every time someone talks about the problems with the fleet donation system, the devs say thats where "fleet politics" come in. what fleet was kirk or picard in and who told them how many resources they could contribute? and even if there WAS that kind of system in the shows/movies, there obviously would have been a real system in place to manage it, not just some nonsense uninforcable honor system.
Did you ever even WATCH the show? Every couple of episodes some admiral or other was milling around causing issues for the captain. The only series where the captain wasn't constantly catching hell from Starfleet Command was Voyager, and that only lasted the first 3 or 4 seasons (until they got back in comms range).
Now that we can see the weapons everyone is carrying, Yesterday I found myself in a room full of people running round with large swords on their backs. . . only 1 or 2 where in uniform instantly recognisable as Trek.
I know there have been endless "This game isn't Star Trek enough!" whinges but this, for me, finally ruined it.
All the close combat weapons that aren't either a Lirpa or a Bat'leth should be removed.
Edit: Yeah, in the shows it did seem that the promotion requirement to become an Admiral in Starfleet was to be a COLOSSAL A-Hole.
Did you ever even WATCH the show? Every couple of episodes some admiral or other was milling around causing issues for the captain. The only series where the captain wasn't constantly catching hell from Starfleet Command was Voyager, and that only lasted the first 3 or 4 seasons (until they got back in comms range).
Admiral Nechayev made life difficult for both Picard and Sisko.
So you did'n watch DS9 obviously... There are several specific examples of exactly that...
Depends on if you define Trek as the universe see or the universe we're told is there. The cornerstones of Federation society are a series of slogans that are repeated constantly that, even in the labored logic of a universe where they would work, have zero bearing on the universe we see.
"The Federation doesn't have money," yet has private enterprise, a medium of exchange, profitable trade, understanding of value, ownership of property, and so forth.
"Starfleet is not a military," but acts a military most of the time.
"All sentient life deserves equal rights," except certain species, clones, genetically altered beings, artificial beings, and the occasional sentient starship.
"This is a ship of peace," that can destroy a planet if it feels like it and is so heavily armed that its mere existence is taken as a threat, sometimes even by allies.
And so forth. There's even a few episodes specifically designed to call out the Federation's rampant slogan-worship hypocrisy - Up the Long Ladder, In the Pale Moonlight, Mirror Mirror - not to mention the numerous one-off lines or events that belie the slogans. There's also a reason that every single enemy the Federation's ever made has independently accused the Federation of hypocrisy without comparing notes under the table.
Fleet politics absolutely does not fit the slogans... The universe we're told is there. But it does absolutely fit the universe we actually see.
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___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
every time someone talks about the problems with the fleet donation system, the devs say thats where "fleet politics" come in. what fleet was kirk or picard in and who told them how many resources they could contribute? and even if there WAS that kind of system in the shows/movies, there obviously would have been a real system in place to manage it, not just some nonsense uninforcable honor system.
even in game examples - during Bajor Second Wave mission for example, fed captains have the opportunity to barter with various dignatories and personnel on DS9, also to trade Doff services to Captain Shon all in an effort to gain a better diplomatic footing.
Someone needs to catch up on their Star Trek before they go throwing "Canonity" around. Every melee weapon has been seen on screen at least once. (Yes, even the Whips) In factwe'remissingquiteafew...
Most Admirals that are shown on screen are bureaucratic workaholic *******s that end up hoisted by their own petard or dead or exploded, if not all the above. Several episodes have gone into great detail showing just how much of a convoluted, red-tape filled, bureaucracy the Federation can be. (Arguably going back as far as The Trouble with Tribbles)
And as a final note, before you disregard this game as "Silly" "Un-Trek" or what have you, please keep in mind Klingon's have accordions.
We could also mention the episode "Inter arma silent..." where the romulans complain about not getting priority for repairs... Or "Take me out to the holosuite" where the T'kumbra is partially on a waiting list...
I could go on...
Don't look silly... Don't call it the "Z-Store/Zen Store"...
Fleet politics are up the the fleets if they want to keep it star trek or not. You can go the dictatorship route or a democracy. Or my personal favorite make everyone fleet leader and watch the sparks fly
Heck, I think the reliance on guns is a late Dominion War and Voyager thing and I think Voyager did it a bit cynically to push FPSes.
There were security systems on most ships that either inhibited use of energy weapons altogether or alerted the whole ship as to the location of the person firing the energy weapon.
Using energy weapons on a hostile ship or facility was RISKY on the shows.
This largely boils down to the shows having a budget where they didn't want phasers firing all the time... But also stems from Roddenberry's insistence that the phasers shouldn't look gun-like and were primarily intended as a tool and not a weapon.
It was First Contact, the Dominion War, and Voyager that changed that.
And First Contact showed Worf using a bat'leth.
Part of this stems from Roddenberry envisioning the future as having a high level of athleticism, something that faded whenever he wasn't involved. Part of it stems from the Western ideology where the good guy carries a gun but rarely uses it, emphasizing the man over the technology.
It was a big deal when Yesterday's Enterprise aired and had everyone carrying weapons (something you generally saw reserved for away teams and security details that were on alert). It was also a big deal with the Mirror Universe in TOS.
It's not a HUGE problem in-game since most of when we see weapons are during away missions and boarding party operations but the default mode for Trek is everyone but the security details is unarmed aboard their own ships and every weapons discharge there sends the ship on lockdown and alerts the command crew.
I would like to see the Klingon Mek'leth in game. Worf used the bat'leth long before first contact. He used it to kill Duras in the TNG's third season. I would like to see more melee weapons period in the game.
Officers do wear swords (nausican officers DEFINATELY wear swords)
As to politics we haven't got any
if you have politics HOLD AN ELECTION
Politics refers to any interactions between people.
Like I say, if you dislike fleets, start one where:
- Everyone can contribute.
- Fleet channel access is disabled for everyone.
- Set all members on ignore if you like.
If you want to rotate who can contribute...
- Create a rank that cannot contribute.
- Once a week, shuffle off the top three names on the leaderboard to the "Penalty Box" until someone else takes their spot.
I would like to see the Klingon Mek'leth in game. Worf used the bat'leth long before first contact. He used it to kill Duras in the TNG's third season. I would like to see more melee weapons period in the game.
Factual error: Worf wielded a Bat'leth vs. Duras' more Earth-like sword of Klingon Origin
I believe its like anything new it takes time to tweak and bring up to speed. Any new systems usually takes time to work out the bugs. I think the fleet system is just getting started and of course it will have errors and nonfunctional attributes in the beginning. But like all new systems its feed back from users ( fleets ) to the the developers in order to correct or improve the system.
Politics refers to any interactions between people
.
no it does not (Greek words have specific meanings)
Like I say, if you dislike fleets, start one where:
- Everyone can contribute.
- Fleet channel access is disabled for everyone.
- Set all members on ignore if you like.
pointless
If you want to rotate who can contribute...
- Create a rank that cannot contribute.
- Once a week, shuffle off the top three names on the leaderboard to the "Penalty Box" until someone else takes their spot.
silly
Look everyone should contribute what they want to
then fleet ships should be issued lowest to highest rank
I would like to see the Klingon Mek'leth in game. Worf used the bat'leth long before first contact. He used it to kill Duras in the TNG's third season. I would like to see more melee weapons period in the game.
I'm not saying there were no bat'leths before that. I don't remember them being used on official Starfleet assignments before that though. I do think I remember Worf keeping one in his quarters though.
I'm saying Starfleet officers didn't carry weapons aboard their own ships unless on security detail though.
It was supposed to be shocking in Yesterday's Enterprise to see everyone armed and carrying weapons.
And phasers were converted into the cricket and cobra for TNG because Gene wanted them to be seen as tools that doubled as weapons, not guns.
Comments
Now that we can see the weapons everyone is carrying, Yesterday I found myself in a room full of people running round with large swords on their backs. . . only 1 or 2 where in uniform instantly recognisable as Trek.
I know there have been endless "This game isn't Star Trek enough!" whinges but this, for me, finally ruined it.
All the close combat weapons that aren't either a Lirpa or a Bat'leth should be removed.
Edit: Yeah, in the shows it did seem that the promotion requirement to become an Admiral in Starfleet was to be a COLOSSAL A-Hole.
Admiral Nechayev made life difficult for both Picard and Sisko.
Depends on if you define Trek as the universe see or the universe we're told is there. The cornerstones of Federation society are a series of slogans that are repeated constantly that, even in the labored logic of a universe where they would work, have zero bearing on the universe we see.
"The Federation doesn't have money," yet has private enterprise, a medium of exchange, profitable trade, understanding of value, ownership of property, and so forth.
"Starfleet is not a military," but acts a military most of the time.
"All sentient life deserves equal rights," except certain species, clones, genetically altered beings, artificial beings, and the occasional sentient starship.
"This is a ship of peace," that can destroy a planet if it feels like it and is so heavily armed that its mere existence is taken as a threat, sometimes even by allies.
And so forth. There's even a few episodes specifically designed to call out the Federation's rampant slogan-worship hypocrisy - Up the Long Ladder, In the Pale Moonlight, Mirror Mirror - not to mention the numerous one-off lines or events that belie the slogans. There's also a reason that every single enemy the Federation's ever made has independently accused the Federation of hypocrisy without comparing notes under the table.
Fleet politics absolutely does not fit the slogans... The universe we're told is there. But it does absolutely fit the universe we actually see.
They made an entire DS9 episode about it. When Nog traded Sisko's desk away with O'Brian's approval number. It's one of the funnier comedy B-Plots.
___________________________
In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
Honor in the Federation ?
Surely you jest.
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Enough of the talking !!! let's shoot something !
I Am the First Shaman, the Shaman Who Takes Action.
Allfather
You must not have noticed the swords used in the various shows. (And the last movie.) Swords make more sense in the game than lirpas.
Most Admirals that are shown on screen are bureaucratic workaholic *******s that end up hoisted by their own petard or dead or exploded, if not all the above. Several episodes have gone into great detail showing just how much of a convoluted, red-tape filled, bureaucracy the Federation can be. (Arguably going back as far as The Trouble with Tribbles)
And as a final note, before you disregard this game as "Silly" "Un-Trek" or what have you, please keep in mind Klingon's have accordions.
Just say'n.
We could also mention the episode "Inter arma silent..." where the romulans complain about not getting priority for repairs... Or "Take me out to the holosuite" where the T'kumbra is partially on a waiting list...
I could go on...
There were security systems on most ships that either inhibited use of energy weapons altogether or alerted the whole ship as to the location of the person firing the energy weapon.
Using energy weapons on a hostile ship or facility was RISKY on the shows.
This largely boils down to the shows having a budget where they didn't want phasers firing all the time... But also stems from Roddenberry's insistence that the phasers shouldn't look gun-like and were primarily intended as a tool and not a weapon.
It was First Contact, the Dominion War, and Voyager that changed that.
And First Contact showed Worf using a bat'leth.
Part of this stems from Roddenberry envisioning the future as having a high level of athleticism, something that faded whenever he wasn't involved. Part of it stems from the Western ideology where the good guy carries a gun but rarely uses it, emphasizing the man over the technology.
It was a big deal when Yesterday's Enterprise aired and had everyone carrying weapons (something you generally saw reserved for away teams and security details that were on alert). It was also a big deal with the Mirror Universe in TOS.
It's not a HUGE problem in-game since most of when we see weapons are during away missions and boarding party operations but the default mode for Trek is everyone but the security details is unarmed aboard their own ships and every weapons discharge there sends the ship on lockdown and alerts the command crew.
http://en.memory-alpha.org/wiki/Sword
I still want the sword and shield combo McCoy and Spock used in "Bread and Circuses."
To me, Roman gladiatorial combat is the height of Trek.
I want Scotty's Claymore. And a Kilt.
As to politics we haven't got any
if you have politics HOLD AN ELECTION
Politics refers to any interactions between people.
Like I say, if you dislike fleets, start one where:
- Everyone can contribute.
- Fleet channel access is disabled for everyone.
- Set all members on ignore if you like.
If you want to rotate who can contribute...
- Create a rank that cannot contribute.
- Once a week, shuffle off the top three names on the leaderboard to the "Penalty Box" until someone else takes their spot.
Factual error: Worf wielded a Bat'leth vs. Duras' more Earth-like sword of Klingon Origin
no it does not (Greek words have specific meanings) pointless
silly
Look everyone should contribute what they want to
then fleet ships should be issued lowest to highest rank
I'm not saying there were no bat'leths before that. I don't remember them being used on official Starfleet assignments before that though. I do think I remember Worf keeping one in his quarters though.
I'm saying Starfleet officers didn't carry weapons aboard their own ships unless on security detail though.
It was supposed to be shocking in Yesterday's Enterprise to see everyone armed and carrying weapons.
And phasers were converted into the cricket and cobra for TNG because Gene wanted them to be seen as tools that doubled as weapons, not guns.
Fleet ships are not "issued." They're bought in a store with currency.