It doesn't revert to anything. You'll have both.
When the patch will hit, you'll have both the old skill the BOFF had before you trained him for the first time, AND the new one he had right before the revamp.
No replacement, both of them.
Hmm, getting some conflicting info in this thread.
If it's going to be like you say, then that's good, of course. Thx.
It doesn't revert to anything. You'll have both.
When the patch will hit, you'll have both the old skill the BOFF had before you trained him for the first time, AND the new one he had right before the revamp.
No replacement, both of them.
This is not true, go test it on tribble. It only apllies to the "special" BO's like the Jem'hadar BO.
Let's say you have the Jem'hadar Boff from the "2800" series. He comes with Torpedo Spread 3, but you could have trained him in any other Tactical Commander ability, thereby losing TS3. Example: Let's say you retrained this guy in APBeta3.
When this feature goes live, we're planning to restore rare powers like this to the Boffs that originally had them. As a result, you will log in and see that your Jem'Hadar Boff now has access to either TS3 or APBeta3. Both powers will already be Trained on him, and you'll just have to choose which to use.
It will only apply to Boffs that had hand-picked powers assigned to them.
For any Boff that was randomly generated, we don't have the ability to track down what they were originally created with, so this change cannot be applied to them.
My suspicions have been confirmed. Star Trek Online is not the game. We the players are, and the developers are the ones playing US. We are here for THEIR entertainment. LOL.
Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
Good luck to everyone that needs to find those very rare BOFFs, because their prices are most likely going to go through the roof now.
Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
There are still a handful of these on the Exchange for 50+ million EC. That doesn't seem so bad all things considered. From what I am told, they don't actually look like Hologram's. Maybe PWE could give them a make over in the future to better suit what they are supposed to be. Farewell, Photonic Science Officer!
They're about to be worth dirt.
Cryptic, this is why we can't have nice things. Because you never finish them.
Whatever, it's your own hole you're digging. *readies pitchfork and torch*
Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
All I can say is I want blood. We all worked hard on our builds getting them where we want them. That is actually part of the fun. Now they are hitting a reset button and making you pay to get it back. Except the list of what wont come back is growing... I just lost motivation and the contents of my stomach. Thank you for that.
The day I heard they were doing this I made sure everyone was trained that night
So, like crafting, like upgrading, 100% ignored system that just made the game worse I won't be touching at all
... but that was before hearing the top abilities are fubar. I don't even have the words to describe that.
Really, you need to milk MORE dil from people so BADLY, you insist on launching a system that is BROKEN.
Can't we just pay developers dil to NOT fumble the ball anymore and quit the game lke they quit the forums?
Yeah I did the exact same thing myself. Mostly because I didn't wanna deal with another dilithium sink...I should have known the system would be incomplete or broken in some way upon release.
I really don't understand their need to release things on a set schedule no matter what state it's in. I would rather they just take another month and release it when it's ready.
Ahh, but in the two days between now and the impending change they'll be worth their weight in goldpressed latnium .
Cryptic, this is why we can't have nice things. Because you never finish them.
Whatever, it's your own hole you're digging. *readies pitchfork and torch*
You're gonna upset Taco again ... .
On the bright side ... -- considering that Cryptic likes to sour events with the release of some bad news or another ... , this is going to be the BEST ANNIVERSARY EVER !!!!!
... will the players love it ??? Boy , will they ever ... !
Hey guys at Cryptic can we get the Boffs an EC Value so we can vendor them? That's the only use they have now.
Also I'm wondering how are you planning on selling more boff slots now? This change makes having a lot of Boffs useless.
The Boff slots were never about our convenience, but about making money. With the new Boff revamp, they are going to make enough money off of it to make up for it. The reason is because this change is coming on the heels of the upgrade system, which is a HUGE Dil sink. Therefore, a lot of people will not have a lot of Dil to retrain their Boffs and finish upgrading. So, they will either wait it out till they have enough Dil, or they will pay real money for it.
Just like how the DR expansion has killed alts for a large amount of Players, they are making up the loss by making larger Dil sinks, or a lot more smaller ones. There is no way that they didn't know that the DR uber-grind to level 60 would turn people away from making alts. Likewise, they know that this new system will turn people away from buying more Boff slots. The Dil is to make up for that.
And just like the Boff slots before wouldn't unlock account wide, the Dil spent on the training mess will not unlock account wide. So you will need to spend more Dil per Boff, and per character (for the few running more than one character now).
All of their changes they make can be explained by thinking in a greedy way. There is no other quality that exist to explain all of the bad ideas they push out.
Leader of Elite Guardian Academy.Would you like to learn how to run a fleet? Would you like to know how to do ship builds (true budget as well as high end)?The join the Academy today!
The Boff slots were never about our convenience, but about making money. With the new Boff revamp, they are going to make enough money off of it to make up for it. The reason is because this change is coming on the heels of the upgrade system, which is a HUGE Dil sink. Therefore, a lot of people will not have a lot of Dil to retrain their Boffs and finish upgrading. So, they will either wait it out till they have enough Dil, or they will pay real money for it.
Just like how the DR expansion has killed alts for a large amount of Players, they are making up the loss by making larger Dil sinks, or a lot more smaller ones. There is no way that they didn't know that the DR uber-grind to level 60 would turn people away from making alts. Likewise, they know that this new system will turn people away from buying more Boff slots. The Dil is to make up for that.
And just like the Boff slots before wouldn't unlock account wide, the Dil spent on the training mess will not unlock account wide. So you will need to spend more Dil per Boff, and per character (for the few running more than one character now).
All of their changes they make can be explained by thinking in a greedy way. There is no other quality that exist to explain all of the bad ideas they push out.
Good points
Good thing I have my Boffs set the way I want them across my toons.
Trust Cryptic to TRIBBLE this perfectly functional system up too.
The boff revamp should not be released until it is clear and ready how these powers can be acquired. But of course that would be the actions of a decent developer. Instead BO3 and the like will be monetized.
Ok, so I have to ask, what's the bloody point of making this revamp now, when the crucial abilities will be not trainable?
What's the point? You want people to buy your new shiny Command ships that you'll no doubt announce? HOW?
Who on earth thinks this is a good idea, for christ sake!?
[SIGPIC][/SIGPIC]
The beast at Tanagra.
Kadir beneath Mo Moteh. Kiteo, his eyes closed. Chenza at court, the court of silence. Darmok on the ocean.
Shaka, when the walls fell.
It's beyond amusing to read over the typically hysterical ravings when ever something gets changed...
Sure, it's a rather dumb move to push out Boff retraining revamps without all abilities being presently obtainable right away...
But I have to ask, just how much of an impact will it have on your game when you can't train Beam Overload III? Seriously... Stop and think about that question for a moment, and sincerely ask yourself, just how much of an impact will this change have?
The way some people are behaving you would think this change is going to destroy the game...
This whole nonsense is just another storm in a teacup on the STO forums, that's going to have next to no impact in-game for the majority of players... Those players who don't look at the forums and realise something's amiss will just adapt to the change and move on like they have with every other recent revamp...
Only here is such a change some game-breaking controversy...
Rare Boff Abilities - When the system is released it will retrain any Rare Boff Abilities that a Boff had to begin with (so if a player accidentally untrained a rare ability, they will get it back on that Boff). We are also planning on releasing those Rare Abilities as Training Manuals in the future but we have not determined the method on it yet.
Thanks,
Mike "Warpdust" McTyre
Systems Designer
Star Trek Online
But I have to ask, just how much of an impact will it have on your game when you can't train Beam Overload III? Seriously... Stop and think about that question for a moment, and sincerely ask yourself, just how much of an impact will this change have?
A very positive change. The metrics will say so and the players will love it. Unless we are confused. Then we will love being confused about loving boffs with untainable missing skills. Either way, we will love it.
Very little imo. Let's face it... very few people are playing to BE affected. Don't believe me. Have a look at the 30-40 odd people in the queues.
An anecdotal response, supporting the typically hysterical ravings I mentioned, not a sincere consideration of just how much of an impact this change will have on a given players experience of the game...
A very positive change. The metrics will say so and the players will love it. Unless we are confused. Then we will love being confused about loving boffs with untainable missing skills. Either way, we will love it.
Same thing here... Neither post actually addressed my question... Instead, just further hysterical ravings...
An anecdotal argument, supporting the typically hysterical ravings I mentioned, not a sincere consideration of just how much of an impact this change will have on a given players experience of the game...
Same thing here... Neither post actually addressed my question... Instead, just further hysterical ravings...
But anyway...
Because your post doesn't have a valid question. There are more skills than BO3 going missing. There are more then half of all Commander skills going missing. There are a good chunk of Lt. Commander skills going missing. It will affect people.
Wile you see hysterical ravings, I see someone stirring the pot.
An anecdotal response, supporting the typically hysterical ravings I mentioned, not a sincere consideration of just how much of an impact this change will have on a given players experience of the game...
Same thing here... Neither post actually addressed my question... Instead, just further hysterical ravings...
But anyway...
This will address your question. Now, tell me it will not affect anyone. This list is not complete, by the way.
Engineering Ground
Weapons Malfunction III
Reroute Power to Shields III
Science Ground
Tachyon Harmonic III
Stasis Field III
Vascular Regenerator III
Tactical Ground
Battle Strategies III
Draw Fire III
Smoke Grenade III
Lunge III
Ambush II
Ambush III
Stun Grenade II
Engineering Space
Auxiliary to Structural III
Boarding Party III
Reverse Shield Polarity III
Aceton Beam III
Science Space
Mask Energy Signature III
Polarize Hull III
Tractor Beam III
Transfer Shield Strength III
Charged Particle Burst III
Energy Siphon III
Tractor Beam Repulsors III
Tyken's Rift III
Viral Matrix III
Tactical Space
Beam Array: Overload III
Torpedo: Spread III
Target Weapons Subsystems III
Target Shields Subsystems III
Target Engines Subsystems III
Target Auxiliary Subsystems III
Attack Pattern Delta III
Cannon: Scatter Volley III
Because your post doesn't have a valid question. There are more skills than BO3 going missing. There are more then half of all Commander skills going missing. There are a good chunk of Lt. Commander skills going missing. It will affect people.
Wile you see hysterical ravings, I see someone stirring the pot.
I will reiterate my question, since you apparently missed it...
Just how much of an effect will the inability to train certain abilities (Beam Overload III was merely an example) have on your game?
If you already have those abilities, it will have no effect on those characters only be an issue for new alts...
Surely people can survive with something other than those specific abilities until they are trainable, or is that an impossibility?
That is the point I was making and asking people to genuinely consider just how big of a difference this will make...
Though, because I've actually put a valid question out there challenging the hysteria so far in this thread, rather than blindly support it, I'm 'stirring the pot' apparently...
I will reiterate my question, since you apparently missed it...
Just how much of an effect will the inability to train certain abilities (Beam Overload III was merely an example) have on your game?
If you already have those abilities, it will have no effect on those characters only be an issue for new alts...
Surely people can survive with something other than those specific abilities until they are trainable, or is that an impossibility?
That is the point I was making and asking people to genuinely consider just how big of a difference this will make...
Though, because I've actually put a valid question out there challenging the hysteria so far in this thread, rather than blindly support it, I'm 'stirring the pot' apparently...
I posted it above. An incomplete list of what is not finished. The problem is this... it's being released not finished. It's being released broken. You must not have looked at the information around or you would know it's a genuinely broken release coming out. If you are not stirring the pot, you are not looking at the forest but only a single tree. In which case, I apologize. The hysteria is with warrant.
I posted it above. An incomplete list of what is not finished. The problem is this... it's being released not finished. It's being released broken. You must not have looked at the information around or you would know it's a genuinely broken release coming out. If you are not stirring the pot, you are not looking at the forest but only a single tree. In which case, I apologize. The hysteria is with warrant.
The only thing 'broken' to my knowledge is the Bridge Officer Only III trainable abilities will not be trainable when the patch goes live...
It's not 'broken', it's incomplete... Broken suggests something does not work... When the patch goes live and things then fall in a heap, that's when it's broken...
Once again, hysterical nonsense...
As it is, most of those abilities are garbage anyway (and barely an improvement over the level 2 ability) and there's but a handful that are actually worth considering (Beam Overload III for example)...
So posting every ability that will not be trainable, is kinda clutching at straws to make the argument that it's 'broken' seem more legitimate than the claim truly is...
It's beyond amusing to read over the typically hysterical ravings when ever something gets changed...
Sure, it's a rather dumb move to push out Boff retraining revamps without all abilities being presently obtainable right away...
But I have to ask, just how much of an impact will it have on your game when you can't train Beam Overload III? Seriously... Stop and think about that question for a moment, and sincerely ask yourself, just how much of an impact will this change have?
I'll answer from my point of vue.
-I will not be able to make the build I want to do
-No incentive to play new ships/new build because I can't do what I want to try
-Not playing beyond the usual daily slider push and doff
For example, totally random example, the new Kobali ship. If I can't build it the way I want it, I will not use it, period. Since I will not be able to try the new ship, despite the fact that I want to, because of some arbitrary limitation, I'll find that frustrating, and I won't do any space content.
Never try to think in place of others. We are all different. Perhaps you are using the same ship and skill loadout for years, but I'm not.
Also, I just want to point out how illogical it is to release a half broken system, instead of waiting until it's done. No matter how much you twist the truth, it's half broken, and until it's complete, it will be a problem more than anything else.
I was able to wait years with the old clunky system, I can wait a few more months.
Comments
Hmm, getting some conflicting info in this thread.
If it's going to be like you say, then that's good, of course. Thx.
I know. They are going to make you pay through your #%^@*&^ teeth.
I think you are right.
Good luck to everyone that needs to find those very rare BOFFs, because their prices are most likely going to go through the roof now.
What do you want to bet that when this hits holodeck, the train up button is removed so all those boffs on the exchange become useless.
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
That is exactly what is happening Thursday, thus the thread.
They're about to be worth dirt.
Cryptic, this is why we can't have nice things. Because you never finish them.
Whatever, it's your own hole you're digging. *readies pitchfork and torch*
Joined January 2009
Click to Join armadafleet.org/
Also I'm wondering how are you planning on selling more boff slots now? This change makes having a lot of Boffs useless.
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
Yeah I did the exact same thing myself. Mostly because I didn't wanna deal with another dilithium sink...I should have known the system would be incomplete or broken in some way upon release.
I really don't understand their need to release things on a set schedule no matter what state it's in. I would rather they just take another month and release it when it's ready.
Ahh, but in the two days between now and the impending change they'll be worth their weight in goldpressed latnium .
You're gonna upset Taco again ... .
On the bright side ... -- considering that Cryptic likes to sour events with the release of some bad news or another ... , this is going to be the BEST ANNIVERSARY EVER !!!!!
... will the players love it ??? Boy , will they ever ... !
The Boff slots were never about our convenience, but about making money. With the new Boff revamp, they are going to make enough money off of it to make up for it. The reason is because this change is coming on the heels of the upgrade system, which is a HUGE Dil sink. Therefore, a lot of people will not have a lot of Dil to retrain their Boffs and finish upgrading. So, they will either wait it out till they have enough Dil, or they will pay real money for it.
Just like how the DR expansion has killed alts for a large amount of Players, they are making up the loss by making larger Dil sinks, or a lot more smaller ones. There is no way that they didn't know that the DR uber-grind to level 60 would turn people away from making alts. Likewise, they know that this new system will turn people away from buying more Boff slots. The Dil is to make up for that.
And just like the Boff slots before wouldn't unlock account wide, the Dil spent on the training mess will not unlock account wide. So you will need to spend more Dil per Boff, and per character (for the few running more than one character now).
All of their changes they make can be explained by thinking in a greedy way. There is no other quality that exist to explain all of the bad ideas they push out.
Good points
Good thing I have my Boffs set the way I want them across my toons.
Fleet leader Nova Elite
Fleet Leader House of Nova elite
@ren_larreck
The boff revamp should not be released until it is clear and ready how these powers can be acquired. But of course that would be the actions of a decent developer. Instead BO3 and the like will be monetized.
What's the point? You want people to buy your new shiny Command ships that you'll no doubt announce? HOW?
Who on earth thinks this is a good idea, for christ sake!?
Kadir beneath Mo Moteh. Kiteo, his eyes closed. Chenza at court, the court of silence. Darmok on the ocean.
Shaka, when the walls fell.
Sure, it's a rather dumb move to push out Boff retraining revamps without all abilities being presently obtainable right away...
But I have to ask, just how much of an impact will it have on your game when you can't train Beam Overload III? Seriously... Stop and think about that question for a moment, and sincerely ask yourself, just how much of an impact will this change have?
The way some people are behaving you would think this change is going to destroy the game...
This whole nonsense is just another storm in a teacup on the STO forums, that's going to have next to no impact in-game for the majority of players... Those players who don't look at the forums and realise something's amiss will just adapt to the change and move on like they have with every other recent revamp...
Only here is such a change some game-breaking controversy...
Very little imo. Let's face it... very few people are playing to BE affected. Don't believe me. Have a look at the 30-40 odd people in the queues.
Shaka, when the walls fell...
...#LLAP...
A very positive change. The metrics will say so and the players will love it. Unless we are confused. Then we will love being confused about loving boffs with untainable missing skills. Either way, we will love it.
An anecdotal response, supporting the typically hysterical ravings I mentioned, not a sincere consideration of just how much of an impact this change will have on a given players experience of the game...
Same thing here... Neither post actually addressed my question... Instead, just further hysterical ravings...
But anyway...
Because your post doesn't have a valid question. There are more skills than BO3 going missing. There are more then half of all Commander skills going missing. There are a good chunk of Lt. Commander skills going missing. It will affect people.
Wile you see hysterical ravings, I see someone stirring the pot.
This will address your question. Now, tell me it will not affect anyone. This list is not complete, by the way.
Engineering Ground
Weapons Malfunction III
Reroute Power to Shields III
Science Ground
Tachyon Harmonic III
Stasis Field III
Vascular Regenerator III
Tactical Ground
Battle Strategies III
Draw Fire III
Smoke Grenade III
Lunge III
Ambush II
Ambush III
Stun Grenade II
Engineering Space
Auxiliary to Structural III
Boarding Party III
Reverse Shield Polarity III
Aceton Beam III
Science Space
Mask Energy Signature III
Polarize Hull III
Tractor Beam III
Transfer Shield Strength III
Charged Particle Burst III
Energy Siphon III
Tractor Beam Repulsors III
Tyken's Rift III
Viral Matrix III
Tactical Space
Beam Array: Overload III
Torpedo: Spread III
Target Weapons Subsystems III
Target Shields Subsystems III
Target Engines Subsystems III
Target Auxiliary Subsystems III
Attack Pattern Delta III
Cannon: Scatter Volley III
I will reiterate my question, since you apparently missed it...
Just how much of an effect will the inability to train certain abilities (Beam Overload III was merely an example) have on your game?
If you already have those abilities, it will have no effect on those characters only be an issue for new alts...
Surely people can survive with something other than those specific abilities until they are trainable, or is that an impossibility?
That is the point I was making and asking people to genuinely consider just how big of a difference this will make...
Though, because I've actually put a valid question out there challenging the hysteria so far in this thread, rather than blindly support it, I'm 'stirring the pot' apparently...
And now, you are either ignorantly, or even intentionally, taking my post out of context and suggesting that I said it would not have an impact...
I know it will have an impact, and have not denied this... I only ask :
Just how much of an impact will this truly have and have challenged people to genuinely consider this...
So you can't use Bridge Officer Ability XYZ III for a while, not quite a game breaking issue... Yet, hysterical rantings say otherwise...
I posted it above. An incomplete list of what is not finished. The problem is this... it's being released not finished. It's being released broken. You must not have looked at the information around or you would know it's a genuinely broken release coming out. If you are not stirring the pot, you are not looking at the forest but only a single tree. In which case, I apologize. The hysteria is with warrant.
The only thing 'broken' to my knowledge is the Bridge Officer Only III trainable abilities will not be trainable when the patch goes live...
It's not 'broken', it's incomplete... Broken suggests something does not work... When the patch goes live and things then fall in a heap, that's when it's broken...
Once again, hysterical nonsense...
As it is, most of those abilities are garbage anyway (and barely an improvement over the level 2 ability) and there's but a handful that are actually worth considering (Beam Overload III for example)...
So posting every ability that will not be trainable, is kinda clutching at straws to make the argument that it's 'broken' seem more legitimate than the claim truly is...
-I will not be able to make the build I want to do
-No incentive to play new ships/new build because I can't do what I want to try
-Not playing beyond the usual daily slider push and doff
For example, totally random example, the new Kobali ship. If I can't build it the way I want it, I will not use it, period. Since I will not be able to try the new ship, despite the fact that I want to, because of some arbitrary limitation, I'll find that frustrating, and I won't do any space content.
Never try to think in place of others. We are all different. Perhaps you are using the same ship and skill loadout for years, but I'm not.
Also, I just want to point out how illogical it is to release a half broken system, instead of waiting until it's done. No matter how much you twist the truth, it's half broken, and until it's complete, it will be a problem more than anything else.
I was able to wait years with the old clunky system, I can wait a few more months.