Well to be honest there are plenty of Lt Cmdr Tac Cruiser options out there, I mean you have the Excelsior, Avenger, Assault Cruiser, and the Odyssey can be fitted with a tac. Do we really need more?
Yes but its the galaxy i want. its iconic, maybe the most iconic ship out of the whole franchise imo.
even with Lt com tac the avenger will still be better than the galaxy ( DPS wise ), but i would fly the galaxy because its what i want to fly.
What is with all the anger over this ship and it's re-release?
Everyone here knows - or should know - the Galaxy-class was meant from the get go, by Gene Roddenberry himself as a 'cruise ship' in outer space as a way to get away from the 'militarzation' that The Original Series had.
That's right folks, the Galaxy was MEANT from Gene himself, to be a 'Love Boat' in space. That's why it looks as god-awful as it does (one of the biggest disappointments of Star Trek coming back on TV at the time) and why the first season of TNG sucked so badly.
Deal with it - it's a lumbering cruise ship that you all want to see turned into a racecar battleship. Ain't gonna (and shouldn't!) happen.
You missed the part that matters - the ship has to protect its massive population from aggressors, hence the big guns.
And who is the genius that merged two threads into one?
I love the Galaxy Class, I would love to see the the cloaking device become a battle cloak to put it in line with the others of it kind across faction, I would like to see the galaxy R able to equip the cloaking device, if boff seating changes I think they should be universal, I like the set bonus, I am excited, also hoping to see some galaxy Bridge love! Thanks again AL!
Uh, the galaxy models already have separation tech in them, ever heard of the Galaxy retrofit?
Uh, you must have missed the part about the GalaxyR Separation STOPING your shop in mid separation , where the Oddy does not....now with the update the GalaxyR will keep moving and firing while separating.
Seem's like most folks in the forums are on the same point, the Galaxy Dreadnought is not an engineering vessel, that was never its intention. There is no need for a commander and lt commander engineering slot, absolutely non unless you plan to get shot all day in PvP and never shoot back. The dreadnought was bread for war, specifically to dominate in any conflict. It needs at the minimum, one Lt Commander tactical station, doing this and making the ensign slot universal will bring it inline with the Avenger class.
The Avenger class in my opinion was a great leap in escort/carrier technology but the lack of a hanger pet impairs its ability to become a formidable opponent to the Romulan Scimitar. If you want to change any ensign slot Bryan, do so for the Defiant Retrofit, there is absolutely no need for a commander, lt commander, and ensign tactical slot, its worse then a waste.
The Fleet Galaxy Dreadnought needs to mirror the Boff layout of the Avenger while exceeding upon the tactical platform. You have less than a week to fix this ship before its released and continues to suffer from a lack of demand. :mad:
I agree with what a few others have said, that cryptic can't make major changes to ships people have already purchased, like a massive rework of the boff seating. They could only do some of the more exotic suggestions like: ensign tac, lt.com tac, com eng, lt.com eng, ensign sci, if they offered two boff seatings and let people choose between them. This would be an add rather than a change.
However, it is obvious that of the galaxy's, the dread was not the one that needed a uni ensign, it was the galaxy, but there are other solutions to the galaxy's three ensign engineer woes, chief among them would be adding more engineering abilities that start at ensign/making some current eng abilities start at ensign. Aux to bat and aux to dampers currently only have 2 levels available and start at lt. So give them both a third level and have them start at ensign, tada. all engineering heavy ships become way better, especially the galaxy, and even non-engineering heavy vessels could benefit from this. I know, I know, all the aux to bat haters are gonna cry,cry,cry over this suggestion.
Give the dreadnought a *free* 45-90 degree forward heavy beam array as the lance (with the special click-power too) making it the first starship to break the 8 weapon barrier, THAT would be dreadnought worthy.
Make ship pets use their mothership's boff abilities. If the mothership uses tac team or eng team or sci team or hazard emitters, etc. on themselves, the pet should use it too. A mothership having to spend their valuable heal abilities trying to keep their moron pet alive is... moronic. This could/should probably be limited to heal/defense powers as it doesn't make much sense for a separated saucer with no warp drive to eject warp plasma.
Fix manual shield distribution/add tac team shield distribution to the other teams (buff tac team in some other way if necessary... +accuracy? +turn rate? nothing too crazy) this would allow ships like the galaxy with very few tac abilities to use them for attack powers rather than the ultimate tanking skill: tac team.
These very simple, very easy to implement suggestions would pretty immediately *fix* pretty much every problem I have seen people state about the galaxy or the dreadnought... at least within reason, this obviously won't turn them into the best ships in the game like some people want.
Rebooting the Galaxy-X and Galaxy-R is about as useless as adding an extra console slot to the Light Cruiser and saying that it's fit for Level 50 PVP.
I love the Galaxy Class, I would love to see the the cloaking device become a battle cloak to put it in line with the others of it kind across faction, I would like to see the galaxy R able to equip the cloaking device,
Pretty sure CBS said no to that. Or Geko. Or Geko saying CBS said no to that. In a podcast. Either way, Galaxy R cloaking? Probably not on the table.
Uh, the galaxy models already have separation tech in them, ever heard of the Galaxy retrofit?
He's right about the remolding needed for the Gal-X (which did not have a saucer sep animation) -- but seeing how many remoldings and resizings the STO ship art team does , one can see that no new art assets were needed .
The Gal-X needed to have the Gal-R's "neck" slapped onto it (while the saucer is off) , and the Gal-R's saucer's needed to be reskinned with a Gal-X's look .
Bam . Done . Weekend job for the talented Cryptic ship crew ... who get away with more modding then they should ... .
Now as to the hack job with the seats/powers "update" ... , that can be counted in a few minutes or a few hours , depending who you ask .
Not that the players were asked ... -- that's blatantly obvious .
In the december ugc podcast geko let everyone know that the galaxy x dreadnought had been put back on the production rotation. It took them around 3 months to get it out: mid december to early march.
Ah , that's interesting ... , mostly because it sounds like it went from "we can't get the tech to work" to "yeah , we can do it if we actually work on it" .
They had to redo the Galaxy models to allow for the enhanced separation tech. That's not a weekend slam-dunk. This has been in the works for awhile.
The timing is just a bit of serendipity, I think.
Come on, be honest - they replaced the object-collection list used to define the Odyssey with those that define the Galaxy and maybe, just maybe, adjusted the landing cycle so that you don't faceroll the third nacelle (which is the part they indicated they were struggling with two years ago), didn't they?
He's right about the remolding needed for the Gal-X (which did not have a saucer sep animation) -- but seeing how many remoldings and resizings the STO ship art team does , one can see that no new art assets were needed .
The Gal-X needed to have the Gal-R's "neck" slapped onto it (while the saucer is off) , and the Gal-R's saucer's needed to be reskinned with a Gal-X's look .
Bam . Done . Weekend job for the talented Cryptic ship crew ... who get away with more modding then they should ... .
Now as to the hack job with the seats/powers "update" ... , that can be counted in a few minutes or a few hours , depending who you ask .
Not that the players were asked ... -- that's blatantly obvious .
The Dreadnought was saucer-separating two years ago using the same model we have now which is still using the assets found on the retrofit (and apparently captain level ship). Worst case scenario they had to alter the Odyssey-animation cycle after slapping the Galaxy ship parts into the object list for the Dreadnought to keep the third nacelle from getting face-rolled during docking procedures.
But yeah, the seat hack job is supposed to motivate "fleet store" purchases as apparently we must have a ship with the word "fleet" near its "class" instead of just a fleet-tier ship like the Odyssey, Scimitar, Kumari, Vesta, and Dyson lines.
Honestly, I never understood the fuss about the Galaxy. I always thought it was a butt ugly ship. It always reminded me of some weird 1970s retro end table. The saucer stretched on the wrong axis, the 90 degree bend of the nacelle pylons, and the art deco nacelles. Always seemed like an interruption in Starfleet's design aesthetic, like some goofball destroyed the plans for what should have been the Galaxy, and replaced them with an idea he saw while shopping for furniture at Ikea.
Ah , that's interesting ... , mostly because it sounds like it went from "we can't get the tech to work" to "yeah , we can do it if we actually work on it" .
Same old Not To Be Fired ... .
I was mainly addressing the stupidity of this thread. The marketing team has things planned out weeks in advance. They don't just wake up on tuesday and decide to launch a new ship because some other ships sales weren't what they expected. Look at the new mirror incursion event information that's already in the game. Just reading that info we see that the new mirror event is going to be like the original crystline catastrophy event with a huge dilithium reward at the end. That info's in the game but it hasn't even been announced yet.
Cryptic doesn't do random things. They follow a marketing schedule.
Just wanted to respond to you.
Discussing non Fed faction ships in here is going to happen. The Galaxy-X is offically called the "Galaxy Dreadnought." There is also the Romulan Scimitar Warbird ships, which are also considered officially Dreadnoughts. Also, there is the "Jem'Hadar Dreadnought Carrier." Comparisons are going to be made. In addition to that, Mirror ships were brought up, which inevitably brings up comparisons to the original version of the ship, the T5 Fleet version, and the T5 C-store version if applicable. All related to discussions related to possibilities of a Mirror Galaxy or Mirror Galaxy Dreadnought. If you keep this purely fed focused, the conversation will either stifle itself from lack of content, or turn into another "What's your beef with the Galaxy, Cryptic?" thread.
I'm just letting you know that you're trying to put out a non-existant fire. Trust me, you don't have to worry about this thread totally derailing and talking about the merits of the Klink Runabout Vs. Rommie Runabout.
That aside, I am glad you recognize that the idea of calling these mild adjustments a "reboot" is questionable at best like the rest of us. And I don't blame you for picking the most reasonable thread title to headline the discussions.
On the topic at hand, I'm still waiting to see what changes are in store for the later announcement. So far, while the changes revealed are interesting and neat gimmicks, I'm still waiting to see what's going to happen with my Fleet Gal-X. Hopefully there are going to be more important changes made there that will help solve some of the major problems of the ship outside of gimmick parts. I do like the idea of the two peice set bonus of the Cloak and Saucer Sep, and the Hangar is nice too, but as I've said before, I can be happy with that if they AREN'T the only fixes to the ship. The X and the R both need Boff adjustments, and basic stat adjustments too. I have gotten quite good with the current Boff seating on the X, and am quite comfortable with it, but with luck, something better will happen with the Fleet X. God, I so dearly hope the Lance gets a massive accuracy Buff. Popping Vault Weavers was only entertaining at first.
Weyland-Yutani Joint Space Venture - Always open to new members!
[SIGPIC][/SIGPIC]
My name is Rage, and I too support a revised Galaxy family.
I was mainly addressing the stupidity of this thread. The marketing team has things planned out weeks in advance. They don't just wake up on tuesday and decide to launch a new ship because some other ships sales weren't what they expected. Look at the new mirror incursion event information that's already in the game. Just reading that info we see that the new mirror event is going to be like the original crystline catastrophy event with a huge dilithium reward at the end. That info's in the game but it hasn't even been announced yet.
Cryptic doesn't do random things. They follow a marketing schedule.
You sure it just isn't an effort to try an monetize the "Galaxy Conga-Line" from a few weeks ago?
Its not like this is making it any worse. Now its got a hanger on top of having the saucer itself as an ally with DHCs. Personally, I hate universal slots because they makes ships too versatile, but this won't be like that. If you don't like it, no one is forcing you to use it. But its an improvement nonetheless, and then I'm happy to see it. But I'm happier about the changes to the galaxy. And the who cares what the new console slot is for? Most of you will just put a universal item in there anyway, so what does it matter?
Let me put this way, THOSE PEOPLE ALREADY OWN THE SHIP! They arent going to buy it AGAIN because they ALREADY OWN IT!
Correct, I was one that went to this gathering and I own all three Galaxy ships.
Though I would never take any of them into serious missions etc, they suck too much compared to other ships...
On the subject of the tech behind the moving saucer sep, that was done more than 6 months ago on the Dread and Gal-R. From what I remember Gecko saying, is that they could not find a way to stop Gal-R owners from putting the sep console on the Dread.
No idea why that was a reason, but I guess that is now no loner an issue..
I love the looks of the ships. Just because you don't, does not mean they're bad looking. Beauty is in the eyes of the beholder. Remember that.
The look of the ships are just fine, but nothing more.. I love the klingon one, the look is amazing (specially if you equip it with the jem hadar shields and, for example the breen impulse engines), and i dont like the romulan look, only for that stupid impulse trail in the afterboard, on the contrary a lot of people think. It makes the ship really bad looking. The fed is just fine, with some cool shields and engines, the look of the fed increases a lot..
I only wish the solanae shields will throw any other effect on the ships, so we can have more choices of making our ship the shiny one out there..
you can paint a lemon green and call it an apple, but it is still a lemon.
I would have gladly paid for a completely new Galaxy/Galaxy-X ship with a decent console,boff and turn rate revamp. Sold as a new ship under the venture skin and allowing the Galaxy skins to be used on it.
I still can get a decent performance from a Galaxy/Galaxy-X however after flying a D'Kora, Excelsior, Regent, Galor, Avenger, Tor'Kaht and even Negh'var, Jumping back to the helm of a Galaxy is just painful in comparison to these cruisers and others not mentioned. And shows how badly this ship needed a real buff.
I just hope they do to the Fleet Galaxy-X what the did with the Vorcha (Tor'Kaht) and make it a different build to the tier 5 version.
I won't get the Dyson pack since its way too much. And full of stuff I don' really want. Even my future Sci Captain might make use out of 1 of those ships, but that is not sure yet.
However the new Galaxy pack I can get that. Since it has 2 ships I was planning on getting anyways at some point in the future.
I would say no on the main question. As this has been in the works for a while. To fix some of the issues with them. Plus they been hinting at the Galaxy X will saucer separate for a while as well. As they was sorting out the bugs. They finally finished what they had planned, and now here it is.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
They might have sold me the KDF Dyson if it didn't look like TRIBBLE. To me it looks like they put all their effort towards the Romulan one, a decent amount of effort towards the Fed one, and then just slapped something together for the KDF so they could finish on time.
"Here KDF, have a big white spacepenis."
I think the Romulan one was done last tbh. Notice how it has the least animations on it.
As far as the Galaxy rework.... so little so late! Why are they even wasting time on saucer separation now? The ship can be saved relatively easily though, just make the lt, cmdr station a universal one. Drop the fighter bay on the dreadnought, getting a universal ens and lt. cmdr would at least make it sorta useful, to make it competitive it needs to have its turning upped by at least 1.
The Team at cryptic want to make something that generates revenue for the company right? Something that the players will buy correct? The Galaxy X has needed a LTCMDR Tac station form day one to allow players to use cannon abilities and higher level attack patterns or a combination of both beam/Torp/cannon abilities. It has needed 4 Tac consoles to give it the offensive role it is suppose to have. All the other additions spoke of are nice but not enough to get players out of their Fleet Excelsior's and Avengers and Assault cruisers. If they want us to buy and use it then it will have to be as good as or better than what currently in game. Cryptic if you want me to spend money and buy this ship then you will HAVE to give it a LTCMDR or better Uni or Tac boff station. Period...You have the opportunity to make a lot of money if you just listen to us and do it right. No one wants a cruiser that can equip beams and cannons and torps and have to chose just one weapon type to have tac abilities for and no attack pattern choices. If it was up to me it would have a CMDR TAc station. That would make it a real dreadnought. But I would still buy it with a LTCMDR. But if this ship is released as listed then nothing would give me an incentive to purchase it.
How is changing a tact ens to uni a benefit a ship that is over heavy with engineering but light on tact when it is a tact version of the Galaxy ?
Did the ship really need a hanger ?
Did the ship really need saucer separation ?
The 10th Console slot has not been defined
Does the ship really compare to the only other Dreadnought in the game the Scimitar with these changes or come even close with these changes. Hell does she even compare to the D'kora, Tor'Khat and Excelsior.
Sorry but this is a lazy attempt by Cryptic to update a ship that has fallen behind the power creep and still falls behind.
Yes i'm complaining about these changes as they are superficial and do nothing really to bring the X up to par with other cruisers
That seat could be used for a Sci, Eng, or Tac to make it a little different from the next Galaxy X. It might not seem to help, but it can somewhat. It would been nice to see this Uni seat on the Galaxy R as well.
The dreadnaught can make use out of it. By equipping other shuttle/fighters to help out. You don't have to use it, but the option is there. Plus this Star Fleet's only cruiser type ship to carry a shuttle/fighter.
The saucer separation is also an option. You don't have to use it either. However I'm sure in some cases it can come in handy. I'm glad the X can do it now, plus the saucer isn't generic now and actually shows your saucer.
The 10th consul to me don't matter, since its Fleet only. And most won't have the Fleet version. Myself is one of them.
It might seem a little behind still, however its still a good ship to use. Just like the Romulan Double D. You have to learn how to use the ship to get the most out of it.
I'm glad they did at least work on them. And the pack will come in handy. For me and others its a good deal. You get 2 Tier 5 ships, bridge, Venture version, plus a set bonus for a lot cheaper than buying them out right.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I would have rather it got a Lt Cmdr Tac, Lt Tac, Cmdr Eng, Lt Sci, Ens Universal layout. No Fed ships have a layout like that so it won't be copying anything. Or that layout without ensign uni would also be acceptable. Also instead of a hangar more turn rate and better inertia, or anything instead of a hangar.
Comments
Uh, the galaxy models already have separation tech in them, ever heard of the Galaxy retrofit?
Yes but its the galaxy i want. its iconic, maybe the most iconic ship out of the whole franchise imo.
even with Lt com tac the avenger will still be better than the galaxy ( DPS wise ), but i would fly the galaxy because its what i want to fly.
You missed the part that matters - the ship has to protect its massive population from aggressors, hence the big guns.
And who is the genius that merged two threads into one?
Tell me you didn't just merge an 11+ page thread with one that wasn't anywhere near as prolific.
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Uh, you must have missed the part about the GalaxyR Separation STOPING your shop in mid separation , where the Oddy does not....now with the update the GalaxyR will keep moving and firing while separating.
The Avenger class in my opinion was a great leap in escort/carrier technology but the lack of a hanger pet impairs its ability to become a formidable opponent to the Romulan Scimitar. If you want to change any ensign slot Bryan, do so for the Defiant Retrofit, there is absolutely no need for a commander, lt commander, and ensign tactical slot, its worse then a waste.
The Fleet Galaxy Dreadnought needs to mirror the Boff layout of the Avenger while exceeding upon the tactical platform. You have less than a week to fix this ship before its released and continues to suffer from a lack of demand. :mad:
However, it is obvious that of the galaxy's, the dread was not the one that needed a uni ensign, it was the galaxy, but there are other solutions to the galaxy's three ensign engineer woes, chief among them would be adding more engineering abilities that start at ensign/making some current eng abilities start at ensign. Aux to bat and aux to dampers currently only have 2 levels available and start at lt. So give them both a third level and have them start at ensign, tada. all engineering heavy ships become way better, especially the galaxy, and even non-engineering heavy vessels could benefit from this. I know, I know, all the aux to bat haters are gonna cry,cry,cry over this suggestion.
Give the dreadnought a *free* 45-90 degree forward heavy beam array as the lance (with the special click-power too) making it the first starship to break the 8 weapon barrier, THAT would be dreadnought worthy.
Make ship pets use their mothership's boff abilities. If the mothership uses tac team or eng team or sci team or hazard emitters, etc. on themselves, the pet should use it too. A mothership having to spend their valuable heal abilities trying to keep their moron pet alive is... moronic. This could/should probably be limited to heal/defense powers as it doesn't make much sense for a separated saucer with no warp drive to eject warp plasma.
Fix manual shield distribution/add tac team shield distribution to the other teams (buff tac team in some other way if necessary... +accuracy? +turn rate? nothing too crazy) this would allow ships like the galaxy with very few tac abilities to use them for attack powers rather than the ultimate tanking skill: tac team.
These very simple, very easy to implement suggestions would pretty immediately *fix* pretty much every problem I have seen people state about the galaxy or the dreadnought... at least within reason, this obviously won't turn them into the best ships in the game like some people want.
Fleet Ambassador? Or Science Ody?
Pretty sure CBS said no to that. Or Geko. Or Geko saying CBS said no to that. In a podcast. Either way, Galaxy R cloaking? Probably not on the table.
He's right about the remolding needed for the Gal-X (which did not have a saucer sep animation) -- but seeing how many remoldings and resizings the STO ship art team does , one can see that no new art assets were needed .
The Gal-X needed to have the Gal-R's "neck" slapped onto it (while the saucer is off) , and the Gal-R's saucer's needed to be reskinned with a Gal-X's look .
Bam . Done . Weekend job for the talented Cryptic ship crew ... who get away with more modding then they should ... .
Now as to the hack job with the seats/powers "update" ... , that can be counted in a few minutes or a few hours , depending who you ask .
Not that the players were asked ... -- that's blatantly obvious .
Ah , that's interesting ... , mostly because it sounds like it went from "we can't get the tech to work" to "yeah , we can do it if we actually work on it" .
Same old Not To Be Fired ... .
Come on, be honest - they replaced the object-collection list used to define the Odyssey with those that define the Galaxy and maybe, just maybe, adjusted the landing cycle so that you don't faceroll the third nacelle (which is the part they indicated they were struggling with two years ago), didn't they?
The Dreadnought was saucer-separating two years ago using the same model we have now which is still using the assets found on the retrofit (and apparently captain level ship). Worst case scenario they had to alter the Odyssey-animation cycle after slapping the Galaxy ship parts into the object list for the Dreadnought to keep the third nacelle from getting face-rolled during docking procedures.
But yeah, the seat hack job is supposed to motivate "fleet store" purchases as apparently we must have a ship with the word "fleet" near its "class" instead of just a fleet-tier ship like the Odyssey, Scimitar, Kumari, Vesta, and Dyson lines.
[SIGPIC][/SIGPIC]
lol. You summed up that ship!
Cryptic doesn't do random things. They follow a marketing schedule.
the uni ensign the retro needs more then any thing so it stops being gimped by too much engineering
and the hanger would of helped counter the 2 tac consoles and allow it to make up some of the lack of DPS with pets
these changes ont he dread??? the uni ensign is a waist as it;s a tacticle ship. the hanger not bad but not really needed either
the LTC should of been uni
Just wanted to respond to you.
Discussing non Fed faction ships in here is going to happen. The Galaxy-X is offically called the "Galaxy Dreadnought." There is also the Romulan Scimitar Warbird ships, which are also considered officially Dreadnoughts. Also, there is the "Jem'Hadar Dreadnought Carrier." Comparisons are going to be made. In addition to that, Mirror ships were brought up, which inevitably brings up comparisons to the original version of the ship, the T5 Fleet version, and the T5 C-store version if applicable. All related to discussions related to possibilities of a Mirror Galaxy or Mirror Galaxy Dreadnought. If you keep this purely fed focused, the conversation will either stifle itself from lack of content, or turn into another "What's your beef with the Galaxy, Cryptic?" thread.
I'm just letting you know that you're trying to put out a non-existant fire. Trust me, you don't have to worry about this thread totally derailing and talking about the merits of the Klink Runabout Vs. Rommie Runabout.
That aside, I am glad you recognize that the idea of calling these mild adjustments a "reboot" is questionable at best like the rest of us. And I don't blame you for picking the most reasonable thread title to headline the discussions.
On the topic at hand, I'm still waiting to see what changes are in store for the later announcement. So far, while the changes revealed are interesting and neat gimmicks, I'm still waiting to see what's going to happen with my Fleet Gal-X. Hopefully there are going to be more important changes made there that will help solve some of the major problems of the ship outside of gimmick parts. I do like the idea of the two peice set bonus of the Cloak and Saucer Sep, and the Hangar is nice too, but as I've said before, I can be happy with that if they AREN'T the only fixes to the ship. The X and the R both need Boff adjustments, and basic stat adjustments too. I have gotten quite good with the current Boff seating on the X, and am quite comfortable with it, but with luck, something better will happen with the Fleet X. God, I so dearly hope the Lance gets a massive accuracy Buff. Popping Vault Weavers was only entertaining at first.
[SIGPIC][/SIGPIC]
My name is Rage, and I too support a revised Galaxy family.
You sure it just isn't an effort to try an monetize the "Galaxy Conga-Line" from a few weeks ago?
[SIGPIC][/SIGPIC]
Correct, I was one that went to this gathering and I own all three Galaxy ships.
Though I would never take any of them into serious missions etc, they suck too much compared to other ships...
On the subject of the tech behind the moving saucer sep, that was done more than 6 months ago on the Dread and Gal-R. From what I remember Gecko saying, is that they could not find a way to stop Gal-R owners from putting the sep console on the Dread.
No idea why that was a reason, but I guess that is now no loner an issue..
The look of the ships are just fine, but nothing more.. I love the klingon one, the look is amazing (specially if you equip it with the jem hadar shields and, for example the breen impulse engines), and i dont like the romulan look, only for that stupid impulse trail in the afterboard, on the contrary a lot of people think. It makes the ship really bad looking. The fed is just fine, with some cool shields and engines, the look of the fed increases a lot..
I only wish the solanae shields will throw any other effect on the ships, so we can have more choices of making our ship the shiny one out there..
I would have gladly paid for a completely new Galaxy/Galaxy-X ship with a decent console,boff and turn rate revamp. Sold as a new ship under the venture skin and allowing the Galaxy skins to be used on it.
I still can get a decent performance from a Galaxy/Galaxy-X however after flying a D'Kora, Excelsior, Regent, Galor, Avenger, Tor'Kaht and even Negh'var, Jumping back to the helm of a Galaxy is just painful in comparison to these cruisers and others not mentioned. And shows how badly this ship needed a real buff.
I just hope they do to the Fleet Galaxy-X what the did with the Vorcha (Tor'Kaht) and make it a different build to the tier 5 version.
However the new Galaxy pack I can get that. Since it has 2 ships I was planning on getting anyways at some point in the future.
I would say no on the main question. As this has been in the works for a while. To fix some of the issues with them. Plus they been hinting at the Galaxy X will saucer separate for a while as well. As they was sorting out the bugs. They finally finished what they had planned, and now here it is.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I think the Romulan one was done last tbh. Notice how it has the least animations on it.
As far as the Galaxy rework.... so little so late! Why are they even wasting time on saucer separation now? The ship can be saved relatively easily though, just make the lt, cmdr station a universal one. Drop the fighter bay on the dreadnought, getting a universal ens and lt. cmdr would at least make it sorta useful, to make it competitive it needs to have its turning upped by at least 1.
That seat could be used for a Sci, Eng, or Tac to make it a little different from the next Galaxy X. It might not seem to help, but it can somewhat. It would been nice to see this Uni seat on the Galaxy R as well.
The dreadnaught can make use out of it. By equipping other shuttle/fighters to help out. You don't have to use it, but the option is there. Plus this Star Fleet's only cruiser type ship to carry a shuttle/fighter.
The saucer separation is also an option. You don't have to use it either. However I'm sure in some cases it can come in handy. I'm glad the X can do it now, plus the saucer isn't generic now and actually shows your saucer.
The 10th consul to me don't matter, since its Fleet only. And most won't have the Fleet version. Myself is one of them.
It might seem a little behind still, however its still a good ship to use. Just like the Romulan Double D. You have to learn how to use the ship to get the most out of it.
I'm glad they did at least work on them. And the pack will come in handy. For me and others its a good deal. You get 2 Tier 5 ships, bridge, Venture version, plus a set bonus for a lot cheaper than buying them out right.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.