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Season 7 Dev Blog #8

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  • fakehilbertfakehilbert Member Posts: 252 Arc User
    edited October 2012
    dastahl wrote: »
    This leads to a more measurable and balanced outcome than randomly play one STF and get the fat loot because you got super lucky.
    You could have made Mk XII sets available for some kind of "Elite EDCs" that only get awarded for elite STFs...
  • gespensterjaegergespensterjaeger Member Posts: 157 Arc User
    edited October 2012
    dastahl wrote: »
    It is a distribution of effort and part of a game system. Effort = reward.

    Dilithium represents generic game time. This can be gained from a number of sources.
    Omega Marks represents effort fighting the Borg. This can only be gained from Borg content.
    Borg Neural Processors represents effort fighting Elite STFs. This is only gain from Elite STFs.

    The new system asks that in order to get the best gear in the game, you have to do a little of everything. Play the game, run some STFs, fight the Borg = here's your mark XII set.

    This leads to a more measurable and balanced outcome than randomly play one STF and get the fat loot because you got super lucky.

    Effort = reward but you just said that no matter what i do 60 -90 days it takes no matter how much effort i place inside the game.

    i dont understand ?

    now you saying that i cannot do elite stfs only and get my gear.

    now i need to do many other missions why ?

    i only like the elite stfs why do the other things when i want the mk XII ?
    If only they fix Cloaking bugg :( *new message BOOM decloacked.
  • sirsrisirsri Member Posts: 0 Arc User
    edited October 2012
    dastahl wrote: »
    (Omega Marks, BNPs, and Dilithium).

    I strongly suggest this be the last instance of you using the acronym BNP publicly. That is definitely not an association STO wants in any way shape or form.
  • ryan218ryan218 Member Posts: 36,106 Arc User
    edited October 2012
    sirsri wrote: »
    I strongly suggest this be the last instance of you using the acronym BNP publicly. That is definitely not an association STO wants in any way shape or form.

    Huh? Explain. I don't get the joke.
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited October 2012
    Ok Dan, here's an easy one for you:

    Why was the generic loot back removed from STFs as well? Or at least the chance to get NON-STF Items at the end?!?!?

    It was nice to occasionally get a good Purple MK XI turret, or of completing the optional, having a chance at something else interesting. Why remove it, it has a minimal effect on the economy, or is it simply keeping people from grinding Dil?


    Why was it removed? What's the thinking behind it?
  • josephkerrjosephkerr Member Posts: 0 Arc User
    edited October 2012
    dastahl wrote: »
    It is a distribution of effort and part of a game system. Effort = reward.

    Dilithium represents generic game time. This can be gained from a number of sources.
    Omega Marks represents effort fighting the Borg. This can only be gained from Borg content.
    Borg Neural Processors represents effort fighting Elite STFs. This is only gain from Elite STFs.

    The new system asks that in order to get the best gear in the game, you have to do a little of everything. Play the game, run some STFs, fight the Borg = here's your mark XII set.

    This leads to a more measurable and balanced outcome than randomly play one STF and get the fat loot because you got super lucky.

    Well if nothing else I'll admire your balls for making the attempt.

    Except Dilithium doesn't represent generic game time because theres more things that don't reward it than do, the refinement of it is capped and you let it be bought for money.

    So, either all the success you like to claim Cryptic have been having is false, or it is and greed is the motivation.

    Still, at least you tried.
  • diogene0diogene0 Member Posts: 0 Arc User
    edited October 2012
    Dan,

    I acknowledge the efforts the team is trying to make, and I do appreciate that sets are easier to get. I also like the improvements on the borg set and the new ones.

    But the team is always avoiding to answe rto one of our main concerns: if we want to equip our ships with anti borg weapons we'll have no way to do it for "free", and it will cost 100k dil according to borticus. 100k dil is 12.5 days of refining; previously it costed os 0 day of refining. It will slower our progression, and even if it can still be obtained for free, our characters will be really slower to stuff, especially with the new personal projects and the embassies as new dilithium sinks.

    So, why would you remove the current random loots? Even if you lower the chances to get proto borg salvages and techs, there was no need to remove it from the game, as it was an interesting way not to hurt our daily dilithium cap. Futhermore we could get proto borg salvages pretty easily and get access to the best stf gear in less than two weeks. Now we'll need to farm stfs a lot more to get mk xii purple gear... Sets are nice but they are a very small part of the issue.

    I know
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • sirsrisirsri Member Posts: 0 Arc User
    edited October 2012
    dastahl wrote: »
    This leads to a more measurable and balanced outcome than randomly play one STF and get the fat loot because you got super lucky.

    And because it's odd to have two mk xii pieces and not be able to use them because set bonuses don't line up with the mk xi gear, so you don't want to replace until you get the third mk xii.
  • gespensterjaegergespensterjaeger Member Posts: 157 Arc User
    edited October 2012
    I think he means it'll take 60-90 days if you play casually for 1 hour only 3 times a week. I supposed if you play more than that rate, you'll get it faster.

    how do we know this to be true unless he says it ?
    If only they fix Cloaking bugg :( *new message BOOM decloacked.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited October 2012
    I'm not as frustrated with the system as I thought I would be but there is one thing I do not understand though. Mr. Stahl you stated dilithium would be added to fleet actions in season 8 or maybe around that time. I'm just kind of confused on is this going to hit when season 7 comes where you can get a decent amount of dilithium for time spent or is that going to be later on between seasons or season 8.
  • pointedearspointedears Member Posts: 0 Arc User
    edited October 2012
    ryan218 wrote: »
    Huh? Explain. I don't get the joke.

    BNP is a political party in the uk that openly flaunts racism
    [SIGPIC][/SIGPIC]
  • altechachanaltechachan Member Posts: 0 Arc User
    edited October 2012
    how do we know this to be true unless he says it ?

    He did say it:
    dastahl wrote: »
    You only have to level the rep system once and it does take 60-90 days playing 3 sessions of one-hour per week to gather all the inputs necessary to complete it.
    Member since November 2009... I think.
    (UFP) Ragnar
  • deathomightdeathomight Member Posts: 25 Arc User
    edited October 2012
    Looks good imo. Alot of complainers who seem to rather a system where stuff never drops for one you actually make progress towards...
  • rjam0rjam0 Member Posts: 70 Arc User
    edited October 2012
    I have been trying to get the Mk XII Armour drop (or whichever KAGE gives) but I have had no luck. I have been keeping the Mk XII PSG and Mk XII Weapon techs in my bank until I have all three pieces so I could go and trade them in at the same time.

    My question is, would I be better off in trading the two techs that I have for their respective equipment, then collect marks for the Armour? Or do I leave them there and hope they get traded in for enough marks to get all three set pieces?
  • linyivelinyive Member Posts: 1,086 Arc User
    edited October 2012
    Looks good imo. Alot of complainers who seem to rather a system where stuff never drops for one you actually make progress towards...
    This is what people are mad about...
    Any items converted this way will go into a storage device which cannot be retrieved until the character reaches Tier 5 in the Task Force Omega Reputation System.
    Other words, you have to spend more time and money to get what you originally earned.

    Everything else about the system is fine.
  • vsilverwings1vsilverwings1 Member Posts: 572 Arc User
    edited October 2012
    I'd be interested to know how this grind fest after grind fest will be taken by the f2p community who I think will go TRIBBLE this and go play another game but time will tell. In the end I think it will alientate veterans and f2p alike such that people will just give up and the season 7 of STO will fullfill it's destiny as the final season or be another nauil in the coffin at least.

    Yes you've gone from a chance system to an objective timeline great +1 there. Now though we must regrind everything -1 and instead of working on getting that last bit of mk12 we must go through the process of mk10 and 11. Rather than grind 20 eSTF's that you could do in say a week for mk11 gear let's say (conservative estimate) I must grind for I would say longer to get the same mk11 under the reputation system yes? I can't see me getting to T3 or whatever in 1 week, no chance.

    All you've done is make mk12 a certainty after~2months and mk10-11 longer to achieve. You've made 1 tiny thing better at the cost of making much more worse.

    Locking what we've already earned until later.....really? I get the autoskip, fine but what I don't get is (and I must be wrong here but you say 'all details' yet lack the stuff people ask for);

    EDC, tech etc is converted to OM and BNP.
    These rewards are used for projects but are locked until T5.
    At T5 we get OM and BNP unlocked but all the items are for dilithium and we apparently have no use for OM and BNP.


    So why the heck are you denying us rewards until a time when we don't need them? I must be missing something blatently obvious here but your dev blogs are crudely informative telling us what we've already knew to a large part. Unless OM and BNP are used for buying items we have no need of them when we hit T5.

    I've given up on arguing with Cryptic when I realised long long ago they didn't listen to the community either putting out patches after 1 day on tribble when there wasa list of bugs a page long, refusing to give out the information on dil conversion and admitting they were TRIBBLE us even after players shoved it in their faces.

    If they want to bury the game fine by me I've paid my LTS, Cryptic now pays me and I'm in not rush to throw my money at them. Sooner or later the grind fest will alienate the community to such a degree people will look at months of grinding and leave or not bother.
  • ryan218ryan218 Member Posts: 36,106 Arc User
    edited October 2012
    BNP is a political party in the uk that openly flaunts racism

    Okay, now I get it. I never believed that there would be a British Political Party that I could like LESS the the Tories.

    And, again, nice job Dan. This is the first GOOD thing I've seen done to the game in a fair while (apart from the other Season 7 features).

    Just give everyone free LTS's and I'll be happy.

    Joking!:P
  • pinoirpinoir Member Posts: 0 Arc User
    edited October 2012
    You should certainly convert those two tech pieces into real items. After S7 comes out you'll have to pay a large pile of dilithium and earn lots of marks for each of the pieces you could now get for free.
  • gespensterjaegergespensterjaeger Member Posts: 157 Arc User
    edited October 2012
    Looks good imo. Alot of complainers who seem to rather a system where stuff never drops for one you actually make progress towards...

    the problem is not the progresss towards its the time it takes.

    i want to know that if i play 10 hours 1 day i get 1 item.

    if i play 1 hour every day for 10 days i get 1 items.

    i dont want it to be i play 20 hours 1 day i get nothing its wasted effort i still need to wait 60 days.
    If only they fix Cloaking bugg :( *new message BOOM decloacked.
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited October 2012
    themarie wrote: »
    Thank you for answering.

    Three 1 Hour Sessions a week isn't too bad actually. When I play STO I play for longer periods of time than one hour.

    While not thrilled overall with the new system, I guess I'll change my stance from "BLARGH" to "wait and see."

    Playing longer won't help you to progress, because I suspect the input for your projects is based on exactly those 3 one hour sessions statistically. So any more play time is redundant because of teh waiting time to start the next projects.
    I think he means it'll take 60-90 days if you play casually for 1 hour only 3 times a week. I supposed if you play more than that rate, you'll get it faster.

    See above.
    11750640_1051211588222593_450219911807924697_n.jpg
  • dastahldastahl Member Posts: 185 Arc User
    edited October 2012
    I'm not as frustrated with the system as I thought I would be but there is one thing I do not understand though. Mr. Stahl you stated dilithium would be added to fleet actions in season 8 or maybe around that time. I'm just kind of confused on is this going to hit when season 7 comes where you can get a decent amount of dilithium for time spent or is that going to be later on between seasons or season 8.

    STFs and Fleet Actions will both reward Dilithium as of Season 7.

    For Fleet Actions, in addition to the gear drops there is a chance to earn:
    Gold: Purple + 2x Dilithium amount
    Silver: Purple + 1x Dilithium amount
    Bronze: Blue + 1x Dilithium amount
    All others: Green + 1x Dilithium amount

    So no longer should you receive a "battery" as a Fleet Action reward - it should be at the very least a Green + 1x Dilithium amount (which I think is 480 but don't hold me to that).
  • linyivelinyive Member Posts: 1,086 Arc User
    edited October 2012
    the problem is not the progresss towards its the time it takes.

    i want to know that if i play 10 hours 1 day i get 1 item.

    if i play 1 hour every day for 10 days i get 1 items.

    i dont want it to be i play 20 hours 1 day i get nothing its wasted effort i still need to wait 60 days.
    According to the timer set on Tribble, the tier one projects expire 1 day and 15 hours from starting point. Each tier has several projects; thus, your first 'item' will not unlock for about two weeks.

    After you unlock the items once, after spending a mess of resources, you will have to purchase them for a second time.
  • gespensterjaegergespensterjaeger Member Posts: 157 Arc User
    edited October 2012
    i am greatfull that dstahl answered the question.

    but hes answer is very vague.

    if i play 20 hours 1 day do i get 1 MK XII ?

    or do i need to play 60 days and get full set instantly ?

    those 2 i dont get.
    If only they fix Cloaking bugg :( *new message BOOM decloacked.
  • sirsrisirsri Member Posts: 0 Arc User
    edited October 2012
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~BranFlakes
  • timelord79timelord79 Member Posts: 1,852 Arc User
    edited October 2012
    dastahl wrote: »
    STFs and Fleet Actions will both reward Dilithium as of Season 7.

    For Fleet Actions, in addition to the gear drops there is a chance to earn:
    Gold: Purple + 2x Dilithium amount
    Silver: Purple + 1x Dilithium amount
    Bronze: Blue + 1x Dilithium amount
    All others: Green + 1x Dilithium amount

    So no longer should you receive a "battery" as a Fleet Action reward - it should be at the very least a Green + 1x Dilithium amount (which I think is 480 but don't hold me to that).

    Now this is a good move (if unrelated to the STFs), because it actually revives nearly dead content in a good way.

    Any chance there are soem fleet marks in it, too?
    11750640_1051211588222593_450219911807924697_n.jpg
  • gespensterjaegergespensterjaeger Member Posts: 157 Arc User
    edited October 2012
    timelord79 wrote: »
    Playing longer won't help you to progress, because I suspect the input for your projects is based on exactly those 3 one hour sessions statistically. So any more play time is redundant because of teh waiting time to start the next projects.



    See above.

    that is horrible.

    so every time i get free time lets say 8 hours i grind i cannot get a mk XII that i do now ?

    thats is just horrible.

    still need to wait 60 days!
    If only they fix Cloaking bugg :( *new message BOOM decloacked.
  • carcharodon1975carcharodon1975 Member Posts: 0 Arc User
    edited October 2012
    dastahl wrote: »
    It is a distribution of effort and part of a game system. Effort = reward.

    Dilithium represents generic game time. This can be gained from a number of sources.
    Omega Marks represents effort fighting the Borg. This can only be gained from Borg content.
    Borg Neural Processors represents effort fighting Elite STFs. This is only gain from Elite STFs.

    The new system asks that in order to get the best gear in the game, you have to do a little of everything. Play the game, run some STFs, fight the Borg = here's your mark XII set.

    This leads to a more measurable and balanced outcome than randomly play one STF and get the fat loot because you got super lucky.

    With the increase in Dilithium prices with Season 7,the "effort vs reward" is greatly skewed.It is true that the randomness of the MK XII drops can be very,very frustrating.But adding this Dilithium tax on STF gear only replaces one type of frustration with another.You cannot seriously believe people are going to be happy with a system that requires more refined Dilithium across the board without being able to increase our supply of refined Dilithium,except for buying it with real money.
    The PWE/Cryptic sweatshop...not where the game is made,but where the game is played!

    Take back your home,end the grind!


    Volunteer moderators policing the forums is like a mall cop trying to solve a murder.
  • theparanoidtheparanoid Member Posts: 94 Arc User
    edited October 2012
    dastahl wrote: »
    It is a distribution of effort and part of a game system. Effort = reward.

    Dilithium represents generic game time. This can be gained from a number of sources.
    Omega Marks represents effort fighting the Borg. This can only be gained from Borg content.
    Borg Neural Processors represents effort fighting Elite STFs. This is only gain from Elite STFs.

    The new system asks that in order to get the best gear in the game, you have to do a little of everything. Play the game, run some STFs, fight the Borg = here's your mark XII set.

    This leads to a more measurable and balanced outcome than randomly play one STF and get the fat loot because you got super lucky.

    This would be understand able if Dilthium really is time currency. But it far from it. If that where the case everything we do would reward some amount of Dilthium. While there are thing that do there far more that do not.

    Such as every story mission. All the Fleet Event items.


    This is just taking a game that was fun and little grind and once again turn it into grind feast. But it clear that that what you want reqardless of what we want. Which is why I stop spending on this game.
  • usscapitalusscapital Member Posts: 985 Arc User
    edited October 2012
    dastahl wrote: »
    STFs and Fleet Actions will both reward Dilithium as of Season 7.

    For Fleet Actions, in addition to the gear drops there is a chance to earn:
    Gold: Purple + 2x Dilithium amount
    Silver: Purple + 1x Dilithium amount
    Bronze: Blue + 1x Dilithium amount
    All others: Green + 1x Dilithium amount

    So no longer should you receive a "battery" as a Fleet Action reward - it should be at the very least a Green + 1x Dilithium amount (which I think is 480 but don't hold me to that).

    thats not on tribble yet cause thats what i have been getting
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • josephkerrjosephkerr Member Posts: 0 Arc User
    edited October 2012
    With the increase in Dilithium prices with Season 7,the "effort vs reward" is greatly skewed.It is true that the randomness of the MK XII drops can be very,very frustrating.But adding this Dilithium tax on STF gear only replaces one type of frustration with another.You cannot seriously believe people are going to be happy with a system that requires more refined Dilithium across the board without being able to increase our supply of refined Dilithium,except for buying it with real money.

    Huzzah, I'm not alone!

    Now, it wouldn't be so bad if DL was ACTUALLY the time based currency Cryptic said it would be but it couldn't be further from it and as such, it is a problem.
This discussion has been closed.