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VPvP - Fun, fair, vanilla PvP

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    dius1981dius1981 Member Posts: 500
    edited October 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek
    OMEGA ARMADA & House of Beautiful Orions
    [SIGPIC][/SIGPIC]
    Please keep the QQ to a minimum.
    >>>PUNISH THE FEDs<<<
    >>>Positive Feedback from a PvE HERO<<<
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    cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    torach wrote: »
    Thriving towards getting the new glittering items has been and will still what an MMO should be about. Also STO has given its players a very unique diversity of how you can build your character/ship. This is the only game i know of, that provides this. I would rather have a powercreep to "fight against", than loosing the endless potential of builds that can be created in STO. If you compare to for example games like WoW - virtually everyone has the same talent builds... and this is booooooring. No place for experimenting with how to setup your character, its that one only way, or you loose... not in STO - here you can setup your build in so many ways and stil be powerful in pvp.

    Vanilla PVP goes against this uniqiue feature that STO provides for me.

    If everyone did this... it would more or less kill the game.. and personally im having to much fun in this game to see it die any time soon. Also like i replied to people earlyer, getting people to not spend any money on the game, wouldnt give cryptic any insentives towards ever giving PVP any love.. it could also slowly kill the game...

    Why are trying to kill the game man? it makes me sad...

    STO is Cryptic's second most profitable game, it isn't going to keel over and die just because all 300 or so PvPers decided to stop spending, there are not enough of us to cause that - while as a group we do spend a lot, we don't compare to the bulk of players who spend comparatively little but cumulatively a lot just buying the ships they liked in the shows and maybe a few other bits too.

    The issue is STO is not a normal MMO, it is based on the Star Trek IP - it is a special case amongst MMOs, and it attracts a different audience - one of trekkies, not gamers. And Trekkies just want to fly the ship the liked in STO - and if you want to play Fed or Rom, then there are no canon designs that were not little blips or kitbashes left to put in STO.



    Unique diversity of builds - Yep, STO does have it. But at what cost?


    PvP is something the Devs do not care about - if they cared, they would do stuff for it. We have to face the fact we are not going to get Dev-time spent on PvP - remember Geko calling us a bunch of 14 year old min-maxxers? They don't want PvPers.
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    torachtorach Member Posts: 259 Arc User
    edited October 2014
    cbrjwrr wrote: »
    STO is Cryptic's second most profitable game, it isn't going to keel over and die just because all 300 or so PvPers decided to stop spending, there are not enough of us to cause that - while as a group we do spend a lot, we don't compare to the bulk of players who spend comparatively little but cumulatively a lot just buying the ships they liked in the shows and maybe a few other bits too.

    The issue is STO is not a normal MMO, it is based on the Star Trek IP - it is a special case amongst MMOs, and it attracts a different audience - one of trekkies, not gamers. And Trekkies just want to fly the ship the liked in STO - and if you want to play Fed or Rom, then there are no canon designs that were not little blips or kitbashes left to put in STO.



    Unique diversity of builds - Yep, STO does have it. But at what cost?


    PvP is something the Devs do not care about - if they cared, they would do stuff for it. We have to face the fact we are not going to get Dev-time spent on PvP - remember Geko calling us a bunch of 14 year old min-maxxers? They don't want PvPers.

    But, encouraging people towards Vanilla PVP, would make people less likely to spend money on the game... And that wouldn't help anything, if we want change, we need to get more people to PVP, and having these same people spending money in the game, because they wanted to.

    Getting the hang of PVP in this game is quite difficult, so like i said, i understand why you would want something like Vanilla PVP, but other than this being a method to "ease people" into pvp, in the long run, it would damage PVP.

    The best way of getting Cryptic to take notice, and giving PVP some love, would be to show them that they *will* get profit from giving it some love. And for that we need more players to PVP, we need new minds getting interessted in experimenting with builds, so that can create even more diversity in gameplay.

    What Vanilla PVP stands for.. goes against what atleast I would considder the fun part of this game. And the fun part is to figure out a way to earn money and dilithium in game so i can finance all my experimentations. Also the general attitude of the people promoting this Vpvp really tells me that its players that really havent been able to keep up with all the changes, which is difficult by itself. But rather than trying to chase the meta as many people say, there are other ways of having fun, and thats to create something unique than noone else has been able to do... and you wont help anyone doing that promoting Vanilla PVP.

    That being said, i respect the people that wants to participate in VPVP, but if people new to PVP gets into this, and wants to test their skills in "real" pvp, they might have to start over... and get even more put off by PVP...

    But hopefully you guys will teach them enough to make them understand that they can use that knowledge to open their minds and create new exotic and fun builds to fight against.
    "Better were the days when mastery o' space came not from bargains struck with eldritch creatures... but from the sweat of a man's brow and the strength of his back alone. Ye all know thi's to be true!"
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    torachtorach Member Posts: 259 Arc User
    edited October 2014
    mancom wrote: »
    That's quite a bold statement.

    Think of it this way: You give lots of money to Cryptic while they are ignoring PVP. Cryptic wants more money and in the process risk as little as possible, so naturally they will go for a "more of the same" approach: more adventure zones, more c-store ships, more lockboxes, a special episode with a prominent voice actor every couple of months.

    Why would they change their approach to PVP as long as they are making boatloads of money with their current strategy? If on the other hand PVPers really constitute a big part of the whales, as you yourself suggested, then wouldn't stopping the cashflow send a much stronger signal that the current PVE-only approach is not the right way?

    But like so many people are saying, they dont get much income from PVP, so if we would stop the cashflow, would they even notice?

    I mean, why do we have to fight something a negative way, when we can encourage people to figure out and learn how to build effective ships in pvp, and that way spend money in the game in the proccess. There is a bigger chance getting Cryptic to show some love towards PVP getting more people into "real" PVP and then spending money on the game, than doing the oposite..

    Also, if there was some way of showing that people who PVP spend more, and that PVP would gradually grow in numbers, they would take notice, and do something about it.. rather than getting people to spend less....

    The more negative we are towards cryptic, the more negative their attitude towards PVP will be.

    I would rather see a change towards getting more people to PVP, and over time basicly forcing cryptic into giving us some love....
    "Better were the days when mastery o' space came not from bargains struck with eldritch creatures... but from the sweat of a man's brow and the strength of his back alone. Ye all know thi's to be true!"
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    generator88generator88 Member Posts: 698 Arc User
    edited October 2014
    voporak wrote: »
    I missed those when I copied Aelwin's list. I'll fix the pets section.
    mancom wrote: »
    This also raises the associated questions why Marauding Force (requires the T5 C-Store flight deck cruiser) and Orion Interceptors (requires the T3 C-Store flight deck cruiser) are allowed.

    On a slightly related note, is there a chance that either of the T5 Orion FDC's might be (re)considered for the permissible ship list? I only ask b/c the Gorn and Nausicaans each got one of their C-store ships approved.

    Thanks for your time.

    Generator
    =================

    I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
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    mancommancom Member Posts: 784 Arc User
    edited October 2014
    torach wrote: »
    Also in most F2P models, there are usually like 5% of the playerbase that provide 90% of the games income... cryptic has no way of determening who is a pvp player and who is not... So my bet is that PVP'ers would make up alot of that 5%...
    torach wrote: »
    But like so many people are saying, they dont get much income from PVP, so if we would stop the cashflow, would they even notice?
    Your statements contradict each other. Do you think that PVPers consitute a big part of the whales (and thus of the total income) or do you think that cashflow from PVPers is too small to be relevant?
    torach wrote: »
    There is a bigger chance getting Cryptic to show some love towards PVP getting more people into "real" PVP and then spending money on the game, than doing the oposite..
    But you just said that Cryptic has no way of determining who is a pvp player and who is not. How are they supposed to get the message that PVP is important if the increasing sales in your suggested approach look to them as if their PVE-centric approach is paying off?
    1042856
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    torachtorach Member Posts: 259 Arc User
    edited October 2014
    ilhansk wrote:
    This post has been deleted to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek



    Was this a challenge? I would love to see you duel Dius to see if your statement holds grounds. :)
    "Better were the days when mastery o' space came not from bargains struck with eldritch creatures... but from the sweat of a man's brow and the strength of his back alone. Ye all know thi's to be true!"
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    nandospcnandospc Member Posts: 1,260 Arc User
    edited October 2014
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    ilhanskilhansk Member Posts: 620 Arc User
    edited October 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek
    Visit the Inner Circle YouTube Channel to watch some STO pew pew PVP action!

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    giotarizgiotariz Member Posts: 652 Arc User
    edited October 2014
    nandospc wrote: »
    Too much blablabla atm imho, lets do some pewpew instead...

    Pewpew is OP plz blahblah
    Sad Pandas PvP - Starfleet Dental Member - Lag Industries Leader
    --

    "What a time it was, with all the world against us, what a time it was... When all we did seemed wrong,
    we've broken all our bonds, but life kept going on, what a time, what a time it was..." - Clem Tholet
    --
    Operation Dingo 1977

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    giotarizgiotariz Member Posts: 652 Arc User
    edited October 2014
    Lets keep this nice and clean or i will summon the Bluegeek and the Askray.
    Sad Pandas PvP - Starfleet Dental Member - Lag Industries Leader
    --

    "What a time it was, with all the world against us, what a time it was... When all we did seemed wrong,
    we've broken all our bonds, but life kept going on, what a time, what a time it was..." - Clem Tholet
    --
    Operation Dingo 1977

  • Options
    torachtorach Member Posts: 259 Arc User
    edited October 2014
    mancom wrote: »
    Your statements contradict each other. Do you think that PVPers consitute a big part of the whales (and thus of the total income) or do you think that cashflow from PVPers is too small to be relevant?


    But you just said that Cryptic has no way of determining who is a pvp player and who is not. How are they supposed to get the message that PVP is important if the increasing sales in your suggested approach look to them as if their PVE-centric approach is paying off?

    Thats my point, because we are low in numbers, it would be virtually impossible for cryptic to know if the player that bought zen was an active PVP player or not. But i suspect that we do spend alot, but it isnt being noticed. So if we stopped spending, it might not get noticed, that is as a demonstration from the PVP'ers.

    If we could get enough people to PVP on a regular basis, that would show cryptic that more people are hittng the queues, and it would show on the activity here on the forums. And instead of trying to "fight" the developers into showing pvp some love, we could get them to notice us in a positive way.

    I would love to see one day in the future, where someone from cryptic going through the statistics in the game, and notice there is a red spike in the diagram here.. what is this? And they have their people get more details around this.. and they see that players hitting the arenas has gone up drasticly, also that they have trouble with ker'rat because their server mechanics cant create more instances, so they need to do something about it. When this happends, the next logical step would be to give PVP alot more love.

    I understand that many pvp'ers are tired of waiting for some content for PVP, believe me, i am as well, but nothing good will come from trying to "fight" Cryptic by stopping the spending. That would just give them more insentives to ignore pvp even more...
    "Better were the days when mastery o' space came not from bargains struck with eldritch creatures... but from the sweat of a man's brow and the strength of his back alone. Ye all know thi's to be true!"
  • Options
    torachtorach Member Posts: 259 Arc User
    edited October 2014
    ilhansk wrote: »
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek

    Whats with all the demands? Just challenge him to a duel already. Does it really matter what kind of ship he flies? If your a good enough player that shouldn't matter at all.

    Or are you saying all of this because you think you might loose the duel?

    Like the words from an earlyer post here, more pew pew, less talk. :)
    "Better were the days when mastery o' space came not from bargains struck with eldritch creatures... but from the sweat of a man's brow and the strength of his back alone. Ye all know thi's to be true!"
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    inexplicabletiminexplicabletim Member Posts: 67 Arc User
    edited October 2014
    dius1981 wrote: »
    I just don't understand the name VPvP. Surely it should be named FAIL-PvP, no?

    Why bork yourself because the other guy is either TO POOR, TO STUPID or TO LAZY... To adapt to my ossum skillz.

    So you think vpvp rules ban skills? You cant farm or buy skill from c-store.
    If you cant play without you cheese consoles and doffs you have no skill.
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    ilhanskilhansk Member Posts: 620 Arc User
    edited October 2014
    torach wrote: »
    Does it really matter what kind of ship he flies? If your a good enough player that shouldn't matter at all.

    Of course it matters what ship one flies, as does equipped items and gear. Suggesting otherwise only displays ones own limited understanding of this games inner workings, it's pure noobish ignorance. The times have long passed where individual player skill was the deciding factor for a duels outcome; nowadays a players ship and gear choice decides the outcome. Show me the players ship, choice of Bridge Officer abilities and its gear; then show me the opponents gear etc., and I will say who is going to win the duel.

    Give me one day and I could teach a monkey how to prevail 95% of the times in any 1v1. Only morons put any meaning into such a "test of might".

    The only exception, the only 1v1 niche left where skill would play a major role are pure escort vs. escort duels, and even then only with certain rules in place.

    Where was he when player skill in 1v1s actually mattered?
    Visit the Inner Circle YouTube Channel to watch some STO pew pew PVP action!

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    torachtorach Member Posts: 259 Arc User
    edited October 2014
    edalgo wrote: »
    What a sign of a competent PvPer...

    Oh if you're so tough why don't you challenge <insert name of someone other than yourself> to a 1v1.

    Obvious trolling at that point

    Well, you can call it what you want.

    I just saw Dius saying in his own words what he thinks about VPVP, and seeing someone replying with a direct attack against Dius. And the way it was described it looked like someone that would love to have a duel with him, instead of attacking him with words, maybe pew pew would be a better way to have an outlet for his strong feelings against Dius.

    I personally would duel anyone, but in this case his words where against Dius, not me.


    Also, PVP is about egging people on, but you can do this without flaming or directly attacking them on the forum. It's easy, just challenge them to a duel. There are almost no words needed to achieve this task.
    "Better were the days when mastery o' space came not from bargains struck with eldritch creatures... but from the sweat of a man's brow and the strength of his back alone. Ye all know thi's to be true!"
  • Options
    ilhanskilhansk Member Posts: 620 Arc User
    edited October 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies . ~Bluegeek
    Visit the Inner Circle YouTube Channel to watch some STO pew pew PVP action!

  • Options
    torachtorach Member Posts: 259 Arc User
    edited October 2014
    ilhansk wrote: »
    Of course it matters what ship one flies, as does equipped items and gear. Suggesting otherwise only displays ones own limited understanding of this games inner workings, it's pure noobish ignorance. The times have long passed where individual player skill was the deciding factor for a duels outcome; nowadays a players ship and gear choice decides the outcome. Show me the players ship, choice of Bridge Officer abilities and its gear; then show me the opponents gear etc., and I will say who is going to win the duel.

    Give me one day and I could teach a monkey how to prevail 95% of the times in any 1v1. Only morons put any meaning into such a "test of might".

    The only exception, the only 1v1 niche left where skill would play a major role are pure escort vs. escort duels, and even then only with certain rules in place.

    Where was he when player skill in 1v1s actually mattered?

    Well, thats your opinion, but there are so many ships in this game that are not escorts.. are you saying that they are not allowed to be able to participate in pvp against escort at an equal level?

    It looks to me that at one point.. im guessing at the point where the meta and mechanics in the game favoured escorts, that you maybe where considdered amongst the best? The game has changed since then, giving us alot more diversity which i think is positive.

    Dude, there are so many awesome ships and builds to choose from in this game, why would you try to convince people that true skills comes from flying escorts only`? this is a bold statement indeed.... Any build requires skill to fly. Having an awesome build is fine, but its worthless unless its flown by an equally awesome pilot.
    "Better were the days when mastery o' space came not from bargains struck with eldritch creatures... but from the sweat of a man's brow and the strength of his back alone. Ye all know thi's to be true!"
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    giotarizgiotariz Member Posts: 652 Arc User
    edited October 2014
    STOP THE QQ NOW.

    Really, we don't want any mods in here, so stop it!!!
    Sad Pandas PvP - Starfleet Dental Member - Lag Industries Leader
    --

    "What a time it was, with all the world against us, what a time it was... When all we did seemed wrong,
    we've broken all our bonds, but life kept going on, what a time, what a time it was..." - Clem Tholet
    --
    Operation Dingo 1977

  • Options
    cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited October 2014
    torach wrote: »
    But, encouraging people towards Vanilla PVP, would make people less likely to spend money on the game... And that wouldn't help anything, if we want change, we need to get more people to PVP, and having these same people spending money in the game, because they wanted to.

    Getting the hang of PVP in this game is quite difficult, so like i said, i understand why you would want something like Vanilla PVP, but other than this being a method to "ease people" into pvp, in the long run, it would damage PVP.

    The best way of getting Cryptic to take notice, and giving PVP some love, would be to show them that they *will* get profit from giving it some love. And for that we need more players to PVP, we need new minds getting interessted in experimenting with builds, so that can create even more diversity in gameplay.

    What Vanilla PVP stands for.. goes against what atleast I would considder the fun part of this game. And the fun part is to figure out a way to earn money and dilithium in game so i can finance all my experimentations. Also the general attitude of the people promoting this Vpvp really tells me that its players that really havent been able to keep up with all the changes, which is difficult by itself. But rather than trying to chase the meta as many people say, there are other ways of having fun, and thats to create something unique than noone else has been able to do... and you wont help anyone doing that promoting Vanilla PVP.

    That being said, i respect the people that wants to participate in VPVP, but if people new to PVP gets into this, and wants to test their skills in "real" pvp, they might have to start over... and get even more put off by PVP...

    But hopefully you guys will teach them enough to make them understand that they can use that knowledge to open their minds and create new exotic and fun builds to fight against.

    The thing is collectively we have tried paying money to get more PvP stuff - some of us into the thousands of dollars - and this has not worked as far as getting new PvP content. What have we gained since launch? A map or two, and lots of gear to grind for or buy, most of which is actively harmful to PvP.

    The devs do not want us PvPers in STO, but we exist despite that, still carrying on when so many have left and so few remain. When was the last time you saw someone new trying PvP? I can only think of myself, and I stick to VPvP because it means I don't look completely terrible anymore, just mostly terrible.


    We need to try something new, as the status quo is not working - we've tried paying for stuff and it didn't and does not work, so now we should try not paying. At worst we maintain the status quo, at best the Devs do something.
  • Options
    drumcd74656drumcd74656 Member Posts: 183 Arc User
    edited October 2014
    edalgo wrote: »
    Obvious trolling at that point

    Every reply from our 'guests' have been noting but. But that's probably a good thing.

    Their arguments either come as "don't stop giving the bully (PWE) money because... bad stuff" or just ought-right insults.

    They are being the *perfect* illustration of "whales" from that Extra Credit's video. Y'all are doing a better job at making the case for this paradigm than anything else so far.

    So, to all those that have come looking to forum PvP here out of frustration that nobody is wanting to play in the same litter-box with them ... Sorry, guys, but don't displace your frustration on the others who reject a failed model and refuse to become "content" for you.

    ...but if you *want* to keep making the case for us. Well, thanks. :D
    [SIGPIC][/SIGPIC]
  • Options
    bluegeekbluegeek Member Posts: 0 Arc User
    edited October 2014
    giotariz wrote: »
    STOP THE QQ NOW.

    Really, we don't want any mods in here, so stop it!!!

    There's a mod here now. And I agree with giotariz.

    Allow me to be perfectly clear:

    If anyone here does not like the suggestion of the original post, that's your business. Feel free to suggest any enhancements to the idea.

    But posting nothing constructive in relation to the original post is effectively derailing the thread and it will stop.

    If you're one of those people against the idea -- too bad. What other players choose to do is none of your business and any complaints to that effect are non-constructive, irrelevant, and off-topic.

    Please stay on topic and otherwise within the forum rules.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
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    dius1981dius1981 Member Posts: 500
    edited October 2014
    bluegeek wrote: »
    There's a mod here now. And I agree with giotariz.

    Allow me to be perfectly clear:

    If anyone here does not like the suggestion of the original post, that's your business. Feel free to suggest any enhancements to the idea.

    But posting nothing constructive in relation to the original post is effectively derailing the thread and it will stop.

    If you're one of those people against the idea -- too bad. What other players choose to do is none of your business and any complaints to that effect are non-constructive, irrelevant, and off-topic.

    Please stay on topic and otherwise within the forum rules.

    I agree with Bluegeek.

    VPvP is a good idea and a lot of people are actually having a lot of fun, so if you don't have anything nice to say why say anything at all.

    It should stop, so thank God a Mod turned up to get people to stop negative / none-constructive comments.

    D,
    OMEGA ARMADA & House of Beautiful Orions
    [SIGPIC][/SIGPIC]
    Please keep the QQ to a minimum.
    >>>PUNISH THE FEDs<<<
    >>>Positive Feedback from a PvE HERO<<<
  • Options
    generator88generator88 Member Posts: 698 Arc User
    edited October 2014
    cbrjwrr wrote: »
    When was the last time you saw someone new trying PvP? I can only think of myself, and I stick to VPvP because it means I don't look completely terrible anymore, just mostly terrible.

    For what it's worth, I'm interested in improving to 'mostly terrible.' Is my first step requesting a channel invite?

    Generator
    =================

    I'm sure your DPS is great, but as Kahless said, "a petaQ with high system mastery is still a petaQ." (Well, he should have said it...!)
  • Options
    giotarizgiotariz Member Posts: 652 Arc User
    edited October 2014
    bluegeek wrote: »
    There's a mod here now. And I agree with giotariz.

    Allow me to be perfectly clear:

    If anyone here does not like the suggestion of the original post, that's your business. Feel free to suggest any enhancements to the idea.

    But posting nothing constructive in relation to the original post is effectively derailing the thread and it will stop.

    If you're one of those people against the idea -- too bad. What other players choose to do is none of your business and any complaints to that effect are non-constructive, irrelevant, and off-topic.

    Please stay on topic and otherwise within the forum rules.

    Thanks mate, very appreciated :)
    Sad Pandas PvP - Starfleet Dental Member - Lag Industries Leader
    --

    "What a time it was, with all the world against us, what a time it was... When all we did seemed wrong,
    we've broken all our bonds, but life kept going on, what a time, what a time it was..." - Clem Tholet
    --
    Operation Dingo 1977

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