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Season 7 Dev Blog #8

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  • chiisaumachiisauma Member Posts: 19 Arc User
    edited October 2012
    boglejam73 wrote: »
    Actually, I think the fact that he played them and got nothing while you put forth little effort and never tried seriously while getting "hundreds" of tech drops really explains exactly why the old system is generally less well liked.

    And tech drops weren't the problem anyway - it was the part-specific prototype tech drops that were the problem. Rare tech drops in elite were pretty common to get.

    I also have had a very hard time completing my MKXII sets; as close as I can figure from EDC stacks and some rough guestimation I have probably ran somewhere in the vicinity of at least 300 since I started.

    Saying that; I still would easily take the old system to this new one. While indeed I did have to work hard for my MKXII; in the process I also pulled a butt-load of EDC's/Salvage and common/rare tech as well as a fair amount of DIL. All of this was useful to me in some way or another; I could equip my multiple ships with the lesser MKX/XI so I could add some variety to my STF runs; if the item was truely unneeded; it could always be exchanged for some DIL or EC.

    This new system offers practically nothing; 400 dil an elite run; and no loot pulls. The only thing you get out of this new system is "Run elite STFs TRIBBLE times; wait 2 months, and you can the be allowed to buy a XII item".

    Sorry; but that does not work for me at all. I would rather try an elite STF 100 times and not get what I really wanted; but at least get something for my effort each time then be guaranteed get nothing every try; then finally be allowed to have to buy (at an exorbitant cost) the item I want after months spent grinding.

    If they wanted to make it so that everyone was guaranteed XII gear; all they have to do is add a counter. Run any one elite STF; get one mark at completion. Exchange 100 marks for a proto gear of your choice (regardless if you pulled 0 or 10 proto gears in the process of the 100 runs). They could even add one of their punnish accolades to it, say like "Unlucky in Loot" granted upon redemption. Up the proto drop rates. Make proto drops universal tech.

    There are so many better ways they could have adressed the "I am unlucky" factor to elite STFs without completely destroying the existing system; and this epic-disaster-in-the-making they are introducing to replace it with.
  • levi3levi3 Member Posts: 1,663 Arc User
    edited October 2012
    hrisvalar wrote: »
    While I'm not above the occasional bout with wild accusations and conspiracy theories, I think it probably just means yesterday and the day before were sunday and saturday respectively.

    I think this thread is officially a dead end as far as Mr Stahl is concerned. It's been 4 days since he has commented here. And yes Mr Stahl has made many comments along with other dev's during the weekend. Nothing Fri/Sat/Sun/Mon - same probably tues

    Of course if the Vesta Blog comes out Tues this thread will just be buried further in peoples minds anyway.
  • chuckingramchuckingram Member Posts: 0 Arc User
    edited October 2012
    levi3 wrote: »
    I think this thread is officially a dead end as far as Mr Stahl is concerned. It's been 4 days since he has commented here. And yes Mr Stahl has made many comments along with other dev's during the weekend. Nothing Fri/Sat/Sun/Mon - same probably tues

    Of course if the Vesta Blog comes out Tues this thread will just be buried further in peoples minds anyway.

    So, not only are some of you guys painfully naive, but you think nearly 100 pages of mostly negative feedback can be simply ignored? Thanks for playing! :D
  • pingaheadpingahead Member Posts: 249 Arc User
    edited October 2012
    Mr. Stahl,
    You are like a politican in an election year. You are staying on your "talking points; but you refuse to directly answer a question.

    So, if my character has 3 Starships, and they all have Mk XII [Borg] weapons, and Mk XII M.A.C.O. Deflecter/Engine/Shields - when S7 launches, am I gonna find that I have no weapons or equipment on my ships?

    Did you ever see a guy set up 10,000 dominoes in a craxy line, up hill, down hill, around corners and when the last one fell, all it did was turn on a lightbulb? If all you wanted to do was fix the Elite Drop problem; all you would have had to do is make them available for purchase from Roxy for 80/120 EDC (like you can buy Mk X and Mk XI gear)

    But I did play Farmville for about a month awhile ago and Facebook, and see that it is "all about the money". And to confiscate the stuff we have earned and convert it and hold it until "we are old enough" is ridiculous. Yes I know that I am saving up for ACIII, but if I want to spend some of my money on a Snikers Bar - who are you to tell me I can't.

    You may be fooling the kids here, but I see it clearly. It is all about NEVERWINTER.
    I seriously doubt that STO will survive long enough for all the new LTSers to get their moneys worth. Because you are gradually driving away the committed players in favor of the quick buck, and soon everyone will figure you out and the money will dry up. And at that time it will be like Troi at the helm crashes the Enterprise into the planet.
    And it will be you, Mr. Stahl; who is the one flying this once great game into the ground. I hope it looks good on your resume.
  • chuckingramchuckingram Member Posts: 0 Arc User
    edited October 2012
    dastahl wrote: »
    This is a new game system much like the Fleet System was a new system in Season 6. We did not give existing Fleets credit for having played Fleet Actions prior to Season 6 - everyone started from the same point.

    This isn't a fair analogy AT ALL. What did being a fleet member, in and of itself, earn one before season 6? Simple. Nothing. The hundreds and hundreds and hundreds of STF's that I've flown have had persistant results, and you know this. Come on Dan, forget the brain-washing your "team" has given you, just for a moment. Listen to your most dedicated demographic: I don't mind starting fresh, but I want to do so with the benefits I've earned. Throw the dumb tier 5 "crate" out, and convert my holdings at inception.
  • mewimewi Member Posts: 0 Arc User
    edited October 2012
    I've done around 30 in the old system, I got one common tech out of it and a few blue salvage..... I have no idea how many thousand runs you've done, and I have no interest in playing the tech drop lottery.

    Thousands? Oh pah,lease. http://i159.photobucket.com/albums/t132/mewimi/yupderp.jpg and I'm not even showing ground gear and sorry I can't show all the tech I turned into dilithium :3 and this is just one char /lol

    FYI Random Drops, in PvE is a common aspect that goes with MOST Role Playing Games, your attempt to eliminate a basic, time honored mechanic is saddening.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2012
    mewi wrote: »
    Thousands? Oh pah,lease. http://i159.photobucket.com/albums/t132/mewimi/yupderp.jpg and I'm not even showing ground gear and sorry I can't show all the tech I turned into dilithium :3 and this is just one char /lol

    FYI Random Drops, in PvE is a common aspect that goes with MOST Role Playing Games, your attempt to eliminate a basic, time honored mechanic is saddening.
    Uh, last I checked we still get random drops for killing Borg.... Just not those lame tech items.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • chiisaumachiisauma Member Posts: 19 Arc User
    edited October 2012
    It is a pity that they quit reading this topic; becasue there is yet another substantial flaw that has been brought up before; and one that has been completely unadressed.

    Multiple Chars. So, if you have one char that you play a lot the devs say that a few hours running STFs; a few times a week over about 2 months will get you to Tier 5, and able to purchase STF equipment again.

    So what about the players that have 4 chars? or 6? or 12? (Yes; some in my fleet do have this many) Is it even remotely relasitic or fair to expect players with multiple chars on an account to either:

    A) Put in the hours running STFs, equivelent to working another full-time job for two months to level multiple chars or

    B) Expect players who have paid for multiple chars on an account to abandon all but one or two of their chars, or otherwise plan to spend their casual play time for the better part of a year leveling them, because they don't have 40+ hours a week to dedicate to your new grind.

    It is incredibly depressing that this new STF system has so many obvious flaws; yet all were somehow overlooked/un-noticed through the entire development process by everyone but the players/customers they will effect.
  • chuckingramchuckingram Member Posts: 0 Arc User
    edited October 2012
    chiisauma wrote: »
    It is incredibly depressing that this new STF system has so many obvious flaws; yet all were somehow overlooked/un-noticed through the entire development process by everyone but the players/customers they will effect.

    Exactly right. Which makes me wonder if, in reality, this was a matter of oversight. Dan did mention that they want us to fly more FM events (Which I do a LOT of anyway for fleet purchasing power and advancement). Even if this is the case, why starve the STF system when expanding it dramatically would be so much better for the game? To me it seems like they want to turn endgame from a reward to a money-grind/sink for PWE.
  • mewimewi Member Posts: 0 Arc User
    edited October 2012
    Uh, last I checked we still get random drops for killing Borg.... Just not those lame tech items.

    This statement disregards the facts that I have presented, in what way? You just want to get the item, without doing the work.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2012
    mewi wrote: »
    This statement disregards the facts that I have presented, in what way? You just want to get the item, without doing the work.
    grinding to get Omega marks is still work. It's just not luck based.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • chuckingramchuckingram Member Posts: 0 Arc User
    edited October 2012
    Will one of you be so kind as to explain what the problem is between you?
  • tobar26thtobar26th Member Posts: 799 Arc User
    edited October 2012
    chiisauma wrote: »
    It is a pity that they quit reading this topic; becasue there is yet another substantial flaw that has been brought up before; and one that has been completely unadressed.

    Multiple Chars. So, if you have one char that you play a lot the devs say that a few hours running STFs; a few times a week over about 2 months will get you to Tier 5, and able to purchase STF equipment again.
    From what I've read PWE have very much a 'single character' frame of mind, I imagine they're non too worried about the alts on people's accounts.

    Sad but true.

    That said I have mixed feelings on the MK XII drops, I'd like the new rep system along side the possibilty of random drops. Just my two cents.
  • mewimewi Member Posts: 0 Arc User
    edited October 2012
    grinding to get Omega marks is still work. It's just not luck based.

    Yeah, instead of just getting the drop randomly, ( which was easy by itself, since you clearly barely played Elite STFs I think you are full of bologna ) you have to pay through the nose for it in yet another dilithium sink system that no one wanted. Cryptic can do no wrong huh Mark?
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  • chuckingramchuckingram Member Posts: 0 Arc User
    edited October 2012
    tobar26th wrote: »
    That said I have mixed feelings on the MK XII drops, I'd like the new rep system along side the possibilty of random drops. Just my two cents.

    This sounds about right to me as well.
  • trek21trek21 Member Posts: 2,246 Arc User
    edited October 2012
    Will one of you be so kind as to explain what the problem is between you?
    I don't think either of us want to know... but it definitely seems like mewi thinks Cryptic has done nothing BUT wrong, at the very least.
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2012
    trek21 wrote: »
    I don't think either of us want to know... but it definitely seems like mewi thinks Cryptic has done nothing BUT wrong, at the very least.
    Listening to people spout TRIBBLE ticks me off.... that's all. Beyond that... nothing.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • mewimewi Member Posts: 0 Arc User
    edited November 2012
    trek21 wrote: »
    I don't think either of us want to know... but it definitely seems like mewi thinks Cryptic has done nothing BUT wrong, at the very least.

    Actually, if I thought that they have done nothing but wrong, I wouldn't still be here. Simply pointing out what is wrong, isn't the same as declaring everything is wrong. You are attempting to placate the issues here with nonsensical fluff.

    The dilithium sinks that are being forced upon us are nothing more than attempts to gouge us. Trying to blame the players as "players complaining about nothing, look at all the other stuff we are getting they have no right to complain about the grindfest that is being imposed upon them" is derived entirely in fanboyism. I am here to point out the obvious, that we are complaining about something.

    You and Mark are here, to glorify Cryptic to the point of heavy contention. Which is why you two are usually on the unfavorable side of an argument when compared in tandem with the majority. Leave it to me to defend the majority in this instance, but there is a point to be had here.

    We just want this "gouge your fellow user" on the premise that "there is no bounds of reason, pinch every penny", ideology to stop.

    Listening to people spout TRIBBLE ticks me off.... that's all. Beyond that... nothing.

    An ironic post to say the least.
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  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited November 2012
    tobar26th wrote: »
    From what I've read PWE have very much a 'single character' frame of mind, I imagine they're non too worried about the alts on people's accounts.

    Bleah, how lame. I'm just missing the loot boxes. Great source of EC's those were....
  • raptor63549raptor63549 Member Posts: 642 Arc User
    edited November 2012
    mewi wrote: »
    Yeah, instead of just getting the drop randomly, ( which was easy by itself, since you clearly barely played Elite STFs I think you are full of bologna ) you have to pay through the nose for it in yet another dilithium sink system that no one wanted. Cryptic can do no wrong huh Mark?

    Easy my TRIBBLE.
    I have been doing STFs (most of them Elites and a majority ground since joining a fleet) since they remastered them and got my first Prototype tech drop on the ground a few days ago (and have only gotten 2 space drops), and to get each set requires you two get two of each drop. it is infuriating to go through all that and then take some newbies through an STF and have them link the exact drop you have been grinding months for.

    THe Dilithium sink is a little bit annoying, true, but they have said we will be able to get dilithium from the new drops through projects which balances things out. it is certainly preferable to the BS we have now where you run a single STF over and over and pray to the random number gods.

    That said, i do wish they would raise the limit on how much Dilithium we can refine each day (though I would prefer there not be a limit at all.



    The fact that the grinding we have been doing does not put us ahead of the curve on unlocking Omega tiers is a bad choice, but the system by itself is much better than what we had. That said, I would like them to keep the tech drops in place as a way for us to luck out and get gear sooner like what we can do currently with Mk X and XI; and a new system wasn't even necessary (they could have just added MK XII set requisitions that cost EDCs), but the system isn't really that bad.
  • mewimewi Member Posts: 0 Arc User
    edited November 2012
    Easy my TRIBBLE.

    It is easy, it was even easy before they started amping up the rates. What people consider "hard" is usually novice level difficulty to an experienced gamer.

    "I just got my first proto tech drop on ground a few days ago".... then clearly you weren't playing it often enough to get proto techs with frequency. Why does everyone want everything in 10 games or less?

    As for the reputation system, what is so great about it? it is a sinkhole. Example You have a counterfeit rolex, if I say putting in a few hundred dollars into the trash can get you a better Replica counterfeit Rolex with your name engraved in it, would you do it?
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  • raptor63549raptor63549 Member Posts: 642 Arc User
    edited November 2012
    If it's so easy then where is my fragging MK XII MACO set?
    I routinely get the optional on ALL of the elite STFs when teamed with competent members of my fleet, so the STFs aren't really all that hard.

    Getting the gear, though, is not easy because it's luck based (by the same token you could argue it isn't hard either, but either way, it is bull****).
  • mewimewi Member Posts: 0 Arc User
    edited November 2012
    If it's so easy then where is my fragging MK XII MACO set?
    I routinely get the optional on ALL of the elite STFs when teamed with competent members of my fleet, so the STFs aren't really all that hard.

    Getting the gear, though, is not easy because it's luck based (by the same token you could argue it isn't hard either, but either way, it is bull****).

    Then I recommend you play them more than just once a month, maybe you'll see more drops.
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  • raptor63549raptor63549 Member Posts: 642 Arc User
    edited November 2012
    mewi wrote: »
    Then I recommend you play them more, than just once a month, maybe you'll see more drops.

    If that's a joke, it's not very funny.

    I play each STF multiple times a week, and there were a few months that I was playing each one multiple times per day most days of the week. In all that time, I have gotten 3 prototype tech drops (2 space, 1 ground).


    Playing more doesn't change the fact that the current system is luck based meaning reward is not actually proportional to effort (again I have taken newbies through an STF and seen them get a drop right away, ie. MY effort has rewarded somebody else)
  • mewimewi Member Posts: 0 Arc User
    edited November 2012
    If that's a joke, it's not very funny.

    I play each STF multiple times a week, and there were a few months that I was playing each one multiple times per day most days of the week. In all that time, I have gotten 3 prototype tech drops (2 space, 1 ground).


    Playing more doesn't change the fact that the current system is luck based meaning reward is not actually proportional to effort (again I have taken newbies through an STF and seen them get a drop right away, ie. MY effort has rewarded somebody else)

    It is lucky when you get 2 tech drops in only 2 games, it is NOT lucky that you get 1 drop in 15. It was bound to happen, you know why? Because the drop rates ARE high enough to guarantee that you will complete all sets.

    and I think you aren't being very honest with the recollection of your time spent doing Elite STFs. If you are, then they are normal stfs or STFs that fail.
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  • chuckingramchuckingram Member Posts: 0 Arc User
    edited November 2012
    f2pdrakron wrote: »
    And worst, there are no conversion tables ... it seems by the way I read things is things are going to be handled individually for each player that means whatever happens you will only find out when you reached Tier 5, that is too late to complain or do anything about it.

    When put THIS way it seems like someone needs to get a call from the BBB.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited November 2012
    If it's so easy then where is my fragging MK XII MACO set?
    I routinely get the optional on ALL of the elite STFs when teamed with competent members of my fleet, so the STFs aren't really all that hard.

    Getting the gear, though, is not easy because it's luck based (by the same token you could argue it isn't hard either, but either way, it is bull****).
    I agree. I went back over the stuff my chars have collected from doing STFs and have concluded that out of ~30 STFs I've gotten a tech drop one. and that was a green tech...
    -=-=-=-=-=-=-=-
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  • thisisoverlordthisisoverlord Member Posts: 949 Arc User
    edited November 2012
    I agree. I went back over the stuff my chars have collected from doing STFs and have concluded that out of ~30 STFs I've gotten a tech drop one. and that was a green tech...

    Lol I did my first ground ESTF today with my Engi in Mk X MACO (bought using EDC gathered from Space runs)

    Did IGE, got the Proto PSG straight away, no waiting 60-90 days ;):p

    I plan to have the lot before this joke of an update comes out. At least that way I won't be spending Dilithium on items that used to be free. :cool:

    I advocated using EDC to purchase Mk XII gear, which was the easiest solution and didn't drain peoples Dilithium, why didn't they implement that? we all know why ;)

    I wish people would stop being deluded, the primary goal of the changes to the STF's was not to remove luck and make sure everyone got their gear (That was just a bi-product of their aim), it was to ensure that STF's would be time gated and rebooted to keep people going until S8 (when a lot of new content should arrive) and also to create another set of dilithium sinks to fuel Zen sales.
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  • resistance9resistance9 Member Posts: 59 Arc User
    edited November 2012
    jam062307 wrote: »
    Stahl I must say I dislike this idea. right now the biggest reason I play STF's is for dilithium, taking that away will make STF's ghost towns. Also, in fleet actions dps is key. So unless you're a tac in an escort you have no chance of earning gold of silver. It severely hinders those of us who play support roles such as tanks and healers. I don't mind the Fleet action changes, but I think that STF dilithium needs to stay where it is.
    ..God i agree stf is just worthless now after this who the hell cares about the 50..to 500 turn in is that a joke? One stf with the right luck right now could net you 4,000 plus dilithium with turn ins. This is why people play stf not for the stupid borg gear....we do it for the dilithium. I dont want to play 10 fleet actions grind over and over and ****ing over for the same dilithium. you guys broke it you had a perfect reward system now you will see a dramatic loss in your consumer base a i have yet to see one single and i mean ONE SINGLE posative response to this move.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited November 2012
    Just wondering if anyone knows for certain if the Assimilated Module will retain it's individual piece bonus once S7 removes it from the current Borg space set ? I could care less about the set bonus as I only use it for it's individual piece bonus, the blog says it's stats will remain unchanged, but I'd like to hear from someone thats actually used it's S7 incarnation on tribble.
    KBF Lord MalaK
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    Now shaddup about the queues, it's a BUG
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