The upgrade should be easy. It should be sort of cheap, and it should use very little in the way of resources of in-game. We already paid for ships that were to be of use at End Game, adding to end game should not negate the use of those ships, in fact, removing those ships from our perview at end game, or making them less useful actually limits a character's usefulness at end game becuase, like my main, I am almost out of ship slots I can unlock! I already have to carefully pick and choose which ships to keep and which to let go, shuffling between which ships to keep and which to let go, knowing a few of them are lock box ships I don't have a way of re-obtaining and others are C-Store ships I can re-issue and others are Fleet ships I can re-issue if I have too for a price.
Adding on 3-4 new T6 ships, as a collector I have to have access to each to try out builds with my main, I foresee storage issues as a main problem coming our way? Is a shipyard slot going to be added for free, or possibly more then one?
Erm, or maybe you could just buy more ****ing ship slots?
Do you realise how over entitled your post even sounds???? OMFG, it made my blood boil. Its a F2P game.
They already kindly gave us free ships slots more than once as it is, put your hand in your pocket if you want room for T6 ships as well. Its not their responsibility to make sure you have enough slots for a certain number of ships.
Jesus Christ, these forums amaze me sometimes.
" Experience is a hard mistress, she gives the tests first, and the lessons after... "
We don't know what that plan is and to be honest, there where simply too many disappointments in the past.
I'll rather stay skeptical.
"...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--"
- (TNG) Picard, quoting Judge Aaron Satie
Season 2 was released on July 27, 2010. That is four years, 12 days ago and we still have several months till the release of Delta Rising which makes his statement correct.
Combined with what he posted yesterday:
The expansion features a level cap increase to 60, the first level cap increase in over four years.
I think someone over at the office needs to point out to him this is the second level cap increase. I'm thinking he forgot season 2.
People have been throwing out metaphors from WOW most of this thread, let me give it a go. Your starships isn't raid gear, it is both your space avatar (and to some extent part of your class), and your skill base set. Tier 6 ships sounds like they will be a new class, an advanced class, vaguely similar to the deathknight (not that I have a clue about them). The upgraded tier 5 ships will be the old classes with revamped skill trees.
Now unbind your panties and chill for a bit, the pitchfork and torch company is not going out of business in the next 3 weeks, you can buy them later.
New home of the Romulan Republic.
I have an idea for what Season 11 should be; Season 11: The Big Bug Fix.
I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
I find the drama of your signature proof of your immaturity, this means you, DR whiners.
The D'kyr is a terrible example for your argument since it is a T5 ship as is the Avenger. While an Avenger may be better people will still buy the Regent or the Iconic D'kyr due to it being a T5 ship but when T6 ships come out it will be forgotten about unless it is upgradeable - hence my opinions.
Don't quote me if you can't understand an example.
Regent outclassed by Avenger. Nobody cared. That's T5 over T5, which is infinitely worse than T6 to T5 disparity.
The D'kyr being allowed to exist as a t5 with only 9 consoles as they continue to release an unending stream of t5's with 10 consoles and infinitely better stats is a different example.
The point is, there's no ground to the argument that c-store ships deserve any kind of update to stay competetive, in fact, cryptic has shown time and time again over the years that they feel the exact opposite, c store ships obsoleting c store ships is perfectly acceptable.
It's still a correct statement. The last level increase was more than four years ago, even if it was just by a couple days when the announcement was made.
But, you as a player made the choice to throw real money at it...
the Wow comparison still stands. real sub money and expansion pack money went into that tier gear, and its abandoned every expac. Same thing here, just different spending model.
You're missing the point of what is being said. They are both ultimately payment methods for an end product, but the payment method for STO is driven by ships more than anything else. There are more ships in the C-Store than any other item, ships are the ultimate reward for lock boxes. The selection of end game ships Cryptic had naturally solicited the player base for money. When they drastically reduce the number of end game ships you can buy, that will take away both the number of reasons for people to support the game, and the number of ways we can support the game. No matter which way you cut it, this is a bad move for Cryptic financially.
If you listen to any podcasts or employ any common sense you would know that mid tier ships are not hot sellers. The greatest selling ship we know exists came to the store at fleet level, the Scimitar.
Blog in one sentence:
"We know this is the biggest thing everyone is worried about and we have a plan for it, but we're not telling."
Since we don't have any answers yet, here are the questions I have at the moment... and my suggestions while things are still languishing in limbo.
Questions and Suggestions: Q1) How exactly will the upgrades work?
Q2) Will lock box and event ships be adjusted to T6?
S2) Hopefully the answer is yes, as a means to maintain sales of lock box keys, doff packs, event widget packs, etc. Even if that means increasing the minimum level to open the crate for said ships, it would be better than having them relegated to what T4 is currently.
Q3) How will Fleet ships be dealt with (remain as T5+, or bumped to T6)?
S3) For simplicity, and to promote purchases of Fleet Ship Modules for single ship unlocks, bump Fleet ships to T6 rather than leaving them at T5+; however, like the Fleet Patrol Escort, require players to purchase the new T6 versions if they choose to do so. You like money, players like certain designs, so that seems like the most likely compromise.
Q4) ) How will the Fleet Ship Module discounts function? For example, many KDF ships are not eligible for a FSM discount because they were made from lower-tier ships; as T5 will no longer be top-tier will the FSM discount be lost to T5 ships, added to lower-tier ships, or something else entirely? Will the new T6 ships unlock additional T6+ Fleet ships, and the FSM discount will only be applied to Tx->Tx+ purchases?
S4) Unlock the Fleet Ship Module discount for ownership of the highest tier C-Store version of that particular ship. Alternatively, unlock scaling Fleet Ship Module discounts based on the total tiers of the C-Store versions owned, with a minimum 1 FSM cost (FSM discount is equal to the total tiers of the C-Store variants owned, but will always cost a minimum of one Fleet Ship Module; "normalize" all Fleet ships to a base cost of 5 FSM's to balance the potential to benefit from multiple tier ownership and the ability to get a maximum discount with 4 total tiers).
Q5) How will Fleet and Reputation gear be dealt with?
S5) Update all Fleet and Reputation to levelless, but apply a +1 Mk modifier to it's final stats as current levelless gear is generally set to Mk XI final stats rather than the current cap of Mk XII. This would allow items to upgrade themselves as players level both in Rep and Rank, without requiring the addition of Mk XIV variants into the Fleet and Reputation systems. You just got done eliminating all the Mk X and Mk XI Reputation gear because they weren't being used anyway. If this requires conversion, add a section under the Reputation Stores with the "price" to purchase a Mk "levelless +1" version being a Mk XII version of that item, in an Update tab on the left; new Reputation gear projects would only reward the Mk "levelless +1" versions.
Q6) How will crafting be updated with X2? Will you be adding Mk XIII and Mk XIV to the crafting dropdowns with X2? Will the special crafted items be upgraded at launch, upgradable for a specific cost, or will players need to re-acquire items at Mk XIV if you want top-tier versions?
With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.
It's still a correct statement. The last level increase was more than four years ago, even if it was just by a couple days when the announcement was made.
I don't buy it. I mean he also says this about Tribble:
While we have a detailed plan, we still have plenty of testing to do. There is a lot that can change as we implement and test our plan. We expect to be ready to share full details on the starships within the coming three weeks. Players will also be able to experience the new changes on Tribble soon, and will be able to provide feedback to help us tune and adjust the systems for many weeks prior to actual release.
Which demonstrates that he doesn't know how Tribble and the feedback process there actually has worked in "over four years."
I'm convinced his posts come from a serious lack of knowledge of the product he's posting about.
Now you've gone and made me all nostalgic for those old Ask Cryptic threads...
My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here Link: How to PM - Twitter @STOMod_Bluegeek
Doesn't change the fact that the statement in question is factually correct. July 27, 2010 is "over four years" ago.
Next you're going to tell me it's "factually correct" that they tune patches before they go live based on Tribble feedback, which is essentially not at all correct if anyone has experience with the process.
Reading what he's written, I'm convinced his posts come from a serious lack of knowledge. I genuinely believe he thinks this is the first level cap increase.
I was going to go back and link every successive patch (and there are dozens) after the first time 9.5 material was put on Tribble, which I would define as "tuning before release" but I'm fairly certain you're just trolling me now. The dates don't lie. It has been over four years.
I have an ETA on an Explaination on how the T5's will be upgraded, that is good enough for me, but then I wasn't planning on spending any money in the next three weeks on STO so, no biggy.
And honestly unless they unleash a T6 Orion War Barge, I'm happy to do the content with my Fleet Corsair, upgrade or not..
Now you've gone and made me all nostalgic for those old Ask Cryptic threads...
Hehe, yeah, I miss those too. I just figured I'd lob those questions/suggestions out there while we wait for more Dev Blogs. I'm still waiting for the Tinfoil Hat costume unlock that was leaked on Twitter, though. :P
With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.
You know, here's a crazy thought. And I'll admit that this is purely me throwing this one, in no way official, etc etc etc, as the King said.
They have said that we will get 7-10 tier 6 ships, and they have also said that there will be the usual classes of ships, plus the something special class. We also know that there is a new voyager interior that can be used on player ships.
What if the "regular" tier 6 ships, like the cruiser, science, escort for Feds, warbird for Roms, and bird of prey, raptor, and battlecruiser for the KDF are actually the old 2000 zen tier 5 ships? So for the Fed, that would be the Galaxy, Intrepid, and Defiant. Maybe they would have both new and old skins that you could pick or whatever. But that would make sense of why we are getting a Voyager interior, because you would think they would want to link that up with a ship, like they tried to do with the San Paulo and the DS9 interior pack.
That might also add up the numbers for the ships, Feds get Galaxy, Intrepid, and Defiant, plus the special one for four, Roms get a warbird (their only class) and the special one, and KDF, well they never had an "iconic" c-store ship at Tier 5, so maybe the Negh'Var get's extra special treatment, and a special one? That would run to 8, you could probably tack on two more KDF ships for 10.
Or I am completely wrong, I took this completely the wrong way, and they only added the Voyage interior because it was minimal work since they were already adding it in for a mission map.
I don't have a torch or a pitchfork, but I can't say I haven't price checked them on Amazon. The only new information contained in this blog, my interpretation of it anyway, is that they are holding back on the details while they find that magical point between acceptable price gouging and player revolt. The rest of it was just empty nonsense, again this being my inference.
I'm not thrilled to see that the bug, and presumably, other gamble box ships are getting a free upgrade to T6. I would have liked to seen them subject to the same upgrade costs, and competitive limits, that the rest of us mere mortals in faction appropriate ships are going to be straddled with.
I do have some concerns about the "Competitive, but Not Equal" upgrade process that seems to be coming. With that said, I will wait until the details are made available before I praise, or riot. The wait will needle at me with each passing day, but it is what it is.
Along with the new T6 ships which previewed, it would make sense IMO for the faction flagships to also receive a full T6 upgrade, providing that's not already in the works. I'd also include the hero ships as well. It looks like we are getting a new T6(?) Intrepid; the Galaxy and Defiant should also be part of that group, being they are the hero ships from TNG and DS9.
I guess all I can do now is expect the worst while hoping for the best.
Thank you.
Thank you for the T6 Galaxy Class. - I support Tovan Khev. - Please bring back the exploration missions.
You know, here's a crazy thought. And I'll admit that this is purely me throwing this one, in no way official, etc etc etc, as the King said.
They have said that we will get 7-10 tier 6 ships, and they have also said that there will be the usual classes of ships, plus the something special class. We also know that there is a new voyager interior that can be used on player ships.
What if the "regular" tier 6 ships, like the cruiser, science, escort for Feds, warbird for Roms, and bird of prey, raptor, and battlecruiser for the KDF are actually the old 2000 zen tier 5 ships? So for the Fed, that would be the Galaxy, Intrepid, and Defiant. Maybe they would have both new and old skins that you could pick or whatever. But that would make sense of why we are getting a Voyager interior, because you would think they would want to link that up with a ship, like they tried to do with the San Paulo and the DS9 interior pack.
That might also add up the numbers for the ships, Feds get Galaxy, Intrepid, and Defiant, plus the special one for four, Roms get a warbird (their only class) and the special one, and KDF, well they never had an "iconic" c-store ship at Tier 5, so maybe the Negh'Var get's extra special treatment, and a special one? That would run to 8, you could probably tack on two more KDF ships for 10.
Or I am completely wrong, I took this completely the wrong way, and they only added the Voyage interior because it was minimal work since they were already adding it in for a mission map.
One of the fed tier 6 ships they put on display at STLV looked like a defiant variant. You might be on to something.
Comments
that was my point exactly!
Still waiting to be able to use forum titles
Erm, or maybe you could just buy more ****ing ship slots?
Do you realise how over entitled your post even sounds???? OMFG, it made my blood boil. Its a F2P game.
They already kindly gave us free ships slots more than once as it is, put your hand in your pocket if you want room for T6 ships as well. Its not their responsibility to make sure you have enough slots for a certain number of ships.
Jesus Christ, these forums amaze me sometimes.
We don't know what that plan is and to be honest, there where simply too many disappointments in the past.
I'll rather stay skeptical.
Combined with what he posted yesterday:
I think someone over at the office needs to point out to him this is the second level cap increase. I'm thinking he forgot season 2.
Now unbind your panties and chill for a bit, the pitchfork and torch company is not going out of business in the next 3 weeks, you can buy them later.
I have an idea for what Season 11 should be; Season 11: The Big Bug Fix.
I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
I find the drama of your signature proof of your immaturity, this means you, DR whiners.
Don't quote me if you can't understand an example.
Regent outclassed by Avenger. Nobody cared. That's T5 over T5, which is infinitely worse than T6 to T5 disparity.
The D'kyr being allowed to exist as a t5 with only 9 consoles as they continue to release an unending stream of t5's with 10 consoles and infinitely better stats is a different example.
The point is, there's no ground to the argument that c-store ships deserve any kind of update to stay competetive, in fact, cryptic has shown time and time again over the years that they feel the exact opposite, c store ships obsoleting c store ships is perfectly acceptable.
Keep up.
Early days though. I remain cautiously optimistic.
You're missing the point of what is being said. They are both ultimately payment methods for an end product, but the payment method for STO is driven by ships more than anything else. There are more ships in the C-Store than any other item, ships are the ultimate reward for lock boxes. The selection of end game ships Cryptic had naturally solicited the player base for money. When they drastically reduce the number of end game ships you can buy, that will take away both the number of reasons for people to support the game, and the number of ways we can support the game. No matter which way you cut it, this is a bad move for Cryptic financially.
If you listen to any podcasts or employ any common sense you would know that mid tier ships are not hot sellers. The greatest selling ship we know exists came to the store at fleet level, the Scimitar.
https://youtube.com/channel/UCJZ5FBJ9bFaZ6yAFiNpZiRQ/featured?view_as=subscriber
Twitter:
https://twitter.com/CaptainCidStorm
There does seem to be that assumption yes.
Still waiting to be able to use forum titles
*picks up pitchfork* i'll keep this awhile:P
Guys?
In case it gets lost... I have a backup stash.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Since we don't have any answers yet, here are the questions I have at the moment... and my suggestions while things are still languishing in limbo.
Questions and Suggestions:
Q1) How exactly will the upgrades work?
Q2) Will lock box and event ships be adjusted to T6?
Q3) How will Fleet ships be dealt with (remain as T5+, or bumped to T6)?
Q4) ) How will the Fleet Ship Module discounts function? For example, many KDF ships are not eligible for a FSM discount because they were made from lower-tier ships; as T5 will no longer be top-tier will the FSM discount be lost to T5 ships, added to lower-tier ships, or something else entirely? Will the new T6 ships unlock additional T6+ Fleet ships, and the FSM discount will only be applied to Tx->Tx+ purchases?
Q5) How will Fleet and Reputation gear be dealt with?
Q6) How will crafting be updated with X2? Will you be adding Mk XIII and Mk XIV to the crafting dropdowns with X2? Will the special crafted items be upgraded at launch, upgradable for a specific cost, or will players need to re-acquire items at Mk XIV if you want top-tier versions?
I don't buy it. I mean he also says this about Tribble:
Which demonstrates that he doesn't know how Tribble and the feedback process there actually has worked in "over four years."
I'm convinced his posts come from a serious lack of knowledge of the product he's posting about.
Now you've gone and made me all nostalgic for those old Ask Cryptic threads...
Link: How to PM - Twitter @STOMod_Bluegeek
Next you're going to tell me it's "factually correct" that they tune patches before they go live based on Tribble feedback, which is essentially not at all correct if anyone has experience with the process.
Reading what he's written, I'm convinced his posts come from a serious lack of knowledge. I genuinely believe he thinks this is the first level cap increase.
And honestly unless they unleash a T6 Orion War Barge, I'm happy to do the content with my Fleet Corsair, upgrade or not..
Hehe, yeah, I miss those too. I just figured I'd lob those questions/suggestions out there while we wait for more Dev Blogs. I'm still waiting for the Tinfoil Hat costume unlock that was leaked on Twitter, though. :P
Heh .
I like how they have twisted what has been going on on the forums & FB , and decided to call it "excitement" . :eek:
They have said that we will get 7-10 tier 6 ships, and they have also said that there will be the usual classes of ships, plus the something special class. We also know that there is a new voyager interior that can be used on player ships.
What if the "regular" tier 6 ships, like the cruiser, science, escort for Feds, warbird for Roms, and bird of prey, raptor, and battlecruiser for the KDF are actually the old 2000 zen tier 5 ships? So for the Fed, that would be the Galaxy, Intrepid, and Defiant. Maybe they would have both new and old skins that you could pick or whatever. But that would make sense of why we are getting a Voyager interior, because you would think they would want to link that up with a ship, like they tried to do with the San Paulo and the DS9 interior pack.
That might also add up the numbers for the ships, Feds get Galaxy, Intrepid, and Defiant, plus the special one for four, Roms get a warbird (their only class) and the special one, and KDF, well they never had an "iconic" c-store ship at Tier 5, so maybe the Negh'Var get's extra special treatment, and a special one? That would run to 8, you could probably tack on two more KDF ships for 10.
Or I am completely wrong, I took this completely the wrong way, and they only added the Voyage interior because it was minimal work since they were already adding it in for a mission map.
Nouveau riche LTS member
I'm not thrilled to see that the bug, and presumably, other gamble box ships are getting a free upgrade to T6. I would have liked to seen them subject to the same upgrade costs, and competitive limits, that the rest of us mere mortals in faction appropriate ships are going to be straddled with.
I do have some concerns about the "Competitive, but Not Equal" upgrade process that seems to be coming. With that said, I will wait until the details are made available before I praise, or riot. The wait will needle at me with each passing day, but it is what it is.
Along with the new T6 ships which previewed, it would make sense IMO for the faction flagships to also receive a full T6 upgrade, providing that's not already in the works. I'd also include the hero ships as well. It looks like we are getting a new T6(?) Intrepid; the Galaxy and Defiant should also be part of that group, being they are the hero ships from TNG and DS9.
I guess all I can do now is expect the worst while hoping for the best.
Thank you.
One of the fed tier 6 ships they put on display at STLV looked like a defiant variant. You might be on to something.
https://youtube.com/channel/UCJZ5FBJ9bFaZ6yAFiNpZiRQ/featured?view_as=subscriber
Twitter:
https://twitter.com/CaptainCidStorm
Excellent summary.