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Massive imbalance for Fed Vs Klink Elite Space Weapons....

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  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited May 2013
    I haven't pvp'ed in about a month, and the tholian rep, when I first saw it concerned me gravely.

    As much as I believe that there needs to exist parity between all factions in regards to access to weapons types, doffs, etc, I also believe that there needs to be parity between the factions in regards to ships, and ship roles.

    The old argument that cloak justified the setup of Klingon faction ships, and the issues that have plagued since launch of certain ships like the raptor, seriously need to be considered into the equation.

    Folks that say a 5-TAC console ship does not matter all that much is deluding themselves. Since LoR it matters a great deal with the recent changes and players now have ample means of supplement that additional power to put it to use.

    I personally do not believe that it will promote balance given Feds access to these weapons, when you compare the ships on either side on that equation. Its obvious that only the feds stand to gain out of it.
  • naz4naz4 Member Posts: 1,373 Arc User
    edited May 2013
    m8, all kind of OP copy/paste **** is used against me, and look, I'm still alive. :P
    Also, I dont think thats a problem, since only 2-3 ppl "outside lolkerrat" can really make you suffer, tho it did pass my mind u guys went too fast last night in arena where I was present. Dunno, maybe they are overpowered, I dont use them, but i still think its not a big deal.

    offtopic:
    Also, AA got nerfed, its has been destryoed by energy weapons now.

    Ivan, did you forget to mention 3 pandas vs a full hobo premade? Put it into context first.

    The only time you guys seem to win is when you guys find the next borked thing and exploit it to help. Over the top fleet shield? Captain ability cooldown diffs? That's the only time hobos seem to win.... And don't try to pass it off as anything else. :) cos you know it's true.... If you want video proof, I'm sure my friend hank can link all the videos for all to see.....
  • asardetemplariasardetemplari Member Posts: 447 Arc User
    edited May 2013
    rezking wrote: »
    Like he said, the Feds have EVERYTHING else including the BoP.
    There is almost nothing left exclusively KDF, now.

    Feds have a Bird of Prey? o.O
    latest?cb=20160406061118&path-prefix=en

    Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
  • ivantomdisplayivantomdisplay Member Posts: 0 Arc User
    edited May 2013
    naz4 wrote: »
    Ivan, did you forget to mention 3 pandas vs a full hobo premade? Put it into context first.

    The only time you guys seem to win is when you guys find the next borked thing and exploit it to help. Over the top fleet shield? Captain ability cooldown diffs? That's the only time hobos seem to win.... And don't try to pass it off as anything else. :) cos you know it's true....

    Im talking about arena where I was on my fed, and it was 3 hobos and 3 pandas. Seemed very equal. If u went there again, with 3 of your fleet mates and faced full hobo premade, its your choice. 5 hobos will win over 3 pandas and vice versa no matter what. Also, did fleet disruptors appeared yesturday? :) No. LoR forced you out of your safe heaven setups. Look what happened.
    And we did beat your various setups. Its just not interesting anymore having 1+ hr ewp plasma matches.
    [10:49] [Combat (Self)] Your Proton Barrage deals 96581 (43411) Proton(Critical) to Seto.
    Poor soul didnt have time to log out.
  • naz4naz4 Member Posts: 1,373 Arc User
    edited May 2013
    Im talking about arena where I was on my fed, and it was 3 hobos and 3 pandas. Seemed very equal. If u went there again, with 3 of your fleet mates and faced full hobo premade, its your choice. 5 hobos will win over 3 pandas and vice versa no matter what. Also, did fleet disruptors appeared yesturday? :) No. LoR forced you out of your safe heaven setups. Look what happened.
    And we did beat your various setups. Its just not interesting anymore having 1+ hr ewp plasma matches.

    Don't forget to mention again that it's 3 pandas in toons barely a week old...... Again you love to boast out of context....

    Talking about safe ships what were you in again? Remind us all again please.
  • ivantomdisplayivantomdisplay Member Posts: 0 Arc User
    edited May 2013
    Just saw edit u made.
    I never made statement, that x fleet IS THE BEST UNBEATABLE mambo jumbo stuff. There are videos all over you tube how that hobo is killed, died, etc. Pre made matches that we lost, etc etc. We choose not to post our pre made victories over you tube cos that usually doesn't work well. And as long im in charge for recording videos u will never see any fleet mentioned in description/name of a you tube video.
    [10:49] [Combat (Self)] Your Proton Barrage deals 96581 (43411) Proton(Critical) to Seto.
    Poor soul didnt have time to log out.
  • ivantomdisplayivantomdisplay Member Posts: 0 Arc User
    edited May 2013
    naz4 wrote: »
    Don't forget to mention again that it's 3 pandas in toons barely a week old...... Again you love to boast out of context....
    Are u suggesting that those 3 ALSO romulan hobo toons from that match had a access to LoR on holodeck before romulan panda toons?
    [10:49] [Combat (Self)] Your Proton Barrage deals 96581 (43411) Proton(Critical) to Seto.
    Poor soul didnt have time to log out.
  • naz4naz4 Member Posts: 1,373 Arc User
    edited May 2013
    I'll clarify, you were caught on cam using 1 min CD alpha strikes and such and then claim parity with other fleets. Nothing to do with best.

    3 pandas rommies in queues vs 3 hobo rommies and 2 safe setup hobos as you put it was the actual event.
  • havamhavam Member Posts: 1,735 Arc User
    edited May 2013
    Massive imbalance in Fed ship selection vs. KDf ship selection.

    Massive imbalance in player numbers.

    MAssive imbalance in available Doffs.

    Massive imbalance in available space traits.


    Sry NAz. If you want to QQ about imbalance, please address all of them. Other then that, just as with pugging, if you don't like it roll a klink and grind or pay hobos.

    And for the record, yes elite fleet shields are stupid, and the elite disruptor are op. Its called balance sweet spot by some, just enjoy the possibilities and love from the devs.
  • eurialoeurialo Member Posts: 667 Arc User
    edited May 2013
    Well lets face it, 5 console setup isnt a massive game changer anyway, the only ship really thats 5 console and OP is the JHAS, which last time I checked is available both sides.
    5 Fore weapons is great, extra energy drain meaning back ups are less powerful, the only ship with 5 console 5 fore weaps is one of the andorian ships, only premades use it because its more delicate than a quails egg.

    a escort with 5 front weapons and 4 tactical consoles, can perform more damage than a escort with 4 front weapons and 5 tactical consoles, even if you use a DHC only build.
    Suppose tha the first weapon to fire is a DHC, 4xDHC and 3xturrets drain about 60 energy; 5xdhc + 2x turrets drain 64.... not a so great difference. Moreover now also the feds have the plasmonic leach that help having a lot of energy in every subsystem (shield and aux first of all) so kdf do not have any more that advantage and an andorian ship can be much more resistent.

    About the jhas... It's only advantage at the momenti is the turn rate, but has a weak point in its shields: my defiant has much more shields and healing abilities than my jhas.
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • asardetemplariasardetemplari Member Posts: 447 Arc User
    edited May 2013
    I'm still wondering how the feds have a BoP?
    latest?cb=20160406061118&path-prefix=en

    Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
  • eisenw0lfeisenw0lf Member Posts: 0 Arc User
    edited May 2013
    Eh ... I don't think that making another item of KDF crossfaction again will solve here anything. No doubt these weapons are way to powerful, but this doesn't get solved if just everyone gets access to them. Besides I doubt these weapons are atm such a huge problem, considering that there is only approximately half a dozen KDF fleets out there which have reached Tier V in Starbase engineering. Leveling a fleet on the red side is a nightmare and I doubt this number of Tier V fleets will significantly rise in the long run. Feds however have lots of Tier V starbases on their side. This trade would therefore first and foremost support them and not create a sense of power equality in regard to the KDF.

    Considering that Cryptic has a tendency to constantly feed the Feds with new powerful escorts and sci-ships this deal would in my opinion only create more disparity power-wise between the two factions. I would therefore prefer if the Elite disruptors would just have their shield-debuff reduced to a reasonable amount, so that it can be effectively countered by Federation Elite phasers.
  • skyranger1414skyranger1414 Member Posts: 1,785 Arc User
    edited May 2013
    havam wrote: »
    Massive imbalance in Fed ship selection vs. KDf ship selection.

    Massive imbalance in player numbers.

    MAssive imbalance in available Doffs.

    Massive imbalance in available space traits.


    Sry NAz. If you want to QQ about imbalance, please address all of them. Other then that, just as with pugging, if you don't like it roll a klink and grind or pay hobos.

    And for the record, yes elite fleet shields are stupid, and the elite disruptor are op. Its called balance sweet spot by some, just enjoy the possibilities and love from the devs.

    I don't think you've thought what you've written through. How is having a smaller population relevant at all? Are matches 10 feds vs 4 KDF and I just hadn't noticed? In PvP balance cannot take outside non PvP factors into consideration. Othrwise PvP end up being a joke.... oh.;)

    Sadly I don't think the population balance will EVER get significantly better. Think about it, Cryptic has bent over backwards to bribe players into going KDF. Carriers, Cloaking, better toy consoles, better big ships... it was not enough to get players to switch over. Then they made the KDF a Dil and EC fountain.... all it did was make people roll farming alts. Finally, FINALLY, after so long the KDF is "finished" as a full levelling faction. I firmly believe this will have a larger impact on KDF numbers than any number of unbalanced "assymetric" game design Cryptic could do, and yet it will not be enough.

    Thinking it over not even getting a ton of romulans will help in the end, since they cannot market KDF ships at roms it will not entice Cryptic to release more KDF ships. If anything I'd imagine the collected roms on both sides may very well end up outnumbering actual KDF players and result in the KDF becoming the smallest faction in STO. Heck, even the way Cryptic blatantly tries to push rom players to the KDF may have economic undertones since its unlikely any rom would spend money on fed ships but MAY spend money on permanently unlocking the KDF toy consoles.

    @Havam, I do not understand why you say the KDF has less doffs? Are you speaking of availability of existing doffs? I fail to see how that's an issue though, less doffs available but since the KDF pop is lower the demand is not as great. Furthermore, how is doffing imbalance at all related to ships and weapon balance? Especially when the doffing imbalance favors the KDF greatly.
  • galactic0galactic0 Member Posts: 4 Arc User
    edited May 2013
    Why are you feds crying? Let's see you get new ships
    Very often, and you do not get one but three at the same time.
    You got the Odyssey bundle, then the Armitage, then some cruiser,
    Then the Vesta, now the andorian bundle. And what did the
    Klingon get? Hmmm. Same old ships.
  • eisenw0lfeisenw0lf Member Posts: 0 Arc User
    edited May 2013
    @Havam, I do not understand why you say the KDF has less doffs? Are you speaking of availability of existing doffs? I fail to see how that's an issue though, less doffs available but since the KDF pop is lower the demand is not as great. Furthermore, how is doffing imbalance at all related to ships and weapon balance? Especially when the doffing imbalance favors the KDF greatly.

    KDF DOffs, especially the highly desireable purple ones, are very few in numbers on the exchange and cost almost double (sometimes even triple) the price of a Fed DOffs from the same category/power. This is what Havam means. However there is of course not much Cryptic could do about that. It's just that many KDF players have a very hard time to accumulate an effective DOff space roster for PvP.
  • hurleybirdhurleybird Member Posts: 909
    edited May 2013
    havam wrote: »
    Massive imbalance in Fed ship selection vs. KDf ship selection.

    All of the best ships are either lockbox or Romulan.
    havam wrote: »
    Massive imbalance in player numbers.

    Irrelevant.
    havam wrote: »
    MAssive imbalance in available Doffs.

    You mean what they cost on the exchange? Again not relevant to balance.
    havam wrote: »
    Massive imbalance in available space traits.

    You mean after leadership was nerfed? Joined Trill / Aliengen is the way to go, and are available for both factions.
    havam wrote: »
    the elite disruptor are op.

    If they're OP then why are you defending them? Are you that petty?
  • hurleybirdhurleybird Member Posts: 909
    edited May 2013
    naz4 wrote: »
    Over the top fleet shield? Captain ability cooldown diffs? That's the only time hobos seem to win....

    Naz, don't lie. In the end we still beat their premade when they were abusing 50+% resist pre-nerf fleet shields :P

    Hobos have potential, but they have a weak spot when it comes to crutches.
  • havamhavam Member Posts: 1,735 Arc User
    edited May 2013
    hurleybird wrote: »
    /...If they're OP then why are you defending them? Are you that petty?

    Insults as usual. IS flying lockbox ships petty now? What happened to the Panda announced "Balance sweet spot"?

    Just giving yet another KDF exclusive items to the feds, without giving something in return to the kdf simply increases the power creep and shafts the kdf once more. On top of that it makes balance worse. Better weapons + better ships

    If you want balance, giving it to both factions is detrimental. If you just want the toys, but don't put the effort into the kdf, its QQ.

    Without some Cryptic policy on how to reverse the power creep, all the xyz is OP, No BS pvp, won't do squat. So welcome to lolspace.
  • dova25dova25 Member Posts: 475
    edited May 2013
    The new lock box disruptors are freely available on exchange so now all federation players can have them and these weapons are very close to elite kdf disruptors
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
  • havamhavam Member Posts: 1,735 Arc User
    edited May 2013
    I don't think you've thought what you've written through. How is having a smaller population relevant at all? Are matches 10 feds vs 4 KDF and I just hadn't noticed? In PvP balance cannot take outside non PvP factors into consideration. Othrwise PvP end up being a joke.... oh.;)

    Sadly I don't think the population balance will EVER get significantly better. Think about it, Cryptic has bent over backwards to bribe players into going KDF. Carriers, Cloaking, better toy consoles, better big ships... it was not enough to get players to switch over. Then they made the KDF a Dil and EC fountain.... all it did was make people roll farming alts. Finally, FINALLY, after so long the KDF is "finished" as a full levelling faction. I firmly believe this will have a larger impact on KDF numbers than any number of unbalanced "assymetric" game design Cryptic could do, and yet it will not be enough.

    Thinking it over not even getting a ton of romulans will help in the end, since they cannot market KDF ships at roms it will not entice Cryptic to release more KDF ships. If anything I'd imagine the collected roms on both sides may very well end up outnumbering actual KDF players and result in the KDF becoming the smallest faction in STO. Heck, even the way Cryptic blatantly tries to push rom players to the KDF may have economic undertones since its unlikely any rom would spend money on fed ships but MAY spend money on permanently unlocking the KDF toy consoles.

    @Havam, I do not understand why you say the KDF has less doffs? Are you speaking of availability of existing doffs? I fail to see how that's an issue though, less doffs available but since the KDF pop is lower the demand is not as great. Furthermore, how is doffing imbalance at all related to ships and weapon balance? Especially when the doffing imbalance favors the KDF greatly.

    Less population means less (elite) fleet items to go around. Keeping a pvp ready KDf character is vastly more expensive then doing the same for a fed character.

    Less doffs is a consequence of less boxes opened aka less players. KDF gets DOff xp faster, but even with increased DIl rate (not for romulan allies it seems). STarbases and special doffs are a problem.

    SInce the only enjoyable lolspace pvp left revolves around a bunch of rules, call em No BS, no crutches, or pascal approved, idc, having a whole set up doffs and BO skills ready is a more painful for the kdf.

    How many more FEds in the queues do you think have access to elite shields (T4 Sci) then Kdf? is that balanced? Leet Pre-mades are fine and dandy, but even in its current incarnation STO space pvp is a lot bigger then the handfull of players engaging in so-called high-level play. Pvp balance on the other concerns all of STO pvp.

    If panada's don't want to fight elite disruptors set up you pre-match rules. BUt just handing the elite weapons to the feds will increase power creep, and make balance worse.
  • hurleybirdhurleybird Member Posts: 909
    edited May 2013
    havam wrote: »
    Insults as usual.

    Seriously? People in glass houses and all, you started insulting me at every opportunity a long time ago so you shouldn't expect me to treat you with utmost respect when you say dumb stuff. If you want to call off your witch hunt I'll give you some proper courtesy.
    havam wrote: »
    Just giving yet another KDF exclusive items to the feds, without giving something in return to the kdf simply increases the power creep and shafts the kdf once more. On top of that it makes balance worse. Better weapons + better ships

    The biggest issue I see with giving Feds elite disruptors is that it pigeon holes everyone into taking specific weapon types. If the shield debuff proc becomes cross faction, it should be across multiple damage types.

    A nerf would do just as well, but I imagine it would create even more Klingon tears than making things cross faction.

    As far as Klingons being under-powered you're just spreading a false emotional argument. At any point in the last year, including right now, Pandas would have been stronger as a Klingon fleet. Why are we on Feds? Because we actually like queues that eventually pop and grinding everything out on both factions is impractically painful.
    havam wrote: »
    If you want balance, giving it to both factions is detrimental. If you just want the toys, but don't put the effort into the kdf, its QQ.

    Honestly, the ship sailed with lock boxes and making the STF gear cross faction -- not to mention Romulans. Both sides are almost completely homogeneous now, and giving one side overpowered toys doesn't solve that problem -- it just creates balance ones.
  • havamhavam Member Posts: 1,735 Arc User
    edited May 2013
    hurleybird wrote: »
    ...
    A nerf would do just as well, ... and giving one side overpowered toys doesn't solve that problem -- it just creates balance ones.


    What doffs does your ideal premade field, are these balanced? What about their ships?

    I could get on board with a nerf. But, as MT likes to remind us all, the game has changed. DOFFS, Lockbox ships etc, even without counting the broken items currently in-game, are all "massively unbalanced". Just looking at the Elite Disruptor won't solve anything. "Massively imbalanced" is the name of the game now aka lolspace.

    Seriously i think that S3 pre-caitan lolground was more balanced then lolspace is now. The next holding is around the corner, so are new romulan ships. Wanna bet they are going to be OP? Poorly balanced, and released untested onto holodeck. Count on Bort coming on here asking us to be constructive, instead of letting us test things on tirbble and balancing them for once?

    Best part, many of the blatantly op items only affect pvp, this is WAD. Don't even get me started on the massively sweet spot balance of player and ship classes. IN other words, who cares if Elite Dis are OP, when only a handful fleets have access to the holding. Before it really becomes a problem, power creep will have reached the next level. WIthout a policy change and some brains at Cryptic HQ, why make a fuzz? Set-up your pre-game rules and be done with it. Lost to a pre-made in the queues with Op toys..... WAD.
  • naz4naz4 Member Posts: 1,373 Arc User
    edited May 2013
    Back to topic then. Even though we are arguing trivial things (me included) sounds like all are in agreement about the proc as being op. Why not have the same proc as fed elite?
  • havamhavam Member Posts: 1,735 Arc User
    edited May 2013
    naz4 wrote: »
    Back to topic then. Even though we are arguing trivial things (me included) sounds like all are in agreement about the proc as being op. Why not have the same proc as fed elite?

    Because the diffferent procs are in game, and about the only thing that gives KDF and FED some factional differences in terms of gameplay mechanics.

    I love the LoR, but it has come at a great cost to faction gameplay. WE need more differences not less imv. But just as with massively imbalanced items, vanilla copies seems WAD
  • hurleybirdhurleybird Member Posts: 909
    edited May 2013
    havam wrote: »
    Because the diffferent procs are in game, and about the only thing that gives KDF and FED some factional differences in terms of gameplay mechanics.

    I'd love to see some actual factional differences, outside of the occasional broken toy (and yes sometimes the feds are given them, like Hargh'pengs back in the day) but personally, I think things are probably too far gone at this point.
  • ivantomdisplayivantomdisplay Member Posts: 0 Arc User
    edited May 2013
    hurleybird wrote: »
    Naz, don't lie. In the end we still beat their premade when they were abusing 50+% resist pre-nerf fleet shields :P

    Hobos have potential, but they have a weak spot when it comes to crutches.
    "In the end" sounds so desperate. ^^ Not that is a big achievement, since hobos has nothing to do with the best fleets.
    I swear, when I see jorfs post i immediately see a guy pressing pedals. Go away u naughty thought!
    [10:49] [Combat (Self)] Your Proton Barrage deals 96581 (43411) Proton(Critical) to Seto.
    Poor soul didnt have time to log out.
  • naz4naz4 Member Posts: 1,373 Arc User
    edited May 2013
    I don't think there will ever be the factional difference we want to see. To say the truth, if your gonna be a tac in a premade, hands down it will be a rommie from this day on unless the boffs are made universal.

    The rommie boffs are just too good not to have as a tac which in my humble opinion is op in the same way the elite disruptors are the choice weapon for klinks.
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited May 2013
    This thread is OP ;)
  • jaegernljaegernl Member Posts: 506 Arc User
    edited May 2013
    Wouldn't the first step be to tweak the proc itself? As I understand it, it's a -25% resistance debuff that makes the shield less resistant to all incoming fire. Lower the resistance number? Lower the amount of time the proc is active? Is there an 'immunity' timer? Also, but I don't know if this is doable, maybe make the proc only lower the resistance to incoming fire from the person who had the weapon proc.
    Isaac the Adequate - Level 70 Oath of Devotion Paladin
  • kinetic78kinetic78 Member Posts: 90 Arc User
    edited May 2013
    So who's got T5 on klinks ?? Lol
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