What a farce. I think you need to actually try it out before making false claims based on nothing. And no, it does not fully heal, in fact not anywhere close to a tiny fraction of full heal. If you actually used it, you'd know that, instead of shouting "lets blindly nerf others, because I don't have it so I won't be nerfed.":cool:
I'll refer you to my previous post. Plus a point...
I'm not saying it heals your he shields every time it procs but it having the chance to is bs.
A proc off a 200 hit would be 600 per facing...a 2k hit would be 6k.
A simple 2k crit...is 6k...
Do the math man..thats broken as hell. The balancing point being it has to proc off that high hit is irrelevant, it still has the potential
Maybe I'm over exaggerating or I've been fed false info...
But I was under the impression that this console gives you a chance to fully heal all facings on a proc from a crit...
You can't honestly tell me that is not OP, doesn't matter that the chance of getting it when you need it is an additional roll of the die. The fact that you can go from 0 to 100% off one shot is absolute bs.
If I'm wrong on the matter, I'd love to get a current explanation...might make me turn to the "leave it alone" crowd.
(my bad about it not getting atleast one nerf though,)
If it really is 200% of a shot's damage...you better believe that has the potential of fully healing a shield. I'm thought you knew how to dps noblet..surely your crits aren't as pitiful as 1k here and there?
"Get over it" sounds about right. The only change Cryptic should make is heal values that hit full shield being counted in pvp endgame screen, the trigger of all this nerd rage based on ignorance.
I'll get over it if it doesn't actually do 200% of a shot when it procs...
Seriously...how do you not see the flaw of it.
Change it to a fixed value and I'd think it would be a bit more fair...but as it stands...it's just way too good for a proc effect.
I just checked with a friend of mine ingame and the tooltip on the wiki is accurate.
This is exactly the problem - none of the whiners actually have a valedore console. I'll go ahead and point out the obvious - the tooltip is wrong. According to it, it should be able to fully heal a shield on occasions, and at least half heal it regularly. This never happens nowadays. Before the [massive] nerf, it happens all the time, but no longer. Whiners need to get a clue, as in getting the console and try it out, as opposed to cry doom based on nothing.:rolleyes:
This is exactly the problem - none of the whiners actually have a valedore console. I'll go ahead and point out the obvious - the tooltip is wrong. According to it, it should be able to fully heal a shield on occasions, and at least half heal it regularly. This never happens nowadays. Before the [massive] nerf, it happens all the time, but no longer. Whiners need to get a clue, as in getting the console and try it out, as opposed to cry doom based on nothing.:rolleyes:
its more than that. they dont understand that during a CRF or a FAW, things at 2.5% proc rate ARE GOING TO PROC. and thats usually when a romulan attacks. they buff up and go into a vape run. or they are dogfighting and hold heals until after an attack run relying on this console to keep them alive.
Hey guys, guess what, without it, romulans have ZERO tanking. (Since a proof of concept video has yet to appear, i hold on to this claim.)
they cannot tank at all. their sheild are FAR too weak When compared, WHEN COMPARED to FED/KDF ships. this is because of the lower shield hardness thanks to lower power.
little does the guy below know, he just proved it.
In my BFAW Scim my damage is not only immense but so is my healing, if I remove the console my healing drops enormously and what is currently a tanky and very high damage dealing ship becomes far more squishy.
This just proved my point.
Example 2
Fighting my son in his T'varo against my Defiant, the Defiant has a 24.8% CrtH and can beat most other players in our fleet, against the T'varo I struggle to get the shields down and eventually he wears me down and wins. Removing his Valdore console and it's a totally different match, he loses every time.
This is a poor test, we need to know ALL the factors at work and in a battle, those factors are ever changing, as i said a poor test.
what you should do is line up the ships, nose to nose, no movement at all, (to reduce/eliminate defense values effecting DPS.) set shield power levels to the same level(so shields have the same power to work with while at rest. before buffs.) Record all power levels and THEN conduct the test, once with the console and once without.
this will be stage 1.
THEN look at ALL the data. now while the result will appear...APPEAR to show your point, you will have to consider the resulting power levels in the romulan ship after setting the shields to the same levels, you will see that the romulan ships has lower power levels in ALL other systems.
Now, "Why is that even important?" well to answer that we have to place the result in proper context. setting the sheilds at same level is fari to measure the console, but VERY unfair to to context of ship performace due to people shifting power levels in a fight according to circumstances. Does that skew my tests results? no. the test was ment to gauge the valdore console ONLY. but as i said, those result still and to be placed in context. that tvaro, needs to be able to move fast, thus he has power to engines. and he need to be able to do DPS and thus he has power to weapons, but on a romulan ship, thats all he has power for.
Stage two.
conduct the SAME test, nose to nose with power levels set to what is normally use during a fight.
Record ALL power levels. then during the fight, switch power levels as needed to try to win, while recording power levels. do this both with the console and with out.
then please post resulting data, things like DPS at curtain power levels and such. heals, and power levels and hull health, heals used and what not..
This console is massively unbalanced, either correct it or lock box/lobi it for all factions, oh and thanks mancom for raising this issue.
Sir, you have only shown my point in all its proof. you use this to show that the valdore console is broken hownever it REALLY shows why it is needed. Romulan shields, thanks to the lowered power have less hardness and thus, absorb less dmg, and thus, fail far faster. A point is in yellow. you nerf the console, and THAT is the result every time a romulan cant cloak, they die and thus it becomes too easy to kill romulans. you just stop them from cloaking. once people see that, GW and TB spam will reach record highs as romulans die in droves. fight roms? use TB repulsors with the pulling DOFF, and GW. there goes their cloak. then there suddenly isnt a point to play roms because in pvp they would be a joke.
you take ANY crusier KDF or FED side and none of them, NONE, NOT ONE have this problem. None of them have to worry about about tanking with weak sheilds due to an innate lower power reserve. You see, FED/KDF ships can put a good amount of power to sheilds to tank and dont have to worry about gimping their weapon power and reducing their DPS. when tanking romulan ships put the same amount of power to shields, they lose weapon power to lose DPS, and usually and another subsystem of power as well. if they are putting power to sheilds and going defensive, then the problem went power to shields and aux for heals, BUT. That means their DPS is GONE and they are slow as hell, leaving their defense numbers on the floor. and THAT means death is coming and they cant stop it.......unless....they had a special console which aids in shield healing to keep them alive allowing them to scrap some power from shields to other systems to eith fight or run.....WAIT A MINUTE...... Romulan ships are dead FAST when they try to tank without it. you said it yourself:
if I remove the console my healing drops enormously and what is currently a tanky and very high damage dealing ship becomes far more squishy.
^right there. the scimitar, a romulan crusier shouldnt BE "squishy" id the oddy? the bortas? the sovy? No. and why? they have the power to tank. romulans DONT. thus they NEED more heals for there shields otherwise they are dead when they are forced to tank.
"BUT BUT BUT Chris! they can just cloak and run away, they never really NEED to tank!"
Ok, so then if the valdore console is nerfed like you all want then romulan ship ALL die to GW and anything else that prevents cloak. That will be the "romulan kill all, GWpewpew"
"BUT BUT BUT Chris! the heals are far too high!"
Wrong again. the numbers are skewed because it is ALWAYS on and thus heals even when you dont need heals. if it were changed to only heal when the shields arent at max, the numbers would not be as high as they are.
BUT BUT BUT Chris! They would be high because DPS is so high, the DPS can make it heal shields fro 0% to 100%!
True however, this is a reseult of combined effects of gear and builds. If a item needs other items to be broken than the item itself, alone, is not broken. the BUILD is. thus the correct action it to limit the interaction, not the item. Now THAT is easier said than done, i know. but it is what it is. DPS in general has gotten out of hand. it is DPS that needs to be addressed, not the valdore console.
DPS (*burp* heard it too many times lately) doesn't need a fix, players do. Devs make something for us, and then bend and break it to our own will. Overhealing really needs to be taken into account, because when it procs for huge numbers when you don't need it you'll still read a massive heal when there wasn't actually.
How about FBP self killing you? P2W powercreeps namely bug? Is the Valdore console really making a lot of cry?
It works when you fire, so make the enemy to not fire! Stop him, disable him, drain him, zap around.
Get around it. Counter it. Not catching the occasion for to claim a nerf now that someone raised a discussion about it.
This is exactly the problem - none of the whiners actually have a valedore console. I'll go ahead and point out the obvious - the tooltip is wrong. According to it, it should be able to fully heal a shield on occasions, and at least half heal it regularly. This never happens nowadays. Before the [massive] nerf, it happens all the time, but no longer. Whiners need to get a clue, as in getting the console and try it out, as opposed to cry doom based on nothing.:rolleyes:
The change right after release was because the console was healing for +2000% instead of +200%. That was a bug fix rather than a nerf. A normal hit of 3000 was healing for 60000 shields per facing. A Hilbert has pointed out the average heal right now is 3,700 shield healing per proc. That is just over 1/3rd an average player's maximum capacity per proc. That is including fully buffed shots with critical hits to unbuffed shots while under ship debuffs. The data Hiilbert uses comes from all PvPers - good and bad - with hundreds of thousands of parsed matches. If the AVERAGE proc is 3,700, then how can you even try to claim it isn't possible to heal to the point that it fills all four facings?
The lowered speed/shield hardness/weapon power is given up for the singularity powers and battle cloak.
Stop bringing it up...the above trade off does not include anything else.
If you don't think it needs a nerf and use it. Then you don't want to lose a broken item...understandable but grow up.
I'll reiterate...this console, all by itself, can fully refill shields off a lucky crit.
Game changing mechanic that is all about luck...that doesn't have a place in an mmo...especially on a sub faction of an mmo.
Just forget about the overhealing...the single most glaring issue is potentially going from 0% shields to 100% with the only downside being luck and taking a console slot.
Prime candidate for a cross faction console, or a serious heavy nerf.
Final point from me, if you think this console is fine...just do one thing for me.
Ignore the game entirely.
Pretend there is a game with a secondary health and a primary health...when secondary falls, primary slowly falls. When secondary runs out, primary rapidly falls.
Now you have an item that has a small chance that will heal secondary for a small value and an even lower chance to instantly heal secondary.
Sounds like some legendary item from a single player game, no?
If your a gamer or someone with any idea of sense of balance...you would understand this is a 0 skill, all luck broken piece of gear
It's extremely doubtful that this console would get looked at...but maybe, it just might happen
The change right after release was because the console was healing for +2000% instead of +200%. That was a bug fix rather than a nerf. A normal hit of 3000 was healing for 60000 shields per facing. A Hilbert has pointed out the average heal right now is 3,700 shield healing per proc. That is just over 1/3rd an average player's maximum capacity per proc. That is including fully buffed shots with critical hits to unbuffed shots while under ship debuffs. The data Hiilbert uses comes from all PvPers - good and bad - with hundreds of thousands of parsed matches. If the AVERAGE proc is 3,700, then how can you even try to claim it isn't possible to heal to the point that it fills all four facings?
Because he likes it and doesn't want it nerfed.
It's typical behavior in these sorts of matters...
And I thought there was a proc reduction nerf? Not a "fix" nerf
and it doesnt matter if its going into overfill, the point is that it is generating the heal, and if you needed it you would get it. The fact that it is generating them is the issue.
It's typical behavior in these sorts of matters...
And I thought there was a proc reduction nerf? Not a "fix" nerf
The "nerf" was a just a fix if I am remembering correctly and the console was healing far more shields than intended. On top of that, the Mogai Retrofit was receiving Structural Integrity bonus twice for 90,000+ hulled ships.
I remember that well; my fleet leader fought my Fleet Patrol Escort. Even without good gear on the Mogai at the time; I couldn't kill his ship between the insanely high hull, the Valdore console, and Romulan Battle Cloak. My fleet leader certainly noticed how powerful the console was in PvE when we ran Cure Space Elite and he was able to tank the cubes with a rare shield or hull heal. The devs never mentioned what they changed in the patch notes, but it was healing for 2000% instead of 200% before the fix. If it was also proccing more often than intended I didn't notice it. For about a week everyone was running around with virtually unkillable Mogai starships.
The "nerf" was a just a fix if I am remembering correctly and the console was healing far more shields than intended. On top of that, the Mogai Retrofit was receiving Structural Integrity bonus twice for 90,000+ hulled ships.
I remember that well; my fleet leader fought my Fleet Patrol Escort. Even without good gear on the Mogai at the time; I couldn't kill his ship between the insanely high hull, the Valdore console, and Romulan Battle Cloak. My fleet leader certainly noticed how powerful the console was in PvE when we ran Cure Space Elite and he was able to tank the cubes with a rare shield or hull heal. The devs never mentioned what they changed in the patch notes, but it was healing for 2000% instead of 200% before the fix. If it was also proccing more often than intended I didn't notice it. For about a week everyone was running around with virtually unkillable Mogai starships.
First: The Mogai health bug caused it to have around 50k health, not 90k. Anyway that was fixed.
Second: EPTS has a cooldown of 45 seconds, 30 seconds if you use two copies.
PVPer hypocrisy: It doesnt count because I'm not clicking on it! Well than, why would the Valdore console's heal to full shields count huh?
Third: The Valdore console can heal your shields fully. It can...... if you get a lucky crit, when your shields are down. The chances of that happening are ....extremely low. Practically NON EXISTENT.
PVPer logic: It has a very unlikely potential to fully heal, so it is completely overpowered and it should be nerfed, instead of the FAW and A2B that I use too. "Those two are not OP. I swear on that as a honest pvper!"
Romulan ships are way too fragile. Maybe singularity powers need a boost, or battlecloak needs an instant activation instead of the 5 seconds long one.
Or just give them a warp core that disables the singularity abilities, that would be great.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
The lowered speed/shield hardness/weapon power is given up for the singularity powers and battle cloak.
Stop bringing it up...the above trade off does not include anything else.
this is your opinion nothing more. THE FACT is that lower power affects EVERY aspect of the ships performance. and your not realizing or acknowledging this is nothing more than an admission that you have NO LOGICAL counter to this fact.
If you don't think it needs a nerf and use it. Then you don't want to lose a broken item...understandable but grow up.
I see, youve resulted to logical fallacies. another sign that you either cant debate, or dont know how. the console is not broken. it serves to help romulan deficiency when is comes to shield hardness.
I'll reiterate...this console, all by itself, can fully refill shields off a lucky crit.
and what happens when you arent even firing.....or dont get that "lucky crit"? I have made numerous points that you OR ANYONE for that matter hasnt even begun to address. All you are doing is resorting to logical fallacies, indirect insults and, flawed debating....
FACT: most of the heal caused by the console happen when your shields are FULL and thus result in no change. let me say that part again for you: NO CHANGE.
yet the heal number are still counted and skew to true healing numbers, giving the appearance of super high healing. so that 3700 average that keeps coming up, happens when shields are full and thus, as scotty's tube was called, GNDN or for you younger ST fans, Goes Nowhere, Does Nothing.
Game changing mechanic that is all about luck...that doesn't have a place in an mmo...especially on a sub faction of an mmo.
Nothing based on luck is broken and if that is your view point 90% of the things in the game are broken. I hate to say learn to play but bro....L2play....
Just forget about the overhealing...the single most glaring issue is potentially going from 0% shields to 100% with the only downside being luck and taking a console slot.
Which happens less than you think it does, when in truth it only happen when you are firing, the second youre defensive your DPS drops and so does the heals. you act like this console makes romulans unkillable, this is not so. my mogh TRIBBLE romulans in kerrat all the time.
Prime candidate for a cross faction console, or a serious heavy nerf.
Final point from me, if you think this console is fine...just do one thing for me.
Ignore the game entirely.
Pretend there is a game with a secondary health and a primary health...when secondary falls, primary slowly falls. When secondary runs out, primary rapidly falls.
Now you have an item that has a small chance that will heal secondary for a small value and an even lower chance to instantly heal secondary.
Sounds like some legendary item from a single player game, no?
If your a gamer or someone with any idea of sense of balance...you would understand this is a 0 skill, all luck broken piece of gear
youre so opinionated its funny. Zero skill? hardly. again, you have to STAY OFFENSIVE for this to continually work. do you understand that? you have to stick in the fight, and STAY SHOOTING because this console stops working entirely when you stop shooting. and here is the kicker, if you are shooting at people, they are shooting AT YOU and guess what else, with DPS being what it is, its very easy to spike pass this console and STILL kill the romulan. i was doing it all lasnight in kerrat and i wasnt even using BO at all. DO you understand that? NO beam overload and i could spike past romulan shields. and when i wasnt doing spike, so long as i kept my nose on target, and stayed out of their firing arc, (sometimes hard to do in a crusier...) i could shoot them and THEY COULDNT SHOOT ME meaning, their valdore console meant nothing. NOTHING. if it is as broken as you say, i shouldnt of been able to do ANY OF that.....
L2play.
It's extremely doubtful that this console would get looked at...but maybe, it just might happen
i has ALREADY been looked at, and fixed, and that was a year ago. they did what thay are going to do.
Now, you can either stop griping and L2play, stop playing and move on, or roll romulan adopting a "cant beat em, join em" attitude. either way, figure something out and bloody grow up.
First: The Mogai health bug caused it to have around 50k health, not 90k. Anyway that was fixed.
Second: EPTS has a cooldown of 45 seconds, 30 seconds if you use two copies.
PVPer hypocrisy: It doesnt count because I'm not clicking on it! Well than, why would the Valdore console's heal to full shields count huh?
Third: The Valdore console can heal your shields fully. It can...... if you get a lucky crit, when your shields are down. The chances of that happening are ....extremely low. Practically NON EXISTENT.
PVPer logic: It has a very unlikely potential to fully heal, so it is completely overpowered and it should be nerfed, instead of the FAW and A2B that I use too. "Those two are not OP. I swear on that as a honest pvper!"
Romulan ships are way too fragile. Maybe singularity powers need a boost, or battlecloak needs an instant activation instead of the 5 seconds long one.
Or just give them a warp core that disables the singularity abilities, that would be great.
The "nerf" was a just a fix if I am remembering correctly and the console was healing far more shields than intended. On top of that, the Mogai Retrofit was receiving Structural Integrity bonus twice for 90,000+ hulled ships.
I remember that well; my fleet leader fought my Fleet Patrol Escort. Even without good gear on the Mogai at the time; I couldn't kill his ship between the insanely high hull, the Valdore console, and Romulan Battle Cloak. My fleet leader certainly noticed how powerful the console was in PvE when we ran Cure Space Elite and he was able to tank the cubes with a rare shield or hull heal. The devs never mentioned what they changed in the patch notes, but it was healing for 2000% instead of 200% before the fix. If it was also proccing more often than intended I didn't notice it. For about a week everyone was running around with virtually unkillable Mogai starships.
1. that was fixed.
2. mogais werent "unkillable" it just took a vaper to do it.
3. they still needed to be firing to get the heal. catching them as the cloaked almost guaranteed a kill.
4. ...noobs....
Just move on...I'm sorry someone pissed in your cornflakes. And you don't want to listen to reason. So..take a break and calm down.
But to humor you...since I'm sure you will say "I gave up" I'll humor you.
Red stuff...the first
1. If a dev could be bothered, they would say the trade of -40 systems is for battle cloak and singularity powers...that's a fact. Ships are not built expecting that the player will use another ships console.
Red stuff...the second
2. No, it's just an reiteration about how the valdore console is a bonus item, not something forced to have
Red stuff...the third
3. For the umpteenth time, having a proc on a lucky crit when your shields are low is what I'm debating. I understand a big heal when your shields are full is tracked and useless...don't understand why you have to argue on the other side of this spectrum...
Red stuff...the fourth
4. Oh wow...i had no idea you have to shoot to proc...everything I've said about procing on crit was for something else entirely...
Red stuff...the return?
L2play? You don't even know who I am...go get another bowl of cornflakes and keep it civil
(Edit: INB4 inevitable epeen grudge match challenge...ragers like you are all the same...)
I'm terrible at pvp, not "another pug" bad but bad enough to not use sound and use mechanics instead of amazing pilot tactics to win my matches...i do alright.
That said, I'm game for the match you want to challenge me...and even I as a more pver man...can see the brokenness of this console
First: The Mogai health bug caused it to have around 50k health, not 90k. Anyway that was fixed.
Mogai were getting around 90,000 hull with the right setup. I flat out stated the bug was causing the ship to apply the structural integrity bonus twice over. It is not hard considering it is currently possible to get 55k Mogai at the moment.
Second: EPTS has a cooldown of 45 seconds, 30 seconds if you use two copies.
Nobody has said the cooldown was longer than 45 seconds. Hilbert was talking about the AVERAGE time between activations out of several thousand PvP matches. Through this he was demonstrating that, despite much less frequency of use (FED/KDF can't use it), the Valdore console was still superior to everything else.
Third: The Valdore console can heal your shields fully. It can...... if you get a lucky crit, when your shields are down. The chances of that happening are ....extremely low. Practically NON EXISTENT.
The fact remains that the average proc will more than overheal your shields. A player has approximately a 19.4% chance per shot to proc the shield heal if their ship has energy weapons. Also, the average shield heal is 3,700. Increasing damage output also directly increases heals with this console. You don't need to get a super crit of 8,000 to make a huge impact on shield healing.
PVPer logic: It has a very unlikely potential to fully heal, so it is completely overpowered and it should be nerfed, instead of the FAW and A2B that I use too. "Those two are not OP. I swear on that as a honest pvper!"
FAW and Aux2bat are both overpowered with Technician duty officers, but that is off topic here. Face facts, the console alone is stronger than any other console the Romulans could slot for defense AND it is stronger than any shield healing ability in the game. There is no arguing with that truth.
Romulan ships are way too fragile. Maybe singularity powers need a boost, or battlecloak needs an instant activation instead of the 5 seconds long one.
Or just give them a warp core that disables the singularity abilities, that would be great.
If Romulan ships are too fragile without the Valdore console, then that is a pilioting error.
Let's take a look at what is colloquially known as the "Valdore console". Its official name is "Shield Absorptive Frequency Generator" and this universal console provides the player with a passive shield healing that is based on their damage output.
We can see that a huge part of their healing comes from the valdore console. Yes, it overheals quite a bit, but if you have that kind of healing you are nigh invincible even if you waste a portion of it.
Going by these values, the effect is clearly unbalanced. The console's healing overshadows all other abilities. But maybe it was just this match and maybe other players also have such crazy healing even without this console?
So let's take a look at the general distribution of shield healing in the game, based upon log data from several thousand matches:
The Valdore console totally dominates the picture among players who use it. It allows them to achieve huge self-healing values that can go way beyond what other players achieve with regular healing abilities and turns ships that are designed to have lots of damage but little healing into extremely strong damage-dealing tanks.
The problem is a combination of the facts that the potential healing values can be too big / too often and that it is an always-on passive power with a huge benefit and essentially no opportunity cost.
In my opinion one should consider either a) putting a hard cap on the maximal healing rate of the console (so that it only reduces the excesses at the top and doesn't punish players who don't get these crazy values) or b) turning it into a clickable power that grants this type of healing only for 15s every 5min or so.
EDIT: I wonder whether there could have been an oversight when calculating what kind of proc chance and healing values are sensible for the console. Shield heals usually say "heals each facing for TRIBBLE", which means that the true total shield healing is 4 times the value TRIBBLE because of the 4 facings (and due to TT shields are almost always taking damage on all sides so that these heals aren't wasted). Did whoever designed the ability take this into account?
With regards to the Valdore console "heals for 200% of the attack value" actually means "heals for 800% of the attack value" when one adds up all facings.
EDIT2: It seems that the healing value is based on raw damage, not hull damage. Simply changing this to hull damage as the reference point would drastically reduce the issue in PVP while having only a very small effect on PVE due to the very different hull/raw damage profiles in PVE and PVP.
You know at the end of the day, this just sounds like the OP is a lame PVPer who can't admit that he got his TRIBBLE handed to him by some of the top players in the game simply because he sucks.
So he has to blame the equipment... It's always the equipment ... my equipment sucks or your equipment is OP/Hax0red.
Ever stop to think, MAYBE you can't beat them because you fly like a donkey?
Case in point: I remember, during a hour long game just last week, one of the valdore console users mentioned by the OP and another high DPS scimi player were EQUALLY MATCHED by a SINGLE fed vapor ship.
Instead of spreading misinformation and calling for nerfs to everything you can't beat, maybe the SIMPLEST SOLUTION is for you to learn how to actually fly you own bloody ship....and stop wasting everyone's time.:mad:
You know at the end of the day, this just sounds like the OP is a lame PVPer who can't admit that he got his TRIBBLE handed to him by some of the top players in the game simply because he sucks.
So he has to blame the equipment... It's always the equipment ... my equipment sucks or your equipment is OP/Hax0red.
Ever stop to think, MAYBE you can't beat them because you fly like a donkey?
Case in point: I remember, during a hour long game just last week, one of the valdore console users mentioned by the OP and another high DPS scimi player were EQUALLY MATCHED by a SINGLE fed vapor ship.
Instead of spreading misinformation and calling for nerfs to everything you can't beat, maybe the SIMPLEST SOLUTION is for you to learn how to actually fly you own bloody ship....and stop wasting everyone's time.:mad:
Player skill plays a huge part, and those are the top pvers+ damn good pvpers.
But his point still stands...that consoles potential is through the roof and needs a beatdown
Just move on...I'm sorry someone pissed in your cornflakes. And you don't want to listen to reason. So..take a break and calm down.
But to humor you...since I'm sure you will say "I gave up" I'll humor you.
Red stuff...the first
1. If a dev could be bothered, they would say the trade of -40 systems is for battle cloak and singularity powers...that's a fact. Ships are not built expecting that the player will use another ships console.
still ignoring the effects of less power i see......
Red stuff...the second
2. No, it's just an reiteration about how the valdore console is a bonus item, not something forced to have
Red stuff...the third
3. For the umpteenth time, having a proc on a lucky crit when your shields are low is what I'm debating. I understand a big heal when your shields are full is tracked and useless...don't understand why you have to argue on the other side of this spectrum...
youre arguing that spike sheild healing is broken? i would hate to see your thoughts on hitting EptS2 and SciTeam2 at same time on a A2B set up......
INB4 "your an A2B *****. I in fact do not use a2b on any of my toons. abd NO, thats not because i cane afford techs, my fed has 3 purple and after trying A2b i seen that i hated it.
Red stuff...the fourth
4. Oh wow...i had no idea you have to shoot to proc...everything I've said about procing on crit was for something else entirely...
but do you understand the implications of this!? no pewpew, no healing. and since people try to run when they are losing health, they then arent outputing much DPS to even proc the heals....thus......at that point the VC is useless.
Red stuff...the return?
L2play? You don't even know who I am...go get another bowl of cornflakes and keep it civil
Keeping it civil?! what a laugh! youre the one you started throwing insults. if you cant take it dont dish it out.
(Edit: INB4 inevitable epeen grudge match challenge...ragers like you are all the same...)
I'm terrible at pvp, not "another pug" bad but bad enough to not use sound and use mechanics instead of amazing pilot tactics to win my matches...i do alright.
That said, I'm game for the match you want to challenge me...and even I as a more pver man...can see the brokenness of this console
who the beeter player is isnt to point, whether or not the valdore console is broken IS. Lets stay on topic. and it isnt. Hell, under the right tactics it is not even needed and i dont always use on my rom...when i am even on my rom.....(those tactics NOT involving a need to tank.)
1.You throw insults be ask me to be civil.
2.you claim i dont, "know who you are" yet your word suggest a playstyle which lends one to 3.believe youre not able to get around romulan ships.....when many, MANY others, myself included have kill romulan ship with no problem.....
4. lastly, while i toohave no need to challenge you, do not think i a "ducking" you. if you want to fight me so badly, i can usually be found in kerrat. either blue or redside, although mostly redside. While i wont actively call you out butif i see you i will target you. just like anyone else.
1.You throw insults be ask me to be civil.
2.you claim i dont, "know who you are" yet your word suggest a playstyle which lends one to 3.believe youre not able to get around romulan ships.....when many, MANY others, myself included have kill romulan ship with no problem.....
4. lastly, while i toohave no need to challenge you, do not think i a "ducking" you. if you want to fight me so badly, i can usually be found in kerrat. either blue or redside, although mostly redside. While i wont actively call you out butif i see you i will target you. just like anyone else.
Red stuff 1. Let's just agree to disagree and leave it at that
Red stuff 2. I didn't mention aux2bat
Red stuff 3. At the risk of sounding as juvenile as I am...you started it with L2P reply. :P
I agree, let's stay on topic...good show.
Normal stuff 1. Let's just let this one go
Normal stuff 2/3. ive killed many romulans too, l2play is a rather offensive call out..now back to the console debate...and just the console debate
Normal stuff 4.see you there, maybe..possibly..i have other priorities...handle is dahm@acceleron. Glad to know it's an open challenge and not a creeper/stalker insta challenge at every moment kinda deal
You know at the end of the day, this just sounds like the OP is a lame PVPer who can't admit that he got his TRIBBLE handed to him by some of the top players in the game simply because he sucks.
So he has to blame the equipment... It's always the equipment ... my equipment sucks or your equipment is OP/Hax0red.
Ever stop to think, MAYBE you can't beat them because you fly like a donkey?
Case in point: I remember, during a hour long game just last week, one of the valdore console users mentioned by the OP and another high DPS scimi player were EQUALLY MATCHED by a SINGLE fed vapor ship.
Instead of spreading misinformation and calling for nerfs to everything you can't beat, maybe the SIMPLEST SOLUTION is for you to learn how to actually fly you own bloody ship....and stop wasting everyone's time.:mad:
Is the console generating ott heals? Nevermind are they being consumed, is it generating them?
You know at the end of the day, this just sounds like the OP is a lame PVPer who can't admit that he got his TRIBBLE handed to him by some of the top players in the game simply because he sucks.
So he has to blame the equipment... It's always the equipment ... my equipment sucks or your equipment is OP/Hax0red.
Ever stop to think, MAYBE you can't beat them because you fly like a donkey?
Case in point: I remember, during a hour long game just last week, one of the valdore console users mentioned by the OP and another high DPS scimi player were EQUALLY MATCHED by a SINGLE fed vapor ship.
Instead of spreading misinformation and calling for nerfs to everything you can't beat, maybe the SIMPLEST SOLUTION is for you to learn how to actually fly you own bloody ship....and stop wasting everyone's time.:mad:
There are some people within this game that care dearly about balanced ingame mechanics. The original poster is a respected member of the community with an objective point of view in regards to balance issues. Please do not make assumptions about players in an attempt to dismiss their feedback. Use of such assumptions is an invalid argument. If you don't think it is overpowered, then present an argument based upon reason and logic. Please demonstrate to us why you think the console is fine rather than attacking those that believe it to be overpowered.
You know at the end of the day, this just sounds like the OP is a lame PVPer who can't admit that he got his TRIBBLE handed to him by some of the top players in the game simply because he sucks.
So he has to blame the equipment... It's always the equipment ... my equipment sucks or your equipment is OP/Hax0red.
Ever stop to think, MAYBE you can't beat them because you fly like a donkey?
Case in point: I remember, during a hour long game just last week, one of the valdore console users mentioned by the OP and another high DPS scimi player were EQUALLY MATCHED by a SINGLE fed vapor ship.
Instead of spreading misinformation and calling for nerfs to everything you can't beat, maybe the SIMPLEST SOLUTION is for you to learn how to actually fly you own bloody ship....and stop wasting everyone's time.:mad:
You win the internet! For the most LOL post ever! I mean, I was doing the LMAO stuff at tpalelena's usual nonsense and then I read this...and...I didn't just nearly TRIBBLE myself laughing, I nearly crapped myself laughing so hard.
There are some people within this game that care dearly about balanced ingame mechanics. The original poster is a respected member of the community with an objective point of view in regards to balance issues. Please do not make assumptions about players in an attempt to dismiss their feedback. Use of such assumptions is an invalid argument. If you don't think it is overpowered, then present an argument based upon reason and logic. Please demonstrate to us why you think the console is fine rather than attacking those that believe it to be overpowered.
How did you manage such a polite reply? I spit soda out laughing when I read what he said...it just - I mean - it just blew my mind what he said about hilbert.
I see the vast majority of the poster's want it nerfed, but what they fail to either mention, or realize is it is the current mechanics that are broken, and not the actual console itself.
The console is supposed to only work with energy weapons, yet I have it triggering with dots, GW's, TR's, Sing jumps, torpedoes, heck the list goes on, and even noticing the solanae hull leech tending to act the same way.
And really it shouldn't even be handing out shield heals, unless you actually have some shield loss.
Sooo if they actually maybe fixed the bugged mechanics, it would act like it was intended to work.
There are some people within this game that care dearly about balanced ingame mechanics. The original poster is a respected member of the community with an objective point of view in regards to balance issues. Please do not make assumptions about players in an attempt to dismiss their feedback. Use of such assumptions is an invalid argument. If you don't think it is overpowered, then present an argument based upon reason and logic. Please demonstrate to us why you think the console is fine rather than attacking those that believe it to be overpowered.
The console is fine because for 98% of people who use it, they get low proc and balanced/reasonable heals. The console is therefore a perfectly balanced game mechanic.
For the high DPS players which are probably <1% of the playerbase, they get better heals. But the reason they win is not because of valdore, it's because they are good players with overwhelmingly high DPS.
But even then you can learn to counter them - feedback pulse for example (oh and I suppose this favorite and powerful ability of PVPers doesn't need a nerf huh?...)
You don't nerf a perfectly balanced console for 98% of the players just so that you can do a little bit better against the top DPSers without using your own skill and brain a little bit.
For PVE this console is also finely balanced. The more DPS you do the more aggro you get, it stands to reason that you receive more heals from the console.
Stop calling out things as imbalanced just because you can't be bothered to put some thought processes into developing a countering strategy.
As for the OP, I don't care how respected (or not) he is in the community - he's basing his arguments on figures and charts that are clearly misleading and deceptive to those who aren't aware that the valdore console heals mean nothing when it procs at 100% shield. And for high DPSers, even when it procs, most of it is wasted overflow as well (the heal is greater than shield capacity). Throwing around misinformation like this to nerf a console used by someone he can't beat is pitiful.
Not to mention that the proc is only 2.5%, the chances of it going off when a vaper does its spike dmg cycle is pretty slim as well. Quantum absorption and tac team contribute more to survivability than valdore.
Valdore doesn't even hold a candle to commonly used abilities like RSP and duration extention doffs. Yet somehow you guys think it's OP?
I'm not making assumptions at all. The line of thinking you are espousing demonstrates your complete lack of understanding of the issue at hand.
You know at the end of the day, this just sounds like the OP is a lame PVPer who can't admit that he got his TRIBBLE handed to him by some of the top players in the game simply because he sucks.
So he has to blame the equipment... It's always the equipment ... my equipment sucks or your equipment is OP/Hax0red.
Ever stop to think, MAYBE you can't beat them because you fly like a donkey?
Case in point: I remember, during a hour long game just last week, one of the valdore console users mentioned by the OP and another high DPS scimi player were EQUALLY MATCHED by a SINGLE fed vapor ship.
Instead of spreading misinformation and calling for nerfs to everything you can't beat, maybe the SIMPLEST SOLUTION is for you to learn how to actually fly you own bloody ship....and stop wasting everyone's time.:mad:
...the whole thing was a highly laughable assumption.
There's hoping one day Cryptic would just remove pvp so the few and the 1337 won't feel the need to ruin the game for the rest of us. But god forbit all 10 of them get together and boycott sto. :rolleyes:
...the whole thing was a highly laughable assumption.
Is another pitiful assumption on your part.
Virusdancer,
The only thing highly laughable and pitiful is you. You pretty much suck at tha game and all you really do is spout absolute nonsense in the forums. We all laugh at you in the channels--your ignorance as to game mechanics and game math is astounding. You think you are some authority, or worse, actually think anyone cares what you say, but you are dead wrong. And if you need proof, I can produce the links where you come off looking like a complete TRIBBLE-hat.
Now get back to eating your Cheetos and guzzling it down with some Mountain Dew and let the adults continue this conversation.
Don't take it too seriously. The few and the 1337 have been making noise about valedore console since forever. Nothing came of it, nothing will come of it. Mind the whine.:D
Comments
I'll refer you to my previous post. Plus a point...
I'm not saying it heals your he shields every time it procs but it having the chance to is bs.
A proc off a 200 hit would be 600 per facing...a 2k hit would be 6k.
A simple 2k crit...is 6k...
Do the math man..thats broken as hell. The balancing point being it has to proc off that high hit is irrelevant, it still has the potential
If it really is 200% of a shot's damage...you better believe that has the potential of fully healing a shield. I'm thought you knew how to dps noblet..surely your crits aren't as pitiful as 1k here and there?
I'll get over it if it doesn't actually do 200% of a shot when it procs...
Seriously...how do you not see the flaw of it.
Change it to a fixed value and I'd think it would be a bit more fair...but as it stands...it's just way too good for a proc effect.
My PvE/PvP hybrid skill tree
http://sto.gamepedia.com/Enhanced_Weapon_Systems_Efficiency#Console_-_Universal_-_Shield_Absorptive_Frequency_Generator
I just checked with a friend of mine ingame and the tooltip on the wiki is accurate.
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
This is exactly the problem - none of the whiners actually have a valedore console. I'll go ahead and point out the obvious - the tooltip is wrong. According to it, it should be able to fully heal a shield on occasions, and at least half heal it regularly. This never happens nowadays. Before the [massive] nerf, it happens all the time, but no longer. Whiners need to get a clue, as in getting the console and try it out, as opposed to cry doom based on nothing.:rolleyes:
its more than that. they dont understand that during a CRF or a FAW, things at 2.5% proc rate ARE GOING TO PROC. and thats usually when a romulan attacks. they buff up and go into a vape run. or they are dogfighting and hold heals until after an attack run relying on this console to keep them alive.
Hey guys, guess what, without it, romulans have ZERO tanking. (Since a proof of concept video has yet to appear, i hold on to this claim.)
they cannot tank at all. their sheild are FAR too weak When compared, WHEN COMPARED to FED/KDF ships. this is because of the lower shield hardness thanks to lower power.
little does the guy below know, he just proved it.
Sir, you have only shown my point in all its proof. you use this to show that the valdore console is broken hownever it REALLY shows why it is needed. Romulan shields, thanks to the lowered power have less hardness and thus, absorb less dmg, and thus, fail far faster. A point is in yellow. you nerf the console, and THAT is the result every time a romulan cant cloak, they die and thus it becomes too easy to kill romulans. you just stop them from cloaking. once people see that, GW and TB spam will reach record highs as romulans die in droves. fight roms? use TB repulsors with the pulling DOFF, and GW. there goes their cloak. then there suddenly isnt a point to play roms because in pvp they would be a joke.
you take ANY crusier KDF or FED side and none of them, NONE, NOT ONE have this problem. None of them have to worry about about tanking with weak sheilds due to an innate lower power reserve. You see, FED/KDF ships can put a good amount of power to sheilds to tank and dont have to worry about gimping their weapon power and reducing their DPS. when tanking romulan ships put the same amount of power to shields, they lose weapon power to lose DPS, and usually and another subsystem of power as well. if they are putting power to sheilds and going defensive, then the problem went power to shields and aux for heals, BUT. That means their DPS is GONE and they are slow as hell, leaving their defense numbers on the floor. and THAT means death is coming and they cant stop it.......unless....they had a special console which aids in shield healing to keep them alive allowing them to scrap some power from shields to other systems to eith fight or run.....WAIT A MINUTE...... Romulan ships are dead FAST when they try to tank without it. you said it yourself:
^right there. the scimitar, a romulan crusier shouldnt BE "squishy" id the oddy? the bortas? the sovy? No. and why? they have the power to tank. romulans DONT. thus they NEED more heals for there shields otherwise they are dead when they are forced to tank.
"BUT BUT BUT Chris! they can just cloak and run away, they never really NEED to tank!"
Ok, so then if the valdore console is nerfed like you all want then romulan ship ALL die to GW and anything else that prevents cloak. That will be the "romulan kill all, GWpewpew"
"BUT BUT BUT Chris! the heals are far too high!"
Wrong again. the numbers are skewed because it is ALWAYS on and thus heals even when you dont need heals. if it were changed to only heal when the shields arent at max, the numbers would not be as high as they are.
BUT BUT BUT Chris! They would be high because DPS is so high, the DPS can make it heal shields fro 0% to 100%!
True however, this is a reseult of combined effects of gear and builds. If a item needs other items to be broken than the item itself, alone, is not broken. the BUILD is. thus the correct action it to limit the interaction, not the item. Now THAT is easier said than done, i know. but it is what it is. DPS in general has gotten out of hand. it is DPS that needs to be addressed, not the valdore console.
How about FBP self killing you? P2W powercreeps namely bug? Is the Valdore console really making a lot of cry?
It works when you fire, so make the enemy to not fire! Stop him, disable him, drain him, zap around.
Get around it. Counter it. Not catching the occasion for to claim a nerf now that someone raised a discussion about it.
The change right after release was because the console was healing for +2000% instead of +200%. That was a bug fix rather than a nerf. A normal hit of 3000 was healing for 60000 shields per facing. A Hilbert has pointed out the average heal right now is 3,700 shield healing per proc. That is just over 1/3rd an average player's maximum capacity per proc. That is including fully buffed shots with critical hits to unbuffed shots while under ship debuffs. The data Hiilbert uses comes from all PvPers - good and bad - with hundreds of thousands of parsed matches. If the AVERAGE proc is 3,700, then how can you even try to claim it isn't possible to heal to the point that it fills all four facings?
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
Stop bringing it up...the above trade off does not include anything else.
If you don't think it needs a nerf and use it. Then you don't want to lose a broken item...understandable but grow up.
I'll reiterate...this console, all by itself, can fully refill shields off a lucky crit.
Game changing mechanic that is all about luck...that doesn't have a place in an mmo...especially on a sub faction of an mmo.
Just forget about the overhealing...the single most glaring issue is potentially going from 0% shields to 100% with the only downside being luck and taking a console slot.
Prime candidate for a cross faction console, or a serious heavy nerf.
Final point from me, if you think this console is fine...just do one thing for me.
Ignore the game entirely.
Pretend there is a game with a secondary health and a primary health...when secondary falls, primary slowly falls. When secondary runs out, primary rapidly falls.
Now you have an item that has a small chance that will heal secondary for a small value and an even lower chance to instantly heal secondary.
Sounds like some legendary item from a single player game, no?
If your a gamer or someone with any idea of sense of balance...you would understand this is a 0 skill, all luck broken piece of gear
It's extremely doubtful that this console would get looked at...but maybe, it just might happen
My PvE/PvP hybrid skill tree
Because he likes it and doesn't want it nerfed.
It's typical behavior in these sorts of matters...
And I thought there was a proc reduction nerf? Not a "fix" nerf
My PvE/PvP hybrid skill tree
The "nerf" was a just a fix if I am remembering correctly and the console was healing far more shields than intended. On top of that, the Mogai Retrofit was receiving Structural Integrity bonus twice for 90,000+ hulled ships.
I remember that well; my fleet leader fought my Fleet Patrol Escort. Even without good gear on the Mogai at the time; I couldn't kill his ship between the insanely high hull, the Valdore console, and Romulan Battle Cloak. My fleet leader certainly noticed how powerful the console was in PvE when we ran Cure Space Elite and he was able to tank the cubes with a rare shield or hull heal. The devs never mentioned what they changed in the patch notes, but it was healing for 2000% instead of 200% before the fix. If it was also proccing more often than intended I didn't notice it. For about a week everyone was running around with virtually unkillable Mogai starships.
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
That's how I remember it.
Where to even begin?
First: The Mogai health bug caused it to have around 50k health, not 90k. Anyway that was fixed.
Second: EPTS has a cooldown of 45 seconds, 30 seconds if you use two copies.
PVPer hypocrisy: It doesnt count because I'm not clicking on it! Well than, why would the Valdore console's heal to full shields count huh?
Third: The Valdore console can heal your shields fully. It can...... if you get a lucky crit, when your shields are down. The chances of that happening are ....extremely low. Practically NON EXISTENT.
PVPer logic: It has a very unlikely potential to fully heal, so it is completely overpowered and it should be nerfed, instead of the FAW and A2B that I use too. "Those two are not OP. I swear on that as a honest pvper!"
Romulan ships are way too fragile. Maybe singularity powers need a boost, or battlecloak needs an instant activation instead of the 5 seconds long one.
Or just give them a warp core that disables the singularity abilities, that would be great.
i has ALREADY been looked at, and fixed, and that was a year ago. they did what thay are going to do.
Now, you can either stop griping and L2play, stop playing and move on, or roll romulan adopting a "cant beat em, join em" attitude. either way, figure something out and bloody grow up.
this person gets it....
1. that was fixed.
2. mogais werent "unkillable" it just took a vaper to do it.
3. they still needed to be firing to get the heal. catching them as the cloaked almost guaranteed a kill.
4. ...noobs....
Just move on...I'm sorry someone pissed in your cornflakes. And you don't want to listen to reason. So..take a break and calm down.
But to humor you...since I'm sure you will say "I gave up" I'll humor you.
Red stuff...the first
1. If a dev could be bothered, they would say the trade of -40 systems is for battle cloak and singularity powers...that's a fact. Ships are not built expecting that the player will use another ships console.
Red stuff...the second
2. No, it's just an reiteration about how the valdore console is a bonus item, not something forced to have
Red stuff...the third
3. For the umpteenth time, having a proc on a lucky crit when your shields are low is what I'm debating. I understand a big heal when your shields are full is tracked and useless...don't understand why you have to argue on the other side of this spectrum...
Red stuff...the fourth
4. Oh wow...i had no idea you have to shoot to proc...everything I've said about procing on crit was for something else entirely...
Red stuff...the return?
L2play? You don't even know who I am...go get another bowl of cornflakes and keep it civil
(Edit: INB4 inevitable epeen grudge match challenge...ragers like you are all the same...)
I'm terrible at pvp, not "another pug" bad but bad enough to not use sound and use mechanics instead of amazing pilot tactics to win my matches...i do alright.
That said, I'm game for the match you want to challenge me...and even I as a more pver man...can see the brokenness of this console
My PvE/PvP hybrid skill tree
Mogai were getting around 90,000 hull with the right setup. I flat out stated the bug was causing the ship to apply the structural integrity bonus twice over. It is not hard considering it is currently possible to get 55k Mogai at the moment.
Nobody has said the cooldown was longer than 45 seconds. Hilbert was talking about the AVERAGE time between activations out of several thousand PvP matches. Through this he was demonstrating that, despite much less frequency of use (FED/KDF can't use it), the Valdore console was still superior to everything else.
I have no idea what you are trying to say here. Perhaps if you used more nouns rather than pronouns?
The fact remains that the average proc will more than overheal your shields. A player has approximately a 19.4% chance per shot to proc the shield heal if their ship has energy weapons. Also, the average shield heal is 3,700. Increasing damage output also directly increases heals with this console. You don't need to get a super crit of 8,000 to make a huge impact on shield healing.
FAW and Aux2bat are both overpowered with Technician duty officers, but that is off topic here. Face facts, the console alone is stronger than any other console the Romulans could slot for defense AND it is stronger than any shield healing ability in the game. There is no arguing with that truth.
If Romulan ships are too fragile without the Valdore console, then that is a pilioting error.
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
You know at the end of the day, this just sounds like the OP is a lame PVPer who can't admit that he got his TRIBBLE handed to him by some of the top players in the game simply because he sucks.
So he has to blame the equipment... It's always the equipment ... my equipment sucks or your equipment is OP/Hax0red.
Ever stop to think, MAYBE you can't beat them because you fly like a donkey?
Case in point: I remember, during a hour long game just last week, one of the valdore console users mentioned by the OP and another high DPS scimi player were EQUALLY MATCHED by a SINGLE fed vapor ship.
Instead of spreading misinformation and calling for nerfs to everything you can't beat, maybe the SIMPLEST SOLUTION is for you to learn how to actually fly you own bloody ship....and stop wasting everyone's time.:mad:
Player skill plays a huge part, and those are the top pvers+ damn good pvpers.
But his point still stands...that consoles potential is through the roof and needs a beatdown
My PvE/PvP hybrid skill tree
1.You throw insults be ask me to be civil.
2.you claim i dont, "know who you are" yet your word suggest a playstyle which lends one to 3.believe youre not able to get around romulan ships.....when many, MANY others, myself included have kill romulan ship with no problem.....
4. lastly, while i toohave no need to challenge you, do not think i a "ducking" you. if you want to fight me so badly, i can usually be found in kerrat. either blue or redside, although mostly redside. While i wont actively call you out butif i see you i will target you. just like anyone else.
Red stuff 1. Let's just agree to disagree and leave it at that
Red stuff 2. I didn't mention aux2bat
Red stuff 3. At the risk of sounding as juvenile as I am...you started it with L2P reply. :P
I agree, let's stay on topic...good show.
Normal stuff 1. Let's just let this one go
Normal stuff 2/3. ive killed many romulans too, l2play is a rather offensive call out..now back to the console debate...and just the console debate
Normal stuff 4.see you there, maybe..possibly..i have other priorities...handle is dahm@acceleron. Glad to know it's an open challenge and not a creeper/stalker insta challenge at every moment kinda deal
Cheers
My PvE/PvP hybrid skill tree
Critical thinking my boy
There are some people within this game that care dearly about balanced ingame mechanics. The original poster is a respected member of the community with an objective point of view in regards to balance issues. Please do not make assumptions about players in an attempt to dismiss their feedback. Use of such assumptions is an invalid argument. If you don't think it is overpowered, then present an argument based upon reason and logic. Please demonstrate to us why you think the console is fine rather than attacking those that believe it to be overpowered.
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
You win the internet! For the most LOL post ever! I mean, I was doing the LMAO stuff at tpalelena's usual nonsense and then I read this...and...I didn't just nearly TRIBBLE myself laughing, I nearly crapped myself laughing so hard.
How did you manage such a polite reply? I spit soda out laughing when I read what he said...it just - I mean - it just blew my mind what he said about hilbert.
The console is supposed to only work with energy weapons, yet I have it triggering with dots, GW's, TR's, Sing jumps, torpedoes, heck the list goes on, and even noticing the solanae hull leech tending to act the same way.
And really it shouldn't even be handing out shield heals, unless you actually have some shield loss.
Sooo if they actually maybe fixed the bugged mechanics, it would act like it was intended to work.
Praetor of the -RTS- Romulan Tal Shiar fleet!
The console is fine because for 98% of people who use it, they get low proc and balanced/reasonable heals. The console is therefore a perfectly balanced game mechanic.
For the high DPS players which are probably <1% of the playerbase, they get better heals. But the reason they win is not because of valdore, it's because they are good players with overwhelmingly high DPS.
But even then you can learn to counter them - feedback pulse for example (oh and I suppose this favorite and powerful ability of PVPers doesn't need a nerf huh?...)
You don't nerf a perfectly balanced console for 98% of the players just so that you can do a little bit better against the top DPSers without using your own skill and brain a little bit.
For PVE this console is also finely balanced. The more DPS you do the more aggro you get, it stands to reason that you receive more heals from the console.
Stop calling out things as imbalanced just because you can't be bothered to put some thought processes into developing a countering strategy.
As for the OP, I don't care how respected (or not) he is in the community - he's basing his arguments on figures and charts that are clearly misleading and deceptive to those who aren't aware that the valdore console heals mean nothing when it procs at 100% shield. And for high DPSers, even when it procs, most of it is wasted overflow as well (the heal is greater than shield capacity). Throwing around misinformation like this to nerf a console used by someone he can't beat is pitiful.
Not to mention that the proc is only 2.5%, the chances of it going off when a vaper does its spike dmg cycle is pretty slim as well. Quantum absorption and tac team contribute more to survivability than valdore.
Valdore doesn't even hold a candle to commonly used abilities like RSP and duration extention doffs. Yet somehow you guys think it's OP?
I'm not making assumptions at all. The line of thinking you are espousing demonstrates your complete lack of understanding of the issue at hand.
Um...this was your post...
...the whole thing was a highly laughable assumption.
Is another pitiful assumption on your part.
^^ highly laughable because you have comprehesion issues? I forgive you then.
Virusdancer,
The only thing highly laughable and pitiful is you. You pretty much suck at tha game and all you really do is spout absolute nonsense in the forums. We all laugh at you in the channels--your ignorance as to game mechanics and game math is astounding. You think you are some authority, or worse, actually think anyone cares what you say, but you are dead wrong. And if you need proof, I can produce the links where you come off looking like a complete TRIBBLE-hat.
Now get back to eating your Cheetos and guzzling it down with some Mountain Dew and let the adults continue this conversation.
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