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Make the All Good Things Galaxy Non-exclusive to the Referral Program

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    wrote:
    Its nearly impoosible to get 5 players into that actual game... not enough content, no wow-effect...
    I've already gotten 5 players into the game and plan to add more over the next couple of weeks. It's only impossible if you're unwilling to try.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Xaben wrote: »
    Its nearly impoosible to get 5 players into that actual game... not enough content, no wow-effect...

    Actually i'm wow'd by the graphics and engine. Lots of possibilities. I'm also wow'd by the promises they make.

    I would say, if the update in July is as good as they say it will be.. (heavy content ridden for KDF and excellent ship interiors as recently posted by Dshatl) Then I would easily recommend STO to as many friends as I can.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Cosmic_One wrote: »
    I've already gotten 5 players into the game and plan to add more over the next couple of weeks. It's only impossible if you're unwilling to try.

    Yeah.
    Sending referrals to your own emails doesn't count, dear.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Yeah.
    Sending referrals to your own emails doesn't count, dear.
    Some of us have friends and acquaintances and so don't need to do that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Cosmic_One wrote: »
    Some of us have friends and acquaintances and so don't need to do that.

    And every single one of those acquantances has an interest in MMOs, Star Trek and computers powerful enough to run STO.
    You must live in Silicon Valley or next to MIT because here in the real world it doesn't work like that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    And every single one of those acquantances has an interest in MMOs, Star Trek and computers powerful enough to run STO.
    You must live in Silicon Valley or next to MIT because here in the real world it doesn't work like that.

    I doubt he would have said so unless he knew that he could do it.....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Sivar wrote: »
    I doubt he would have said so unless he knew that he could do it.....

    Like I said, it isn't a "friend" if it's yourself.
    Come now, that's the real reason for this program and you all know it. People set a terrible precident when they bought multiple copies of the game just to recieve all the "exclusives".
    The same thing is at work here, because Cryptic saw that and decided to see just how much they could push this concept. If you'll note, the referral rewards in CO are nowhere near the level of STO's.e
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    And every single one of those acquantances has an interest in MMOs, Star Trek and computers powerful enough to run STO.
    You must live in Silicon Valley or next to MIT because here in the real world it doesn't work like that.
    I'm sorry. Did I say that I was going to send an invite to every person I knew in the world? I don't believe I did. I am in 6 different Guilds and have access some 300 different MMO acquaintances there alone. My private mail list has over 100 friends on it and I'm also on several pnp forums - including one dedicated to Star Trek. Some of us know a lot of people who are interested in different aspects of games. Contrary to the image many would like to believe not all gamers are isolationists who live in their parents basements. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Cosmic_One wrote: »
    I'm sorry. Did I say that I was going to send an invite to every person I knew in the world? I don't believe I did. I am in 6 different Guilds and have access some 300 different MMO acquaintances there alone. My private mail list has over 100 friends on it and I'm also on several pnp forums - including one dedicated to Star Trek. Some of us know a lot of people who are interested in different aspects of games. Contrary to the image many would like to believe not all gamers are isolationists who live in their parents basements. :)

    I see, so you're going to spam all your acquantance contacts and see who bites.
    Yeah. You see, that's not referring friends. That's being a salesman.

    God if I thought Cryptic were that clever I'd think this was all a conspiracy to garner support for full open pvp, because I guarantee you nobody would cry at roving bands of Klingons mass-ganking every one of these rich kids and salesmen in their Galaxy Xs.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I see, so you're going to spam all your acquantance contacts and see who bites.
    Yeah. You see, that's not referring friends. That's being a salesman.

    God if I thought Cryptic were that clever I'd think this was all a conspiracy to garner support for full open pvp, because I guarantee you nobody would cry at roving bands of Klingons mass-ganking every one of these rich kids and salesmen in their Galaxy Xs.

    Why are you flaming everyone who disagrees with you on STO forums? I mean, I really wish that someone who has such a cool avatar like you could offer civil discussion rather than be such a jerk.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    joebobkill wrote: »
    Why are you flaming everyone who disagrees with you on STO forums? I mean, I really wish that someone who has such a cool avatar like you could offer civil discussion rather than be such a jerk.

    Flaming? I am stating facts.
    If you spam your list of acquaintances for a referral, you are being Cryptic's salesman.
    And, frankly, if you stoop that low, I'd want to pvp you into oblivion in-game.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I see, so you're going to spam all your acquantance contacts and see who bites.
    Yeah. You see, that's not referring friends. That's being a salesman.

    God if I thought Cryptic were that clever I'd think this was all a conspiracy to garner support for full open pvp, because I guarantee you nobody would cry at roving bands of Klingons mass-ganking every one of these rich kids and salesmen in their Galaxy Xs.
    You do understand that the RAF is limited to 5 invites at at time, right? I can't "spam" more then 5 friends - of course I wouldn't spam them at all. I'd simply ask Guild members and friends if they were intereted in trying the Demo. If they were I'd send them a key. If not, no harm done.

    You can troll my answers as much as you like. Nothing's going to change with them. I don't live in a negative world where I believe everything sucks.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Cosmic_One wrote: »
    You do understand that the RAF is limited to 5 invites at at time, right? I can't "spam" more then 5 friends - of course I wouldn't spam them at all. I'd simply ask Guild members and friends if they were intereted in trying the Demo. If they were I'd send them a key. If not, no harm done.

    You can troll my answers as much as you like. Nothing's going to change with them. I don't live in a negative world where I believe everything sucks.

    You spam advertisments, not the invites themselves. :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    You spam advertisments, not the invites themselves. :rolleyes:
    As do you. You spam your disdain for the game every time you post. We all have agendas. :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Cosmic_One wrote: »
    As do you. You spam your disdain for the game every time you post. We all have agendas. :)

    No, I put forth my digust at Cryptic's management for turning a game with genuine potential into a ridiculous fleeceathon, where now you will be at a gameplay disadvantage if you do not become a salesman for them.
    Who knows what this dank future entails.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    No, I put forth my digust at Cryptic's management for turning a game with genuine potential into a ridiculous fleeceathon, where now you will be at a gameplay disadvantage if you do not become a salesman for them.
    Who knows what this dank future entails.

    Gameplay disadvantage? No.. the ship comes with one LESS forward weapons slot. Its a cool skin with an imbedded weapon and a few less weapon slots. OH did I also mention, it is NOT customizable like our other in game ships are?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    joebobkill wrote: »
    Gameplay disadvantage? No.. the ship comes with one LESS forward weapons slot. Its a cool skin with an imbedded weapon and a few less weapon slots. OH did I also mention, it is NOT customizable like our other in game ships are?

    The TOS Constitution was originally said to not be customizable before launch, come to think of it. That it's weapons would be unique, but not changeable.

    Make of that what you will.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    joebobkill wrote: »
    Gameplay disadvantage? No.. the ship comes with one LESS forward weapons slot. Its a cool skin with an imbedded weapon and a few less weapon slots. OH did I also mention, it is NOT customizable like our other in game ships are?

    Did I mention it's going to be the only Federation ship that can cloak?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Did I mention it's going to be the only Federation ship that can cloak?

    That has not been confirmed yet. That is unless something changed in the last two hours and a dev posted something along those lines.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Did I mention it's going to be the only Federation ship that can cloak?
    The rumor, which even Dstahl wasn't sure of, is that it has a non-battle Cloak, which makes it no-more effective then MES.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Cosmic_One wrote: »
    The rumor, which even Dstahl wasn't sure of, is that it has a non-battle Cloak, which makes it no-more effective then MES.

    MES is a joke, it doesn't work (even if it did, it takes up a BOFF skill slot)
    A non-battle cloak is very effective for ambushes; it's what non-BoP Klingon ships use.

    And I've come to know the dev wording used around here, dstahl talks with the designer, he wouldn't say it if it weren't happening.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    That has not been confirmed yet. That is unless something changed in the last two hours and a dev posted something along those lines.

    No, we've had no direct comment on this issue from Cryptic after DStahl's dismissal of our concerns as 'the regularly scheduled riot'. And then the threads were buried in a subforum.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I still think the best way to have carried out the RAF program would have been to model it after the CO system, where vanity items and CPs can be earned, but not items that have unique properties exclusive to only them. Even the suggestion that this ship may have a cloak and has a cannon that can hit multiple targets has made it a unique, as it is no longer "just a skin", it is now a unique ship only accessible by referring 5 friends AND getting them to subscribe beyond the 30 days, a ship that currently is not accessible by any other means. I don't think it should be in the C-store. I think it should have, all along, been a reward for a quest or crafting, one that takes time and effort in game to earn. This would keep people who really want the ship playing the game.

    The rewards for referral are still good too, as Cryptic is essentially paying you in CPs to market the game. This saves you money, because if there are items in the C-store in the future that you really want, you don't have to buy the points yourself. This, on its own, should have been enough of an incentive. By adding the Gal-X as a reward, they have alienated some customers, as well as have divided the community. I have no problem with an RAF program, but giving it exclusive items with unique in-game mechanics (although not completely confirmed, these mechanics have been suggested at without any further clarification as to what they'll allow one to do) that are not accessible by any other means (currently) is going overboard. If they had done this, I highly doubt there would have been so much anger and fighting over the program.

    Not everyone has access to the lists that some people are touting, not everyone is a member of 6 different gaming guilds and Star Trek groups etc. Some have already referred the few people they know that would be interested, and others, like myself, simply don't have enough friends interested in PC Games AND MMOs AND Star Trek with powerful enough computers to run the game available. It's a simple fact that not everyone has access to the same groups and resources to be able to recruit the 5 people needed to get the ship. To suggest that these people simply don't have any friends is insulting. Just because they aren't exactly like you and have access to all these incredible groups of people is no reason to insult them. To say the ship is available to all is to really be ignorant of the facts I've mentioned above. Some people really are unable to access this ship by simple virtue of who they are friends with. Thus, regardless of how some of you may like to tout it as accessible to all, the program is still excluding some and denying some access to this ship/unique game mechanic. The people saying that it's simply because these people "don't have any friends" etc, need to realize that just because you have access to a group of people who will for sure play the game doesn't mean everyone does.

    I don't have a sense of entitlement. I don't think they should just give me the ship. But I do think I should be able to earn the ship in other ways than trying to shill the game to my friends.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    dstahl wrote: »
    The Galaxy X
    - The cannon is specific to this ship, and takes the place of a weapon's slot,
    . The beam is intendend to be a very narrow front cylinder beam that can pass through objects and hit multiple targets if you are lined up properly (out to a set distance).

    it may have a non-battle cloak - which means that it might be able to cloak - but only out of combat.

    Management is aware of this thread ...

    MANAGEMENT.... IF YOU PUT CLOAK ON THIS FEDERATION SHIP I WILL GET THOSE FIVE RECRUITS....
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    910burns wrote: »
    MANAGEMENT.... IF YOU PUT CLOAK ON THIS FEDERATION SHIP I WILL GET THOSE FIVE RECRUITS....

    Thank you so much for supporting the decision to sell item powers in a subscription-based game :rolleyes:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    And every single one of those acquantances has an interest in MMOs, Star Trek and computers powerful enough to run STO.
    You must live in Silicon Valley or next to MIT because here in the real world it doesn't work like that.

    Actually I am impressed by the fact that STO runs on my hodgepodged computer as well as it does. Parts of my PC are over 10 years old like the hard drive, case and fans. In the last year and a half I have added a GTS 9500 video card currently valued at $60.00 an $80.00 Gigabyte Mobo and a $60.00 Intel Dualcore CPU. I built my PC on the cheap. STO runs just fine on my PC at recommended setting and a high resolution. I live in Phoenix Arizona by the way and make less than 24000 a year with two jobs. Now if I only had the time to make new friends. Then again that's why I like MMOs. The relation ships don't last long but they are fun none the less.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    dstahl wrote: »
    The Galaxy X was a specific ship created specifically for the Referral program. The goal with the other end game ships is that they would be unlockable by reaching the next tier level but the specifics of that are still be discussed.



    Here's what I know about it so far - The cannon is specific to this ship, and takes the place of a weapon's slot, but is not an item that can be removed and placed on another ship. It shows up as a captain's power on your weapon tray. The beam is intendend to be a very narrow front cylinder beam that can pass through objects and hit multiple targets if you are lined up properly (out to a set distance).

    There are no details yet on recharge timers or how it impacts cooldowns of other powers/weapons.

    I've also heard rumor that it may have a non-battle cloak - which means that it might be able to cloak - but only out of combat.

    Once the designer is finished with the ship - I'll see if I can get the full details.

    The ship will be available by the time that your referals hit their first 30 day billing cycle.

    also...

    Management is aware of this thread ...

    what about the klingons, will they be getting something to match the power/ability of this "cannon"
    if this cannon is indeed going to be as strong as it seems to be then that would drasticly out balance pvp (to say the least) able to shoot down multiple ships in 1 shot? (can pass thru multiple objects in 1 shot ) how would the klingons counter this? and/or what would put them on par with this?
    so far pvp wise klingons and feds have been fairly equal, klingons have cloak, feds have more skills to detect cloaks and a farther cloak detection range (not to mention science ships)
    klingons have BOPs and carriers, fes have a wider ship selection and science vessels.
    what's the balancing item for the klingons that helps balance out the equality of the galaxy-x cannon?

    also cryptic stated previously that it did not want federation to have cloaking ability and to offset this it gave the feds better cloak/stealth detection, what are the klingons getting to offset the cloakability of the galaxy-x?
    i'm afriad that, even if this is the only ship that will have this "cannon" or "cloaking" we'll just see a whole bunch of these ships flying around, even at higher lvl pvp teirs, why would i ant to fly a bigger ship if it has a less powerful weapon and no cloaking?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    what about the klingons, will they be getting something to match the power/ability of this "cannon"
    if this cannon is indeed going to be as strong as it seems to be then that would drasticly out balance pvp (to say the least) able to shoot down multiple ships in 1 shot? (can pass thru multiple objects in 1 shot ) how would the klingons counter this? and/or what would put them on par with this?
    so far pvp wise klingons and feds have been fairly equal, klingons have cloak, feds have more skills to detect cloaks and a farther cloak detection range (not to mention science ships)
    klingons have BOPs and carriers, fes have a wider ship selection and science vessels.
    what's the balancing item for the klingons that helps balance out the equality of the galaxy-x cannon?

    also cryptic stated previously that it did not want federation to have cloaking ability and to offset this it gave the feds better cloak/stealth detection, what are the klingons getting to offset the cloakability of the galaxy-x?
    i'm afriad that, even if this is the only ship that will have this "cannon" or "cloaking" we'll just see a whole bunch of these ships flying around, even at higher lvl pvp teirs, why would i ant to fly a bigger ship if it has a less powerful weapon and no cloaking?

    I doubt the effect of the cannon will be one-shotting multiple ships - that wouldn't be 'unique', that would be insane. But, it will still be something mechanically unique and endgame-relevant being sold off. And I will still despise it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    I doubt the effect of the cannon will be one-shotting multiple ships - that wouldn't be 'unique', that would be insane. But, it will still be something mechanically unique and endgame-relevant being sold off. And I will still despise it.

    lol even in All Good Things... it was not a "god ship" It was powerful since it's refit, yes. But not invincible by any means. Two Defiant-class ships could probably have given it a run for it's money.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited May 2010
    Jas- wrote:
    lol even in All Good Things... it was not a "god ship" It was powerful since it's refit, yes. But not invincible by any means. Two Defiant-class ships could probably have given it a run for it's money.

    Well, all we saw of it in combat was one-shotting a Negh'var.

    But as I said, I don't think it likely that the Galaxy-X will be imbalanced, at least not intentionally so. But it will be different, and not merely cosmetically. It will have a unique combat power, and it's being sold off instead of made available to earn in-game. They may as well start selling new consoles and BOff powers in the C-store.
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