Lately i have noticed that there is a rise in the amount of TFO trolls who make use of the Random TFO mechanic which fills up a TFO once someone has queued for it. Once the TFO has started, they switch characters leaving the remaining members shorthanded.
One queue which IMO is particular vulnerable to this the Herald Sphere with the numerous time gates and cut scenes.
Has anyone else experienced this and which TFO are also vulnerable.
Should certain TFO be removed from the list due to their vulnerability to trolls? Or should people who queued for a TFO the regular way simply not be allowed to switch characters.
If the person who initially qued the TFO leaves before it pops (and they did not get disconnected in a map transfer) then the queing system should wait until it can fill out the entire roster.
Another tack though might be to bring up a notice that the que has been "elevated" to RTFO status and that they will be getting the RTFO reward if it does successfully fill with people queing up for 'random'. It sounds counter-intuitive but it would encourage people to que up the TFOs they want without pulling the exploit that leaves the team short handed.
Lately i have noticed that there is a rise in the amount of TFO trolls who make use of the Random TFO mechanic which fills up a TFO once someone has queued for it. Once the TFO has started, they switch characters leaving the remaining members shorthanded.
One queue which IMO is particular vulnerable to this the Herald Sphere with the numerous time gates and cut scenes.
Has anyone else experienced this and which TFO are also vulnerable.
Should certain TFO be removed from the list due to their vulnerability to trolls? Or should people who queued for a TFO the regular way simply not be allowed to switch characters.
If the person who initially qued the TFO leaves before it pops (and they did not get disconnected in a map transfer) then the queing system should wait until it can fill out the entire roster.
Another tack though might be to bring up a notice that the que has been "elevated" to RTFO status and that they will be getting the RTFO reward if it does successfully fill with people queing up for 'random'. It sounds counter-intuitive but it would encourage people to que up the TFOs they want without pulling the exploit that leaves the team short handed.
Not sure what it is you're proposing. Care to elaborate?
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Lately i have noticed that there is a rise in the amount of TFO trolls who make use of the Random TFO mechanic which fills up a TFO once someone has queued for it. Once the TFO has started, they switch characters leaving the remaining members shorthanded.
One queue which IMO is particular vulnerable to this the Herald Sphere with the numerous time gates and cut scenes.
Has anyone else experienced this and which TFO are also vulnerable.
Should certain TFO be removed from the list due to their vulnerability to trolls? Or should people who queued for a TFO the regular way simply not be allowed to switch characters.
If the person who initially qued the TFO leaves before it pops (and they did not get disconnected in a map transfer) then the queing system should wait until it can fill out the entire roster.
Another tack though might be to bring up a notice that the que has been "elevated" to RTFO status and that they will be getting the RTFO reward if it does successfully fill with people queing up for 'random'. It sounds counter-intuitive but it would encourage people to que up the TFOs they want without pulling the exploit that leaves the team short handed.
Not sure what it is you're proposing. Care to elaborate?
Basic idea is that if you queue up for a mission you really want to play and they fill the slots with random people (or maybe 3 of the 5 is random) than EVERYONE in the queue gets the random reward. That way you don't have people roll a random queue and leave if they say get a ground mission.
So instead of people showing a degree of maturity, the system gets adjusted to serve reward immature behavior?
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Lately i have noticed that there is a rise in the amount of TFO trolls who make use of the Random TFO mechanic which fills up a TFO once someone has queued for it. Once the TFO has started, they switch characters leaving the remaining members shorthanded.
One queue which IMO is particular vulnerable to this the Herald Sphere with the numerous time gates and cut scenes.
Has anyone else experienced this and which TFO are also vulnerable.
Should certain TFO be removed from the list due to their vulnerability to trolls? Or should people who queued for a TFO the regular way simply not be allowed to switch characters.
If the person who initially qued the TFO leaves before it pops (and they did not get disconnected in a map transfer) then the queing system should wait until it can fill out the entire roster.
Another tack though might be to bring up a notice that the que has been "elevated" to RTFO status and that they will be getting the RTFO reward if it does successfully fill with people queing up for 'random'. It sounds counter-intuitive but it would encourage people to que up the TFOs they want without pulling the exploit that leaves the team short handed.
Not sure what it is you're proposing. Care to elaborate?
Basic idea is that if you queue up for a mission you really want to play and they fill the slots with random people (or maybe 3 of the 5 is random) than EVERYONE in the queue gets the random reward. That way you don't have people roll a random queue and leave if they say get a ground mission.
Instead, they'd queue ISA and leave if they don't get their double rewards.
Basic idea is that if you queue up for a mission you really want to play and they fill the slots with random people (or maybe 3 of the 5 is random) than EVERYONE in the queue gets the random reward. That way you don't have people roll a random queue and leave if they say get a ground mission.
You can already select whatever queue you want. If you want the bonus reward, you can select random instead. If people leave, then they leave. That's life.
When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
Comments
If the person who initially qued the TFO leaves before it pops (and they did not get disconnected in a map transfer) then the queing system should wait until it can fill out the entire roster.
Another tack though might be to bring up a notice that the que has been "elevated" to RTFO status and that they will be getting the RTFO reward if it does successfully fill with people queing up for 'random'. It sounds counter-intuitive but it would encourage people to que up the TFOs they want without pulling the exploit that leaves the team short handed.
Starting?
Not sure what it is you're proposing. Care to elaborate?
So instead of people showing a degree of maturity, the system gets adjusted to serve reward immature behavior?
You can already select whatever queue you want. If you want the bonus reward, you can select random instead. If people leave, then they leave. That's life.
Have any of you considered running for public office? That's where the Hall Monitors hit it big, I hear.
Seriously, so many of you worries over the actions of others in a game?