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Re: Fleet Ships and Fleet Ship Modules

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  • linyivelinyive Member Posts: 1,086 Arc User
    edited July 2012
    What happened to either grinding OR paying? I appreciate the need to turn a profit but if I have to whip out the credit card, then why do I need to grind away too?
    It gets even better. Most of my ship's counterparts are tier 5 fleet ships. In order for me to even get to those two ships, I have to grind for the next six to twelve months. Once I reach the end of the overall game, the ships will only be available when the bases are completed. Therefore, there will be no reason behind buying them. If Crytpic made them available for purchase now, I can enjoy using them to help others.

    Why do I want to grind or buy a ship, which I cannot use for gameplay?

    It makes no sense.

    Second, I am not in a fleet. I am a casual and laid back player, and I am not fully interested in joining fleets. Some of the things I am confronted with include: (1) There is no way to obtain enough Fleet Marks and Fleet Credits as a single-player, (2) There is no way to activate these ships without getting a base to level five, and (3) I will need to grind my hands to hell.

    Even though I am a paying (Free to Play) customer, my only other option is to just stop playing. Unless Cryptic wants to pay me by the hour, I don't see too many other options.

    Why do I need to grind for something in which I also have to pay for?
    Why do I have to grind and pay for something in which can only be obtained at the game's end?

    I buy c-points (zen) with a credit card. I don't grind dilithium.

    Now, Cryptic is saying they don't want my money.

    I guess the $100 to $120 I injected into c-points (zen), within a three to four months period, is worthless.

    I was hoping to buy my third c-store ship.

    I am not only crushed as a fan of Cryptic/Perfect World, but I am also crushed as a Star Trek fan.
  • toivatoiva Member Posts: 3,276 Arc User
    edited July 2012
    Now this is really funny!

    Comparing a Zen-store ship to a Fleet version:
    • Zen ship: You get Zen for dilithium (a lot of it, from the looks of dil exchange, lately). >> You buy the ship. >> You have the ship unlocked on the account.
    • Fleet ship: You throw large amounts of dilithium (and many more resources) in the SB. >> You get Zen for dilithium (or a lot of EC from a lot of other resources) in order to get the modules. >> You buy the ship. >> It's on that single character.

    Now, the difference between fleet ships and Zen store ships is the boost in stats versus the special console. Individually, one can be better than the other or vice versa.

    Also given that those fleet ships that have a Tier 5 Zen store counterpart (and so you don't need 4 modules but just the one) are available from higher Tiers of the shipyard, you'll have to throw a lot more resources in the SB.

    And I, fool, thought the Zen-store part (module) would be around 500-600 Zen for one ship and the resources would rather go in the SB. How could I have been so naive. :rolleyes:

    EDIT: Not only does the fleet version require several times the grind while you get a comparable product, you also can't get it right away with any sum of RW money, since the progress of the SB is gated.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
  • gettorixgettorix Member Posts: 71 Arc User
    edited July 2012
    1. Do I think the price for the ship tokens is ridiculous? Yes. 100 or 200 zen would be appropriate.

    2. If you are going for a t5 Rhode Island or t5 Heavy Cruiser (not Excelsior) just but the non-fleet version. Still t5, still free. Unless you are a hard-core PvPer going against another hard core PvPer, the nominal benefits of the Fleet ships are inconsequential. People play the game on Hard/Elite mode (including STFs) just fine in the f2p ships and Cstore ships.

    3. I won't be buying the fleet version at the current cost. This includes the ones I have the Cstore version of. Not because I want to pitch a fit, but because the cost-benefit analysis is just too out of whack. I will, however, buy some non-fleet versions because a t5 Heavy Cruiser has been a fantasy of mine since day 1.
    [SIGPIC][/SIGPIC]
  • equinox976equinox976 Member Posts: 2,305 Arc User
    edited July 2012
    *sigh* Cryptics greed seems never ending. I can see the logic in wanting to make money, but I cant see the logic in milking the customer so hard they will probably abandon the game.
  • palpha2clearancepalpha2clearance Member Posts: 432 Arc User
    edited July 2012
    manzorian wrote: »
    PWE owns this game now guys. It's about making pure profits, nothing more. This is what you get for a F2P game. Either accept it, or find something else to play. Nothing will change. Expect even more money sinks to come out in the next few months. This is how PWE manages all their games.

    I campaigned hard against f2p for this reason tnat everyone said it won't be that way....I am boycotting the c-store until I see some star trek type ethics brought back to this company. I am so sick of this super greed TRIBBLE, its like big oil is running sto, nickel and diming you to death every chance they get. PWE is the worst thing to happen to Star Trek since cancellation.

    It might be time to complain to CBS or RICK BERMAN

    Captain Last to Constitution emergency beam out....

    Computer Please deposit 10 zen to complete transport from the planets surface....

    Captain Last to security have the Ferengi taken over the ship?

    Security: no its PWE and they have a message for you sir......resistances is futile

    Captain Last: all hands abandon ship, computer set auto destruct sequence.........

    The moral of the story is no feautre roll out should require any kind of micro transaction or any money to receive, especially for the people who already pay to play this title, or the whole thing might just blow up in your face.
    [SIGPIC][/SIGPIC]
  • anarricanarric Member Posts: 13 Arc User
    edited July 2012
    My only issue is how they have a Star Cruiser refit but not a Sovereign refit, and They have T2 retrofits, but not the Excalibur (Excalibur was of cryptic's design and imo looks better than the Enterprise-A) And who in the world wants a Heavy Cruiser refit!?!
  • redheadguyredheadguy Member Posts: 423 Arc User
    edited July 2012
    Hello everyone;
    I was just looking at the C-store and I noticed a new addition. Something called a "Fleet Ship Module".

    Could someone please explain what this is? Do have to have one to buy, say, the new Heavy Escort ship?
    [SIGPIC]

    [/SIGPIC]
  • rdm1958rdm1958 Member Posts: 822 Arc User
    edited July 2012
    i'm curious about this too. i have money burning a hole in my pocket. :)
  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited July 2012
    You need one if you want a fleet refit of a T5 ship you have already bought in the C-Store, like the T5 Galaxy, Defiant, Prometheus or Intrepid. Otherwise you need four of them.
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • redheadguyredheadguy Member Posts: 423 Arc User
    edited July 2012
    You need one if you want a fleet refit of a T5 ship you have already bought in the C-Store, like the T5 Galaxy, Defiant, Prometheus or Intrepid. Otherwise you need four of them.

    Hey Buddy! How've you been?? I've been out of the STO univers for awhile and I'm just getting back into it. What have you been up too?
    [SIGPIC]

    [/SIGPIC]
  • dkshadow9498dkshadow9498 Member Posts: 0 Arc User
    edited July 2012
    It's more like 4 for the T5 ships... depending on starase level I believe.
    VADM William "Darkshadow" Shadow | Join Date: Apr 2009 |
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  • naeviusnaevius Member Posts: 0 Arc User
    edited July 2012
    It's more like 4 for the T5 ships... depending on starase level I believe.

    Four unless you own the T5 Cstore version already, in which case you need one.

    Note that non-cstore (e.g. token) ships don't count.
    _________________________________________________
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  • dkshadow9498dkshadow9498 Member Posts: 0 Arc User
    edited July 2012
    naevius wrote: »
    Four unless you own the T5 Cstore version already, in which case you need one.

    Note that non-cstore (e.g. token) ships don't count.

    A-ha, gotcha, thanks.
    VADM William "Darkshadow" Shadow | Join Date: Apr 2009 |
    USS Immortal NX-93608-F (Oddyssey Tactical Cruiser)
    VADM Rogueshadow IRW Kirino Kosaka (Valdore Retrofit)
    LT General Morbo IKS Karac (Bortasqu War Cruiser)
    LT General Posu IKS Saya Takagi (Chel Grett Warship)
  • helmsmn2helmsmn2 Member Posts: 34 Arc User
    edited July 2012
    gettorix wrote: »
    2. If you are going for a t5 Rhode Island or t5 Heavy Cruiser (not Excelsior) just but the non-fleet version. Still t5, still free. Unless you are a hard-core PvPer going against another hard core PvPer, the nominal benefits of the Fleet ships are inconsequential. People play the game on Hard/Elite mode (including STFs) just fine in the f2p ships and Cstore ships.

    Bingo! I couldn't have said it better... I don't pvp, so I am perfectly content to play my Armitage and Oddy. I WAS looking forward to the fleet ships but it's just too much.

    I am a gold subscriber. I also spend additional money in the C-store (Z-store now?). That may be a foolish waste of money depending on your point of view. After reading through all the threads in the post I started asking myself why, or for that matter, why any of us do this. I think this is partly because our ships/toons are the visual representation of us in the game. I want to look big and powerful or cool and menacing like everyone else.

    This situation bothers me most because they misled us. I was excited about the new ship possibilities and my hopes were crushed. It's not the first time and I promise you it won't be the last. They've set it up like this because people will pay it. Not all of us, mind you, but many will. We know this is true. Lock boxes are the infamous example and there are many other examples in many other games. Team Fortress 2 charges over 10 dollars for hats that are purely aesthetic - no game bonuses whatsoever. People will pay like always.

    It also bothers me because good players out there are going to quit because of this blatant money grab and I enjoy playing with some of them. So I will continue to take my Armitage out into combat and I hope that most of you don't leave, because killing bad guys with my fellow captains is why I keep coming back.
    [SIGPIC][/SIGPIC] Cleverly disguised as myself - Helmsmn2
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited July 2012
    You need one if you want a fleet refit of a T5 ship you have already bought in the C-Store, like the T5 Galaxy, Defiant, Prometheus or Intrepid. Otherwise you need four of them.

    Then what's the point grinding yourself stupid and donating more reources than sense for ship-specific fleet projects? To earn the permission to buy slightly better ships at horribly inflated costs? That's a worse system than lock boxes.

    I may be the last one to catch onto this, or the first I just don't know, but seems to me that the fleet ship modules are an alternative way at getting the most prized starbase content in case you're a fan of cryptic's free to play ethos of "pay now or play until your eyes bleed."
    Bipedal mammal and senior Foundry author.
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  • assimilatedktarassimilatedktar Member Posts: 1,708 Arc User
    edited July 2012
    redheadguy wrote: »
    Hey Buddy! How've you been?? I've been out of the STO univers for awhile and I'm just getting back into it. What have you been up too?

    Same for me I've mostly played Dragon Age I and II. I just came back to test the new season (I haven't missed a single test reward so far don't want to start now). From what I can tell I will only stick around until I have a blue quality EVA suit. I can't get a T5 refit of the T2 cruiser, I can't upgrade my T5 Excelsior and I just spend 200.000 dilithium on my personal starbase just to open the windows and didn't get a singe fleet xp for that. Even if they release the ships I want it's smarter to wait and pay a bigger fleet for using their shipyard for a minute.
    Then what's the point grinding yourself stupid and donating more reources than sense for ship-specific fleet projects? To earn the permission to buy slightly better ships at horribly inflated costs? That's a worse system than lock boxes.

    I may be the last one to catch onto this, or the first I just don't know, but seems to me that the fleet ship modules are an alternative way at getting the most prized starbase content in case you're a fan of cryptic's free to play ethos of "pay now or play until your eyes bleed."

    The point is that you still have to be in a fleet where the ship is unlocked in the shipyard to buy it with the fleet credits and fleet ship modules. If you want one of the most powerful ships now without being in a fleet buy an Oddy or an Armitage from the C-Store.
    FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
    Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
  • duncanidaho11duncanidaho11 Member Posts: 7,980 Arc User
    edited July 2012

    The point is that you still have to be in a fleet where the ship is unlocked in the shipyard to buy it with the fleet credits and fleet ship modules. If you want one of the most powerful ships now without being in a fleet buy an Oddy or an Armitage from the C-Store.

    I just made that point, but if you take fleet modules as the ONLY way to get fleet variants and the ONLY way you can get those (or the equivalent of those) is from the Z-store then you have an incredibly badly designed system that has FIVE separate gates (fleet credits, raising military tier, completing specific fleet project, having the supply of ships at your starbase, Z-store item) to get marginally better ships than exist now with just one (Z-store cedits) and at the same price.

    My point is that it can't possibly work like that. Fleets can't surivive as a feature if their best offer is a few extra hitpoints and a console slot for days/weeks/months of work and untold resources spent just to get to the point we're at now when throwing money at fleet admiral ship variants.

    It does, however, make sense if there are two pathways here. On the one hand you have the Z-store while on the other you have the long and arduous process to grind your way to the same content. It's how their F2P system works in general and what I expected to see with Season 6 in any case.
    Bipedal mammal and senior Foundry author.
    Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
    Looking for something new to play? I've started building Foundry missions again in visual novel form!
  • daxammightdaxammight Member Posts: 0 Arc User
    edited July 2012
    I hate what has happen to this game and I just became a lifetimer too. Even after all this thou its still better than dcuo.
  • firefox3178firefox3178 Member Posts: 112 Arc User
    edited July 2012
    Please stop adding that jaunty little 'cheers' to your posts because I'm translating it as 'TRIBBLE you'.

    Although with the amount of money you'll be raking in with this new season I'm sure that the drinks will be on us the players, so maybe cheers is the right word to use.

    Thank you for that! With all the Season Six problems, I needed that laugh :D
    [SIGPIC][/SIGPIC]

    Cryptic: If you think the bugs are bad, wait until you see our fixes!
  • chk231chk231 Member Posts: 161 Arc User
    edited July 2012
    You can buy and sell Fleet Modules on the exchange. I'm not sure if anyone has actually done this yet, and there doesn't seem to be a category for them on the exchange, unless it's just not working.
  • cousteau1701ecousteau1701e Member Posts: 19 Arc User
    edited July 2012
    It really is cruel to introduce something like this. Look at just how much Fleets and individuals are going to have to contribute in both time, in game resources(= more time) and Dilithium(= real world money & even more time) just to be able to have these ships available in their stores. Then players will have to spend Fleet Credits in addition to Fleet Ship Modules which are obtained through what's this... Real world money! If I am following the description in the release notes and the C/Z-Store correctly, they actually want use to pay cash to get a ship that we have earned in game. It is the same is if I grinded enough Dilithium for a regular ship and they wanted me to pay real money on top of that just to be able to buy it with Dilithium. Even if I have already given Cryptic my money for a C-Store ship (which I have many times over), they now want me to pay more money for a variant ship that I already earned in game by putting in time, items and money in the form of Dilithium. This is truly the first time that I have felt like Cryptic/ Perfect world is really trying to nickle and dime us by locking out what was supposed to be the corner stone of the Fleet Advancement System. If I misread or misunderstood and those are actually designed to allow people who aren't in fleets the ability to obtain those ships through other means, then I'm sorry for the misinformed rant. If I'm right in my assessment then this truly makes me sad and taints Season Six and all the fabulous work the STO team has done on it. That would make this a dark day indeed. :(
    [SIGPIC][/SIGPIC]
  • teleon22teleon22 Member Posts: 424
    edited July 2012
    Well, at least there are a lot of other games I can play. Too bad not many are Star Trek themed. There is alwasy MODS... :cool:
  • chk231chk231 Member Posts: 161 Arc User
    edited July 2012
    Has anyone actually bought or sold Fleet Modules on the exchange yet? If so, what were/are the prices? Just curious.
  • towanitowani Member Posts: 104 Arc User
    edited July 2012
    Ok, let me state that I haven't read the whole wall of posts... now 21 pages long.

    My concern is that I was under the impression instead of buying a $25 dollar ship in the store, I'd be able to dump a lot if not most or all of my extra resources into my fleet starbase, earn starbase bucks, and bascially be able to get a star fleet ship, which would be T5 and about as good as the C-Store ship.

    I had heard that I'd have to buy a token, which I figured might cost $5 or so, but I figured that between the $5 token and all the insane amount of resources I'd be losing, that would be about equivalent to $25, so working to get a star fleet ship would be worth it.

    From what I'm gathering so far is that I'm way off on my assumption. It appears that when it's all said and done, the star fleet ship will cost more than if you'd just bought it from the C-Store?

    Does anyone know how many star fleet bucks (because I forget the term used), it will cost to aquire a T5 star fleet ship and what the cost of the c-store token is?

    Thanks.
    Hi. Apparently I'm new here and joined in Jun 2012. Guess I'm in good company though... seems everyone else joined then too!
  • zulisvelzulisvel Member Posts: 518 Arc User
    edited July 2012
    If Cryptic really wants to add value to the Gold Subscription like they say they do why not allow the VA token as a substitute for the Module requirement? I mean, the Fleet Retrofits are all single character unlocks and they require a VA rank to use anyway.

    The way it is now, to be eligible for a VA token on a new character you had to have subscribed to the game for 2 years. Every Gold player who has one is either still paying monthly, paid the upfront cost of a lifetime subscription, or both. And any Silvers sitting on an unused token were paying monthly before F2P hit. Cryptic wouldn't be giving away something for free here.
  • trhrangerxmltrhrangerxml Member Posts: 0 Arc User
    edited July 2012
    This hurts long time subscribers, lifetimers, and people who want ships that are not available as a tier 5 c-store ship (Nova and Star Cruiser, just jump to mind). Any version of the C-Store ship should count towards the discount, Rhode Island and San Poula pop to mind, and ships that don't currently have a C-Store version should only be 1 FSM. 600 Day Veterans, should also see some kind of discounts. As for lifetimers, I'm the most pissed, having bought my lifetime sub even before the game launched.
    Hi, my name is: Elim Garak, Former Cardassian Oppressor

    LTS, here since...when did this game launch again? :D
  • hravikhravik Member Posts: 1,203 Arc User
    edited July 2012
    Unfortunately this will be just another thing that upsets people that Cryptic will just steadfastly ignore until people eventually stop complaining. Its what they always do.
  • rdm1958rdm1958 Member Posts: 822 Arc User
    edited July 2012
    i am totally confused. for the sake of argument say i have an advanced escort, oddy or armitage. i want it to be a fleet ship, so the fleet base has to be to a certain point and then i have to buy these modules? if so, how do you know how many you need?

    signed,

    really confused
  • darren0kitlordarren0kitlor Member Posts: 36 Arc User
    edited July 2012
    It would've been nice to warn us that the fleet system would violate our rear exhaust port before sticking it in. :rolleyes:
    [SIGPIC][/SIGPIC]
  • echodarksidedechodarksided Member Posts: 0 Arc User
    edited July 2012
    It's actually quite simple, you go out and throw all your time and resources into the starbase to unlock the possibility of buying ships, then you throw your time and resources into a small number of ships 1 project at a time, then you go to the Z-Store and buy with $$ an item to acquire the ship, oh and you'll need to grind for fleet marks for that too.

    Just grind a few months and by the time your Starbase can provision ships, the system will make sense, or not.
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