Player can sort by reward on the left and then click the checkboxes on the right to select queues to join.
This is still a work in progress.
New login screen has been added.
Foundry: New tags for UGC Objects have been created for many TOS objects.
All Reputations now sort their projects in the same order.
Singularity Core Reputation projects are now only available to Romulan Captains.
Kit Modules Reputation Projects are now only available to captains of the correct profession.
The Dyson Reputation project "Turn in Commendations" now only appears if the player has commendations to turn in.
The Nukara Reputation projects to Register or Turn in old equipment now only appear if the player has that equipment.
All Reputation projects in the Upgrade tab now consistently appear in the following order:
Claim Tier # Reputation
Elite Mark Turn-in
Begin Sponsorship Procedures.
The "Reward Cooldowns" UI now shows the Bonus Competitive Mark timer.
Added Consoles and Warp Core from T6 Tal Shiar Adapted ships to Reclaim Store.
Resolved an issue where the "Well Traveled" Unique Trait was using an incorrect icon.
The "Omega Weapons Amplifier" proc from the Omega Adapted Borg Technology set now lasts 5 seconds.
Resolved an issue where the "Continued Competitive Wargames Support (Hourly)" project at Tier V of the Competitive Wargames reputation incorrectly stated it rewarded a Competitive Wargames Requisition (Tier V).
It now correctly states that it rewards a Competitive Wargames Requisition (Tier IV)
Resolved an issue with the Competitive Wargames Reputation that would not let you queue a Daily reputation project behind another Daily reputation project.
Now grants All Damage Resistance Rating (instead of only Energy Damage Resistance Rating)
Now grants Bonus All Damage to allies in range, in addition to existing functionality.
In addition to existing functionality, also decreases the affected target's Outgoing Damage for the debuff's duration.
Resolved a number of issues related to how the damage of the Plasma Explosion from Embassy consoles increased as they were upgraded
Their damage now increases at the same rate that other stats on consoles increase
Their damage at MK XIV Gold is unchanged relative to their previous Tribble state
Their damage at all other points is increased relative to their previous Tribble state
This also resolves a bug where upgrading from MK XI UltraRare to MK XII Ultrarare or from MK X Gold to MK XI Gold would erroneously cause a decrease in damage
Go Down Fighting:
Go Down Fighting's damage buff now continuously adjusts to your current hitpoints while active
While active, you will be treated as being at 50% Hull or less at all times, even if your hitpoints rise above this threshold.
You must still be below 50% Hull capacity to activate this unless the "A Good Day to Die" trait is slotted
The damage buff amount has been changed:
Relative to the previous state, it is a higher buff at 50% Hull and a lower buff at 0% Hull
Relative to the live state, it is a lower buff at all points