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New Lockbox Item - Bloody CATS

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    meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    svindal777 wrote: »
    Cats, ha, the undine and iconians don't know what they are in for.

    They brought it on themselves.

    As a complement, I think feline rolled toons should get 'extra life' tokens. :P
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    potasssiumpotasssium Member Posts: 1,226 Arc User
    edited October 2014
    xaraman wrote: »
    That's actually an interesting thought.

    How will RP'ing Caitians or Ferasians feel about, what is basically their genetic brothers being used as common pets and treated as a lesser species?

    Surely that will bring about some moral or ethical dilemma. Will they be able to even buy the lockboxes knowing that they could receive a cat in a box? ;)

    Cheers!

    How do Human's feel about primates in Zoo's?
    I have pretty big question that needs an answer. When will we be able to summon more then one pet at once? I need to take the title of STO's crazy cat lady

    YES, This needs to be enabled. Spamming cats like the tribble gun, summon as many as you own.
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    potasssiumpotasssium Member Posts: 1,226 Arc User
    edited October 2014
    I spent years in CoH lobbying for cats to be used as a missile weapon.

    Rawr!!! Pfffft!!! Claw Claw Claw Claw Claw Claw Claw Claw Claw Claw!!!

    would that be a catapult?
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    redheadguyredheadguy Member Posts: 423 Arc User
    edited October 2014
    Every box should have one, and you should not be able to get rid of them, and, they follow you everywhere.


    :P

    YES! This PLEASE!!!!!!!!!!!!!
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    legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited October 2014
    potasssium wrote: »
    would that be a catapult?
    no, it would be a cat-apult...the dash is very important
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

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    wildweasalwildweasal Member Posts: 1,053 Arc User
    edited October 2014
    Hmm, cats in boxes, are they alive or dead?

    oh no you didnt!!! hahahahahahahahaahahahahahaha!
    3ondby_zpsikszslyx.jpg
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    lianthelialianthelia Member Posts: 7,843 Arc User
    edited October 2014
    If they have a nice Calico I may pick one up some day...
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    wildweasalwildweasal Member Posts: 1,053 Arc User
    edited October 2014
    ill pick up if im allowed to launch it out a torpedo tube at klingons during pvp
    3ondby_zpsikszslyx.jpg
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    rinksterrinkster Member Posts: 3,549 Arc User
    edited October 2014
    I expect a crazy cat captain will soon be on my roster.
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    potasssiumpotasssium Member Posts: 1,226 Arc User
    edited October 2014
    wildweasal wrote: »
    ill pick up if im allowed to launch it out a torpedo tube at klingons during pvp

    Only if it is carrying a Tribble in it's mouth.
    Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
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    strykewolf67strykewolf67 Member Posts: 1 Arc User
    edited October 2014
    How long before the first catnip Doff assignments?
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    potasssiumpotasssium Member Posts: 1,226 Arc User
    edited October 2014
    How long before the first catnip Doff assignments?

    What did you think the Ferasan leave were?
    Thanks for the Advanced Light Cruiser, Allied Escort Bundles, Jem-Hadar Light Battlecruiser, and Mek'leth
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    breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited October 2014
    Hmm, cats in boxes, are they alive or dead?

    The psi-function of the system contains both the cat alive and blown to bits. Nobody really doubts that the presence or absence of the cat is something independent of the act of observation. :P
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    xaramanxaraman Member Posts: 291 Arc User
    edited October 2014
    How do Human's feel about primates in Zoo's?
    Personally, I feel it is an indignity to those creatures. However, at this stage in the game, a lot of the animals you see in zoos/parks could never be released into the wild. They're pretty much domesticated.

    By the way. I love the way you ask that as if you weren't human ;).

    Now, back to my question. Could you see a proud, true Caitian/Ferasian buying lockboxes, knowing that it could contain an enslaved brother?
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    semalda226semalda226 Member Posts: 1,994 Arc User
    edited October 2014
    Yes, Cats... as in those annoying creatures that are annoying, do very little except lay there and do nothing.... cats....

    http://images-cdn.perfectworld.com/arc/c3/48/c348b1520aa3b9029ee8e0ffcac456861413225033.gif

    HEY.....my 2 lovely cats don't just lay around and do nothing! Ocassionally they get up, stretch, groom themselves, and lay back down in a new position. And on other days spend hours chasing The Evil Red Light of Doom and then lay around and do nothing after the get tired of chasing that which cannot be caught. >:)
    tumblr_mxl2nyOKII1rizambo1_500.png

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    markhawkmanmarkhawkman Member Posts: 35,231 Arc User
    edited October 2014
    I've always preferred the kind of cats that wander the neighborhood looking for rodents. They're fun. :D They're much more lively than cats that sit around all day.
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    admiralkristovadmiralkristov Member Posts: 325 Arc User
    edited October 2014
    I'm pretty sure cats were added to ensure that Talaxians aren't the most annoying new thing available.
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    mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited October 2014
    And miniature giant space hamsters ;P

    commander shepard has a space rat, sr2 isnt the same without it. and those little fat rats look like miniature versions of a bear. cats are the same, mini versions of a tiger.

    in any event cats are semi-wild, they only follow their owner around when the cat wants something, so if a cat just follows and doesnt lick itself in different spots on its body by random or curl up somewhere trying to sleep or just being a typical cat during the later hours of the day. i have a good reason for calling cats and dogs as parasites because their ego wouldnt allow anything other then itself getting all the attention when the cat is in the mood. there is also a territorial range cats have between males and females, the female cat range is small, within 150m, male cats can go a lot further, so if a player is inactive for long enough the cat should have a limited window to go explore around and then a 50%-50% chance of meeting another cat on friendly terms due to the solitary nature of the animal.

    so if this type of behavior isnt emulated for the cat in sto, there is really next to no point having one, a cat must be typical in its behavior.
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    szimszim Member Posts: 2,503 Arc User
    edited October 2014
    My cat approves. When seeing the new lockbox blog she immediatly started to purr. ;)
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    mjarbarmjarbar Member Posts: 2,084 Arc User
    edited October 2014
    Yay CATS!

    \o/

    This is the first lockbox I have been interested in since the Tal Shiar one was released! If you insist on forcing me to have the Hazari ship then okay - but CATS!!!

    As for Caitians and Ferasens owning cats we are okay with it, after all we like to help our kin where possible and us training them as an intelligence asset for information gathering is going great, after all who else can speak 'cat'...oh wait, damn I've said too much...everyone forget I said the last paragraph...:o
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    mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited October 2014
    commander shepard has a space rat, sr2 isnt the same without it. and those little fat rats look like miniature versions of a bear. cats are the same, mini versions of a tiger.

    in any event cats are semi-wild, they only follow their owner around when the cat wants something, so if a cat just follows and doesnt lick itself in different spots on its body by random or curl up somewhere trying to sleep or just being a typical cat during the later hours of the day. i have a good reason for calling cats and dogs as parasites because their ego wouldnt allow anything other then itself getting all the attention when the cat is in the mood. there is also a territorial range cats have between males and females, the female cat range is small, within 150m, male cats can go a lot further, so if a player is inactive for long enough the cat should have a limited window to go explore around and then a 50%-50% chance of meeting another cat on friendly terms due to the solitary nature of the animal.

    so if this type of behavior isnt emulated for the cat in sto, there is really next to no point having one, a cat must be typical in its behavior.

    Interestingly, I learned that cats are actually social creatures that can live in groups. Probably what they do with those cat ladies I always read about in the intertubes.

    And apparently, the "owner" of the cat is seen like a parent in regards to their social behaviour. Something that can be seen by their meowing - cats usually ony do this towards their parents.
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    questeriusquesterius Member Posts: 8,414 Arc User
    edited October 2014
    In addition to the cats, can we have a Riker hologram?

    Spawn the Riker hologram and every cat in a 100 meter radius will suddenly go aggressive and attack the Riker Hologram chasing it across the map.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
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    decroniadecronia Member Posts: 0 Arc User
    edited October 2014
    Interestingly, I learned that cats are actually social creatures that can live in groups. Probably what they do with those cat ladies I always read about in the intertubes.

    And apparently, the "owner" of the cat is seen like a parent in regards to their social behaviour. Something that can be seen by their meowing - cats usually ony do this towards their parents.

    Cats will only tolerate groups when food is plentiful, as soon as there is a drop in the food supply trouble will happen. Even then they can still be loners in the group situation, especially when they go off to hunt.

    They have learnt to "talk" a different way to use than they do with other cats. They very rarewly if ever use their meow with other cats, but they have learnt we are a vocal species and so they use it with us to get out attention. It is not so much that they see us as parents.

    Even indoor cats have their own "private" zones that the others are not allowed to violate. I used to have 4 cats, each had their own sleeping spot and if one of the others was in it when that cat wanted their own spot the other one would move after a quick "poke" from the "owner" cat. This applies even when it is a single item like a sofa or a bed.
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    aliensamongusaliensamongus Member Posts: 285 Arc User
    edited October 2014
    Ode to Spot!

    Now I want my own Spot.
    giphy.gif
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    sinn74sinn74 Member Posts: 1,149 Arc User
    edited October 2014
    Judging by this thread, they could have foregone the T6 ship content, and just added cats to make some people happy.


    /Ihatecats
    /sorrynotsorry
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    lordarathronlordarathron Member Posts: 249 Arc User
    edited October 2014
    I feel like the devs are a little ADD:
    Lockbox: Delta Rising... Delta Rising... Delta R...... CATS!
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    kianazerokianazero Member Posts: 247 Arc User
    edited October 2014
    A pet that's not a bug, dino, or something with a horn glued on? YES PLEASE

    I don't care how much the kitty costs, I want one for my main.

    I hope one of them is a gray with stripes main coon. My beloved cat Whiskers can live again in round-a-bout way. I had him for 15 years, and he was such a sweet cat.
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