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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2015
    no, every tier 6 should have a COM hybrid, or at least 4 or more hybrid powers. the specialized ships should just have more then 4 of the same type. they get a COM and LT, but any tier 6 should perhaps get that many. just not all 1 type. like the galaxy could have a COM command, and a LT pilot or something.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited March 2015
    no, every tier 6 should have a COM hybrid, or at least 4 or more hybrid powers. the specialized ships should just have more then 4 of the same type. they get a COM and LT, but any tier 6 should perhaps get that many. just not all 1 type. like the galaxy could have a COM command, and a LT pilot or something.

    While I respect you opinion, I disagree. Making all ships CMDR's hybrids would not be the best thing right now. I could especially see the bellyaching that would be coming when someones ship gets a specialization that they didnt want, and they are stuck with the "worst" type. Maybe LTCDR, where most ships will have two. But CMDR? Not yet.
  • asuran14asuran14 Member Posts: 2,335 Arc User
    edited March 2015
    I think that keeping the command and even Ltc hybrid seat to the ships developed for the hybrids is a good idea, while changing the Uni seats to allow you to use up to single or so lesser rank/seat of abilities of the hybrid speccs is a good compromise that promotes more devesity an viability of ships with no hybrid seats. THough the issue would be that specc ships (like the intel, command, and pilot ships) would potenially get more copies of hybrid abilities by using a uni seat they have. Though in truth both how uni-seats function in regards to being able to use what abilities is needed, but also that some abilities (most among the engeer career.) need a look over/rebalancing. While honestly having some new power/abilities added to the launch careers would be nice.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited March 2015
    Another possibility would be that they don't release a T6 Galaxy at all but a much more modern ship similar in spirit and design to the Galaxy.
    I could be completely wrong, of course but i think they could release a ship that is like the guardian is to the Ambassador, if you know what i mean.

    If they would do that, all discussion about how "old" the Galaxy is supposed to be would be lapsed.
    If that's the case we wouldn't had to deal with a ship like the Intrepid -> pathfinder improvement, but more like a Ambasador -> Guardian update.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • seriousxenoseriousxeno Member Posts: 473 Arc User
    edited March 2015
    yreodred wrote: »
    Another possibility would be that they don't release a T6 Galaxy at all but a much more modern ship similar in spirit and design to the Galaxy.
    I could be completely wrong, of course but i think they could release a ship that is like the guardian is to the Ambassador, if you know what i mean.

    If they would do that, all discussion about how "old" the Galaxy is supposed to be would be lapsed.
    If that's the case we wouldn't had to deal with a ship like the Intrepid -> pathfinder improvement, but more like a Ambasador -> Guardian update.

    I would agree with you if it weren't for the fact that the Guardian is NOT called a support cruiser, which is what the Ambassador is called. To me its its own ship, sure it resembles both the Amby and the Galaxy to a degree but its still its own thing: the ultimate jack of all trades. Also if I'm not mistaken, nowhere in the Guardians description is there any mention of Ambassador or Galaxy ships.

    The Pathfinder is actually called a Long Range Science vessel, therefore it has the Intrepid model and even a unique set of windows and hull material available.

    The leaked ship is called an Exploration Cruiser, therefore its not unreasonable at all to assume that the Galaxy will be a variant, alongside a few old alternatives and a new model. Not including the Galaxy would severely hurt that ships sales as engineering heavy ships aren't popular to begin with. Removing the most famous variant would flush a lot of money down the drain.

    I think I figured out the issue here, you see, the way we think of ships is classes. Where we think Intrepid, Galaxy or Ambassador, Cryptic thinks Long Range Science Vessel, Exploration Cruiser and Support Cruiser.

    As much as people would want Guardian to be the de-facto successor to Galaxy and Ambassador cruisers, it really isn't, at least not until Cryptic says so.
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    "Let them eat static!"
  • tom61stotom61sto Member Posts: 3,636 Arc User
    edited March 2015
    yreodred wrote: »
    Another possibility would be that they don't release a T6 Galaxy at all but a much more modern ship similar in spirit and design to the Galaxy.
    I could be completely wrong, of course but i think they could release a ship that is like the guardian is to the Ambassador, if you know what i mean.

    If they would do that, all discussion about how "old" the Galaxy is supposed to be would be lapsed.
    If that's the case we wouldn't had to deal with a ship like the Intrepid -> pathfinder improvement, but more like a Ambasador -> Guardian update.

    I think it'd be more like the Regent, where there'd be a tweak on the BOff layout with new graphic possibilities, but not much in the way of stat changes beyond the appropriate buffs to T6. The other rumored T6 ship, the Negh'Var, recently got new tailor options which seems to indicate that a new version that can take those skins is coming out. Otherwise why spend the money on new graphics for at best a T5-U Fleet ship? If the Negh'var is getting at least a T6 that can be skinned to being a classic variant, no reason to think that the T6 Exploration Cruiser won't be able to use the Galaxy skin, even though the icon for it indicates that the ship won't unpack looking like a Galaxy (like the Regent not looking like the Sovereign seen in the movies until you use the Tailor to make it that way).
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited March 2015
    Calling it now for the predicting the T6 Galaxy & Negh'Var layout :D

    1. It WILL be a specialist ship (Intel, Command, or Pilot).

    2. Which specialization it will be doesn't matter on BOFF layout. All Specialization Ships have Cmdr and Lt Hybrid stations.

    3. It is a single ship release for the Feds and KDF and not a 3 pack with 3 different BOFF/Console layouts. Because of this, I think it safe to look at the Intel ships to guess what the improvements are going to be based in.

    4. In terms of BOFF & Console layouts, the T5/T5U Galaxy/Negh'Var are very similar, even down to the final T5U Console layouts. Expect to see the same similarities persist at T6.

    T6 Galaxy/Negh'Var

    TAC LtCdr - The station that gets the +1 BOFF slot for T6
    ENG/Hybrid Cmdr
    ENG LtCdr
    UNIV Ens - The Intel ships ALL have a Universal Ens
    SCI/Hybrid Lt

    Fleet T5U Consoles: 3 TAC, 5 ENG, 3 SCI for both Galaxy & Negh'Var. This will be the layout if it's Fleet level on release. If it is NOT Fleet level at release, then -1 TAC Console for the Galaxy, -1 SCI Console for the Negh'Var. Why? Going to T5U, the Galaxy got +1 TAC while the Negh'Var got +1 SCI.

    I'm guessing the TAC station would get the +1 slot because on the move from Fleet T5 to T5U, the Galaxy got +1 TAC Console. But I would not be surprised if it got LtCdr SCI with Lt TAC as Hybrid instead. Why? Because from Fleet T5 to T5U, the Galaxy always kept the 3 SCI Console Slots. Between the 2 routes, I'm still guessing the Tactical option will happen.

    In terms of BOFF & Console layouts, the Galaxy and Negh'Var had been roughly the same with a few minor quibbles. In the end, both at T6 will be the same in terms of BOFF & Console layouts. But outside that, they will be very different and retain the T5 version's characteristics that are NOT hull/shield mods.
    - The T6 Galaxy will have the defensive Cruiser Traits Package, same as the T5U Galaxy.
    - The T6 Negh'Var will still be DHC capable and have the Battlecruiser Traits Package, same as the Fleet T5U Negh'Var.

    Interestingly from the "source" there has been zero word on a new Romulan T6 Warbird, only on the Exploration & Negh'Var Cruisers. I would think that a T6 D'Deridex would have been suitable since the Negh'Var and Galaxy designs originated from TNG, which the D'D was first introduced in.
    XzRTofz.gif
  • jer5488jer5488 Member Posts: 506 Arc User
    edited March 2015
    Calling it now for the predicting the T6 Galaxy & Negh'Var layout :D

    1. It WILL be a specialist ship (Intel, Command, or Pilot).

    2. Which specialization it will be doesn't matter on BOFF layout. All Specialization Ships have Cmdr and Lt Hybrid stations.

    3. It is a single ship release for the Feds and KDF and not a 3 pack with 3 different BOFF/Console layouts. Because of this, I think it safe to look at the Intel ships to guess what the improvements are going to be based in.

    4. In terms of BOFF & Console layouts, the T5/T5U Galaxy/Negh'Var are very similar, even down to the final T5U Console layouts. Expect to see the same similarities persist at T6.

    T6 Galaxy/Negh'Var

    TAC LtCdr - The station that gets the +1 BOFF slot for T6
    ENG/Hybrid Cmdr
    ENG LtCdr
    UNIV Ens - The Intel ships ALL have a Universal Ens
    SCI/Hybrid Lt

    I don't think so. The Galaxy should follow the Pathfinder layout, very flexible and competent. We're most likely going to see:

    TAC Lt
    ENG Cmdr
    ENG LtCdr
    Sci Lt
    Uni Lt

    The reasoning is - only the Intel ships have the intel pod, so only the Command ships will have the Inspirational powers. The Galaxy/Negh'var will be more like the Pathfinder or Dauntless. It can house an officer in a lower level station, but it isn't one of the 'special ships'. The Galaxy and Negh'var will be hybrid ships - but they won't be specialist ships. Their hybrid stations will be lower ranked ones so min/maxers throw money at the newest and best shiny of the week.

    Consoles will most likely be:

    Tac = 3, Sci = 3, Eng = 4.

    The third tac console is the T5U/T6 console. the 5th Eng console is the Fleet upgrade console. So the Galaxy will get her Tier upgrade console, not her fleet console upgrade for base T6.

    There's no way Cryptic is going to give canon designs the best possible layouts - because then no one is going to spend $60.00 on their 'special 3 packs'. The Galaxy and Negh'var will be stand-alone releases - though there's an extremely slim chance the Galaxy will have her interior. It's been hinted at a time or two, but pretty unlikely.
  • nataku302nataku302 Member Posts: 138 Arc User
    edited March 2015
    jer5488 wrote: »
    I don't think so. The Galaxy should follow the Pathfinder layout, very flexible and competent. We're most likely going to see:

    TAC Lt
    ENG Cmdr
    ENG LtCdr
    Sci Lt
    Uni Lt

    The reasoning is - only the Intel ships have the intel pod, so only the Command ships will have the Inspirational powers. The Galaxy/Negh'var will be more like the Pathfinder or Dauntless. It can house an officer in a lower level station, but it isn't one of the 'special ships'. The Galaxy and Negh'var will be hybrid ships - but they won't be specialist ships. Their hybrid stations will be lower ranked ones so min/maxers throw money at the newest and best shiny of the week.

    Consoles will most likely be:

    Tac = 3, Sci = 3, Eng = 4.

    The third tac console is the T5U/T6 console. the 5th Eng console is the Fleet upgrade console. So the Galaxy will get her Tier upgrade console, not her fleet console upgrade for base T6.

    There's no way Cryptic is going to give canon designs the best possible layouts - because then no one is going to spend $60.00 on their 'special 3 packs'. The Galaxy and Negh'var will be stand-alone releases - though there's an extremely slim chance the Galaxy will have her interior. It's been hinted at a time or two, but pretty unlikely.

    At least make it so that the LT Com is a tac station instead of eng that will fix the tac problem with the ship. If Cryptic isn't going to give the players what they want sooner or later they won't have people playing the game. They can also make better ship abilities for other ships getting people to buy them as well.
  • jer5488jer5488 Member Posts: 506 Arc User
    edited March 2015
    nataku302 wrote: »
    At least make it so that the LT Com is a tac station instead of eng that will fix the tac problem with the ship. If Cryptic isn't going to give the players what they want sooner or later they won't have people playing the game. They can also make better ship abilities for other ships getting people to buy them as well.

    But a lt tac, lt uni is a very flexible, very usable layout. It allows tac team, beta 1, torp spread 1, faw 2. She might not win a 100k dps contest - but she would be competitive and usable. It would also allow them to continue the 'Hero ship trinity' - no matter how misguided that trinity might be.

    Then for the eventual release of the T6 Galaxy Dread - give HER the ltcom tac, and let her have the second eng station as her lt eng/hybrid spot.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited March 2015
    jer5488 wrote: »
    I don't think so. The Galaxy should follow the Pathfinder layout, very flexible and competent. We're most likely going to see:

    TAC Lt
    ENG Cmdr
    ENG LtCdr
    Sci Lt
    Uni Lt

    The reasoning is - only the Intel ships have the intel pod, so only the Command ships will have the Inspirational powers. The Galaxy/Negh'var will be more like the Pathfinder or Dauntless. It can house an officer in a lower level station, but it isn't one of the 'special ships'. The Galaxy and Negh'var will be hybrid ships - but they won't be specialist ships. Their hybrid stations will be lower ranked ones so min/maxers throw money at the newest and best shiny of the week.

    Consoles will most likely be:

    Tac = 3, Sci = 3, Eng = 4.

    The third tac console is the T5U/T6 console. the 5th Eng console is the Fleet upgrade console. So the Galaxy will get her Tier upgrade console, not her fleet console upgrade for base T6.

    There's no way Cryptic is going to give canon designs the best possible layouts - because then no one is going to spend $60.00 on their 'special 3 packs'. The Galaxy and Negh'var will be stand-alone releases - though there's an extremely slim chance the Galaxy will have her interior. It's been hinted at a time or two, but pretty unlikely.

    That's the way I see it as well and I have to disadgree with DDIS: It doesn't make much sense to me for every T6 ship to get a CMDR specialization sttation. Even if you can't mix and match two specializations on there I cannot see this happening as it would devalue the "specialist" ships which follow a theme. A Intel/Command/Pilot lt hybrid with the ability to slot all specializations (one at a time) though makes sense to me and this should be on every T6 ship, the "specialist" ships gaining their special CMDR seat in addition.

    Also I am very thrilled if and when "secondary" specialisation ships will come out, featuring a LTC hybrid. I especially would love to see a T6 Nebula with Intel LTC hybrid and some fancy mission pod mechanic or calypso-esque support pet :D
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • asuran14asuran14 Member Posts: 2,335 Arc User
    edited March 2015
    It might sound weird but i hope that if they do a ship that can use two different hybrid officers, such as a sci/intel and eng command on one ship, that they make the ship/s actually somewhat of a hybrid too. Such as that it creates synergy between the two spec-officer abilities while used in that ship. Though a configuration ship that has Lt seats able to slot each of the spec-careears would be interesting, if it could change it's configuration an increasing the seat rank of the corresponding hybrid seat (kinda like how i see the galaxy that it should have two Lt seats one tact an one sci, which it can switch with it's Ltc. eng seat to adapt to changing needs/roles in the group.).

    THough i don't see multi-spec seat ships (ones that have more than one speciality set of powers slot-able in it) being added to the game till we have atleast 6 or 7 specialities up an run in the game, as than you have a good base to work with for deversity. Both in the ship layouts, builds, an also interesting mechanics to use as well.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited March 2015
    angrytarg wrote: »
    That's the way I see it as well and I have to disadgree with DDIS: It doesn't make much sense to me for every T6 ship to get a CMDR specialization sttation. Even if you can't mix and match two specializations on there I cannot see this happening as it would devalue the "specialist" ships which follow a theme. A Intel/Command/Pilot lt hybrid with the ability to slot all specializations (one at a time) though makes sense to me and this should be on every T6 ship, the "specialist" ships gaining their special CMDR seat in addition.

    Also I am very thrilled if and when "secondary" specialisation ships will come out, featuring a LTC hybrid. I especially would love to see a T6 Nebula with Intel LTC hybrid and some fancy mission pod mechanic or calypso-esque support pet :D

    I say the T6 Galaxy/Negh'Var will be a specialization ship. Because guess what's coming out soon? A new specialization. Are there any other faction ships on tap to come out anytime soon outside the T6 Galaxy/Negh'Var? No. And the "source" has been really good on finding out ships before their release.

    Edit: Cryptic doesn't divulge upcoming gameplay news long in advance (like months). They typically do that when that content is about to hit. Weeks. Ships however are a different matter. They typically officially announce ships 1-2 days before release. They had already posted about Pilot Spec revamp a while ago. It's going to hit soon. And guess what ships are "known" so far to come anytime soon? Galaxy/Negh'Var. That's why my guess is that they will be full specialization ships. Unless Cryptic drops a bomb all the sudden with additional ships, but that's kind of iffy.
    XzRTofz.gif
  • nataku302nataku302 Member Posts: 138 Arc User
    edited March 2015
    jer5488 wrote: »
    But a lt tac, lt uni is a very flexible, very usable layout. It allows tac team, beta 1, torp spread 1, faw 2. She might not win a 100k dps contest - but she would be competitive and usable. It would also allow them to continue the 'Hero ship trinity' - no matter how misguided that trinity might be.

    Then for the eventual release of the T6 Galaxy Dread - give HER the ltcom tac, and let her have the second eng station as her lt eng/hybrid spot.

    no offense but no give the galaxy r the LT tac com slot not the galaxy dread. The galaxy R needs this improvement and not the galaxy dread. Most of the people in this game prefer the Galaxy R over the galaxy dread. There have been a bunch of boards made just for the galaxy R. Second I don't want to fly a galaxy dread I think the third nacelle, the cannons and the phase lance just kills how the ship is suppose to look like.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited March 2015
    I say the T6 Galaxy/Negh'Var will be a specialization ship. Because guess what's coming out soon? A new specialization. Are there any other faction ships on tap to come out anytime soon outside the T6 Galaxy/Negh'Var? No. And the "source" has been really good on finding out ships before their release.

    Edit: Cryptic doesn't divulge upcoming gameplay news long in advance (like months). They typically do that when that content is about to hit. Weeks. Ships however are a different matter. They typically officially announce ships 1-2 days before release. They had already posted about Pilot Spec revamp a while ago. It's going to hit soon. And guess what ships are "known" so far to come anytime soon? Galaxy/Negh'Var. That's why my guess is that they will be full specialization ships. Unless Cryptic drops a bomb all the sudden with additional ships, but that's kind of iffy.

    I can see the reasoning behind that, but the Pathfinder - in my opinion - kills this argument.

    See, the Intrepid/Defiant/Galaxy have always been tied together in the treatment they recievd (Intrepid's fleet upgrade was different, that was "rectified" via the T5U/T6 upgrade). The Pathfinder/Intrepid T6 is already here, it came in the aftermath of intel ships. If they change the way the Galaxy T6 is now they "TRIBBLE over" this deal. It is possible, mind you, but how are the chances, really?
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2015
    angrytarg wrote: »
    That's the way I see it as well and I have to disadgree with DDIS: It doesn't make much sense to me for every T6 ship to get a CMDR specialization sttation. Even if you can't mix and match two specializations on there I cannot see this happening as it would devalue the "specialist" ships which follow a theme. A Intel/Command/Pilot lt hybrid with the ability to slot all specializations (one at a time) though makes sense to me and this should be on every T6 ship, the "specialist" ships gaining their special CMDR seat in addition.

    Also I am very thrilled if and when "secondary" specialisation ships will come out, featuring a LTC hybrid. I especially would love to see a T6 Nebula with Intel LTC hybrid and some fancy mission pod mechanic or calypso-esque support pet :D

    doesn't make sense for every T6 ship to get a COM specialization station? don't be a sheep, thats a line of cryptic BS plain and simple. thats the kind of thinking that is killing this game, running it at the bleeding edge of what only the most diehard whales can stand, wile selling the lowest quality product they think they can get away with.


    there are 4 levels of spec skills, several that start at LTC. and only what, 3 ships get to use these top end skills? maybe just 1 per faction, not counting 3 pack bs. those are the only ships, out of over 100 in game, that should gets to use the top end spec skills? thats ridiculous. thats not sustainable. thats infantile short sightedness. thats not an adequate return on investment. specialization ships are like a 1 time thing too, there wouldn't be any others that could use top end spec skills ever again.

    this limp wristed BS were non spec ships only get to play with 2 powers up to LT rank is no way to make an appealing product, there is next to no incentive to buy these ships based on stat, or to grind out the spec needed to even train them in the first place.

    when i used to play, i'd swap ships like every 3-5 hours of game time, so sometimes once a day im lateraling over to something slightly different, but basically comparable. now, all my old tier5, even if i bothered upgrading them, are a joke compared to the few Intel ships that exist, this is a big part of why i totally gave up on this game. i cant even re-buy my old favorites, with comparable station power selection, as in a COM hybrid station at least, on every last one of them.


    spec ships should be the only ships that have a total of 6 hybrid skills of the same type, and no hybrid skills of another type. that should be the sole rule of spec ships.

    for the rest of the tier 6, ship should have at least 4 hybrid skills, if not a COM, multiple other stations. up to 6 hybrid slots total, and not all the same type. if this was the way things were, all tier 6 ships that are actually competitive with spec ships, and worth money. wouldn't it be great if the guardian was half as good as the eclipse? i sure would have liked that. just change the LT eng hybrid into a COM eng hybrid, and done, the guardian is as great a ship as it looks.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited March 2015
    When you put it like that, DDIS, it makes actually more sense, I haven't thought about only having three ships in the game that can use certain abilities. I guess my biggest problem is that there are actually only two specialization skills worth having in the game, and both are intel specs which in the end only means allowing cookie cutter building on every ship and that is my problem with it.

    The game is broken, I won't argue that. Considering the metagame, you don't have "strategies" you can follow, you always have only one "strategy" and that bugs me. Of course you can play differently, but that won't ever make a difference in the "grand scheme" of things. You said you switch ships by the hour - I am the opposite. Every character I have has his or her ship, period. They never change (aside from just for fun or trait farming) and if I decide my main eng has a Galaxy I deal with it the best way I can, only option to change would either a general character reset (rename and delete the crew and eveything, essentially "permadeath") or upgrades of their ship class. This is why maybe some things aren't even in my thoughts to begin with :)
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited March 2015
    doesn't make sense for every T6 ship to get a COM specialization station? don't be a sheep, thats a line of cryptic BS plain and simple. thats the kind of thinking that is killing this game, running it at the bleeding edge of what only the most diehard whales can stand, wile selling the lowest quality product they think they can get away with.


    there are 4 levels of spec skills, several that start at LTC. and only what, 3 ships get to use these top end skills? maybe just 1 per faction, not counting 3 pack bs. those are the only ships, out of over 100 in game, that should gets to use the top end spec skills? thats ridiculous. thats not sustainable. thats infantile short sightedness. thats not an adequate return on investment. specialization ships are like a 1 time thing too, there wouldn't be any others that could use top end spec skills ever again.

    this limp wristed BS were non spec ships only get to play with 2 powers up to LT rank is no way to make an appealing product, there is next to no incentive to buy these ships based on stat, or to grind out the spec needed to even train them in the first place.

    when i used to play, i'd swap ships like every 3-5 hours of game time, so sometimes once a day im lateraling over to something slightly different, but basically comparable. now, all my old tier5, even if i bothered upgrading them, are a joke compared to the few Intel ships that exist, this is a big part of why i totally gave up on this game. i cant even re-buy my old favorites, with comparable station power selection, as in a COM hybrid station at least, on every last one of them.


    spec ships should be the only ships that have a total of 6 hybrid skills of the same type, and no hybrid skills of another type. that should be the sole rule of spec ships.

    for the rest of the tier 6, ship should have at least 4 hybrid skills, if not a COM, multiple other stations. up to 6 hybrid slots total, and not all the same type. if this was the way things were, all tier 6 ships that are actually competitive with spec ships, and worth money. wouldn't it be great if the guardian was half as good as the eclipse? i sure would have liked that. just change the LT eng hybrid into a COM eng hybrid, and done, the guardian is as great a ship as it looks.

    exactly! that why i found ridiculous the idea that the galaxy should still follow the ancient 3 pack trinity model and don't have acces to a commander command boff if this ship is finally decided to be a command ship.
    would not be my first choice tho, i prefer pilot spec, maybe even more than intel spec but hey i am not the one in command:).
    that why i said that it will show the intention of cryptic when it come out.
    either it will be a new real alternative, a ship with a defined role in this new meta or it will be a restricted moneygrab to the fan.
    a shadow of a real command ship, soon be replaced by a real command ship 3 month after.
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited March 2015
    neo1nx wrote: »
    exactly! that why i found ridiculous the idea that the galaxy should still follow the ancient 3 pack trinity model and don't have acces to a commander command boff if this ship is finally decided to be a command ship.
    would not be my first choice tho, i prefer pilot spec, maybe even more than intel spec but hey i am not the one in command:).
    that why i said that it will show the intention of cryptic when it come out.
    either it will be a new real alternative, a ship with a defined role in this new meta or it will be a restricted moneygrab to the fan.
    a shadow of a real command ship, soon be replaced by a real command ship 3 month after.

    Just because it would somehow makes sense doesn't mean that not implementing it is a sign of some kind of emotional response from Cryptic. I think they just don't see a reason to adjust the old trinity models - the Pathfinder was not adjusted in any way and I don't see how the Galaxy would be any different.

    My point in regards to that was simply that it doesn't mean anyone at Cryptic "hates" the Galaxy, because that had to mean that they designed the whole Engineering skilltree just to hate on the Galaxy, even before they had the ship in-game :D If OSS was an Engineering ability we wouldn't even have the discussion and the Galaxy would be one of the best ships in the game.

    EDIT:

    Let's just hope they don't slap a hangar on it. It just came to me, the Negh'Var is the only canon ship designated a "carrier" - it never said it carries fighters or what the term means in Star Trek, but according to the DS9 TM it is a carrier (and I don't think that can be discarded. Either TMs are official unless countered by on-screen (what I think) or they are nothing at all). So maybe they slap a hangar on the Negh'Var... and mirror it on the Galaxy... :(
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
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  • yreodredyreodred Member Posts: 3,527 Arc User
    edited March 2015
    Calling it now for the predicting the T6 Galaxy & Negh'Var layout :D

    1. It WILL be a specialist ship (Intel, Command, or Pilot).

    2. Which specialization it will be doesn't matter on BOFF layout. All Specialization Ships have Cmdr and Lt Hybrid stations.

    3. It is a single ship release for the Feds and KDF and not a 3 pack with 3 different BOFF/Console layouts. Because of this, I think it safe to look at the Intel ships to guess what the improvements are going to be based in.

    4. In terms of BOFF & Console layouts, the T5/T5U Galaxy/Negh'Var are very similar, even down to the final T5U Console layouts. Expect to see the same similarities persist at T6.

    T6 Galaxy/Negh'Var

    TAC LtCdr - The station that gets the +1 BOFF slot for T6
    ENG/Hybrid Cmdr
    ENG LtCdr
    UNIV Ens - The Intel ships ALL have a Universal Ens
    SCI/Hybrid Lt

    Fleet T5U Consoles: 3 TAC, 5 ENG, 3 SCI for both Galaxy & Negh'Var. This will be the layout if it's Fleet level on release. If it is NOT Fleet level at release, then -1 TAC Console for the Galaxy, -1 SCI Console for the Negh'Var. Why? Going to T5U, the Galaxy got +1 TAC while the Negh'Var got +1 SCI.

    ... snip because of length.
    I don't want to sound negative, but i am sure they find a excuse NOT to give the GCS the same treatmenet like the other ships and give her a much lamer (is that a word?) BOFF layout instead.
    And even if it is inevitably for them to give her a different BOFF layout as you anticipate, i am 100% sure they'll twist the GCS in SOME way that makes her the lamest T6 ship of them all gain.

    As i said sorry for being negative, but in my experience Cryptic never ever did something that made the Galaxy Class fans happy imo.
    It will 100% end in disappointment.
    Just my personal opinion, but i'd be more than happy if i'm wrong in the end.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • jer5488jer5488 Member Posts: 506 Arc User
    edited March 2015
    Well, if she gets the same beauty treatment the Negh'var did, if her boff/console layout is competitive at all (Pathfinder at least) - I'm sold. They did a really nice job with the updated Negh'var skin. Those underwing cannons are beautiful. I'm not a fan of the "saucer" with the protruding disruptor - it looks like it's sticking it's tongue out - but it's still a damned nice update.
  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited March 2015
    The only non-Specialized ships that should have a Cmdr level Hybrid seat in the current setting are Flagship trinity (Ody, Bort, Scimitar). And if not outright Cmdr, at least the Universal seats on all 3 variants made to be Universal/UniSpec. If they don't want to upgrade the existing Flagships; fine. Just release a new series with some exclusive Flagship abilities built-in, and upgrade the consoles of both the old and new Flagships to be more useful, like the Command Cruiser consoles.

    An extra option they can do with the Flagships is give them a special slot (equivalent to a Secondary Deflector Slot as a unique equip) that allows them to gain an ability like that of a Specialized ship; so for example; a separate Specialist Console (sell them individually in the C-Store for another 500 Zen each) slot that allows a T6 Odyssey or Bortasqu or Scimitar to have Intel Scan, or Command Inspiration, or whatever the Specialized Pilot ships will get, or any future Specialized Ship ability to come. This further extends their value as a Flagship, makes them a solid endgame ship until T7, and the modules individual costs already make up for the increased capability of the Flagships. Assuming 3500 Zen for one T6 Flagship, that's 4000 Zen if just one ship and one Specialist Console, or 6500 for one Faction Flagship bundle and 1 Specialist console. More based on any other Specialist Consoles bought.

    Regardless of whether or not they do go back and give Flagships a costly but worthy upgrade, I fully expect Cryptic to release Cmdr level Hybrid seating on ORIGINAL Non-Specialized ships once they further pad out more Specializations. They would only lose the extra built-in advantage that Specialized ships would have, in favor of being a more general original design (which they've been successfully pushing) while having the possible potential to have two Hybrid seats. From a marketing standpoint, it also loosens up the current restrictions that Cmdr Hybrid seats are exclusive to Specialized ships, and allow a bit more flexibility.

    And assuming they did go the extra mile on revamped T6 Flagships with a Specialist Console, their Originals with a Cmdr level Hybrid seat will probably NOT have access to those, or if they do, restrict what kinds of Specialist Console can be used. So a theoretical T6 Odyssey would be able to use any Specialist ability whether it's Intel Scan, Command Inspiration, Pilot special, or even some Sci-Based Specialization ability, but a certain original Escort will only have access to Intel and Pilot, for example.

    And running in parallel to the Original ships, I'd expect that T6 versions of existing ships will continue to have Lt.Cmdr. or lower Hybrid seating beyond promo ships (Sheshar, JHSS, and Samsar), though I'd also expect that at some point, they will go into double or even triple hybrid seating up to 6 slots, up to 2x Lt.Cmdr. Hybrid at most. And unlike Cryptic's Originals, will not even be able to use a theoretical Specialist Console (though there will probably be exceptions; mainly in Lockbox/Lobi/Promo to avoid drama if say a T6 Sovereign got to use a Specialist Console whereas a Galaxy or Guardian could not).

    Basically; I expect Cryptic, at some point, to amend their current stance on Cmdr level Hybrid seats being restricted to Specialized ships, and made more accessible via ORIGINAL Non-Specialist ships; potentially with a second different Lt. Hybrid seat. At the same time, give players a taste of it via Lt.Cmdr. seats on T6 versions of existing ships.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited March 2015
    yreodred wrote: »
    I don't want to sound negative, but i am sure they find a excuse NOT to give the GCS the same treatmenet like the other ships and give her a much lamer (is that a word?) BOFF layout instead.
    And even if it is inevitably for them to give her a different BOFF layout as you anticipate, i am 100% sure they'll twist the GCS in SOME way that makes her the lamest T6 ship of them all gain.

    As i said sorry for being negative, but in my experience Cryptic never ever did something that made the Galaxy Class fans happy imo.
    It will 100% end in disappointment.
    Just my personal opinion, but i'd be more than happy if i'm wrong in the end.

    No need to apologize. I can still remember when Cryptic announced the Galaxy-class Revamp. There was much excitement, including from me, a hardcore KDF guy. Then they put the news announcement out on what the Revamp encompassed. It was an absolute letdown.

    I thought: "How could they have possibly ****ed up the 'Galaxy-class Revamp'?"
    XzRTofz.gif
  • asuran14asuran14 Member Posts: 2,335 Arc User
    edited March 2015
    I don't think anyone is saying that we will never see a non-spec ship with a com-hybrid seat, but merely that right now with how new they are to the game it would be awhile, atleast till they are more saturated in the game. I would say once we see two more spec-careers come out (after pilot) that intel/command will see their first non-spec ships with a com-hybrid for them.

    Where the uni-seats only allowing upto either a Lt or Ltc seat rank usage of abilities is concearned. If you allow uni-seats to fully slot the spec-officer abilities fully up to their stated rank than why have the hybrid seat an or ships anyway? Since allowing this would defeat the purpose of the hybrid seat giving access or high rank acess to these spec-abilties. I am sure down the road we will see maybe a uni/hybrid-seat that functions like a normal universal seat, except it allows for the spec-officer abilties to be more readily slotted into it up to the seat ranking.
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited March 2015
    one of the MANY things cryptic needs to rethink is just how exclusive it has made these specialization powers. going to the trouble of unlocking them, when so few ships exist that can even use them, seems like a great way to prevent players from having any initiative to grind like they want us too. there should have been a LOT more ship re-releases by now, or actual tier 6 tokens if they had any sense. and these ships with just a LT specialization are a joke too, every single tier 6 ship should have a COM hybrid, or more.
    Agreed.
    angrytarg wrote: »
    I'd be in favour of completely universal lt. seats and a fixed ltc hybrid for non-specialist ships. The commander seat should, as it has always been, be reserved for the dedicated ships. But Cryptic fails miserably balancing their stuff - like the original three professions where only tac is *really* desireable ad everything else except one or two abilities is just "can made work" almost everyone would always use intel in those slots because of OSS (SS starts at LTC so it's unachievable for the most part).

    I get why some ships are specialized intel or command ships and some just get a secondary specialization and I'm fine with that. It just has to make some sense. Se the Guardian - I am sure it got a intel seat because "intel" was just what they happened to make at that time and they wanted a T6 fed cruiser. Why the guardian would have anything associated with intel is beyond me, the largest ship that really had a reason to have a LTC intel in my opinion is the Nebula which was referenced to be able to utilize some sort of Schleichfahrt mechanic (no visible impulse trails - which Cryptic ignored). Then again, look at "intel" abilities - Override subsystem safeties, surgical strikes - why are those "intelligence" abilities? OSS is clearly engineering/ops and SS is tactical.

    I wish they would go "wait wait wait, we somehow messed up. We revert specializations and make something that makes more sense" but well, everything that hits live servers is set in stone forever.

    You know now that you bring that up, why do the specializations have to be restricted to just that.

    Override Subsystem Safeties is an engineering power. You know it, I know it, MILLIONS (AND MILLIONS) of Spock's fans know it.

    What if by unlocking OSS in the Specialization tree, it became available to train for ALL engineers. Using the specializations not just to create new powers and types of BOFFs and abilities, but adding abilities to the classic professions as well.

    That would be much greater impetus to complete spec trees than anything else. Even if I had to train my BOFF in the spec to let them learn it, but then it goes into their engineering tree rather than intel.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
  • asuran14asuran14 Member Posts: 2,335 Arc User
    edited March 2015
    Honestly if some parts of the spec trees would have some kind of influence on some of the non-specc abilities of older careers would be interesting. Like if in intel the over-ride safity was a taltent that caused your engeer emergency power to aux/engine/weapon/shields also remove the cap of the corrisponding system energy for the duration (or a chance to remove the cap). If the specc trees had multiple instances of talents that influenced the orignal career's abilities would be interesting, and make it maybe that abilities that were once seen as terrible could be proped up by these choices in the trees an so increase the veriety an viablity of builds. It would also as said make grinding these trees even more valueable to grind up. A change like making Override safety abilty into a taltent choice tat influenced the origanal careers, would allow them to make more intel/command/pilot specc-careers have more abilties that make sense to thier career.
  • baelogventurebaelogventure Member Posts: 1,002 Arc User
    edited March 2015
    I doubt that the current Galaxy skins will be getting any overhauls, but there will be new pieces with the T6 Galaxy and Negh'Var.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited March 2015
    I doubt that the current Galaxy skins will be getting any overhauls, but there will be new pieces with the T6 Galaxy and Negh'Var.

    That's what's likely to happen. It's exactly what happened with the T6 Pathfinder.
    XzRTofz.gif
  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited March 2015
    That's what's likely to happen. It's exactly what happened with the T6 Pathfinder.
    And most of them will look atrocious if you try to mix-n-match the oldest parts with the newest (Pathfinder and Bellerophon vs the older parts; notably Pathfinder saucer or hull with anything other than Bellerophon parts).

    Though thus far, the Negh'Var variants have more consistency between them opposed to the Pathfinder/Intrepid, and a few of the Galaxy options.
  • darlexadarlexa Member Posts: 222 Arc User
    edited March 2015
    nataku302 wrote: »
    no offense but no give the galaxy r the LT tac com slot not the galaxy dread. The galaxy R needs this improvement and not the galaxy dread. Most of the people in this game prefer the Galaxy R over the galaxy dread. There have been a bunch of boards made just for the galaxy R. Second I don't want to fly a galaxy dread I think the third nacelle, the cannons and the phase lance just kills how the ship is suppose to look like.

    I question this. the only places I still see a standard galaxy are in the of STO where the players at those levels are running missions. there are a decent number of galaxy x dreadnoughts all over the game, but I never see high level players still using even a galaxy r.

    looks wise, I can see the appeal, and I am certain that if given a choice, people would like to be able to remove elements of the galaxy x. I myself would like more customization options for the galaxy x, they messed that up royally.
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