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Da big *NEW TREK TV SHOW* thread!

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  • brian334brian334 Member Posts: 2,219 Arc User
    Klingons always were a polyglot culture. TOS Klingons were conquerors and slavers, two themes which, in an effort to make Klingons more likeable, were toned down in TNG.

    Klingons have also been a spacefaring race since before humans built the pyramids.

    Given that much of their history was before Warp Drive, colonies and conquered worlds spent considerable time separated by years in space. A colony might be visited by a ship two or three times in a generation, which inevitably leads to genetic drift. Add to that hybridization with local species, and you get multiple 'races' that think of themselves as Klingon.

    This is one reason I so despised the retcon of TOS Klingons' look as derived from human augment technology. It just wasn't needed, and was far too complex an explanation when the simple, likely, explanation was standing right there.

    Those TOS Klingons were just one branch of the extensive Klingon family tree. And so, apparently, are Discovery's.
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  • brian334brian334 Member Posts: 2,219 Arc User
    Actually, animals all begin to have the look of the healthiest members of their herd. Predators go out of their way to isolate the ones which look or act differently because they tend to be the weaker ones. This leads in short order to herds of gazelle so similar in appearance that distinguishing one from another bdcomes difficult.

    This was discovered by a girraffe researcher who, in order to tell which were his test subjects, spray painted a spot on them. It didn't matter what color, the lions saw that spot as a sign of weakness and ate the test subjects. Solitary predators are more likely show physical differences than group animals, regardless of the intellectual development of the species.
  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    azrael605 wrote: »
    Note the subtype specifically mentioned called Planet of Hair Color which is physical uniformity, which does not happen with natural species. Even if we found a planet of bumpy forehead people their features would have much greater variations than we have ever yet seen in Trek.

    Haven't seen... Are you blind and/or crazy? Within the Klingons alone there are several shades of skin tone, at least two hair colors, curly and straight hair, tall people, short people, skinny people, stocky people, and multiple head ridge styles. Those could all indicate ethnic variation within the Klingons, just as they do amongst humans. Just because their ethnic variations don't follow exactly what happens with human ethnic variations doesn't mean they don't exist.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
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  • starkaosstarkaos Member Posts: 11,556 Arc User
    azrael605 wrote: »
    > Actually, animals all begin to have the look of the healthiest members of their herd. Predators go out of their way to isolate the ones which look or act differently because they tend to be the weaker ones. This leads in short order to herds of gazelle so similar in appearance that distinguishing one from another bdcomes difficult.
    >
    > This was discovered by a girraffe researcher who, in order to tell which were his test subjects, spray painted a spot on them. It didn't matter what color, the lions saw that spot as a sign of weakness and ate the test subjects. Solitary predators are more likely show physical differences than group animals, regardless of the intellectual development of the species.

    Compare Bison from Yellowstone to Bison from the Black Hills, then compare to European Bison. There are easily noticable differences. Differences in coat, body mass distribution, size, etc.

    Which is why adaptation is far more widely accepted compared to evolution. Lots of evidence of animals and humans adapting to their environment while there is no direct evidence of one animal species evolving into a completely new animal species. Kind of hard to argue against evolution if Homo Superior ever shows up as evidence.
  • angrytargangrytarg Member Posts: 11,014 Arc User
    artan42 wrote: »
    (...)

    No exaggeration, give him a goatee and black lion hair and you would't bat an eyelid if he popped up in DS9.

    I would, actually. The nose is completely different, not only in width but is also features what seems to be two sets of nostrills? And in Star Trek, a different nose already qualifies as a new species' trait pig-3.gif The overall face is very angular, the eyes seem to be smaller and the ridges are more reminiscent of a stretchy son'a face, but this all will have to wait once we see it in action. I personally just think it's unnecessary to reinvent the wheel, but meh.

    I do like the new props though, even though they basically use MACO rifles in DSC - it makes sense, but I just don't like seeing ENT props resembled anywhere pig-2.gif The communicator though is a very nice touch and a example of how TOS aesthetics could be modernized in a subtle way.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • artan42artan42 Member Posts: 10,450 Bug Hunter
    angrytarg wrote: »
    I would, actually.

    Hmmm pig-50.gif.
    angrytarg wrote: »
    The nose is completely different, not only in width but is also features what seems to be two sets of nostrills?

    Oh, I do see that, it was the one thing I pointed out as being unlike any other makeup design for the species. But the second set of nostrils looks more like the ridges on the outside create a fold next to the single pair.
    angrytarg wrote: »
    And in Star Trek, a different nose already qualifies as a new species' trait pig-3.gif

    I do get that but not for Klingons, Romulans, Andorians, Telerites, or Trill. All of which have undergone fairly severe changes in makeup whilst still explicitly being the same races.
    angrytarg wrote: »
    The overall face is very angular, the eyes seem to be smaller and the ridges are more reminiscent of a stretchy son'a face, but this all will have to wait once we see it in action. I personally just think it's unnecessary to reinvent the wheel, but meh.

    That's a combination of the angle and lighting I think, but both are certainly well with line for the dozens of moulds made in DS9 or the more exotic ones made for the TOS era films before they standardised them somewhat for TNG.​​
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


    '...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
    'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
    '...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek

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  • angrytargangrytarg Member Posts: 11,014 Arc User
    I'm probably mostly grumpy because the "ancient" Klingons look like wrinkly faced uggo cannon fodder, so we know who the bad guys are. It became a Trek tradition to make the villians ugly so there are no sympathies on their side but it's so... cheap.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • artan42artan42 Member Posts: 10,450 Bug Hunter
    edited July 2017
    angrytarg wrote: »
    I'm probably mostly grumpy because the "ancient" Klingons look like wrinkly faced uggo cannon fodder, so we know who the bad guys are. It became a Trek tradition to make the villians ugly so there are no sympathies on their side but it's so... cheap.

    Oh, I agree on the ancient Klingons, they remind me far too much of Remans. Motionless orcs to serve as bodies hitting the floor so the good-guys can confront the singular more human-like and expressive leader. Krell, Nero, Shinzon, the Borg Queen. But it's not just a new thing. Dukat and Chang are also in very light makeup for the final confrontation.​​
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


    '...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
    'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
    '...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek

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  • artan42artan42 Member Posts: 10,450 Bug Hunter
    star-trek-discovery-sdcc-2017-1-750x480.jpg

    I love this ship! It's exciting!​​
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


    '...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
    'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
    '...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek

    Get the Forums Enhancement Extension!
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    Is that a hole in the saucer? Or rather, 4? Vengeance Ancestor?
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    artan42 wrote: »
    star-trek-discovery-sdcc-2017-1-750x480.jpg

    I love this ship! It's exciting!​​

    Looks ok to me, I wonder how the top bit will look like....
    dvZq2Aj.jpg
  • angrytargangrytarg Member Posts: 11,014 Arc User
    edited July 2017
    @artan42 Huh? That's the old render again, isn't it? Because now I think it's hideous again, but a while ago you posted a presumably new top-down view of the Discovery with different nacelles and a bit streamlined hull which didn't look too terrible, in fact it reminded of the STO Chimera/Manticore in shape which wasn't too bad. This one again looks like a model taken from Starfleet Academy made in 1997.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • artan42artan42 Member Posts: 10,450 Bug Hunter
    angrytarg wrote: »
    @artan42 Huh? That's the old render again, isn't it? Because now I think it's hideous again, but a while ago you posted a presumably new top-down view of the Discovery with different nacelles and a bit streamlined hull which didn't look too terrible, in fact it reminded of the STO Chimera/Manticore in shape which wasn't too bad. This one again looks like a model taken from Starfleet Academy made in 1997.

    I think it's the final version. It's part of the images and posters released for the recent convention. Apparently the lighting and so indicate it's a shopped GCI image suggesting it's the model used in the upcoming trailer and not a digital drawing like the previous one.
    top-uss-discovery.jpg?x28221
    This was the older one I posted right? Well, the hull appears to be filled in here like on the Bronze reveal teaser and the nacelles seem to have a 'lip' that covers over the greebles on the side view (the new one). Other than the Aztecing being toned down and the registry being finalised I don't really see much difference between the two, I think it's mostly down to quality of render and angle of perspective.​​
    22762792376_ac7c992b7c_o.png
    Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
    JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.

    #TASforSTO


    '...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
    'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
    'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
    '...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
    'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
    '...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek

    Get the Forums Enhancement Extension!
  • lordrezeonlordrezeon Member Posts: 399 Arc User
    Can't say that I care for the cutout sections in the saucer... You are losing quite a bit of real estate just to have a few more windows, which would ironically be facing other windows on the ship. I'm also curious about what is going on with the tips of the nacelles.
  • angrytargangrytarg Member Posts: 11,014 Arc User
    lordrezeon wrote: »
    Can't say that I care for the cutout sections in the saucer... You are losing quite a bit of real estate just to have a few more windows, which would ironically be facing other windows on the ship. I'm also curious about what is going on with the tips of the nacelles.

    I agree. I'm inclined to say the saucer would look better if it was just the inner saucer, I can't make sense of it the way it is now, except maybe the outer saucer is a deployable observation station or a landing module or something.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • angrytargangrytarg Member Posts: 11,014 Arc User
    artan42 wrote: »
    (...)I think it's mostly down to quality of render and angle of perspective.
    That plays a big role for sure. They just look terrible, the textures on the hull are just... ugly, plain and simply. It looks "primitive" in terms of renders and that's what really irks me. The top down view as I said I didn't think so owly of, but these renders from the very first trailer (which was admittedly rushed and unfinished) to these pictures I just can't stop thinking they belong in a twenty year old video game.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
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  • eldarion79eldarion79 Member Posts: 1,679 Arc User

    Trekyards, pass. I am liking the Discovery design.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    valoreah wrote: »
    lordrezeon wrote: »
    Can't say that I care for the cutout sections in the saucer... You are losing quite a bit of real estate just to have a few more windows, which would ironically be facing other windows on the ship. I'm also curious about what is going on with the tips of the nacelles.
    angrytarg wrote: »
    I agree. I'm inclined to say the saucer would look better if it was just the inner saucer, I can't make sense of it the way it is now, except maybe the outer saucer is a deployable observation station or a landing module or something.​​
    ^ Have to agree with these myself. It also makes traveling to the center of the saucer much more inconvenient since you would have to walk around to one of the connecting sections. Only reason I can think of at the moment where that might be a good thing is for siege protection. Would make it harder for a boarding party to make it to the command center by choking off access to a limited area.
    I'm going with... some lunatic decided to make the ship look like a flying IDIC and that was just part of the process.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
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  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    Okay, aesthetically speaking, the ship's saucer section looks nice, but looking at it in a military and engineering mindset, it's a horrific design. You've got one enormously long hallway connecting the secondary hull to the primary and four connection points between the outer and inner ring. The command center is only accessible via the long hallway.

    Sounds good? Nope.

    Militarily, it's a good design... if you're the defenders. That long hallway is a giant chokepoint murderzone, kind of like Thermopylae. However, should a boarding party take the bridge, say via beaming in or through brute force effort, that advantage belongs to them now.

    Furthermore, you can take and hold the inner ring or even the outer ring as well using the same tactics.

    Engineering-wise it's a nightmare because if you blow those four support pylons between the rings, your entire inner ring will be subject to shearing off. You're holding the entire mass of that inner ring on six points normally, and two points when the supports are gone.

    The engineer and the military guy in me wants to find the designer and slap them into some semblance of intelligence and then keep going until I collapse from exhaustion.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
  • angrytargangrytarg Member Posts: 11,014 Arc User
    I have watched the Trekyards video and there are many things that escaped my first asessment. For isntance, the bridge module is a ball, probably a homage to the Daedalus? The empty spaces and tiny connections I don't know about, I can't make sense of them, but there are possibly landing struts on the outer ring, maybe it's separatable after all? And the weapon hardpoints, could be ENT style turrets or a stepping stone between those and the blue phaser beams from TOS - but there are quite a lot of them on the inner priamry hull.​​
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • smokebaileysmokebailey Member Posts: 4,668 Arc User
    Okay, aesthetically speaking, the ship's saucer section looks nice, but looking at it in a military and engineering mindset, it's a horrific design. You've got one enormously long hallway connecting the secondary hull to the primary and four connection points between the outer and inner ring. The command center is only accessible via the long hallway.

    Sounds good? Nope.

    Militarily, it's a good design... if you're the defenders. That long hallway is a giant chokepoint murderzone, kind of like Thermopylae. However, should a boarding party take the bridge, say via beaming in or through brute force effort, that advantage belongs to them now.

    Furthermore, you can take and hold the inner ring or even the outer ring as well using the same tactics.

    Engineering-wise it's a nightmare because if you blow those four support pylons between the rings, your entire inner ring will be subject to shearing off. You're holding the entire mass of that inner ring on six points normally, and two points when the supports are gone.

    The engineer and the military guy in me wants to find the designer and slap them into some semblance of intelligence and then keep going until I collapse from exhaustion.

    Apebrain. They are able to make very powerful hulls, despite the shape. The TOS Enterprise took a nuclear bomb, point blank, and took the full brunt.
    dvZq2Aj.jpg
  • irm1963irm1963 Member Posts: 682 Arc User
    edited July 2017
    The original Enterprise had it's primary power sources on the end of skinny poles, critical sections of the ship (including the aforementioned) dangling below it's skinny throat and the command centre exposed on top of the hull :P
  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    Okay, aesthetically speaking, the ship's saucer section looks nice, but looking at it in a military and engineering mindset, it's a horrific design. You've got one enormously long hallway connecting the secondary hull to the primary and four connection points between the outer and inner ring. The command center is only accessible via the long hallway.

    Sounds good? Nope.

    Militarily, it's a good design... if you're the defenders. That long hallway is a giant chokepoint murderzone, kind of like Thermopylae. However, should a boarding party take the bridge, say via beaming in or through brute force effort, that advantage belongs to them now.

    Furthermore, you can take and hold the inner ring or even the outer ring as well using the same tactics.

    Engineering-wise it's a nightmare because if you blow those four support pylons between the rings, your entire inner ring will be subject to shearing off. You're holding the entire mass of that inner ring on six points normally, and two points when the supports are gone.

    The engineer and the military guy in me wants to find the designer and slap them into some semblance of intelligence and then keep going until I collapse from exhaustion.

    Apebrain. They are able to make very powerful hulls, despite the shape. The TOS Enterprise took a nuclear bomb, point blank, and took the full brunt.

    Yeah? The TOS era stuff was stupidly powerful to the point that it was subsequently taken down several notches. Truth be told, if you took some of the claims made in TOS regarding power levels and abilities as truth, then the TOS Connie could take on the entire TNG-era Borg Collective and not even scratch the paint job.
    irm1963 wrote: »
    The original Enterprise had it's primary power sources on the end of skinny poles, critical sections of the ship (including the aforementioned) dangling below it's skinny throat and the command centre exposed on top of the hull :P

    Yeah, and I hate the design from an engineering aspect as well (even if you're wrong about the primary power source). Need to fix something in a nacelle? Let's not make it easily accessible, but only accessible by climbing up this long tube. Hope you can carry all your gear in one shot, because multiple trips suuuuuuuuuuuuck.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
This discussion has been closed.