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Let's talk AFK Players

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  • elessymelessym Member Posts: 0 Arc User
    edited September 2013
    Asking not to be grouped with people on your ignore list is a non-starter. It uses the ignore list for a purpose it's not designed for, and it makes queue management much more complicated and counter-intuitive for the users.

    A kick-vote is easily the best solution. Everyone complaining that it will be abused is assuming two things:
    1, that kick-vote abuse will be worse than afk abuse, something that fails a basic rationality test - kick-vote abuse requires multiple players working in concert, afk abuse only requires one. Kick-vote abuse has no positive incentive other than griefing. Afk abuse gives players rewards in addition to griefing.
    2, there are a number of ways that the system can be implemented that would drastically reduce even the chance of kick-vote griefing.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • redsnake721redsnake721 Member Posts: 0 Arc User
    edited September 2013
    The best option is simply a ignore function that means u wont be grouped with them again (dont know if its already in game or not) this would eventually limit the number of groups they could get into and has less means of abuse for newbies.

    This is the best solution. No abuse possible, no need to have a vote. (what if 3 of the 5 don't speak your language) no abuse, no griefing, just put the leecher on ignore and never see them again. In time they won't be able to get a match and that's that. And it would be a lasting punishment as they would have to spend Zen to change handle or do private matches or start a new toon or wait hours at a time to be able to participate in group play.

    If a new player starts getting placed on ignore because they are blowing the mission, not communicating or listen to advice, it will make them shape up pretty quick if they still want to be able to Pug.
  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    edited September 2013
    elessym wrote: »
    Asking not to be grouped with people on your ignore list is a non-starter. It uses the ignore list for a purpose it's not designed for,

    Both WoW and TOR use the ignore list as a means of not grouping with others u dont like, and as redsnake721 pointed out what if we had a kick button and someone doesn't vote or doesn't understand English and doesn't know why your asking for a kick then your only other option is to either suck it up or leave (which is your only option now anyway)

    From my experience kick functions only create arguments:

    people looking for a certain role in groups will kick those who arnt what they want before the battle starts (even if they are good)
    people can use it to kick if they dont get loot what they want (maybe not a issue at endgame but a kick system would most likely go across all lvls
    it fuels elitism so many times have i seen people whine and cry cause a bonus is failed (and ironicly 90% of the time its their fault anyway)
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  • lomax6996lomax6996 Member Posts: 512 Arc User
    edited September 2013
    magoo200 wrote: »
    well i must disagree with you my friend nearly ever STF i have been on i have had a leech and as i say why should leeches benifit of others hard work unless you side with leeches,regarding your claim to that it's open to abuse then i disagree again it has to be all four players that all agree that the leech is not taking part and that sort of thing to be honest rarely never goes unnoticed.

    So, lemmee get this straight. In the middle of an Elite STF, fighting for our lives YOUR solution is to stop and have a conference about whether or not to boot someone off the team? :eek:... I'll save you some time... I auto vote "NO"! :rolleyes:
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  • shadoreshadore Member Posts: 0 Arc User
    edited September 2013
    There's a few things I want to touch on. Firstly my tac cap'n has thrown a hand photon grenade in a ground stf and it blowed up da borgies gud.

    I saw someone say that a way to deal with a leach is to not complete until the leach leaves. Leaches are often afk for one thing and wouldn't know you were doing that. Next that gives the leach power over whether or not the rest of you complete. Leaches are not good people so they certainly wouldn't be encouraged to leave by that.

    Regarding the vote-to-kick feature, there's some problems with that. Firstly, what if there are 2 leaches? Secondly some people have a phobia about offending people. It doesn't matter who. My grandma is like that. I can tell some horror stories but the point is there are people who will be afraid of clicking the kick button because someone somewhere in the world might be offended. And then of course the leach might be a friend of another member. Then there are dumb people who would have very itchy mouse fingers because they want to be among the first to try out the new feature, and probably brag about it in the forums. I can already see all the "We just kicked a leach!" threads.

    There already exists a feature in the game that can act as a solution. Have you heard of the kerrat system. It's a pvp zone and also a stf-ish mission at the same time. Your reward in there is directly dependent on your amount of participation in the mission. I solo'd it before and got a purple mk 12 comsole that adds to torpedo damage. I didn't participate because I was too busy fighting those darn klinks and I got nothing. I've also been at various points in the middle on the spectrum and got rewards of appropriate quality. There already exists programming to measure participation and allot an appropriate reward. Just adapt it for stfs, pun intended.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited September 2013
    Make me an STF GM. Ill end the leech problem quick as hell.
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  • peetapipmacpeetapipmac Member Posts: 2,131 Arc User
    edited September 2013
    Oh good lord is this still going.

    At least the op has finally stopped.
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  • captainmerzancaptainmerzan Member Posts: 52 Arc User
    edited September 2013
    defalus wrote: »
    And then the leecher leaves the match without penalty and rejoins another queue.

    The solution should be having someone on your ignore list prevents you being teamed with that person. The more a leecher gets ignored the harder it is for them to get a game. No STF rage quitting and no kick feature to be abused.

    I actually thought STO did have an ignore-teaming function but it's been quite a while since I actually pugged.:o

    Im not talking rage quit simply quit and who cares if the leecher gets a penalty as long as the leecher doesn't get any reward after a while they will learn there waisting there time and will give it up.
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited September 2013
    As title. PWE/Cryptic, are you ever going to take an official stance on this behavior?

    Every time I have reported a leech, I have gotten the same copy-paste thing about account privacy and the like.

    I have read both the game rules and the software EULA and have found no mentioning specifically whether or not this is against TOS.

    What I want to know is if these reports are futile efforts or not.

    Furthermore, it appears that whatever you may already be doing is not effective whatsoever, as many of the same chronic offenders are observed on repeated occasions.

    Id like a dev response on this matter, please.

    When I say leeching I am referring to players that queue up and join an instance, whether it be PvE or PvP, and contribute nothing whatsoever. They sit at the spawn point and click need on every drop, and collect the instance rewards if the other four people manage to complete it. Basically they are dragging down legitimate players and forcing them to play a man short.

    Your only choices are to then carry the leech and play his game, letting him have his way, or leave the instance and suffer a leaver penalty, neither of which are exactly good. (or in the case of PvP, being pretty much guaranteed to lose the game)

    The issue keeps coming up and is perpetually ignored.
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  • dahminusdahminus Member Posts: 0 Arc User
    edited September 2013
    My thread on team vote kicking had some attention.
    There's a dev response buried in there somewhere
    http://sto-forum.perfectworld.com/showthread.php?t=834941

    They want a solution, just not sure the proper manifestation
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  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited September 2013
    Yeah I read some of that thread, and id be genuinely concerned certain people would abuse a system like that. My question here is actually from the PWE side of the equation. We shouldnt have to be policing the queues, the GMs need to be, and taking strong enough action to prevent this issue in the first place. 30 day account wide bans perhaps? That would make people stop real quick.
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  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited September 2013
    Fine. If you want to hire enough GM's to efficiently monitor the queues 24 hours a day 7 days a week for leechers you can pay their salaries out of your own pocket.

    Or how about a better idea: The existing GMs actually do something about the tickets we report in. I know for a fact one guy didnt have anything happen to him, because I saw him in the same place the very next day doing it. (a perpetual mine trap leech)
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    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
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  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited September 2013
    I agree something needs to be done about leechers and other troubling issues such as flaming and trolling in chat .

    But PWE does not care their only concern is to make money and how much per month they can make so banning those players takes from their bottomline .

    And if PWE the parent company doesnt care why should cryptic it doesnt take a college degree to relise both PWE and Cryptic are in this for money not the game not the love of trek or a sense of responsibility to its players .

    So in the end nothing will be done to chase away potential customers its a business thing and we all know to well PWE and Cryptic are ran by ferengis
  • jetwtfjetwtf Member Posts: 1,207
    edited September 2013
    There are no GM's unless a dev or Branflakes decides to enter the game on a whim.

    As for GM's salaries there is no reason at all they couldnt offer the current volunteer forum moderators a volunteer GM account to police the game, both chat and in events. Other players could be offered a position if they meet whatever requiremenst the volunteer forum mods meet. They could have a dozen GM's in a week without a single penny spent.

    These GM accounts should be invisible, have the ability to mute someone for 24 hours or kick out of an event. Then as for disciplinary action they make a report and the normal customer service or whoever is in charge of banning/warning people can then do that.

    For fun when they kick a leech or griefer in an event they can decloak and kill them with a massive barrage of weaponry us lowly players could only dream of and then cloak and again, who they kill is out of the event. This would make for a huge warning to others that there are GM's doing something.
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  • jetwtfjetwtf Member Posts: 1,207
    edited September 2013
    I always got a kick out of some of the entertaining ways some companies came up with when they got rid of an RMTer. So I wouldn't mind seeing it here, but good luck getting PWE to agree with it.

    It would be cool to be in an event when a GM takes action to remove the unwanted player if they did something. Ground could be security from Facility 4028 come in stun the person then drag them away to where they beamed in then beam out, another version a rift opens up near the unwanted player and some scary looking aliens come rushing in and grab the player and drag them back through the rift kicking and screaming the whole way. A third version could be a Monty Python styled where a giant hand and forearm apear from one side and grab the player and drag them away, think Q having fun with someone.

    I do believe when a GM does remove an offender that person should recieve an account wide 24 hour cooldown from all queue events or just locked out of them until paid staff investigates and decides upon if further disciplinary action is needed.

    It wouldnt take many times before griefers and leechers are prewarned in the zone chat and start getting with the program.
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  • givearandomnamegivearandomname Member Posts: 210 Arc User
    edited September 2013
    de?sert?er


    /dəˈzərtər/


    noun

    noun: deserter; plural noun: deserters



    1.



    a member of the armed forces who deserts.


    "deserters from the army"




    synonyms:

    absconder, runaway, fugitive, truant, escapee; More


    renegade, defector, turncoat, traitor

    "deserters were shot in full view of their fellow soldiers"


    It is not somebody who joins and stf has half the members disconnect afk or just sits there till it fails and nothing left to do but leave.

    leaveing a failed mission when there is no way to future contiune the mission is not desertion its withdrawal why do we get punished for other peoples short comeings? I did my part i fought the borg yet I am labled a deserter same as the rest.

    I
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  • fmgtorres1979fmgtorres1979 Member Posts: 1,327 Arc User
    edited September 2013
    It is just a game!
  • jorantomalakjorantomalak Member Posts: 7,133 Arc User
    edited September 2013
    Dessert

    des?sert

    diˈzərt/

    noun
    noun: dessert; plural noun: desserts
    1.
    the sweet course eaten at the end of a meal.
    "a dessert of chocolate mousse"

    Im so angry with people that join a team meal not eating just sitting there AFK
    until the whole meal fails and we cant haz our chocolate mousse.

    I Demand cryptic do something to stop these AFK lunchers :mad:

    Tbh these type of threads are getting old and i doubt all the ranting in the universe is going to get cryptic to do anything about it just to much time effort and resources needed to police the entire game.
  • carasucia83carasucia83 Member Posts: 568 Arc User
    edited September 2013
    I don't even remember the last time I had a AFKer in my team.
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  • jetwtfjetwtf Member Posts: 1,207
    edited September 2013
    Well thats a better punishment than an outright ban if the paid staff decides punishment is warrented.. but not having a red tag above the pplayers name. Why not have the red tag for ground... because some people like myself has that turned off. Instead as punishment a sandwich board sign they wear stating "I am banned from queue events" kinda like the good old fashioned doom criers in cities. So for the 30 days they are forced to have a costume override that puts a sandwich board sign on em. a few of those running about and other leech/griefers will think twice about leeching and griefing.

    But they have the no naming and shaming rule, but I think it shouldnt apply to this since a judge can order someone to do it in public in real life for a traffic violation, and it happens to kids sometimes when they get caught doing something wrong as a punishment from the parents. Funny seeing a kid wearing one standing at the exit to a wal-mart and the sign said "I stole from wal-mart and this is my punishment". Bet she never stole again...
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  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited September 2013
    They should just implement a 3-man kick-vote system.

    Other mmos have it and abuse doesn't seem to be much of an issue. Sure there will be trolls and idiots, too, but I'd rather be kicked unjustified in 1 out of 100 games, than having to cope with afkers in what seems to be every 20 out of 100 right now...
  • shevetshevet Member Posts: 1,667 Arc User
    edited September 2013
    I've suggested, previously, an in-game modification which wouldn't require GM intervention and which would at least discourage the AFK'ers.

    Introduce a new enemy mob (the "Borg Scavenger Drone", I thought you could call it) which targets only inactive players. If you're moving, shooting or healing, the thing pays no attention to you. If you're immobile (or, in space, moving on a fixed course for long enough), the Scavenger Drone sneaks up to you and kills you. And if it kills you, you don't get any rewards for that mission.

    It wouldn't be a perfect solution - some people would still be pressing the occasional movement key to satisfy the "keep it away" requirement, and no more - but it would at least force some level of engagement with the actual mission.

    (It's more or less consistent, too, with the changes they made to Foundry mobs, so that you can't "win" a Foundry mission by shooting at stationary helpless targets any more - you have to take some sort of a chance to achieve anything. That change didn't put an end to farming missions, but it did make them a bit more of a challenge!)
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  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited September 2013
    de?sert?er


    /dəˈzərtər/


    noun

    noun: deserter; plural noun: deserters



    1.



    a member of the armed forces who deserts.


    "deserters from the army"




    synonyms:

    absconder, runaway, fugitive, truant, escapee; More


    renegade, defector, turncoat, traitor

    "deserters were shot in full view of their fellow soldiers"


    It is not somebody who joins and stf has half the members disconnect afk or just sits there till it fails and nothing left to do but leave.

    leaveing a failed mission when there is no way to future contiune the mission is not desertion its withdrawal why do we get punished for other peoples short comeings? I did my part i fought the borg yet I am labled a deserter same as the rest.

    I relize that the developers are prob the least talented in the industry but come on punishing players who did nothing wrong just because there to inept to develope a proper system.

    they better figure something out cause at rate perfect world games are doing there all going to be at the unemployment line or back in college cause nobody will hire them with there current skill set

    Seems you're someone who hasn't even been close to serving or had anyone serving in the Armed Forces of any country.

    If you quote a random, low-quality online dictionary, at least read up a bit on background and military law. Even 2-3 minutes spent reading the wiki entry on the subject would prove your point invalid.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited September 2013
    Oh look, someone who has shown that he/she is capable of using an online dictionary to look up a word and cut/paste it's definition into his/her post, but is apparently incapable of using the same dictionary to make sure the rest of his/her post is spelled correctly. I won't even point out the OP's poor sentence structure, punctuation, and grammar.

    If the devs need to go back to college the OP needs to go back to grade school.

    Oh look, it's the grammar police! :rolleyes: How cute.
    God forbid someone playing the game comes from that "small" and not English speaking part of the globe.
    HQroeLu.jpg
  • teshultzteshultz Member Posts: 31 Arc User
    edited September 2013
    If a player causes damaged to the enemy they get rewards if not no rewards.

    How this would work out is up to someone else but % comes to mind.
  • zztopperszztoppers Member Posts: 0 Arc User
    edited September 2013
    For me its real simple. In weak parties when someone is leeching. I very simply aggro the NPCs to get it over with quicker. The leechers have a choice either help out or the mission is a bust at minute 5 instead of minute 60 and the mission is over much sooner as I can pug several more in the time it would have taken to do just the one. I give leechers no quarter!
  • l30p4rdl30p4rd Member Posts: 334 Arc User
    edited September 2013
    Your expecting a parasite to do something about parasites. It aint gonna happen !
  • l30p4rdl30p4rd Member Posts: 334 Arc User
    edited September 2013
    Now if you have a problem with this game having an English speaking bias you can thank those colonizing, empire building Brits for that. They are the ones responsible for spreading their language all over the globe to the point it's the third most spoken language on the planet.

    Don't blame us if our language is catchy :P Well if they had a choice I am still sure they would have spoken English sooner or later..... yes I am sure they would !
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited September 2013
    [off-topic]English is the world's lingua franca only because the Brits ruled a large swathe of the world for about two centuries and because for two-thirds of the 20th the United States pretty much led the way in international politics (not getting into whether either is a good or bad thing; for the purposes of this discussion it just is). Up until around the 1930s people learned French.

    I actually kinda prefer it when authors get a little creative with that. In the X-Universe games the lingua franca is a variant of Japanese, and Chris Moriarty's Spin novels use Spanish.[/off-topic]

    I've really only had to deal with an AFKer two times. Once, I was in a Borg invasion and there were four of us fighting, and there's this fifth guy with a warbird (don't remember what kind) who just spends the entire instance parked at the spawn point. I don't know what the heck he was doing the whole time but he wasn't contributing and he was wasting a spot that could've been occupied by a contributing player. I even flew over and yelled at him at least once to no avail. We ended up losing.

    Another time I went into a 4v4 match with some guys from my fleet. That's right, me with the undergunned freebie star cruiser. I did about as well as you'd expect considering everybody else is flying C-store or lobi ships -- including the fleet leader, who's on the other team flying an Odyssey-class with advanced fleet antiproton beam spam -- but at least I'm making an effort. I even scored a few solid torpedo hull hits on leader-guy, before he fried me extra crispy. Same can't be said of one of the guys on my team, who spends all but the last minute of the match with his dreadnought warbird parked at the spawn point.

    How does a guy flying a freebie star cruiser with a hodgepodge of mostly outdated equipment end up scoring an order of magnitude higher than a guy flying a Scimitar-class? That's how.

    EDIT: And yes, I think kiting a tactical cube onto an AFKer should be completely legal.
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  • zztopperszztoppers Member Posts: 0 Arc User
    edited September 2013
    Trouble with that is while "leeching/AFKing" isn't against the rules, griefing people by dragging opponents onto them is against the rules. And we've had angry threads made by people who got punished by GM's after they were petitioned by a Leech.

    Never said I dragged NPCs toward the players. Agrro making the mission harder by aggroing the NPCs. This make the mission fail sooner. I have nothing to prove and I will not reward someone who is stealing by choosing Need or Greed if they are getting rewards the are there and should contribute. That's all!
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