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Intrepid Class Starship

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    zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited November 2014
    LOL yeah this kind of like most iconic canon ships its just gimmick stuff that has no place in end game with elite content which is really sad indeed. This does not bode well with the hubris and stuff.
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    syniansynian Member Posts: 15 Arc User
    edited November 2014
    phalanx01 wrote: »
    BINGO... or do the KDF and ROMs not count anymore Cryptic? You know, those other 2 "factions" that you've got in the game.

    I do hope that you'll at least give people that bought the Intrepid ZEN store versions (T5) a bit of a discount? Don't get me wrong, I've got 0 interest in it but just for honesty's sake... do the right thing Cryptic.

    Exactly.

    Fed just got 5 new ships with DR with Rom and KDF 2 each. Now you have yet another Fed ship?

    I'm not dumping any more zen into fed ships. I want more Rom ships and that's all I'm going to put zen toward. I don't even have a quarter of the current fed ships and there's simply too many that aren't worth flying...this looks to fall into that catagory. What use is a healer in a game where the mechanics are all about DPS?

    "Don't heal me! There's a timer! Shoot shoot shoot!"

    Heck I'd be happy if you fixed the T6 Rom battlecruiser..that thing is useless. Has no ship abilities, weak bridge layout and console configuraion and weapons layout that does nothing to support it's great looks. Who ever approved the current Aelahl spec design at the Romulan Shipyard needs to be put on Klingon latrine duty for the next month.

    Copy the Mogh and paste it to the Aelahl and make it a proper battlecruiser!
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    captainransomcaptainransom Member Posts: 126 Arc User
    edited November 2014
    carlosbfly wrote: »
    Indeed. I've suspected it was coming if T6 didn't sell as well as they wanted - they'd make a pass back at all those customers who saved their coins on T5-U. They'll be analysing metrics for the next six months now to determine what are the most popular T5-U ships and offering upgrades to T6. I'd seriously count on it.

    It is lame though that, in this case, they couldn't even give Intrepid users a brand new fifth skin for the T6 version. Would one new 2410 design have been asking too much?

    +1

    ...eeep oppp orpp aha:)
    giphy.gif



    "It's easy to cling to principles when you're standing on a vessel with its bulkheads intact, manned by a crew that's not starving."


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    breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited November 2014
    PS: To all KDF and Romulans - Voyager as part of this new story was enough reason for such improvement and version to be released. This is not the thread to complain why Federation gains a buff to one of its main ships and you havent got one as well...yet. You really are making this thread looks awful for there is no information here instead than complaints. And some people like me came here to read a structural feedback not some sort of chit-chat!

    Yes, and Voyager was even front and center of the early wallpaper promoting Delta Rising, right in the middle of the other nine ships. On top of that, we saw in the Release Notes - October 14th, 2014 that the only Federation C-Store Science Vessel at T5 not to receive a buff was the Long Range Science Vessel... So yeah, we all knew a T6 Voyager was to be expected.

    That they wouldn't offer any T6 Science Vessels at all to either the KDF or Romulans, or add another Federation T6 ship when the KDF and Romulan captains only have C-Store access to two, or fail to upgrade any of the KDF or Romulan C-Store ships, or fail to add Secondary Deflectors to the older Science Vessels, or that the T6 Voyager would not be added to the Ops Pack... etc.? I might have expected something other than that.

    Okay. My structural feedback is: do those things that you have failed to do. ;)
    Ym9x9Ji.png
    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
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    captfabulouscaptfabulous Member Posts: 292 Arc User
    edited November 2014
    I'm going to assume those that bought the DR pack are NOT going to get this ship.
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    kamipoikamipoi Member Posts: 365 Arc User
    edited November 2014
    nope not gona buy this thing cryptic coming from an intrepid fan you borked it.
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    orangeitisorangeitis Member Posts: 5,222 Arc User
    edited November 2014
    I'm going to assume those that bought the DR pack are NOT going to get this ship.
    Well I got the DR pack, and I'm buying the new Intrepid as soon as it hits the Z-store, sooo... :P
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    organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited November 2014
    At least this thread is educating.

    every third poster counts the amount of T6 ships per faction to help Cryptic see the unbalance between them.

    :D LaLa, Tipsi
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    varekraithvarekraith Member Posts: 198 Arc User
    edited November 2014
    Ha sorry bro ....Its all not about dps .. Its about how you use and manage your ship.. You should fight this engineer he is . How ever it would not have the second ability. Just because you say so that don't mean some one else can do better with there character esp since the new traits are in and intel traits it changes the game alot..So if you think dps means alot it does but there alot of things that change the game now so it can go ether way...Sci ships depend on sci powers and they can hurt alot of you know what your doing

    Except that Cryptic has increasingly moved STO to be all about the DPS. Science skills have not kept pace. It's incredibly irritating that I kill things through either shield bleed through or bypassing shields all together. Which can take an annoying amount of time compared to just CRF or BFAWing everything.
    :rolleyes:
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    quepanquepan Member Posts: 540 Arc User
    edited November 2014
    reyan01 wrote: »
    Not going to spout off, but I WILL say, having spent money to upgrade my Fleet Intrepid to T5u, I feel pretty ripped-off.
    i feel your pain brother .
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    organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited November 2014
    quepan wrote: »
    i feel your pain brother .

    you know, I usually never go off-topic in a thread, but now I have a reason:

    your crew looks funny, you got that pic in a bigger size? :D
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    dauntless89dauntless89 Member Posts: 178 Arc User
    edited November 2014
    @varekraith Nearly all science ships have 5 "tactical" consoles, if you know what I mean. For the good full science captain - the number of tactical consoles is meaningless. These are just slots to place more useful multi-buffing consoles instead to buff your few beams.

    With the current flanking, debuffing and disable system - a good sci can deal tons of damage 100% penetration with 100% crit chance of like 4-5k p/s GW3 and etc... I am sure most of you veterans know that.

    Also part of being sci is to do your "duty" which is: CC->Exotic Damage->Drain Power->Debuff->*Drain shield->Torpedo Damage->Energy Damage.

    *even drain shield IS working really well now if you know how to boost it and I am not talking about 1 ability but a combination of many. this is assisting the real DPS tacticals to land their hits on a hull.

    A lot of people are misunderstanding science ships to be tactical. Its really funny you know...if you want DPS and DPS only - get a real tactical ship not a science for the sake of using GW. Romulans QQ of no ship? Get a scimitar and deal with it 100k dps...leave the science job to those that know how to handle it well;)
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    dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited November 2014
    This whole T5-U, T6 nonsense has me pretty upset. Hmm, upset's the wrong word...annoyed?

    I know these forums love to rage at every little thing, but for the most part, I think this game should be held on a pedestal of doing free to play right. Up until this expansion, anyway. I love both the ship and gear upgrade systems -- I view them like much of the game's content, cheap and very player friendly. Another game probably wouldn't have even offered it, you'd just by buying it again... which brings me to this T6 Intrepid.

    I don't feel like digging around the dev tracker, but I know devs said that T5-U was supposed to be on par with T6. We knew this wasn't true, but in my case, I gave the benefit of the doubt and just assumed the devs were being naive and underestimating what the extra station could bring to a ship. Now I know they were just lying to us, this just proves they never intended T5-U to be on par. Who wants to bet that we'll be seeing other iconic ships as T6 in the near future? Maybe with the fixes their fans have been calling for forever now? $20 for a retrofit, $7 for an upgrade, only to be told to drop $30 on it again if you want it as its most powerful. Ridiculous. Why even have the upgrade system if this is the route you'll be going? I regret upgrading anything now.

    I'm disappointed, Cryptic. You're acting the way people claim you act. It's normally not true, but in this case...yeah, I'm siding with them, this was an awful move, at the worst possible time, when community morale is already low. I really hope you implement some sort of discount (and a big discount) for people who already own the T5-U, because expecting people who own it to pay $30 for an extra station and the ability to use intel abilities is ludicrous.
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    wayofderawayofdera Member Posts: 0 Arc User
    edited November 2014
    Cryptic,

    Wow, that's six tier 6 ships, for the Federation now, 2 for the Klingons, and 2 for the Romulans. So glad you chose to make a third science ship for the Federation, and still none for either the Klingons or Romulans.

    Seems like the right priority in game, make a new tier of ships, and then not have given two out of three factions at least one ship of each class. Well done Cryptic, well done.:rolleyes:
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    hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited November 2014
    T5Us likely to see next as T6s in Fleet Form:
    Odyssey series - Main reason being that one of them is the current Enterprise
    Vesta series
    Scimitar series - Maybe use the Leahval skin
    Bortesqu' series

    High chance of seeing T6s in Fleet, Bundle 2.0, or T5U to T6 Upgrade Form:
    Andorian Escorts
    Dyson Destroyers - Quite possible as they'd be instant T6 Sci ships for Rom and KDF, irregardless of player preferences.
    Vo'Quv Carrier
    Kar'Fi Battle Carrier

    Moderate chance of seeing in T6 Form due to in-game background info calling them advanced and new/recent:
    Avenger
    Mogh
    Multivector Escort
    Haakona Advanced Warbird

    Unlikely to get T6 versions any time soon; if at all (or at least until other Specializations come out that better fit other ships):
    Everything else.

    I wouldn't be in a rush for Cryptic to release new T6s so soon. They did plan out more Specializations, and also undoubtedly more original ships to accompany them. There might be one Specialization that better suits the theme of certain existing ships, such as some Eng-oriented Specialization that would make a theoretical T6 Galaxy-X nigh-invincible (provided Cryptic bothers to make one given how much they seem to dislike the Galaxy and Galaxy-X).

    In addition, aside from the few ships with no existing Fleet versions being upped to have T6 Fleet versions (practically all the T5 Bundles) rather than a full T6 re-release, it's more likely Cryptic will continue to make and sell more Star Trek-inspired originals; some themed to new and future Specializations, as long as the designs are cleared with CBS like the current crop of T6 ships were.

    Realistically in the near-term, Cryptic could make easy money just by replacing and upgrading all existing T5 Bundles to T6 bundles with an additional 1000 Zen attached to the price tag and at the very least, allow existing T5 or T5U versions of the ships from those bundles to have a free upgrade to T6 to go along with the change. The rush of people buying those packs before they go retailing for 6000 Zen practically pays for itself.
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    dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited November 2014
    wayofdera wrote: »
    Cryptic,

    Wow, that's six tier 6 ships, for the Federation now, 2 for the Klingons, and 2 for the Romulans. So glad you chose to make a third science ship for the Federation, and still none for either the Klingons or Romulans.

    Seems like the right priority in game, make a new tier of ships, and then not give given two out of three factions at least one ship of each class. Well done Cryptic, well done.:rolleyes:

    Don't worry, I'm sure they'll be reselling you your iconic ships soon enough too. That's what you should be upset about, the hypocrisy of releasing this after claiming T5-Us would be on par, not the fact that it's a Federation ship.
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    cidstormcidstorm Member Posts: 1,220 Arc User
    edited November 2014
    What a surprise, the fan favorite ship didn't get a lt cmdr boff ability. Cryptic your greed has become completely transparent through your actions. After getting a majority of faction ships to top tier you added another tier and restarted the long wait for everyone not in the fed or favoring grunt ships. If my favorite ships ever make it to FT6 how long am I going to have with it at the top? I'm not feeling good about this when Geko has already said tier 7 will come someday.

    Oh and once again T5U has been shown to be a scam. Planned obsolescence should be a crime.
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    hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited November 2014
    T5U Lobi/Lockbox and T5FU ships will still be on par silly! By one console! Until Fleet T6s and more T6 Lobi/Lockbox ships appear!
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    shpoksshpoks Member Posts: 6,967 Arc User
    edited November 2014

    A lot of people are misunderstanding science ships to be tactical. Its really funny you know...if you want DPS and DPS only - get a real tactical ship not a science for the sake of using GW. Romulans QQ of no ship? Get a scimitar and deal with it 100k dps...leave the science job to those that know how to handle it well;)

    The irony of this statement......it buuuurrrns!
    HQroeLu.jpg
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    warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited November 2014
    Only 2 tactical consoles ???????

    At this point in the game with the addition of T6 ships and the added difficulty with the new level cap, there is NO REASON for any T6 ship to be stuck with only 2 tactical consoles.

    I guess if people want to just serve the purpose of performing crowd control, debuffing and healing in the game then this is a great ship, but three tactical consoles is the minimum if you want to hang toe-to-toe with another ship in PVP and slug it out 1-v-1.

    If you think the capability of a science vessel is based on how many TAC consoles it has, you need to broaden your knowledge of the game. You have no idea how Science abilities work.
    T5U Lobi/Lockbox and T5FU ships will still be on par silly! By one console! Until Fleet T6s and more T6 Lobi/Lockbox ships appear!

    Sorry, even the regular T6 ships with 13 BOFF skills is worth way more than 1 Console slot.
    XzRTofz.gif
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    bannon3bannon3 Member Posts: 379 Arc User
    edited November 2014
    Will this include the interior? I didn't see anything about it in the blog post, either way looks great! This could bring me back to the game for awhile anyway, sweet!
    In Space, Cryptic cant hear you scream!!!
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    sirokksirokk Member Posts: 990 Arc User
    edited November 2014
    yaaaa cryptic, make the LTC sci its intel hybrid, and get busy on a tier 6 defiant and galaxy too

    So Scryer has TWO Intelligence slots, Lt Tact and Commander Sci.

    T6 Pathfinder has... ONE Intel slot... and it's Lt Eng?!?!?!?! Not even Lt Cmd Intel/Sci?

    I know it's not an Intel ship but is this a Cruiser or Science ship?.. Lt Eng Intel slot?

    Not buyin' it...
    Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home'
    SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
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    masterdoctermasterdocter Member Posts: 2 Arc User
    edited November 2014
    I just looked in thel zen store and I do not see the USS Voyager intrepid new version that they just sad but they came out with it in store yet and I'm kind of pissed off anybody have any ideas when they will put it out
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    dracounguisdracounguis Member Posts: 5,358 Arc User
    edited November 2014
    suaveks wrote: »
    ZOMG...

    So let me get this straight...

    You're now selling a T6 variant of an existing ship. So you're basically selling the same ship YET AGAIN, just with better stats...

    Yup, more $$$ for minimal effort. You'd do the same if you could! ;)

    After LoR and the Scimitar, we all knew this was coming. Just surprised the stats are so bland.

    And that Cryptic now touts the bridge as a special value-add when everyone expects it TO COME WITH THE SHIP IN THE FIRST PLACE!
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    furlong359furlong359 Member Posts: 144 Arc User
    edited November 2014
    back when the rumor mill was starting to churn out dr rumors, i called it about there being a Intrepid revamp. now if only i could remeber who called me an idiot for even thinking that...
    as far as a galaxy t-6 that would be great, maybe they would even get it right this time...lol
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    bannon3bannon3 Member Posts: 379 Arc User
    edited November 2014
    I just looked in thel zen store and I do not see the USS Voyager intrepid new version that they just sad but they came out with it in store yet and I'm kind of pissed off anybody have any ideas when they will put it out

    Probably Thursday after maintenance or some future Thursday after update. Usually they post the blog the week of or before a release, let's hope. I'm dying for the interior if it's included!
    In Space, Cryptic cant hear you scream!!!
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    dauntless89dauntless89 Member Posts: 178 Arc User
    edited November 2014
    If you think the capability of a science vessel is based on how many TAC consoles it has, you need to broaden your knowledge of the game. You have no idea how Science abilities work. Sorry, even the regular T6 ships with 13 BOFF skills is worth way more than 1 Console slot.

    +1. Well said sci colleague :)

    Also t6fleet version will add +1 console and ~+10%shhp/hp so...in the end the ship will be able to unleash its true strengths. (Also if you have this one, the fleet version will cost you only 1 module aka 6M credits ;) )
    sirokk wrote: »
    So Scryer has TWO Intelligence slots, Lt Tact and Commander Sci.

    T6 Pathfinder has... ONE Intel slot... and it's Lt Eng?!?!?!?! Not even Lt Cmd Intel/Sci?

    I know it's not an Intel ship but is this a Cruiser or Science ship?.. Lt Eng Intel slot?

    Not buyin' it...

    The scryer is pure INTEL ship mate. That is why it have access to Expose abilities while the Dauntless and Intrepidt6 wont get this benefit. Nevertheless they both gain 2nd deflector and remain with Sensor Analysis which is far more better in most cases than few exposes ;)

    *Dont confuse the ship classes guys...To say Scryer is better than Intrepidt6/dauntless is like to say Bulwark is better cruiser than JHDC (referring to subtarget/cruiser command differences :) )
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    picardcrusherpicardcrusher Member Posts: 101 Arc User
    edited November 2014
    I just looked in thel zen store and I do not see the USS Voyager intrepid new version that they just sad but they came out with it in store yet and I'm kind of pissed off anybody have any ideas when they will put it out

    They'll put it out when they absorb how much we hate it, and figure out what they need to do inorder to make the most money from it.

    Given that it cost them little to develop with the work done on earlier versions, all they really need is to make the interiors worth the cost. So the thinking is probably this "Voyager lovers will buy it just to have it, so the ship stats can suck. Save good ship stats for something ugly."
    :P

    Nerfing is Fraud...
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    puttenhamputtenham Member Posts: 1,052 Arc User
    edited November 2014
    If you think the capability of a science vessel is based on how many TAC consoles it has, you need to broaden your knowledge of the game. You have no idea how Science abilities work..

    ill just add this into the mix.. I run my intrepid class on my tactical captain. so yes, while not every sci ship relies on those tac consoles, not only does it not hurt, but it helps those of us who are engineers and tacs using them...

    I rely on being able to do good burst dmg with my standard weapons, to strip shields, so that my grav wells and tychens can eat away at the enemies hull (alpha strike doesn't hurt lol).

    but at the end of the day, it is mostly about dps, even if its not in the form of tac consoles, or weapons, most (and I said most, not all) sci ship players don't try to placate, or debuff the enemies, they usually pump everything into sci abilities that do large amounts of dps (and usually crowd control at the same time). most builds I see out there are sci ship captains trying to grav well everything (again, most not all).

    this game is one big dps race.. there is literally absolutely no need for a dedicated healer. and a well built team, or just confident pugs can take care of almost all debuffing needed without a dedicated support craft doing it for them.

    the exclusion of said tac console does suck big time.. (but only temporarily as it is almost garunteed to be in the fleet version.)

    also, with that universal boff, I would be willing to bet anything that most captains will use it as a tac. the ability to finally usetwo tac teams, and still have room for two tac abilities or patterns is an awesome prospect, and that is without really giving up the ability to use good sci abilities to go in concert with your over all tactical power..

    I myself am currently running a lvl 60 tac cpt.

    I have beam faw 1, and torp spread 2. in my tac.

    I run two sci teams, a polarize hull, tychens, and grav well 3. also there is an xfer shield in there and a haz emitter.

    my engineering is currently 2 emergency power to weapons.

    I run 3 spire tac phaser consoles. a bunch of exotic buffing consoles, and a few rep consoles to increase not only power, but further the exotic dps.

    I also have red matter, and that console off the oberth that always keeps my aux power high when I need it.

    I run my weapon power full out, aux is next highest at about 75, and shields are also at about 75, engines are the lowest in the 50's.

    by hitting everything just right, I can hang with the higher dps (never topping the chart, but staying within earshot of higher dps builds. and its a super fun build too. (2 phasers up front, 2 in rear (one of them is the Omni) and a front and rear torp launcher, the front being the dyson rep one. ).

    this new ship, while in its current form, is a little less for my current build (missing the tac console) the idea of the fleet one is insane for my build. also, I would like to play with new abilities (ie, the new intelligence officer) instead of the same old abilities I have used for nearly 5 years.
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    dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited November 2014
    Yup, more $$$ for minimal effort. You'd do the same if you could! ;)

    I would, but I wouldn't have offered the upgrade to the T5 first, and I probably would've slashed prices across the board for the lower classes, because $30 for a single ship is starting to get outrageous. Maybe even throw in little discounts for people who own the refit and retrofit already... You know, not enough that you're not profiting, but enough that players feel appreciated.

    I don't feel very appreciated right now.
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