"The Dilithium cost associated with Reassignments has been increased:
White to Green: Now 500 Dilithium
Green to Blue: Now 2500 Dilithium
Blue to Purple: Now 5000 Dilithium"
Seriously was this really necessary? New horendous dilithium costs for everything? Have you ever thought that if you're increasing the demand for dilithium that heavily that it might be FAIR to increase supply AND the daily refinement cap as well?
Anyways here are some new ideas where you could demand some dilithium as well:
- warping to a new sector block : 1000 dil
- changing to another ship : 2000 dil
- unsuccessful STF : 5000 dil
- paying for a promotion: 5000 dil
- using a transwarp gate : 1000 dil
- repairing your ship : 1000 dil (minor) 3000 dil (medium) 5000 dil (major)
- renaming your ship : 2000 dil
- failed doff assignment : 1000 dil
- beaming down/up : 500 dil
- installing a new deflector : 2500 dil
- installing a new engine : 2500 dil
- installing a new shield system : 3000 dil
I'm sure people will come up with more brilliant ideas. This will bring you closer to your goal to stop dilithium to zen conversion completely.
And, because I know it's going to be asked, C-Store releases don't show up in the patch notes. The Vesta(s) and bundle are still scheduled to go live tomorrow
Yes. Copy and paste fail. Thanks!
Cheers,
Brandon =/\=
Does this also mean lobi items arent displayed also on the notes, and to continue on the question is.. and you know what iam about to ask.. 29th century outfits.. we gettin them finally or what, or is that next season.. i mean at this rate we are never gonna see them.. even though they were displayed in a video awile ago *couph*
Couldn't agree more..It would seem that is there goal to stop that conversion from dilithium because they lose money from it therefore they want it gone. If there is too high of a demand to use it to progress in game then no one will convert to zen anymore. That thinking however will be the undoing of them in my opinion. Why would you want to try and TRIBBLE the player base that keeps you in business...Nevermind forgot they don't care about it anyway.....This is becoming a real headache, however will see tomorrow what i decide to do...Well if we can play..the last season launch the servers were so full you could not even play so hopefully they have upgraded there server but i doubt that because that would mean they had to spend money instead of making it...hmmm
If they make something idiot proof. They will come out with better idiots
"The Dilithium cost associated with Reassignments has been increased:
White to Green: Now 500 Dilithium
Green to Blue: Now 2500 Dilithium
Blue to Purple: Now 5000 Dilithium"
Seriously was this really necessary? New horendous dilithium costs for everything? Have you ever thought that if you're increasing the demand for dilithium that heavily that it might be FAIR to increase supply AND the daily refinement cap as well?
Anyways here are some new ideas where you could demand some dilithium as well:
- warping to a new sector block : 1000 dil
- changing to another ship : 2000 dil
- unsuccessful STF : 5000 dil
- paying for a promotion: 5000 dil
- using a transwarp gate : 1000 dil
- repairing your ship : 1000 dil (minor) 3000 dil (medium) 5000 dil (major)
- renaming your ship : 2000 dil
- failed doff assignment : 1000 dil
- beaming down/up : 500 dil
- installing a new deflector : 2500 dil
- installing a new engine : 2500 dil
- installing a new shield system : 3000 dil
I'm sure people will come up with more brilliant ideas. This will bring you closer to your goal to stop dilithium to zen conversion completely.
I think their intention is for people to buy zen with $ and convert to dilithium.
It is a shame, though truly. I've enjoyed STO, I'd even go so far as to say it has been one of my most favorite games of all time. My spending $ record supports this (the devs can look this up). However, since this and the removal of the clickies, I've refused to purchase any more zen (I was one click away during the 15% promotion to spend another $50, when I saw this info).
Their squeezing the life out of players will end up hurting their income. Most players will pay for things if they feel they're getting fair value for their money. However, customers are quick to abandon ship* when they feel they're getting ripped off - especially when there is a great amount of competition (albeit this may be the only STMMO, but it is in competition for usage of time towards entertainment - and face it, there's tons of fun things to do out there and paying/grinding dilithium is not one of them).
*not that I'm abandoning ship here, but this will curtail many of my activities (such as building my small fleet's starbase, etc), and it would take something extraordinary being added before I consider spending more $. A real shame that such great additions by the devs into S7 could be tainted by something as silly as this...it's all shale.
My contributions to your list:
switching characters using their new button: 2000 dil
switching characters by logging out and back in: 500 dil
joining a team: 1000 per team member
assigning an empty quick-key slot: 500 dil
reassigning a quick-key slot: 5000 dil.
changing character "title": 1000 dil
going faster than warp 5: 500 dil/sector
this is too much fun...
There are Four Lights... say no to ARCFleet: 1st Order of Role-Players' Guild - gaming together since 2004
Seriously I'm a huge fan of the romulans, but season 7 has little to look forward to.
Repeat the ridiculousness bank robbery of a currency conversion ala S5 including zeros *don't know what you all are talking about i m sure it isn't that bad*: check
silly OP toys, with all the feedback in the world just to be ignored again: check
besides broken toys, zip reason to pvp, for seven seasons and counting: check
taking out more FA instead of fixing them: check
continuing on the escorts only train: check (although the hive space was a step in the right direction, sadly everything else including FA rewards structure wasn't)
once more greed and poor communications overshadows what could have been something I was looking forward to for a long time.
I think their intention is for people to buy zen with $ and convert to dilithium.
It is a shame, though truly. I've enjoyed STO, I'd even go so far as to say it has been one of my most favorite games of all time. My spending $ record supports this (the devs can look this up). However, since this and the removal of the clickies, I've refused to purchase any more zen (I was one click away during the 15% promotion to spend another $50, when I saw this info).
Their squeezing the life out of players will end up hurting their income. Most players will pay for things if they feel they're getting fair value for their money. However, customers are quick to abandon ship* when they feel they're getting ripped off - especially when there is a great amount of competition (albeit this may be the only STMMO, but it is in competition for usage of time towards entertainment - and face it, there's tons of fun things to do out there and paying/grinding dilithium is not one of them).
*not that I'm abandoning ship here, but this will curtail many of my activities (such as building my small fleet's starbase, etc), and it would take something extraordinary being added before I consider spending more $. A real shame that such great additions by the devs into S7 could be tainted by something as silly as this...it's all shale.
My contributions to your list:
switching characters using their new button: 2000 dil
switching characters by logging out and back in: 500 dil
joining a team: 1000 per team member
assigning an empty quick-key slot: 500 dil
reassigning a quick-key slot: 5000 dil.
changing character "title": 1000 dil
going faster than warp 5: 500 dil/sector
this is too much fun...
I'm sceptical about the new dil. increases without compensation (they even remove the rewards for stfs), too. However, it could be possible that the exchange ratio of dil-zen will fall very low due the relativ shortness of dilithium that is offered there. They will have no choice then, they have to increase dil. amounts, cause no one wants to exchange 50 for 1 or so.
"The Dilithium cost associated with Reassignments has been increased:
White to Green: Now 500 Dilithium
Green to Blue: Now 2500 Dilithium
Blue to Purple: Now 5000 Dilithium"
Seriously was this really necessary? New horendous dilithium costs for everything? Have you ever thought that if you're increasing the demand for dilithium that heavily that it might be FAIR to increase supply AND the daily refinement cap as well?
Anyways here are some new ideas where you could demand some dilithium as well:
- warping to a new sector block : 1000 dil
- changing to another ship : 2000 dil
- unsuccessful STF : 5000 dil
- paying for a promotion: 5000 dil
- using a transwarp gate : 1000 dil
- repairing your ship : 1000 dil (minor) 3000 dil (medium) 5000 dil (major)
- renaming your ship : 2000 dil
- failed doff assignment : 1000 dil
- beaming down/up : 500 dil
- installing a new deflector : 2500 dil
- installing a new engine : 2500 dil
- installing a new shield system : 3000 dil
I'm sure people will come up with more brilliant ideas. This will bring you closer to your goal to stop dilithium to zen conversion completely.
will you STOP giving them ideas:mad:
and that's only slight sarcasm...they could actually do it.
:P
Dr. Patricia Tanis ~ "Bacon is for sycophants and products of incest."
Donate Brains, zombies in Washington DC are starving.
Yes it is very predictable and will never change as to how they will come up with new ways to create for them to make money off of people trying to get the newest latest and greatest ship or something to that affect. On that note it is gonna be interesting to see how many times the server crashes tomorrow because they did not beta test the system long enough with a massive influx of players(OOPS we are PWE we didnt think of the millions of people who are gonna log on at the same time to buy new ship and run season 7) Oh well we dont care we have there money already so we will fix it when we do....
If they make something idiot proof. They will come out with better idiots
I'm just hoping that the logjam of mass logins once season 7 goes live isn't as bad as when season 6 was launched; I recall practically all the holodeck servers were full to capacity for a significant amount of time. Hopefully they learned from that and are prepared for the massive traffic influx this time around. That aside, I can't wait to see what this season has to offer.
Tell you what, I'll make you a deal to help you out here. In return for half your daily dil refining cap earned today, I promise not to log on tonight, that should help the server load and I somehow think I'm going to need the extra dil...
The user formerly known as DogsBody.
Here before PWE (and hopefully) here long after PWE is gone.
What this game needs is PvP, NOT PWE.
[SIGPIC][/SIGPIC]
Players who don't usually post on the forums: Pending/registering
Rage posts about the patch taking a little longer than usual ("it shouldn't take four hours"): Pending
Rage posts and accusations of incompitence if/when the server is still offline after the ESTIMATED time period has elapsed: Pending
Rage posts pertaining to not being to log into the game once the server is back online (with the associated lack of understanding of the sheer number of people trying the same thing at the exact same time: Pending
It's always so predictable.
Time for popcorn xD
If I don't get to login tonight , I will be missing a day of grinding and starting the reputation projects. THE HORROR :rolleyes:
"The Dilithium cost associated with Reassignments has been increased:
White to Green: Now 500 Dilithium
Green to Blue: Now 2500 Dilithium
Blue to Purple: Now 5000 Dilithium"
Seriously was this really necessary? New horendous dilithium costs for everything? Have you ever thought that if you're increasing the demand for dilithium that heavily that it might be FAIR to increase supply AND the daily refinement cap as well?
Don't forget:
~ You can buy duty officers with fleet credits from the fleet base.
~ You can buy unwanted duty officers from the exchange for energy credits.
~ You can recruit new duty officers for free.
When it comes to the increase in dilithium prices, they only affect your ability to upgrade low quality to higher quality duty officers. If you have completed your duty officer projects for a specific skill, (diplomacy, science, military, etc...), you can buy specific duty officers for dilithium. Its always been that way. Plus, you no longer need to buy higher quality duty officers for projects.
Why I agree: Since Cryptic has exchanged specialization for department type, you will be able to buy duty officers with fleet credits to fulfill requirements. Congrats. You just won the lottery. Instead of obtaining your duty officers from the exchange, you can now go directly to your fleet store. Its that simple.
You no longer need to upgrade lower duty officers, so you can sell them for energy credits to buy specific types.
Exchange price gouging is now over.
Cryptic just got rid of the middle man.
I thought that fleet credit purchased doffs could not be used in projects. Is this not the case?
To be honest Season 7 doesnt seem to impress me so it going live today does not fill me with joyas it does with both of you for a few reasons
More Grind
Dilithium Cuts
The new STF system
Another Dilithium well with the embassy.
The contstant grind for dilithium that we mostly used to do fleet projects is not getting put into STF weapons one we hit Tier 5 which will take months if not longer for a casual player like myself. I'm really thinking this little break I am taking from STO may become permament as not the RL MMORPG called Life seems more interesting and less of a grind than STO
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
one of 3 options will happen with this s7 update: they pull a scotty and get finished ahead of scheduale (slim possibility), get finished on time (good prossability), or takes longer than usual (good posability)
This is lolworthy, 25k fleet credits for a purple doff if you're lucky enough to be in a fleet at that level... which many are not.
Give me a break. It's not an alternative.
As for "price gouging" I've never heard anything as stupid as that Purple doff prices crashed, they didn't increase because of the grinder, quite the opposite.
The costs on on grinder are ridiculous, the result no one will use them, prices should increase.
As I said earlier - we can definitely expect the usual:
Will never understand why people complain so much about a game that is essentially free (other that what you opt to spend). If it pisses people off so much....DONT PLAY
Comments
White to Green: Now 500 Dilithium
Green to Blue: Now 2500 Dilithium
Blue to Purple: Now 5000 Dilithium"
Seriously was this really necessary? New horendous dilithium costs for everything? Have you ever thought that if you're increasing the demand for dilithium that heavily that it might be FAIR to increase supply AND the daily refinement cap as well?
Anyways here are some new ideas where you could demand some dilithium as well:
- warping to a new sector block : 1000 dil
- changing to another ship : 2000 dil
- unsuccessful STF : 5000 dil
- paying for a promotion: 5000 dil
- using a transwarp gate : 1000 dil
- repairing your ship : 1000 dil (minor) 3000 dil (medium) 5000 dil (major)
- renaming your ship : 2000 dil
- failed doff assignment : 1000 dil
- beaming down/up : 500 dil
- installing a new deflector : 2500 dil
- installing a new engine : 2500 dil
- installing a new shield system : 3000 dil
I'm sure people will come up with more brilliant ideas. This will bring you closer to your goal to stop dilithium to zen conversion completely.
Does this also mean lobi items arent displayed also on the notes, and to continue on the question is.. and you know what iam about to ask.. 29th century outfits.. we gettin them finally or what, or is that next season.. i mean at this rate we are never gonna see them.. even though they were displayed in a video awile ago *couph*
Note that this only works while in space."
this is cool, now let us see our shield resistance too
I think their intention is for people to buy zen with $ and convert to dilithium.
It is a shame, though truly. I've enjoyed STO, I'd even go so far as to say it has been one of my most favorite games of all time. My spending $ record supports this (the devs can look this up). However, since this and the removal of the clickies, I've refused to purchase any more zen (I was one click away during the 15% promotion to spend another $50, when I saw this info).
Their squeezing the life out of players will end up hurting their income. Most players will pay for things if they feel they're getting fair value for their money. However, customers are quick to abandon ship* when they feel they're getting ripped off - especially when there is a great amount of competition (albeit this may be the only STMMO, but it is in competition for usage of time towards entertainment - and face it, there's tons of fun things to do out there and paying/grinding dilithium is not one of them).
*not that I'm abandoning ship here, but this will curtail many of my activities (such as building my small fleet's starbase, etc), and it would take something extraordinary being added before I consider spending more $. A real shame that such great additions by the devs into S7 could be tainted by something as silly as this...it's all shale.
My contributions to your list:
switching characters using their new button: 2000 dil
switching characters by logging out and back in: 500 dil
joining a team: 1000 per team member
assigning an empty quick-key slot: 500 dil
reassigning a quick-key slot: 5000 dil.
changing character "title": 1000 dil
going faster than warp 5: 500 dil/sector
this is too much fun...
Fleet: 1st Order of Role-Players' Guild - gaming together since 2004
PRICELESS
Repeat the ridiculousness bank robbery of a currency conversion ala S5 including zeros *don't know what you all are talking about i m sure it isn't that bad*: check
silly OP toys, with all the feedback in the world just to be ignored again: check
besides broken toys, zip reason to pvp, for seven seasons and counting: check
taking out more FA instead of fixing them: check
continuing on the escorts only train: check (although the hive space was a step in the right direction, sadly everything else including FA rewards structure wasn't)
once more greed and poor communications overshadows what could have been something I was looking forward to for a long time.
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
I'm sceptical about the new dil. increases without compensation (they even remove the rewards for stfs), too. However, it could be possible that the exchange ratio of dil-zen will fall very low due the relativ shortness of dilithium that is offered there. They will have no choice then, they have to increase dil. amounts, cause no one wants to exchange 50 for 1 or so.
Oh man you are sooo right!! sadly:(
will you STOP giving them ideas:mad:
and that's only slight sarcasm...they could actually do it.
:P
Donate Brains, zombies in Washington DC are starving.
Tribble tested: check
Popcorn: check
Don't worry, I'm sure they have far worse ideas already in development...
Here before PWE (and hopefully) here long after PWE is gone.
What this game needs is PvP, NOT PWE.
[SIGPIC][/SIGPIC]
Tell you what, I'll make you a deal to help you out here. In return for half your daily dil refining cap earned today, I promise not to log on tonight, that should help the server load and I somehow think I'm going to need the extra dil...
Here before PWE (and hopefully) here long after PWE is gone.
What this game needs is PvP, NOT PWE.
[SIGPIC][/SIGPIC]
Time for popcorn xD
If I don't get to login tonight , I will be missing a day of grinding and starting the reputation projects. THE HORROR :rolleyes:
:: READ: Link # 2: Duty Officers Can Be Purchased With Fleet Credits (Prt. II)
:: READ: Link # 3: Increased Dilithium rewards for the Fleet Actions
Problem solved. Next question?
I thought that fleet credit purchased doffs could not be used in projects. Is this not the case?
I bought them last night, and I was able to use them.
More Grind
Dilithium Cuts
The new STF system
Another Dilithium well with the embassy.
The contstant grind for dilithium that we mostly used to do fleet projects is not getting put into STF weapons one we hit Tier 5 which will take months if not longer for a casual player like myself. I'm really thinking this little break I am taking from STO may become permament as not the RL MMORPG called Life seems more interesting and less of a grind than STO
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Before you ask, the name is just a coincidence. :P
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
The reply will be okay we won't make you any more ships but we will increase the amount of data samples you can get that you do not need LOL.
We need moar KDF SHIPS!
This is lolworthy, 25k fleet credits for a purple doff if you're lucky enough to be in a fleet at that level... which many are not.
Give me a break. It's not an alternative.
As for "price gouging" I've never heard anything as stupid as that Purple doff prices crashed, they didn't increase because of the grinder, quite the opposite.
The costs on on grinder are ridiculous, the result no one will use them, prices should increase.
Anyone else have more knowledge than me on this?
Short Answer: yes.
Lets have a betting pool...
1. Below 3 Hours
2. 3 Hours
2. 3.5 Hours
3. 4 Hours
4. 4.5 Hours
5. 5 Hours
6. 5.5 Hours
7. 6 hours
8. 6.5 hours
9. 7 Hours
10. 7.5 Hours
11. 8 Hours
12. 8.5 Hours
13. 9 Hours
14. 9.5 Hours
15. 10 Hours
16. 10.5 Hours
17. 11 Hours
18. 11.5 Hours
19. 12 Hours
20. More than 12 hours.
#2311#2700#2316#2500
Will never understand why people complain so much about a game that is essentially free (other that what you opt to spend). If it pisses people off so much....DONT PLAY
Yeah, just saw that. I've requested it to be updated. My OP was correct -- 6-10am PDT.
Cheers,
Brandon =/\=