About the whole 'only a few Klingon fleets will ever get them' thing, don't forget all that just because a few fleets themselves might only ever get it, doesn't mean that others can't get em. You can still get invited on a KDF/KDF-Rom to a starbase with the appropriate unlock and buy them.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
To paraphrase:" Sad pandas went fed to lessen the grind and get ques faster..."
Havent you all be playing fed since season 1.2 or so, well before the cheese creep started, when plenty of KDF where queing for pvp?
Im curiuos. I remember (fuzzy though it is) fighting many of the elite fleets over the period of when I was power pugging my first Klink up through PvP.
If so, why did you leave KDF at a time when pvp was not that scarce and the KDFs only advantage was cloak and the new voQ?
To paraphrase:" Sad pandas went fed to lessen the grind and get ques faster..."
Havent you all be playing fed since season 1.2 or so, well before the cheese creep started, when plenty of KDF where queing for pvp?
Im curiuos. I remember (fuzzy though it is) fighting many of the elite fleets over the period of when I was power pugging my first Klink up through PvP.
If so, why did you leave KDF at a time when pvp was not that scarce and the KDFs only advantage was cloak and the new voQ?
Remember hax pandas? That was the Klink arm. Starbase is what happened. Can't maintain 2 at once unless you believe the rumours that were spread not so long ago.
Remember hax pandas? That was the Klink arm. Starbase is what happened. Can't maintain 2 at once unless you believe the rumours that were spread not so long ago.
It has been a long timesince those way back when days. I distinctly remember logging in one day and pratically everyone I knew on klink had gone fed instead.
When I asked, the answer was "they have more, and better ships". At that time it was true, we had little to offer.
Remember hax pandas? That was the Klink arm. Starbase is what happened. Can't maintain 2 at once unless you believe the rumours that were spread not so long ago.
It has been a long timesince those way back when days. I distinctly remember logging in one day and pratically everyone I knew on klink had gone fed instead.
When I asked, the answer was "they have more, and better ships". At that time it was true, we had little to offer.
The exodus to fed, in general, happened well before SBs showed up.
Every faction should have their unique strong points and weaknesses.. Don't make everyone the same. The best pvp fleet is fed, why, because they work together.
Why does this exist? If a full team uses these against another, its ubsurdly overpowered. The fed weapons have a crappy little shield heal vs klinks with a massive resistance debuff!?!?!?
Needs to be addressed somehow. At least give Feds the same debuff.....
And btw I was in my plain ol' bug and I'll honestly say I had no chance against all these decloakers, etc. Well i still got some nice kills there lolol.
Just the way it is, your point is muted, moving on.
Btw jorf u will never be a opvp mod
But yeah back on topic, its pretty much clear as of this day that the most viable tacs will be romulans with their +5% extra critH and extra sev and what not, time to grind some more tacs
Its cryptics nice way to get every1 to grind tons of new toons and after a few months they open up the same bridge officers for all factions is my bet.
Elite Disruptors are Mk XII with: DMGx2, one modifier of your choice, and SDisrupt, along with the normal disruptor proc, can also proc a separate proc which lowers shield resistance on the target.
Any KDF fleet selling them ??
(send me a ingame mail: bone@bone1970)
Im not upset, just dont want the younger players thinking the FvF que happened recently or for the recent balance issues that exist. FvF came about a long time ago.
I say make both procs availible to both sides and be done with it.
Im not upset, just dont want the younger players thinking the FvF que happened recently or for the recent balance issues that exist. FvF came about a long time ago.
I say make both procs availible to both sides and be done with it.
That would be terrible, mostly because you'd be completely shoehorned into a single weapon type in order to be effective in PvP.
At least on the fed side the elite fleet phasers are terrible enough to justify using other energy types, but at present I see no reason not to use the klingon elite disruptors, they're just that good.
Nerf them before you make them cross faction, even if you don't, just nerf them!
I say make both procs availible to both sides and be done with it.
this is not about exclusively, is about BALANCE. It doesn't care who faction have the OP toy of the month, if it broke/op it should be addressed.
This is exactly it, the weapons are just too powerful, give them to both sides and you'll just get disruptors being the dominant energy type in pvp. This completely ruins all the good work (in my eyes) that cryptic have done with the all multiple energy types being viable in pvp. The disruptor proc shouldn't just be nerfed its reworked effect should be spread to all energy types, this would obviously apply to the fed side as well.
I think there are enough over powered toys as it is... These should have never existed.
Seeing as they do... its time for Cryptic to just plain fix them not spread em.
The shield debuff was a bad idea... no point in making it worse.
qft
The new lock box disruptors are freely available on exchange so now all federation players can have them and these weapons are very close to elite kdf disruptors
The nanite disruptors are not even close to these. And if they were, they would be op.
[SIGPIC][/SIGPIC] Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
So Ivan bottom line based on nice copy paste is to run the same weapons against you? That would be effective. Also phasers aren't as op as they once used to be since the leadership trait was fixed...
Leadership got killed, if i now remove 2 human bo's the regen rate don't change..
Lost about 60/70 % regeneration.
lol no wonder it seemed like my ship wasnt doing squat with hull regen,,i noticed it the first day,,seemed like i died quicker,,even with borg 2 piece the regen is borderline lousy. I had 4 human Boffs and one rom on a tac, might as well replace a couple of them now.
Uh, you call Passive hull regen nerfed now, but it still seems like buffed to me.
PErhaps the boffs itself got nerfed, but it seems like its no longer crew dependant so even if u take a shower in theta and have 0 crew left alive your hull regen seems higher, at least thats what I thought. Correct me if im wrong.
That would be terrible, mostly because you'd be completely shoehorned into a single weapon type in order to be effective in PvP.
At least on the fed side the elite fleet phasers are terrible enough to justify using other energy types, but at present I see no reason not to use the klingon elite disruptors, they're just that good.
Nerf them before you make them cross faction, even if you don't, just nerf them!
STO pvp in general shoehorns a player into needing certain things to be competitve.
As to nerfing. Fine. As long as the fed elites are nerfed too. I look at them and see great potential for making a zombie healer build for pvp because like all things they are as useful as the mind behind the build.
Uh, you call Passive hull regen nerfed now, but it still seems like buffed to me.
PErhaps the boffs itself got nerfed, but it seems like its no longer crew dependant so even if u take a shower in theta and have 0 crew left alive your hull regen seems higher, at least thats what I thought. Correct me if im wrong.
Nope, not wrong. No longer crew dependent. But...well, here are the notes from the notes:
Nope, not wrong. No longer crew dependent. But...well, here are the notes from the notes:
Here's how those notes should have read.
Updated Leadership:
This trait now provides a scale .3 Regeneration bonus in-combat, and a scale .6 Regeneration bonus out of combat.
This power no longer scales off of your amount of crew alive or off your skill points spent in hull repairs.
Its effectiveness is now constant.
Leadership's out-of-combat regeneration rate no longer persists during Combat as well.
Leadership no longer gives regeneration for having 100% of crew alive regardless of how much Crew damage the ship had taken.
By the way, all Romulan Faction boffs have stacking 1.5% CrtH or higher. This would be a great replacement to your human BOFFs. Requires playing a romulan.
By the way, all Romulan Faction boffs have stacking 1.5% CrtH or higher. This would be a great replacement to your human BOFFs. Requires playing a romulan.
But that's not true. They removed the Species Traits from the BOFFs. They have the choice of Operative or Subterfuge. Even then, some have neither. Some may have both (Romulans can have Sub + Sup Op, Remans can have Sub + Sup Infil).
So they may have +1.5% CrtH or higher, +2.5% Defense or higher, both, two +Def, or neither.
For example, if folks keep Hiven...he has neither Op nor Sub. He's got four Ground Traits (Acute Senses, Creative, Peak Health, and Plasma Weapon Specialist).
Just to list out the rest of what the BOFFs you pick up through playing the story:
Tovan Khev (Plasma Weapon Specialist(G), Romulan Operative(S), Superior Soldier(G), and Superior Stubborn(G))
Veril (Acute Senses(G), Creative(G), Resilient(G), and Subterfuge(S))
Satra (Peak Health(G), Plasma Weapon Specialist(G), Romulan Operative(S), and Stasis Specialist(G))
D'vex (Basic Space Warfare Specialist(S), Basic Veteran(G), Superior Peak Health(G), and Acute Senses(G))
There are also the various non-story BOFFs you can select at various points and your mileage will vary with them; but of the story BOFFs - you get 2x Rom Op and 1x Sub.
edit: Corrected to reflect what's possible for Romulans/Remans. Thanks, stirling.
However I think you clearly missed the point and went careening off the edge of the road.
Technically correct is what matters in such things. Dispersing incorrect information and leading folks astray...would be sending them careening off the edge of the road.
It's one thing to say that Romulans are OP...they've got oodles of power creep - are bad for balance - etc, etc, etc. Here's what you can do if you go Romulan...blah, blah, blah. It's another to say that's how it is. It's blatantly wrong...both technically and simply with the manner in which it misleads people.
There's enough bad information being passed around the forums without adding to it.
There was room to be sarcastic, protest, vent frustration, et al...without having to mislead.
1.5% Crit or higher is easily and widely available across the entire faction.
Does that satisfy your rampant and hungry OCD?
God help us if we make one tiny mistake trying to make a joke.
Seriously dude, instead of contributing 25 to 40% of all posts (Disclaimer: MADE UP NOT COMPLETELY ACCURATE NUMBERWHICH DOESN'T REQUIRE AN ENTIRE TANGENT) in any given thread on any given day you might try a blog or something.
Seriously dude, instead of contributing 25 to 40% of all posts (Disclaimer: MADE UP NOT COMPLETELY ACCURATE NUMBERWHICH DOESN'T REQUIRE AN ENTIRE TANGENT) in any given thread on any given day you might try a blog or something.
Comments
Havent you all be playing fed since season 1.2 or so, well before the cheese creep started, when plenty of KDF where queing for pvp?
Im curiuos. I remember (fuzzy though it is) fighting many of the elite fleets over the period of when I was power pugging my first Klink up through PvP.
If so, why did you leave KDF at a time when pvp was not that scarce and the KDFs only advantage was cloak and the new voQ?
R.I.P
Remember hax pandas? That was the Klink arm. Starbase is what happened. Can't maintain 2 at once unless you believe the rumours that were spread not so long ago.
It has been a long timesince those way back when days. I distinctly remember logging in one day and pratically everyone I knew on klink had gone fed instead.
When I asked, the answer was "they have more, and better ships". At that time it was true, we had little to offer.
R.I.P
It has been a long timesince those way back when days. I distinctly remember logging in one day and pratically everyone I knew on klink had gone fed instead.
When I asked, the answer was "they have more, and better ships". At that time it was true, we had little to offer.
The exodus to fed, in general, happened well before SBs showed up.
R.I.P
PLEASE don't make every race the same.. PLEASE
And btw I was in my plain ol' bug and I'll honestly say I had no chance against all these decloakers, etc. Well i still got some nice kills there lolol.
Just the way it is, your point is muted, moving on.
Btw jorf u will never be a opvp mod
But yeah back on topic, its pretty much clear as of this day that the most viable tacs will be romulans with their +5% extra critH and extra sev and what not, time to grind some more tacs
Its cryptics nice way to get every1 to grind tons of new toons and after a few months they open up the same bridge officers for all factions is my bet.
Any KDF fleet selling them ??
(send me a ingame mail: bone@bone1970)
I say make both procs availible to both sides and be done with it.
R.I.P
You do all the time.
While I like the idea of flavourful and powerful weapons on the kdf side, perhaps they shield resist debuff gets toned down a bit.
That would be terrible, mostly because you'd be completely shoehorned into a single weapon type in order to be effective in PvP.
At least on the fed side the elite fleet phasers are terrible enough to justify using other energy types, but at present I see no reason not to use the klingon elite disruptors, they're just that good.
Nerf them before you make them cross faction, even if you don't, just nerf them!
This is exactly it, the weapons are just too powerful, give them to both sides and you'll just get disruptors being the dominant energy type in pvp. This completely ruins all the good work (in my eyes) that cryptic have done with the all multiple energy types being viable in pvp. The disruptor proc shouldn't just be nerfed its reworked effect should be spread to all energy types, this would obviously apply to the fed side as well.
qft
The nanite disruptors are not even close to these. And if they were, they would be op.
Your Ramming Speed III deals 52098 (99235) Kinetic Damage(Critical) to Remus.
Leadership got nerfed?
Is that why the hull regen seems sucky now?
Leadership got killed, if i now remove 2 human bo's the regen rate don't change..
Lost about 60/70 % regeneration.
lol no wonder it seemed like my ship wasnt doing squat with hull regen,,i noticed it the first day,,seemed like i died quicker,,even with borg 2 piece the regen is borderline lousy. I had 4 human Boffs and one rom on a tac, might as well replace a couple of them now.
PErhaps the boffs itself got nerfed, but it seems like its no longer crew dependant so even if u take a shower in theta and have 0 crew left alive your hull regen seems higher, at least thats what I thought. Correct me if im wrong.
STO pvp in general shoehorns a player into needing certain things to be competitve.
As to nerfing. Fine. As long as the fed elites are nerfed too. I look at them and see great potential for making a zombie healer build for pvp because like all things they are as useful as the mind behind the build.
R.I.P
Nope, not wrong. No longer crew dependent. But...well, here are the notes from the notes:
http://sto-forum.perfectworld.com/showthread.php?t=688641
Updated Leadership:
It even made taking HE in Elite STFs almost unnecessary.
Here's how those notes should have read.
Updated Leadership:
But that's not true. They removed the Species Traits from the BOFFs. They have the choice of Operative or Subterfuge. Even then, some have neither. Some may have both (Romulans can have Sub + Sup Op, Remans can have Sub + Sup Infil).
So they may have +1.5% CrtH or higher, +2.5% Defense or higher, both, two +Def, or neither.
For example, if folks keep Hiven...he has neither Op nor Sub. He's got four Ground Traits (Acute Senses, Creative, Peak Health, and Plasma Weapon Specialist).
Just to list out the rest of what the BOFFs you pick up through playing the story:
Tovan Khev (Plasma Weapon Specialist(G), Romulan Operative(S), Superior Soldier(G), and Superior Stubborn(G))
Veril (Acute Senses(G), Creative(G), Resilient(G), and Subterfuge(S))
Satra (Peak Health(G), Plasma Weapon Specialist(G), Romulan Operative(S), and Stasis Specialist(G))
D'vex (Basic Space Warfare Specialist(S), Basic Veteran(G), Superior Peak Health(G), and Acute Senses(G))
There are also the various non-story BOFFs you can select at various points and your mileage will vary with them; but of the story BOFFs - you get 2x Rom Op and 1x Sub.
edit: Corrected to reflect what's possible for Romulans/Remans. Thanks, stirling.
You're technically correct.
However I think you clearly missed the point and went careening off the edge of the road.
Technically correct is what matters in such things. Dispersing incorrect information and leading folks astray...would be sending them careening off the edge of the road.
It's one thing to say that Romulans are OP...they've got oodles of power creep - are bad for balance - etc, etc, etc. Here's what you can do if you go Romulan...blah, blah, blah. It's another to say that's how it is. It's blatantly wrong...both technically and simply with the manner in which it misleads people.
There's enough bad information being passed around the forums without adding to it.
There was room to be sarcastic, protest, vent frustration, et al...without having to mislead.
R.I.P
If STO had the Argo buggy, Ground PvP would be more interesting...imho.
I wasn't trying to mislead.
It was a tiny error.
1.5% Crit or higher is easily and widely available across the entire faction.
Does that satisfy your rampant and hungry OCD?
God help us if we make one tiny mistake trying to make a joke.
Seriously dude, instead of contributing 25 to 40% of all posts (Disclaimer: MADE UP NOT COMPLETELY ACCURATE NUMBER WHICH DOESN'T REQUIRE AN ENTIRE TANGENT) in any given thread on any given day you might try a blog or something.
And some have both. Likewise, Remans can double up on Infiltrator and Subterfuge.
Ouch!
Yep, I should correct that.
Some Romulans can have Subterfuge and Superior Romulan Operative.
Some Remans can have Subterfuge and Superior Infiltrator.
edit: I couldn't imagine using one if I got it though...with the prices they go for, yeah - I'd sell it and buy a ship.