, but how powerful that skill is will be limited by ship type and how you prioritize it. It would solve most problems I hear with pretty much any ship, and would be more true to trek.
But yeah, with the galaxy superthread and the recent galaxy/nebula protest rally and whatnot, and with them calling it a "reboot," I lost myself for a moment in that "change is gonna come!" excitement. oopsie.
Lol, I only called them flagship commands cause the ship was admiral riker's flagship in the one episode in which it appeared... dreadnought command offense/defense, offensive maneuvers and defensive posture, doesn't really matter what they are called, I just thought that as a dreadnought, that's supposed to be somewhat comparable to a scimitar... apparently, that it should at least have all cruiser commands if not special super commands rather than getting fewer. Personally, I see the ship as getting only one functional command cause I find the draw fire command laughable, with diminishing returns and with how few people actually fly within 5km of ally cruisers on a regular basis, the defensive bonus is just a joke. Especially because flying close together can guarantee a wipe of your whole group if a borg torp spread of doom heads your way. If the skill not only lowered threat to allies within 5km but also protected them from aoe damage like a borg torp spread of doom, then maybe... but yeah, I don't see why the dreadnaught got castrated on comms, not even with this recent addition making it a flight deck cruiser. That built in, once every 3 minutes, lance certainly isn't potent enough to set the ship apart. The scimitar doesn't get fewer singularity powers for being a dreadnaught, the j-dread doesn't get fewer carrier commands or no/fewer subsystem targeting abilities for being a dread.
Granted, broadcasting two comms at once might be a bit much, especially if they stack with normal cruiser ones, so maybe if they only broadcasted weapon efficiency and reduced threat auras to alies but granted the ship itself weapon efficiency+ maneuvering (which I suggested cause the dread needs more turn for those dual heavies) and in threat mode gave the ship the shield frequency remodulation ability, that might be more in order without being too op.
Either way, I'm just spitballing here cause if the goal really was to bring the fed dread more up to speed with the scimitar and the j-dread, the mark has been missed by quite a wide margin.
The wording would have been changed because they weren't standard cruiser commands, they were super extra special dreadnought commands... so yeah, they would need their own names. :P
No. Initially when it was released, it was ONLY available for referrals. The C-Store inclusion came months later.
Well, you do get a 500 Zen a month stipend if you're a LTS or current Sub. I think that's pretty fair compensation.
And then along comes me in my Avenger to out-tank you, AND out-dps that escort beside you! Lol just kidding... but not really