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Needed upgrades to Galaxy Class?

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  • edited November 2014
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  • shpoksshpoks Member Posts: 6,967 Arc User
    edited November 2014
    edalgo wrote: »
    Everyone who has been using the Saucer Separation console is an exploiter and must be punished!

    Oh my! :eek: If I rush and buy that fugly Scryer to redeem myself for exploiting with the saucer, does it me they won't......roll back my saucer?? :confused:

    EDIT: But yeah, jokes aside, in this case it's definitely a bug fixing issue - a separate thing from carrier pat usefullness discussions or fixing the Galaxy Class discussion.
    HQroeLu.jpg
  • angrytargangrytarg Member Posts: 11,009 Arc User
    edited November 2014
    shpoks wrote: »
    Oh my! :eek: If I rush and buy that fugly Scryer to redeem myself for exploiting with the saucer, does it me they won't......roll back my saucer?? :confused:

    EDIT: But yeah, jokes aside, in this case it's definitely a bug fixing issue - a separate thing from carrier pat usefullness discussions or fixing the Galaxy Class discussion.

    While this is right it also shows the sad state of the saucer pet - because in the last few weeks the saucer was actually... not useful, but a bit less terrible. If that is only due to a bug... yeah :D
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2014
    gpgtx wrote: »
    and the galaxy get's kicked in the balls yet again


    why does cryptic hate the galaxy so much what did it ever do to them?



    and yeah we suck


    well, considering that we are only a handfull of poster to fight over the last ( what? 2 years now? ), and are fighthing against the general consensus at cryptic that all galaxy ship must not be a a real choice, i would said that we fare pretty well:rolleyes:

    look at it this way, the t5u galaxy could have been given another sci console instead of tac:).

    anyway, what is the thing with the saucer pet? i don't use my galaxy x anymore with the delta pack to level and i never use the saucer pet anyway.
    it is firering lance shot or something?


    and on the galaxy subject the only way to make it relevant is to make a tier 6 ship, there no other way.
    even if cryptic give us all the bo layout change we asked for in the past it would still not be enought against the new intel power.

    now, i don't see them make tier 6 ship of the galaxy, defiant and intrepid, i don't think they want to deal with feedback concerning these ship in the forum from... again.
  • perfectshipsperfectships Member Posts: 118 Arc User
    edited November 2014
    I agree with everything here but this:


    Eclipse might be the mighty new Fleet Sovvy of Fed tac cruisers, but she is no sweet spot. That goes to the Guardian. While Guardian might not be great at damage, she's versatile. Pretty much what you said about the Fleet Amby, the Guardian can do as well.

    I meant the sweet spot in terms of the new meta: enemies don't shoot much harder than they did before; most player ships are now more sturdy due to Mastery and Specialisation buffs so don't need healing as much; enemy HP's gone through the roof, and the mission timers are the same as they used to be, so moar deeps is necessary for success, unfortunately.

    Guardian might have been better than Ambassador in the pre-DR meta, but "While Guardian might not be great at damage" is a huge liabilty now - again unfortunately. On t'other hand they've made a massive dog's dinner of the difficulty levels, all over the place - and they're still in flux as the Devs have at least acknowledged the problems:) and stated that they'll have another big tweak soon. So things might swing back more to the Guardian style of play, over time.

    [No offence to anybody who loves the ship, but I can't stand looking at my Guardian for more than a few minutes at a time. To me, her proportions are way out, and the fact that she sorta kinda looks like the classic ships I love, but is just so off/wrong; gives her a really grotesque parodic quality. Kind of like them creepy Victorian dolls, if you know what I mean....

    She looks gorgeous from some angles, but just not the ones you see her from most of the time, when flying one. I'll give her another go in due course, but there're a lot of things I'll have to buy first, to get her set up the way I want; and I'm on a spending strike atm until they get it together, if they get it together.... We'll see.

    TL;DR: I haven't used the ship much, so you may well be right, and I may well be wrong.]
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited November 2014
    the guardian can use OSS, its in the top tier of damage dealing among beam boats
  • perfectshipsperfectships Member Posts: 118 Arc User
    edited November 2014
    Aye, and I certainly use her with chained OSS myself (on the odd occasion I do use her). But, in relation to the new HP levels, and how long it takes to kill stuff, she's still worse than the good ol' beamboats used to be in relation to pre-DR HP/time to kill?

    Yeah, the Guardian would have been awesome if she'd been dropped into the pre-DR environment, but in the DR environment she's now behind the kill-speed curve (say, compared to the Eclipse)? That's what I'm finding anyway, but like I said - haven't used her much *shrug*.
  • supergirl1611supergirl1611 Member Posts: 809 Arc User
    edited November 2014
    Talking of the Guardian i decided to buy one. Its a nice looking ship from most angles, 3 things i'd like to see, to make it a truly beautiful ship.

    1. Either allow us to move the saucer back a little bit. As the current position makes the Engineering section look a little stretched

    2. Shorten the Engineering Section slightly so it doesn't look stretched.

    3. Allow us to use a Venture type saucer on the ship.

    She def flies easier and better than the Galaxy. 1st flight was in a ISA and clocked over 22k dps out of her. not bad starting point.
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited November 2014
    Talking of the Guardian i decided to buy one. Its a nice looking ship from most angles, 3 things i'd like to see, to make it a truly beautiful ship.

    1. Either allow us to move the saucer back a little bit. As the current position makes the Engineering section look a little stretched

    2. Shorten the Engineering Section slightly so it doesn't look stretched.

    3. Allow us to use a Venture type saucer on the ship.

    She def flies easier and better than the Galaxy. 1st flight was in a ISA and clocked over 22k dps out of her. not bad starting point.

    It would be nice to change the connection point between the pylons and the nacelles (ie, move the nacelles forward to look more like the Galaxy).
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
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  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited November 2014
    i just wish it had saucer options. would like a more venture style saucer on it
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  • edited November 2014
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  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited November 2014
    edalgo wrote: »
    Just in case people here haven't seen this...

    http://sto-forum.perfectworld.com/showthread.php?t=1290261

    Fantastic, isn't it?
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2014
    edalgo wrote: »
    Just in case people here haven't seen this...

    http://sto-forum.perfectworld.com/showthread.php?t=1290261

    impressive!

    but in the end daesn't change the fac that galaxy ship are TRIBBLE.
    these kind of number would logically have been reach at one point. the powercreep isn't going backward as far as i known.

    that daesn't take credit away from the pilots skill and build nethertheless.
    but as himself point out in the end of the video
    obviously the ships layout is suboptimal for a dps race the 40k rely on a team effort

    but now, i am thinking...
    it is also possible that cryptic have introduced somes mechanisms ( without their knownlege of course ) with delta realease that would allow these type of bo layout to gain a significant advantage over the other with specific build and ship's trait?

    that would be great! well let see if these guys found something like this.

    btw, i love the music in the video:)
  • edited November 2014
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  • angrytargangrytarg Member Posts: 11,009 Arc User
    edited November 2014
    Great video, though you need to keep in mind:

    The scimitars and the carrier really carried the run. The more damage those do the shorter the mission is, thus the dps is higher. Also all the attack patterns and stuff.

    I don't want to say they don't know what they are doing or that the galaxy isn't fun to play (I still do it! XD), but ISA parses with teams of 40k scimitars really don't mean anything.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2014
    edalgo wrote: »
    The music was fantastic IMO.

    error will redo the post, haha
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2014
    edalgo wrote: »
    The music was fantastic IMO.

    I believe the impressive factor was how much DPS Ryan did WHILE carrying ET1 x2 and Aux2Sif.

    He put out 40k while tanking. Not some paper thin Scimi or 1 trick pony.

    from what i seen of the video i think it bo layout is like this:

    TT1, BFAW2

    ET1

    ET1, RSP, EPTW3, AUXTOSIF3

    EPTW1, EPTS2, DEM

    HE1, TSS2

    you can maybe reverse EPTW1 and EPTS2, and maybe HE1 with TSS2

    so yes it is tanky enought but i think what make it durable is the mastery trait.
    these power are incredible for tanking.
    furthemore it is not an auxtobat build so he probably use the rep power that give you hull resist/ shield capacity with aux, as well as the other that give you firepower and accuracy with aux.
    i wouldn't be surprise he he slot the bounty hunter console wich when upraded give you almost 40% hul resist on it own on top of 10% energy weapons cost
    he also have the specialisation trait, pedal to the medal that give you firepower ( up to 10% i think) if he stay at full throttle or speed, i don't remember.

    but as you can see his ship don't have attack pattern delta so it is clear that it would not be doable without 3 scimitar and a xindi carrier throwing apd for him, EVEN if this ship got his third tact console lately.
  • edited November 2014
    This content has been removed.
  • perfectshipsperfectships Member Posts: 118 Arc User
    edited November 2014
    He did use TT; it's on his vertical tray over on the right of the screen. IIRC, he was using the Reciprocity (Phantom) Trait, so both his TT and FaW would have a faster CD, without using AtBat.
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2014
    edalgo wrote: »
    I'd have to watch again but he was probably running EPTW3 x2. Or EPTW3 + EPTW2

    No EPTS. but Aux2Sif1

    I don't think he was running a TT at all. Either BFAW x2 Or BFAW1+APB1. Just redistribute shields on spacebar.

    Probably DEM3+DEM1 or DEM2. Necessary bc only Aux2batt can reduce CD.


    And I like that he didn't even use Saucer Sep.

    there is an epts power in is tray, to the right of the eptw power, so if he use 2 eptw3, the next logical layout is:

    TT, BFAW2

    ET1

    ET1, RSP, EPTW3, DEM3

    EPTS1, AUXTOSIF1, EPTW3

    HE1, TSS


    tactical team, rsp, epts, dem, tss, he, et, eptw, dem, bfaw and auxtosif are clearly visible in his 2 tray.

    we don't see 2 copy of dem there, so he must use one, and the best place for it, if you want maximum firepower with eptw, is to slot it in the commander one.

    by doing so, you automatically, with the power he use, fall back to the bo layout i described because you can't slot auxtosif in an ensign.
    and that also why i think he use tss2 and he1, instead of tss1 and he2, because now his tss with a good aux power level due to the leech console will back up his epts1.
    as hull heal he has enought with 2 ET1 that share no cooldwon with tact team, and the cleans and hull resist of he1 ( boost by hight aux, yes no auxtobat).

    the only attack pattern he use is APA, the other team member cast APB for him, that why it is a little bias.

    anyway, yes, the real men never use saucer sep:cool:
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited November 2014
    gpgtx:

    May I copy your signature and use it myself? I really like it. :)

    As for the 30k DPS Galaxy build:
    I find it funny he uses phasers. I would think, with neut torpedo as OP as it is, he would focus on a 3 tac console Neut torp spread build.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
    My List of Useful Links, Recently Updated November 25 2017!
  • angrytargangrytarg Member Posts: 11,009 Arc User
    edited November 2014
    Hey guys, I'd like your opinion on a quick idea I had when writing about the subject:

    In another MMO (that I think doesn't even exist anymore) there was a subclass of tanks that did something called "reflective tanking". Basically, the more damage a tank takes and the longer he is able to hold the threat the more "grudge" he's building, twice as fast when allied targets are attacked he's tasked to defend (that's a mechanic STO doen't know at all, unfortunately. The tank would mark and "protect" an ally, literally taking blows for him when he's in front of him etc.) which is ultimately used in a devestating attack of his own that deals massive damage, knocks back or disables.

    STO doesn't use something like that, but the special dedicated tanks like the Exploration Cruiser could get such a mastery path that would allow to slowly over time build a really powerful damage dealing "finishing move", twice as fast if they actually lose aggro and their protected targets get attacked in order to make sure they get their threat level back up. Hybrid cruisers like battlecruisers should maybe get different toys to play with but not this dedicated tanking mastery.

    Any thoughts?
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • theonlyhamster#0636 theonlyhamster Member Posts: 126 Arc User
    edited November 2014
    I know this is irrelevant to this forum but can anyone please help me with my setup on this page?
    http://sto-forum.perfectworld.com/showthread.php?t=1293241
    Many thanks in advance :D
  • angrytargangrytarg Member Posts: 11,009 Arc User
    edited November 2014
    I know this is irrelevant to this forum but can anyone please help me with my setup on this page?
    http://sto-forum.perfectworld.com/showthread.php?t=1293241
    Many thanks in advance :D

    This is rude, man.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • dkratascodkratasco Member Posts: 585 Arc User
    edited November 2014
    angrytarg wrote: »
    Hey guys, I'd like your opinion on a quick idea I had when writing about the subject:

    In another MMO (that I think doesn't even exist anymore) there was a subclass of tanks that did something called "reflective tanking". Basically, the more damage a tank takes and the longer he is able to hold the threat the more "grudge" he's building, twice as fast when allied targets are attacked he's tasked to defend (that's a mechanic STO doen't know at all, unfortunately. The tank would mark and "protect" an ally, literally taking blows for him when he's in front of him etc.) which is ultimately used in a devestating attack of his own that deals massive damage, knocks back or disables.

    STO doesn't use something like that, but the special dedicated tanks like the Exploration Cruiser could get such a mastery path that would allow to slowly over time build a really powerful damage dealing "finishing move", twice as fast if they actually lose aggro and their protected targets get attacked in order to make sure they get their threat level back up. Hybrid cruisers like battlecruisers should maybe get different toys to play with but not this dedicated tanking mastery.

    Any thoughts?

    Simple sci or engi "Sensor override" skill which lock enemy target at you for some time and boost your threat would be enough.
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited November 2014
    angrytarg wrote: »
    Hey guys, I'd like your opinion on a quick idea I had when writing about the subject:

    In another MMO (that I think doesn't even exist anymore) there was a subclass of tanks that did something called "reflective tanking". Basically, the more damage a tank takes and the longer he is able to hold the threat the more "grudge" he's building, twice as fast when allied targets are attacked he's tasked to defend (that's a mechanic STO doen't know at all, unfortunately. The tank would mark and "protect" an ally, literally taking blows for him when he's in front of him etc.) which is ultimately used in a devestating attack of his own that deals massive damage, knocks back or disables.

    STO doesn't use something like that, but the special dedicated tanks like the Exploration Cruiser could get such a mastery path that would allow to slowly over time build a really powerful damage dealing "finishing move", twice as fast if they actually lose aggro and their protected targets get attacked in order to make sure they get their threat level back up. Hybrid cruisers like battlecruisers should maybe get different toys to play with but not this dedicated tanking mastery.

    Any thoughts?

    I like the idea. Drunk advocated for a heavy phaser beam attack as a way of showing the true firepower of a Galaxy's main phaser array. This could be it.
    I know this is irrelevant to this forum but can anyone please help me with my setup on this page?
    http://sto-forum.perfectworld.com/showthread.php?t=1293241
    Many thanks in advance :D

    If you know it's irrelevant, don't do it.
    Your setup has nothing to do with this thread.

    As far as I'm concerned, that's an intentional infraction right there. I suggest you edit your post and delete everything in it, before someone comes along and reports you.
    stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
    Missing the good ol' days of PvP: Legacy of Romulus to Season 9
    My List of Useful Links, Recently Updated November 25 2017!
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited November 2014
    with the tier 6 intrepid release, we are ever so closer to a tier 6 galaxy, and defiant. the intrepid pretty much follows the station outline i came up with, but only a LT intel hybrid is disappointing
  • lan451lan451 Member Posts: 3,386 Arc User
    edited November 2014
    I'm torn by the possibility of a T6 Galaxy.

    On one hand, I'd love to fly the ol' girl as she was meant to be. On the other, I don't really want to pay for it again. Ugh. I'll have to see when the time comes.
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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited November 2014
    wile a tier 6 galaxy and defiant would be nice, the rom and KDF are really being left out of this whole tier 6 thing. and if they are just gonna re-issue tier 6 ships, these should be offered first


    tier 6 vorcha
    COM eng
    LTC tac
    LT tac*

    LT eng
    LT uni

    tier 6 heghta/brel
    COM uni
    LTC uni
    LT uni*
    LT uni
    ENS uni


    tier 6 d'deridex
    COM eng
    LTC tac
    LTC sci
    LT tac*
    ENS uni

    tier 6 mogai
    COM tac
    LTC eng
    LT tac*
    LT sci
    LT uni
  • nataku302nataku302 Member Posts: 138 Arc User
    edited November 2014
    with the tier 6 intrepid release, we are ever so closer to a tier 6 galaxy, and defiant. the intrepid pretty much follows the station outline i came up with, but only a LT intel hybrid is disappointing

    lets hope it gets two LT COM stations rather then just 3 LT stations.
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