Need something besides Stafleet vessels. There are way too many compared to other factions.
Content isn't scaled equally, it's scaled by popularity. And since the Star Trek franchise has always centered around the Federation, having a disproportionately large amount of Federation ships is justified. =D
Geko is not a fan of kitbash ships so I would not expect to see too many of those added to the game.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
I support each and every one of those. Every canon design (kitbash or not) beats Cryptic's designs. This is a Star Trek game, after all.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Geko is not a fan of kitbash ships so I would not expect to see too many of those added to the game.
Pretty much this. In one of the podcasts (I think it was Priority One? Or was it STOked), he was even reluctant to put the Constellation in the game but says it'll probably happen only because they have most of the parts for it and he can make the Picard Maneuver console for it.
But, OP, who knows? Maybe they would make a "Misfits Bundle" or "Worf 359 Graveyard Bundle". It'll just be a package of skins or something.
Member since November 2009... I think. (UFP) Ragnar
I support each and every one of those. Every canon design (kitbash or not) beats Cryptic's designs. This is a Star Trek game, after all.
What beats what is entirely subjective. For example, I consider the Challenger and Freedom to be two of the ugliest ships I have ever seen in my life. IE, subjective.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
What beats what is entirely subjective. For example, I consider the Challenger and Freedom to be two of the ugliest ships I have ever seen in my life. IE, subjective.
Subjectively I'm with you, I don't like the one-nacelle designs very much. Still, they are canon, Cryptic's inventions aren't and many of them don't even fit with the basic design philosophies of the IP and would belong in other games. And that's where I personally say I prefer a ship that I don't really like over one that has no business in a Star Trek game.
I'm not opposing Cryptic's ship per se as well. I really like the 2409 refit approach since it keeps the original designs intact but integrates them in a 2409 future vision. And new non-canon designs are also welcome in my opinion as long as they make sense in the context of the IP and not just because someone thinks "that show was cooler, I want that ship in this game".
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
I would love them to be in game, but apparently Geckos opinion trumps canon, yet still allows the abomination that is playable Undine ships in the game. :rolleyes:
Every work of fiction is canon, at the very least to itself. STO is canon to itself, even if it isn't canon to the "main" Star Trek canon.
Which is true, but you know exactly what I mean. No need to twist around terminology
I mean that a work of fiction that is based on a IP should first and foremost respect the IP at hand and that means using all the "hard canon" starships we saw on-screen before they design their own ships. That would be circumvented if good reasons would lock out a bunch of canon ships, like "This game is set in the 25th century and lots of the old designs have been outdated" - yet, STO did not have the "balls" to do so and instead is just a casual theme park MMO and as such, every canon ship should be implemented.
What are those design philosophies now...?
Only the basic stuff that has been discussed in great detail numerous times. Starfighters in Star Trek make no sense, Cryptics (and a huge chunk of the playerbase) obsession with a militant Starfleet and bigger and badder battlewardreadnoughts of doom and so on.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
I'd say for all of these ships, take the Corvette approach:
Make 1 ship, with 1 console, that can have differnt costumes. Costumes that cannot be kitbashed further, Give it at least a Lt Cmd Universal and we're done. Everybody can fly their Wolf 359 ship with the skin they want, and with liberty in how to fly it.
In fact, give it a console with a 10 minute recharge rate that changes turn rate and and shield mod. Basically to give you a range of Destroyer to Cruiser concerning stats. As long as it keeps its console and weapon slots.
It really could be a 2-in-1 approach we saw with the Dysies, and would work pretty well imo.
Only the basic stuff that has been discussed in great detail numerous times. Starfighters in Star Trek make no sense,
And yet there they are in the battle for DS9.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
I'd say for all of these ships, take the Corvette approach:
Make 1 ship, with 1 console, that can have differnt costumes. Costumes that cannot be kitbashed further, Give it at least a Lt Cmd Universal and we're done. Everybody can fly their Wolf 359 ship with the skin they want, and with liberty in how to fly it.
In fact, give it a console with a 10 minute recharge rate that changes turn rate and and shield mod. Basically to give you a range of Destroyer to Cruiser concerning stats. As long as it keeps its console and weapon slots.
It really could be a 2-in-1 approach we saw with the Dysies, and would work pretty well imo.
They could have introduced them with the First contact day or something; that would have been cool.
I don't want to do this again Just search for the terms, there are literally hundred threads that had this discussion. My personal opinion in short: Peregrines are not starfighters but shuttles (starfighters being sub-warp vessels) which are naturally superior to sub-warp small craft but no match for any kind of starship. DS9 clearly showed them being used in a moment of desperation. In deep-space line battles they are superflous. I see them work as interceptors on starbases or when swarming single ships (Maquis raiders). But STO treats them like Star Wars dogfighters and that doesn't go well with established Trek tech.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
I mean that a work of fiction that is based on a IP should first and foremost respect the IP at hand and that means using all the "hard canon" starships we saw on-screen before they design their own ships. That would be circumvented if good reasons would lock out a bunch of canon ships, like "This game is set in the 25th century and lots of the old designs have been outdated" - yet, STO did not have the "balls" to do so and instead is just a casual theme park MMO and as such, every canon ship should be implemented.
No, that does not necessarily mean using all the "'hard canon' starships we saw on-screen", respecting the IP means being consistent in continuity and characterization. And that could mean adapting IP elements to a situation that could very well happen in the IP's continuity. For instance, there are many wars going on in STO's continuity. It's very consistent for an establishment as peaceful as Starfleet to take up a more militarized position if the need arises, especially since it's a human-founded organization, and IRL, humans have demonstrated that same adaptive ability. Hell, even in canon they have with the Defiant WarshipEscort's creation.
Only the basic stuff that has been discussed in great detail numerous times. Starfighters in Star Trek make no sense, Cryptics (and a huge chunk of the playerbase) obsession with a militant Starfleet and bigger and badder battlewardreadnoughts of doom and so on.
Okay, define "starfighters". And please explain why they make no sense.
And as I explained above, a militant Starfleet is consistent to the IP given the situations.
So can we just settle on the premise that the Freedeom, Niagara, Challenger, Springfield, New Orleans, Yeager, and other kit-bash ships would only be in the game if they are either part of a larger bundle, introduces a console, or become part of a Featured Episode?
Member since November 2009... I think. (UFP) Ragnar
If memory serves, Geko is not a fan of players either?
Geko is probably one of the biggest Trek fans at Cryptic. I mean, now many people get married on the bridge of the Enterprise? But that does not mean everyone gets everything they want just by screaming "canon" over and over. Most of the ships asked for have less then 30 seconds of screen time to their careers. They're not that important to canon.
And most of Cryptic's focus seems to be on alien ships that are usable by all Factions, which is a good thing else the Feds would be the only ones getting anything.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
If memory serves, Geko is not a fan of players either?
I'm not a fan of players either, but that doesn't mean I'm not a fan of Star Trek and a fan of Star Trek Online.
Personally, I think Geko should just create 2409-era 'updates' to kitbashed ships with sleek and cool non-kitbashed designs, but offer the kitbashed versions as skin options.
That way he gets his way, and we get ours, and he can make some money along the way.
Geko is probably one of the biggest Trek fans at Cryptic. I mean, now many people get married on the bridge of the Enterprise? But that does not mean everyone gets everything they want just by screaming "canon" over and over. Most of the ships asked for have less then 30 seconds of screen time to their careers. They're not that important to canon.
And most of Cryptic's focus seems to be on alien ships that are usable by all Factions, which is a good thing else the Feds would be the only ones getting anything.
He might be, but I think it's fairly obvious at this point that it takes a backseat to....other things. If Geko can be alright with Undine lockboxes, blocky & angular Starfleet/Rom/KDF ship designs that don't follow their well-established design aesthetics at all, or turning the Romulans into pointy-eared Bajorans etc-then I don't see why letting players fly a few more canon ship designs is going too far.
He might be, but I think it's fairly obvious at this point that it takes a backseat to....other things. If Geko can be alright with Undine lockboxes, blocky & angular Starfleet/Rom/KDF ship designs that don't follow their well-established design aesthetics at all, or turning the Romulans into pointy-eared Bajorans etc-then I don't see why letting players fly a few more canon ship designs is going too far.
If anything, that just shows how much of a Star Trek fan Geko is. Have you seen how contradictory the fans of Star Trek are regarding the franchise?
He might be, but I think it's fairly obvious at this point that it takes a backseat to....other things. If Geko can be alright with Undine lockboxes, blocky & angular Starfleet/Rom/KDF ship designs that don't follow their well-established design aesthetics at all, or turning the Romulans into pointy-eared Bajorans etc-then I don't see why letting players fly a few more canon ship designs is going too far.
I am not trying to be picky here, but do you ever read the forums?
These forums are constantly bombarded with players wanting to play Undine or fly Undine ships, or play Borg and fly Borg ships, and so on covering a dozen other species. Just because YOU do not want to fly and Undine ship does not mean YOU are EVERYONE. Just because YOU do not like angular ships does not mean EVERYONE does not like angular ships, etc.
The thing about MMOs is that people need to put aside the needs of the one for the needs of the many. No one individual gets exactly what they want out of a game because games are made up of hundreds of thousands of individuals who all want something different.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
No, that does not necessarily mean using all the "'hard canon' starships we saw on-screen", respecting the IP means being consistent in continuity and characterization. And that could mean adapting IP elements to a situation that could very well happen in the IP's continuity. For instance, there are many wars going on in STO's continuity. It's very consistent for an establishment as peaceful as Starfleet to take up a more militarized position if the need arises, especially since it's a human-founded organization, and IRL, humans have demonstrated that same adaptive ability. Hell, even in canon they have with the Defiant WarshipEscort's creation.
In my opinion, STO is not consistent in the IPs continuity and characteization. It's not even consistent within it's OWN lore Plus I think I'm just tired of that "I'm the biggest soldier boy around her" mentality.
Okay, define "starfighters". And please explain why they make no sense.
And as I explained above, a militant Starfleet is consistent to the IP given the situations.
Peregrines are fighters, not shuttles. Yes, that definition is canon.
Peregrines are "attack fighters", a term which is shared with the Jem'Hadar craft that are roughly Defiant Class sized, not Starfighters which are sub-warp craft found in other IPs.
But I don't want to explain anything here since it's off-topic and like I said has been discussed literaly dozens of times already
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
I am not trying to be picky here, but do you ever read the forums?
These forums are constantly bombarded with players wanting to play Undine or fly Undine ships, or play Borg and fly Borg ships, and so on covering a dozen other species. Just because YOU do not want to fly and Undine ship does not mean YOU are EVERYONE. Just because YOU do not like angular ships does not mean EVERYONE does not like angular ships, etc.
The thing about MMOs is that people need to put aside the needs of the one for the needs of the many. No one individual gets exactly what they want out of a game because games are made up of hundreds of thousands of individuals who all want something different.
I can't honestly recall the last time I saw anyone seriously want to play undine, and Borg usually only comes up once or twice every few months. At which point they are promptly shouted down by nearly everyone else that comes to the thread. I'm not seeing the 'constantly bombarded' you claim.
I am not trying to be picky here, but do you ever read the forums?
These forums are constantly bombarded with players wanting to play Undine or fly Undine ships, or play Borg and fly Borg ships, and so on covering a dozen other species. Just because YOU do not want to fly and Undine ship does not mean YOU are EVERYONE. Just because YOU do not like angular ships does not mean EVERYONE does not like angular ships, etc.
The thing about MMOs is that people need to put aside the needs of the one for the needs of the many. No one individual gets exactly what they want out of a game because games are made up of hundreds of thousands of individuals who all want something different.
I think you are missing the point here. Angular/blocky ships are not exactly supported by the shows, yet show up in the game anyways. Undine ships are coming into the game despite being completely bonkers going by the shows. So why are a few kitbash ships off-limits? There's certainly a demand for such ships, and they'd fit in better with the IP. If Geko is all about being true to the shows? they should be in. If Geko is all about making as much money as possible? They should be in.
You should note that I didn't say anything about the popularity about those choices in my post, only about how well they aligned with the IP-please don't misrepresent what I said.
I think you are missing the point here. Angular/blocky ships are not exactly supported by the shows, yet show up in the game anyways. Undine ships are coming into the game despite being completely bonkers going by the shows. So why are a few kitbash ships off-limits?
I did not say the Kitbashes were off limits. I said they were unlikely.
As I said above, Cryptic's focus seems to be on ships that all 3 Factions can use rather then on specific Faction ships. That way all 3 Factions benefit from a Hirogen ship, or Undine ship, or whatever.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
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Content isn't scaled equally, it's scaled by popularity. And since the Star Trek franchise has always centered around the Federation, having a disproportionately large amount of Federation ships is justified. =D
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Pretty much this. In one of the podcasts (I think it was Priority One? Or was it STOked), he was even reluctant to put the Constellation in the game but says it'll probably happen only because they have most of the parts for it and he can make the Picard Maneuver console for it.
But, OP, who knows? Maybe they would make a "Misfits Bundle" or "Worf 359 Graveyard Bundle". It'll just be a package of skins or something.
(UFP) Ragnar
And yes, I would settle for a "Wolf 359 Graveyard Skins Bundle", especially if each of those skins could be applied to tier 5 refits/retrofits.
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Subjectively I'm with you, I don't like the one-nacelle designs very much. Still, they are canon, Cryptic's inventions aren't and many of them don't even fit with the basic design philosophies of the IP and would belong in other games. And that's where I personally say I prefer a ship that I don't really like over one that has no business in a Star Trek game.
I'm not opposing Cryptic's ship per se as well. I really like the 2409 refit approach since it keeps the original designs intact but integrates them in a 2409 future vision. And new non-canon designs are also welcome in my opinion as long as they make sense in the context of the IP and not just because someone thinks "that show was cooler, I want that ship in this game".
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What are those design philosophies now...?
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I would love them to be in game, but apparently Geckos opinion trumps canon, yet still allows the abomination that is playable Undine ships in the game. :rolleyes:
I wont even get started on the Dinosaurs lol
Which is true, but you know exactly what I mean. No need to twist around terminology
I mean that a work of fiction that is based on a IP should first and foremost respect the IP at hand and that means using all the "hard canon" starships we saw on-screen before they design their own ships. That would be circumvented if good reasons would lock out a bunch of canon ships, like "This game is set in the 25th century and lots of the old designs have been outdated" - yet, STO did not have the "balls" to do so and instead is just a casual theme park MMO and as such, every canon ship should be implemented.
Only the basic stuff that has been discussed in great detail numerous times. Starfighters in Star Trek make no sense, Cryptics (and a huge chunk of the playerbase) obsession with a militant Starfleet and bigger and badder battlewardreadnoughts of doom and so on.
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Make 1 ship, with 1 console, that can have differnt costumes. Costumes that cannot be kitbashed further, Give it at least a Lt Cmd Universal and we're done. Everybody can fly their Wolf 359 ship with the skin they want, and with liberty in how to fly it.
In fact, give it a console with a 10 minute recharge rate that changes turn rate and and shield mod. Basically to give you a range of Destroyer to Cruiser concerning stats. As long as it keeps its console and weapon slots.
It really could be a 2-in-1 approach we saw with the Dysies, and would work pretty well imo.
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They could have introduced them with the First contact day or something; that would have been cool.
I don't want to do this again Just search for the terms, there are literally hundred threads that had this discussion. My personal opinion in short: Peregrines are not starfighters but shuttles (starfighters being sub-warp vessels) which are naturally superior to sub-warp small craft but no match for any kind of starship. DS9 clearly showed them being used in a moment of desperation. In deep-space line battles they are superflous. I see them work as interceptors on starbases or when swarming single ships (Maquis raiders). But STO treats them like Star Wars dogfighters and that doesn't go well with established Trek tech.
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No, that does not necessarily mean using all the "'hard canon' starships we saw on-screen", respecting the IP means being consistent in continuity and characterization. And that could mean adapting IP elements to a situation that could very well happen in the IP's continuity. For instance, there are many wars going on in STO's continuity. It's very consistent for an establishment as peaceful as Starfleet to take up a more militarized position if the need arises, especially since it's a human-founded organization, and IRL, humans have demonstrated that same adaptive ability. Hell, even in canon they have with the Defiant Warship Escort's creation.
Okay, define "starfighters". And please explain why they make no sense.
And as I explained above, a militant Starfleet is consistent to the IP given the situations.
Peregrines are fighters, not shuttles. Yes, that definition is canon.
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(UFP) Ragnar
If memory serves, Geko is not a fan of players either?
And most of Cryptic's focus seems to be on alien ships that are usable by all Factions, which is a good thing else the Feds would be the only ones getting anything.
I'm not a fan of players either, but that doesn't mean I'm not a fan of Star Trek and a fan of Star Trek Online.
Personally, I think Geko should just create 2409-era 'updates' to kitbashed ships with sleek and cool non-kitbashed designs, but offer the kitbashed versions as skin options.
That way he gets his way, and we get ours, and he can make some money along the way.
If anything, that just shows how much of a Star Trek fan Geko is. Have you seen how contradictory the fans of Star Trek are regarding the franchise?
These forums are constantly bombarded with players wanting to play Undine or fly Undine ships, or play Borg and fly Borg ships, and so on covering a dozen other species. Just because YOU do not want to fly and Undine ship does not mean YOU are EVERYONE. Just because YOU do not like angular ships does not mean EVERYONE does not like angular ships, etc.
The thing about MMOs is that people need to put aside the needs of the one for the needs of the many. No one individual gets exactly what they want out of a game because games are made up of hundreds of thousands of individuals who all want something different.
In my opinion, STO is not consistent in the IPs continuity and characteization. It's not even consistent within it's OWN lore Plus I think I'm just tired of that "I'm the biggest soldier boy around her" mentality.
Peregrines are "attack fighters", a term which is shared with the Jem'Hadar craft that are roughly Defiant Class sized, not Starfighters which are sub-warp craft found in other IPs.
But I don't want to explain anything here since it's off-topic and like I said has been discussed literaly dozens of times already
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I can't honestly recall the last time I saw anyone seriously want to play undine, and Borg usually only comes up once or twice every few months. At which point they are promptly shouted down by nearly everyone else that comes to the thread. I'm not seeing the 'constantly bombarded' you claim.
And yes, I still want to see the Nebula prototype in game. :P
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You should note that I didn't say anything about the popularity about those choices in my post, only about how well they aligned with the IP-please don't misrepresent what I said.
As I said above, Cryptic's focus seems to be on ships that all 3 Factions can use rather then on specific Faction ships. That way all 3 Factions benefit from a Hirogen ship, or Undine ship, or whatever.