Anyone willing to wager how many posts will be created about dil cost for crafting? Anyone?
I've lost count of how many have taken to whining already, most of them talking about the Dil cost being added or the Dil cost being increased...as if they've never touched the R&D system and are operating without a clue.
Can see there are going to be a bunch over the next month...the fun part will be the folks that pay not attention to anything and will show up on the forums the day S9.5 launches to offer their feedback over a month late..
So some VR stuff that's dropped out here and there...which will help a person level faster...they might be interested in that at a reasonable cost and a person might be able to make a reasonable profit from doing that.
Hmmmm... methinks you're on to something
I actually don't have a huge issue with the dil cost. What I do take issue with is the inability to choose the [proc].
7935 Dil to make a Mk XI Rare Field Gen in the current system.
5000 Dil to make a Mk XI Field Gen in the new system - where, based on your skill/DOFF - you've got a good chance of getting a Mk XI Very Rare Field Gen for less than a Rare Mk XI in the current system.
Or you could get a common or uncommon.
And don't assume that just becuase you have a good chance of something means you get it becuase the doff system can also give you squat despite success chances being better than failure chances.
I actually don't have a huge issue with the dil cost. What I do take issue with is the inability to choose the [proc].
Oh, imho, that's a major issue with the randomization of the mods on weapons and the like. It's a definite "wtf, Cryptic?" sort of thing going on there.
And don't assume that just becuase you have a good chance of something means you get it becuase the doff system can also give you squat despite success chances being better than failure chances.
With skill, you eliminate your chance of getting common.
Oh, imho, that's a major issue with the randomization of the mods on weapons and the like. It's a definite "wtf, Cryptic?" sort of thing going on there.
this. and no hybrids.
as sad as it is - other games went away from that "random quality/stat" stuff long ago.
cryptic "invented" it anew. *facepalm*
I'll have to check, but from the sounds of it, it costs even MORE to create the Aegis set now than it did before. What a frak up.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
Remember what happened to doffs - the upgrinder dil cost added and the started charging for the doff pack that completely killed those 2 features are still in the game.
But yeah having to search for rare materials plus paying dilithium no thanks.
I think I pictured it as in most other games, an alternative to regular gameplays, and if it's just another dilithium purchase then it's not really crafting.
Just another timegated reputation system that takes longer because marks are replaced with rare samples that take ages.
Is however only half the problem because even if the costs were fair the system still needs proper items and abilities so yeah we will see
Where are folks getting this from? I walk up to the Dil Ship Equipment Vendor...and...it's all still there.
Ah, I see what it is...the Vendor's still there for New Romulan Command, but it's gone from Qo'noS and likely gone from ESD too...curious.
Maybe thats a new perk to play romulans !!!!!!
Only Romulans have a Dil store now !
lol
just kidding
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
But yeah having to search for rare materials plus paying dilithium no thanks.
I'm confused. Wasn't the whole idea of the crafting revamp to encourage more interest in the crafting system?
Just having to grind for rare materials alone is a deal breaker for me, but that on top of the dilithium costs?
What was the point of the crafting revamp again? Why did we waste time and money devoting half a season to it? Why should I bother with it when I'm guaranteed to get something useful from the reputation system for around the same amount of dilithium?
"There will never be enough blood to wash away my need for vengeance! A single world...I could destroy a million worlds and it would not be enough! Your existence is an insult to the memory of my people! I will continue my fight, even if I must fight alone!"
I'm confused. Wasn't the whole idea of the crafting revamp to encourage more interest in the crafting system?
Just having to grind for rare materials alone is a deal breaker for me, but that on top of the dilithium costs?
What was the point of the crafting revamp again? Why did we waste time and money devoting half a season to it? Why should I bother with it when I'm guaranteed to get something useful from the reputation system for around the same amount of dilithium?
It's simple. People who have no idea what the heck it really is will think they need to dump Dilithium into crafting, many using zen, and thus PWE makes money. Also people have to spend time in game, increasing the chance they'll buy something from the store, or a crafting mats pack, etc.
It's all about making money now, and nothing else.
Oh yeah, they are also jacking up the dilithium costs for weapons from the Fleet and Rep stores. Other items are to be reduced in dil costs.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I'm confused. Wasn't the whole idea of the crafting revamp to encourage more interest in the crafting system?
Just having to grind for rare materials alone is a deal breaker for me, but that on top of the dilithium costs?
What was the point of the crafting revamp again? Why did we waste time and money devoting half a season to it? Why should I bother with it when I'm guaranteed to get something useful from the reputation system for around the same amount of dilithium?
Well with DoFF's in the mix your not guarnteed them item your crafting ......you may get something much less than what you wanted
unless you have perfect Doff's there is a good chance you may have to craft the weapon many perhaps dozens of times to get the item you want
even with perfect doff's the chance for a purple is at best less than 40%
with that in mind these weapons may cost 2x to 10x the price of a fleet rep or exchange weapon of equal quality
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Comments
Go to a Dilithium Ship Equipment Vendor...
...it's all still there.
I've lost count of how many have taken to whining already, most of them talking about the Dil cost being added or the Dil cost being increased...as if they've never touched the R&D system and are operating without a clue.
Can see there are going to be a bunch over the next month...the fun part will be the folks that pay not attention to anything and will show up on the forums the day S9.5 launches to offer their feedback over a month late..
Hmmmm... methinks you're on to something
I actually don't have a huge issue with the dil cost. What I do take issue with is the inability to choose the [proc].
If I wanted a random chance, I'd open lockboxes.
Or you could get a common or uncommon.
And don't assume that just becuase you have a good chance of something means you get it becuase the doff system can also give you squat despite success chances being better than failure chances.
Oh, imho, that's a major issue with the randomization of the mods on weapons and the like. It's a definite "wtf, Cryptic?" sort of thing going on there.
With skill, you eliminate your chance of getting common.
as sad as it is - other games went away from that "random quality/stat" stuff long ago.
cryptic "invented" it anew. *facepalm* no, you don't.
some one already skilled a category to 20 on test server. its 11% to get purple XII with purple doff.
And we still have to see what these "catalysts" will do... and how much they'll cost in which currency. Speaking of sinks. :P
HUH!! :eek:
Are we getting something that makes no sense?
http://community.arcgames.com/en/news/champions-online/detail/1033680-mods-%26-fusion
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Remember what happened to doffs - the upgrinder dil cost added and the started charging for the doff pack that completely killed those 2 features are still in the game.
But yeah having to search for rare materials plus paying dilithium no thanks.
I think I pictured it as in most other games, an alternative to regular gameplays, and if it's just another dilithium purchase then it's not really crafting.
Just another timegated reputation system that takes longer because marks are replaced with rare samples that take ages.
Is however only half the problem because even if the costs were fair the system still needs proper items and abilities so yeah we will see
Seems that way, with the axing of the dil store other than reclaiming and some stuff like that.
Where are folks getting this from? I walk up to the Dil Ship Equipment Vendor...and...it's all still there.
Ah, I see what it is...the Vendor's still there for New Romulan Command, but it's gone from Qo'noS and likely gone from ESD too...curious.
Maybe thats a new perk to play romulans !!!!!!
Only Romulans have a Dil store now !
lol
just kidding
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Damn Romulans! They took our stores!
I'm confused. Wasn't the whole idea of the crafting revamp to encourage more interest in the crafting system?
Just having to grind for rare materials alone is a deal breaker for me, but that on top of the dilithium costs?
What was the point of the crafting revamp again? Why did we waste time and money devoting half a season to it? Why should I bother with it when I'm guaranteed to get something useful from the reputation system for around the same amount of dilithium?
Wow... lol, excitement = gone.
It's simple. People who have no idea what the heck it really is will think they need to dump Dilithium into crafting, many using zen, and thus PWE makes money. Also people have to spend time in game, increasing the chance they'll buy something from the store, or a crafting mats pack, etc.
It's all about making money now, and nothing else.
It pretty much always fails.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
if said be true the forums will burn for a month
system Lord Baal is dead
It was the "normalization" in the Tribble patch notes. Surprised there hasn't been more complaints about that..
Well with DoFF's in the mix your not guarnteed them item your crafting ......you may get something much less than what you wanted
unless you have perfect Doff's there is a good chance you may have to craft the weapon many perhaps dozens of times to get the item you want
even with perfect doff's the chance for a purple is at best less than 40%
with that in mind these weapons may cost 2x to 10x the price of a fleet rep or exchange weapon of equal quality
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Actually it's V4 now. :P
Original Crafting = Particles + Common items (like common beam arrays or deflectors)
V2 = Trace Particles and Aegis Set added
V3 = F2P change - Commons removed, Unreplicatable Items (Dilithum Tax added)
V4 = Doffed and Confused. :rolleyes:
I suspect you are right.
Not only are they doing the above with crafting (it seems), they are also slowing trimming down ways to earn raw dilithium ore.
lol, I so don't doubt it.
"Here's the new 'Gamble for Gear' system, Feel free to use it!"
"Why gamble when we can pay the same price to get better from the Fleet or Rep Stores"
"Oh, we totally raised the prices on those, can't have you guys not 'Gambling for Gear'!"