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Yay New Crafting. Wait. It costs HOW MUCH?! Dilithium.

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  • ltminnsltminns Member Posts: 12,572 Arc User
    edited June 2014
    The Dilithium Store will still be there but just for Specialty items, Reclaim, and those hideously overpriced EV suits.

    Some one in the Tribble Patch Notes thread mentioned something about 47k for some Space Weapons costs. Not verified.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited June 2014
    Where are folks getting this from?

    The Patch notes on Tribble would be my guess.
    Removed non-specialty items from the Dilithium store.

    The D-store button on the UI will still link to a store that sells specialty items such as Special Items, EV Suits, and Reclaim.

    Players can also still access the Dilithium Exchange through the D-Store button.

    Vendors that formerly sold these items for Dilithium in the game (on ESD, Qo'noS, Ganalda, K7, Gamma Orionis fleet) no longer offer a contact.

    The vendor is still there but no longer has a store or a dialog.

    Using Dilithium through the crafting system has replaced the removed items from the D-Store.

    These items can still be found in random drops throughout the game as has always been the case.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited June 2014
    season 9.5 looking better and better :D
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    ltminns wrote: »
    The Dilithium Store will still be there but just for Specialty items, Reclaim, and those hideously overpriced EV suits.

    Some one in the Tribble Patch Notes thread mentioned something about 47k for some Space Weapons costs. Not verified.
    Romulan Plasma 44804
    Refracting Tetryon 35470
    Protonic Polaron 22594
    Bio-Molecular 22594

    I'm thinking...bug.
    We adjusted some core price variables in this build. It's possible that you'll see unintended cascading changes. I didn't do the economy stuff, so I can't say for sure, but this sounds very much like a bug to me.

    Would be nifty if one of the economy folks could comment...eh?
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    The Patch notes on Tribble would be my guess.

    Lies! The notes don't say what they say! And I never read them nor commented on them or anything...so there! :P

    It is a trip, though. I can confirm they're still there on NRC. :D

    Damn Romulans! They took our stores! ;)
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited June 2014
    Damn Romulans! They took our stores! ;)

    as a romulan may i say ha ha good day :P
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • breadandcircusesbreadandcircuses Member Posts: 2,355 Arc User
    edited June 2014
    Where are folks getting this from? I walk up to the Dil Ship Equipment Vendor...and...it's all still there.

    Ah, I see what it is...the Vendor's still there for New Romulan Command, but it's gone from Qo'noS and likely gone from ESD too...curious.

    They are referring to the Dil Store that is in your Assets tab. I'm guessing that the vendors are an oversight, sort of like the In Progress tab for doffing still shows the original UI... which just makes me miss it more! Of course, I wasn't on a RRF character, either... hmmm.
    Ym9x9Ji.png
    meimeitoo wrote: »
    I do not like Geko ether.
    iconians wrote: »
    With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.​​
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    They are referring to the Dil Store that is in your Assets tab. I'm guessing that the vendors are an oversight, sort of like the In Progress tab for doffing still shows the original UI... which just makes me miss it more! Of course, I wasn't on a RRF character, either... hmmm.

    Yeah, the Dil Store's been changed...but as per the patch notes (that I somehow kind of totally ignored that part) mention, they're gone from everywhere but NRC...heh, I just happened to be tooling around on Willard the Rat 2. (Is it 2 or 3? I forget, I keep copying him over there.)
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited June 2014
    Most of us are on Tribble now.

    Updates as to how it really works coming soon.

    Converting traces at the moment. Apparently value in 9 is meaningless in 9.5. SO glad I sold off my traces last week.
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited June 2014
    Seems that way, with the axing of the dil store other than reclaiming and some stuff like that.

    Yeah, hangar pet deal seems to be the worse part to me, as I like ships with hangars.... as it will stand as of now all the advanced hangar stuff will be effectively gone, and you'll be stuck with the blue TRIBBLE or the <bleh> rep pets unless you have the necessary provisions and access to a fleet with a T5 comm array for the elite stuff.
  • policestate76policestate76 Member Posts: 1,424 Arc User
    edited June 2014
    They dropped it to Tribble to give folks around a month of time to test it. They even dropped out Redshirt knowing they'll be dropping other patches while this is being tested on Tribble.

    .

    I bet that cryptic launches it at holodeck even if ALL the players on tribble said no or they think is not a good idea. They do it all the time, so why this time will be different? tribble, as a test server is useless, everybody knows that. And once cryptic is done something, they are not going to change it or to make changes based on player requests. That cost time and, probably more money.. so.. guys seriously, you still dont know how cryptic works? lol. :)

    We are the beta testers, so , the new stupidly revamped crafting system will go live yes or yes. 100 new bugs, because cryptic didnt hear the players on tribble, and again, another dissapointment for all the players that even if they logged in on tribble to make cryptic know its a bad idea, they put it on holodeck anyways.

    Welcom to cryptic ^^:P
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited June 2014
    I bet that cryptic launches it at holodeck even if ALL the players on tribble said no or they think is not a good idea. They do it all the time, so why this time will be different? tribble, as a test server is useless, everybody knows that. And once cryptic is done something, they are not going to change it or to make changes based on player requests. That cost time and, probably more money.. so.. guys seriously, you still dont know how cryptic works? lol. :)

    We are the beta testers, so , the new stupidly revamped crafting system will go live yes or yes. 100 new bugs, because cryptic didnt hear the players on tribble, and again, another dissapointment for all the players that even if they logged in on tribble to make cryptic know its a bad idea, they put it on holodeck anyways.

    Welcom to cryptic ^^:P

    Good one.... hilarious. I like reading good puppet-wanks.
  • furiontassadarfuriontassadar Member Posts: 475 Arc User
    edited June 2014
    ltminns wrote: »
    Oh yeah, they are also jacking up the dilithium costs for weapons from the Fleet and Rep stores. Other items are to be reduced in dil costs.

    Ahhh, I get it now. Like voporak said, ignorant/impatient people are now going to believe they HAVE to use the new crafting system in order to get certain things cheaply.

    And when people complain about the higher prices, Cryptic will just turn around and say, "Hey, we LOWERED the prices on SOME things...."

    They can jack up prices all they want. Grinding dilithium the old-fashioned way is still preferable to grinding dilithium AND rare materials AND gambling on whether or not I'll get the item I want. Or spending equally ridiculous amounts of currency on better Doffs to slightly decrease that gamble.
    "There will never be enough blood to wash away my need for vengeance! A single world...I could destroy a million worlds and it would not be enough! Your existence is an insult to the memory of my people! I will continue my fight, even if I must fight alone!"
  • flyingshoeboxflyingshoebox Member Posts: 123 Arc User
    edited June 2014
    Aww and I was looking forward to the crafting revamp. Sounds like they worked rather hard to make a system that will be less appealing to use then what we already have.
  • vetteguy904vetteguy904 Member Posts: 3,937 Arc User
    edited June 2014
    it's BS if they reset all toons to zero. I've had my tac maxxed for three years and my klink for 2
    sig.jpg
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    it's BS if they reset all toons to zero. I've had my tac maxxed for three years and my klink for 2

    I spent 15 minutes earlier maxing out of of my toons...somebody had said that's all it took, I didn't believe them...but that's all it took - around 15 minutes to get 1650 GRS.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited June 2014
    I spent 15 minutes earlier maxing out of of my toons...somebody had said that's all it took, I didn't believe them...but that's all it took - around 15 minutes to get 1650 GRS.

    meh easy system us who used the old not that easy and in all honesty didnt even know they had been a nerf i have had one fed maxed out crafter few months after it was introduced to the game
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    daan2006 wrote: »
    meh easy system us who used the old not that easy

    But that's life.

    Some folks leveled Rep up on multiple toons before there were bonus daily boxes, before the commodities were removed, and before sponsorships.

    Some folks had to level a Fed partially to play KDF.

    Some folks had to run Ground STFs to get Ground STF gear.

    Some folks leveled during Mirror Incursions - some didn't.

    Some folks were here for various free ships - some folks weren't.

    The list goes on and on and on and on...

    Even that 15 minute thing...couldn't have done that without having accumulated the TRIBBLE over the years (and couldn't have wasted it like that without much thought give to it if weren't for so much of the TRIBBLE having accumulated over the years)...well, could have bought the stuff, I guess.

    In the end, even with having to do the painful running around before DOFFing...it's not, imho, as painful as this system is going to be...

    Heh, painful? Yeah, that's what comes to mind dorking around with it...painful.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited June 2014
    kiralyn wrote: »
    And we still have to see what these "catalysts" will do


    Play Neverwinter. They do the same thing there. From what I've read of the STO change and how things work in NWO, I'm not going to bash the change. I just won't participate in it since it's boring in NWO and not my cup of tea.
    [SIGPIC][/SIGPIC]
  • vetteguy904vetteguy904 Member Posts: 3,937 Arc User
    edited June 2014
    all they really needed to do was add the ability to craft MK XII (+) and maybe determine mods based on the trace elements used. it did not need to be completely redone with new mechanics.
    sig.jpg
  • alfamegaalfamega Member Posts: 268 Arc User
    edited June 2014
    Play Neverwinter. They do the same thing there.
    yeah, one the reasons i quit nevewinter.
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited June 2014
    A high dil cost combined with a large element of chance (rarity and what mods you get) adds up to just another gambling mechanic that will burn out almost everyone who touches it.

    People will craft the free low-level gear to max out the category XP for the traits, after which they will not touch the system again and we'll be right back to square one.
  • imadoctornotaimadoctornota Member Posts: 469 Arc User
    edited June 2014
    I don't craft so I don't care how much dil they charge. I do look forward to being entertained by rage posts over the dil prices.

    Right now nobody crafts because crafting produces a lot of lousy junk. They had such a wonderful opportunity to change that, but instead they serve up this junk?

    I think Cryptic gets way more heat than they deserve, and I often step in to defend them, but...come on guys, you're putting me in really bad position here.
    Thanks for the expansion that had "as much content as the last"
    9 Episodes = 30+ episodes...?
    [SIGPIC][/SIGPIC]
    It's pronounced "S.T.O." "Stow" sounds idiotic! lol
  • drakie79drakie79 Member Posts: 101 Arc User
    edited June 2014
    I am disappointed, do not know why though, it really should have been expected. Dilith costs, cstore stuff and so, all the same. Again as mentioned another gambling ploy. Doubt I will bother with it myself, I hope there are those out there that will take pleasure in it, though I expect them to be a minority.
  • extremis0extremis0 Member Posts: 0 Arc User
    edited June 2014
    Alpha centauri is dead to me now :mad:
  • macroniusmacronius Member Posts: 2,526
    edited June 2014
    Another epic grind and failure by our "favorite" developers. Not only is the new DOFF interface horrid, the grind overwhelming but it is a huge dilithium ... cash sink too. Notice how they increased the rep costs to make their new gambling game more attractive. It is adding insult to injury and injuring the insult while you are at it. It is so bad that even the fanbois haven't stepped in to defend it.

    And as if to TRIBBLE on Trekdom even further, they eliminated the exploration cluster. They eliminated one of the few (only?) open ended / sand box play in here. Have to say that Season 9.5 exceeds even 8 in it is sucka-ge. Good game Cryptic. So glad I haven't spent a dime in 7 months!
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2014
    Current Crafting: Lots of Dil for Nothing.
    Tribble Crafting: Much less Dil for a chance at Something.

    It's very irksome that so many folks are acting as if Dil is being added to Crafting.

    Dil costs have been removed for Mk X and lower crafting.
    Dil costs have been reduced for Mk XI crafting.
    Dil costs are lower for Mk XII crafting than they are for current Mk XI crafting.

    So can we please focus on the "chance" aspect instead of the fake issue so many are raising, eh?

    C'mon, Cryptic...give crafting a chance by changing the chance mechanics!
  • erei1erei1 Member Posts: 4,081 Arc User
    edited June 2014
    Right now nobody crafts because crafting produces a lot of lousy junk. They had such a wonderful opportunity to change that, but instead they serve up this junk?

    I think Cryptic gets way more heat than they deserve, and I often step in to defend them, but...come on guys, you're putting me in really bad position here.
    Lots of people have said whatever cryptic does to crafting, it could never be worse than what we had.

    Cryptic thought it was a challenge.
    [SIGPIC][/SIGPIC]
  • kavasekavase Member Posts: 771 Arc User
    edited June 2014
    Anyone else feeling this game is turning into a game for a tablet?

    Not in the aspect of combat so much but in the doff interface and the crafting screams tablet game to me.

    For example, you'll be able to use dilithium to buy the assignment your doff is on to finish right away instead of waiting for the allotted time given. How many tablet games have the option to either wait for whatever task your doing to finish or buy it to finish it right away to keep you in the action?

    Well, I certainly don't play tablet games anymore, they're just bad, and this is too(from what I seen from pics and videos).
    Retired. I'm now in search for that perfect space anomaly.
  • macroniusmacronius Member Posts: 2,526
    edited June 2014
    erei1 wrote: »
    Lots of people have said whatever cryptic does to crafting, it could never be worse than what we had.

    Cryptic thought it was a challenge.

    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
    "With the first link, the chain is forged. The first speech censored, the first thought forbidden, the first freedom denied, chains us all irrevocably."

    - Judge Aaron Satie
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