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Is this game in it's death throes by any chance?

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  • edited February 2014
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  • kojirohellfirekojirohellfire Member Posts: 1,606 Arc User
    edited February 2014
    capnkirk4 wrote: »
    Wrong thread, Ace.

    Looks like the right thread to me.
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited February 2014
    The people taking these concerns lightly are quite like the band playing while Titanic sank.
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  • kojirohellfirekojirohellfire Member Posts: 1,606 Arc User
    edited February 2014
    capnkirk4 wrote: »
    Champions was a popular game. Cryptic became evermore neglectful of it after STO released. Neverwinter is the flagship now. What Neverwinter is, Champions was. What Champions is, STO shall soon be.

    Only if they want to lose the license, and considering that they apparently have another expansion pack in the pipe and if the previous one is anything to judge it by, I don't think they intend to. Champions hasn't even had an update on that scale as far as I can tell.
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  • mimey2mimey2 Member Posts: 0 Arc User
    edited February 2014
    Mmm...game itself might not be in the death throes or anything like that...but I do wonder about the playerbase. Sure there will always be SOMEONE who wants to play, but it feels like at least a bit, there's a feeling of 'not caring' about the game as much, like it doesn't hold interest as strongly.

    At the very least, I feel that way personally. Barely logged onto the game at all these past few weeks, just really have a lot less interest in the game since the end of the Winter Event. Game is just going in ways I really don't like, and with how Perfect World is also shoving things down, that doesn't help either.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • kojirohellfirekojirohellfire Member Posts: 1,606 Arc User
    edited February 2014
    capnkirk4 wrote: »
    I'm always amused when a term like "Expansion Pack", is thrown around so liberally. Especially, when the cash hook contained therein is so transparent, the letters aren't even blurry, when you read them from the other side.

    Yes, yes, tell me again how Roddenberry regularly refused royalties from Star Trek. Because honestly, it's sort of a business' job to make money. :rolleyes:
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  • kojirohellfirekojirohellfire Member Posts: 1,606 Arc User
    edited February 2014
    capnkirk4 wrote: »
    See that's where you've been horribly misinformed, Ace. It's a business' job to satisfy the customer, and in so doing, put a little coin in their pocket. A business does this by producing a certain standard of excellence, and quality in their service, or product. This way everybody get's "paid". That's why money is called a medium of exchange.

    Interesting, I seem to have been enjoying this game and feel mostly satisfied despite its faults, so I clearly feel I've made an adequate exchange. Could there be less bugs? No doubt, but that's Cryptic's amateurish coding for you. At least they've managed something enjoyable from my perspective.
    Hell, I wish I got paid every time a Cryptic fanboy, rushed to STO's defense with the only excuse being "Well, every MMO does it".

    Me a "Cryptic fanboy?" Amusing, considering some of the criticisms I've made over their management of Champions. Over there, some call me a "Cryptic hater."

    The problems with the differing perspective here though, is that you are actually the hater and the saps I speak of over in Champions are the fanboys. I'm simply a person who gives criticism or praise where it's due.
    Whether you endorse it, or not, "Take the money and run", is not a sound business practice.

    Really? Have they actually stolen your money? Maybe you should save us all the trouble and demand your bank to make a charge back if you feel robbed. ;) I'm sure PWE would be most... "accommodating" for you.
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited February 2014
    Doooooooooooooooooooom

    Yeah, dooom!! but hey, go for it.
    Sometimes I think STO would be better off dead. Then I could just mourn it and move on. But as is, sometimes feels like it's a zombie... Stinky, putrid & moaning about eating your brains (aka $/Zen) but it's still kickin' round. :D
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  • kojirohellfirekojirohellfire Member Posts: 1,606 Arc User
    edited February 2014
    Goodnight, and I must say it's a relief that you understand English better than most forum posters that I've run into.
  • elessymelessym Member Posts: 0 Arc User
    edited February 2014
    capnkirk4 wrote: »
    See that's where you've been horribly misinformed, Ace. It's a business' job to satisfy the customer, and in so doing, put a little coin in their pocket. A business does this by producing a certain standard of excellence, and quality in their service, or product. This way everybody get's "paid". That's why money is called a medium of exchange. Hell, I wish I got paid every time a Cryptic fanboy, rushed to STO's defense with the only excuse being "Well, every MMO does it". Whether you endorse it, or not, "Take the money and run", is not a sound business practice.

    Nope, you're the one who's got it wrong. The job of a business is to make as much money as possible. That often aligns with customer satisfaction, but not always - for example, see cable providers.
    "Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
  • diotwdiotw Member Posts: 0 Arc User
    edited February 2014
    As others have mentioned, it's a case of figuring out the content that is worth playing. A lot of the missions on the PvE queue are kind of old, and their rewards have been eclipsed by the newer ones. When you hit level 50 you will find a lot more players in the queue as well, because almost the entire active player base is at level 50. The missions I find that are the easiest to get started are Fleet Mark missions, and space based STFs, particularly Cure Space Elite.
    [SIGPIC][/SIGPIC]
    This character is why I don't play my Romulan any more. Tovan Khev is NOT my BFF! Get him off my bridge!
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2014
    elessym wrote: »
    Nope, you're the one who's got it wrong. The job of a business is to make as much money as possible. That often aligns with customer satisfaction, but not always - for example, see cable providers.
    Yes, satisfied customers typically come back for more. Thus customer satisfaction increases profits.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • nesomumi2nesomumi2 Member Posts: 359 Arc User
    edited February 2014
    The customer is not always right.

    Fing right!
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited February 2014
    The people taking these concerns lightly are quite like the band playing while Titanic sank.

    Well kept on playing for 4 years now, while others are constantly watching for Ice-Bergs ...


    ... more like "The Boy Who Cried Wolf" :P
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
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  • originalspockoriginalspock Member Posts: 809 Arc User
    edited February 2014
    jonsills wrote: »
    Isn't this the fourth anniversary of STO's imminent demise?

    Yeah, give it up, guys. This game's not going anywhere anytime soon.


    And as we all know, if once you take the quick and easy path, forever will it dominate your destiny! Consume you it will!

    Awww man, puts away party hats and champagne
  • sudoku7sudoku7 Member Posts: 2 Arc User
    edited February 2014
    Ok based on your replies and also a look at the list of PVE/PVP events on Wiki it's obvious now that there are loads of missions that don't show up in my lists yet which are where all the experienced players are playing so basically in other words the missions I'm trying to do are newbie missions and there aren't enough newbies to flesh them out, bit silly really as some of them are tutorial missions which of course are no good if you can't play them lol.

    Maybe Perfect World should flesh these missions out with NPC characters so newbies like myself can actually take part/learn in them or give good rewards that will attract veteran players to mix in with the newbies :)

    Not even really that...

    Those missions you're talking about were never really played, even when they were new. For the most part, STO doesn't have much where you have incentive to queue before you reach level cap.

    The one exception was the Mirror Universe event, which is gone now.
  • kantazo1kantazo1 Member Posts: 0 Arc User
    edited February 2014
    I don't think the OP is claiming DOOOOOOOOM, but he is right about certain of those quests, The Big Dig requires 20 players, but when you start the mission is just you and a group of 4 more players doing the mission, then why the heck we need 20 players? Just make the mission for 5 players, do you know how many times I have tried the Big Dig to just have 9-10 players on queue? It is just painfully ridiculous.
    Seek and ye shall find. Yeshua
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited February 2014
    Big Dig... Oh my god, the horror, isn#t that the mission with enemy units every few meters that constantly respawn?

    Even after the big ground combat revamp, I hate ground combat.
    capnkirk4 wrote: »
    I'm always amused when a term like "Expansion Pack", is thrown around so liberally. Especially, when the cash hook contained therein is so transparent, the letters aren't even blurry, when you read them from the other side.

    You know, back in the old, glorious days, when men were men and tiny furry animals from Alpha Centauri where tiny furry animals, "expansion packs" were actually even more obvious cash hooks.

    That is because they literally came with a price tag, like "Command & Conquer: Covert Operation" costing 10-30 $ or whatever.

    And man, these guys where lazy back then. They didn't even necessarily include new units, sometimes all they did was create a new set of missions ,using assets that already all existed in the game.

    Yeah, those were good times.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • hevachhevach Member Posts: 2,777 Arc User
    edited February 2014
    unikon wrote: »
    That's more of company operating within its limits than "the customer is not always right". The slogan is a metaphor and refers to giving the customer top service but its always within operating limits. That is how many hotels, restaurants and retail stores and other services earn their reputation.

    It's a metaphor, but not for this. It was created by Marshall Fields, and it's still the system they and most specialty retail outlets use today. The emphasis is on using flattery and deception to obtain a false sense of satisfaction from customers. When you see a sleazy salesman on a sitcom answer a valid and serious concern with, "What a good looking question, let me tell you what really matters..." That's The Customer Is Always Right.


    Big Dig... Oh my god, the horror, isn#t that the mission with enemy units every few meters that constantly respawn?

    That's Breaking the Planet. Big Dig got nerfed pretty hard a while back, fewer enemies, most don't respawn, you can carry more than one of those shield things, and you don't have to use one on every single device, just about half of them or so.

    It's still an unholy mess of a mission, and there's a good reason nobody wants to do it (though, at least Fed side, you do get the queue popping occasionally when it's the daily).

    Another point the OP left out is what level they are. Because leveling happens so fast, and most of those queues are level banded, there's not a lot of people in any band except the top one at any given time, and most of them are doing something else that will get them to that final level faster. So even the active queues are close to dead if you're not VA.
  • questeriusquesterius Member Posts: 8,512 Arc User
    edited February 2014
    reynoldsxd wrote: »
    Haha...

    Even the successful games have lots of "dead" zones.
    That is because not every zone is equal, there are zones that are made of shiite, and have never been updated. And never will be...

    Breaking the Planet, Klingon Scout Force, The Big Dig are ALL horrible, boring, detestable , broken and just plain old time wasting relics of another time.

    No one goes there because those zones ARE SHIITE.

    Klingon Scout force and The Big Dig fill up pretty fast for 20-man queues. Having said that, those missions can be done in 15-20 minutes once they start.

    Breaking the planet takes time and has few rewards. I love breaking the planet, but i rarely get it started using a public queue.

    With 5-man you can do the mission, but you have to wait for 20. So if you want to do Breaking the planet, grab a team with your fleet or visit on of the specialized channels for a 5-10 man team.

    I really wish more people would play breaking though since it is pure fun. Very intense ground combat.
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    edited February 2014
    Like others have said, game really doesn't begin till you hit 50, then it becomes "welcome to the first day of the rest of your life"
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    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

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  • erei1erei1 Member Posts: 4,081 Arc User
    edited February 2014
    talonxv wrote: »
    Like others have said, game really doesn't begin till you hit 50, then it becomes "welcome to the first day of the rest of your life"
    lvl 50 is more like a monday morning. The week end is over, you have to start working.
    [SIGPIC][/SIGPIC]
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