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Re: 4-yr Ann. Event (was: Enjoy another rep for anniversary ships *post #30 & #643*)

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  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited January 2014
    wow went from doing a small mission to a winter summer event..........
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • kyuzos7kyuzos7 Member Posts: 0 Arc User
    edited January 2014
    This game has a fever

    And the only prescription

    Is more grinding

    plz god nerf NERFFFFFFFFFFFF
    [SIGPIC][/SIGPIC]
  • mikeflmikefl Member Posts: 861 Arc User
    edited January 2014
    I don't think anybody that plays the game likes to grind the same stuff over and over but that has been this game really since the FE series stopped a couple years ago or about the time F2P went live or shortly after. (excluding the expansion faction)

    Yes a few new missions here and there but for the most part all the new stuff has been introduced as tie to a type of grind. This is the nature of all F2P games and even some subscriber MMOs or you pay for expansions which make up the content growth.

    This isn't anything new... You didn't get a free ship on the one year anniversary and this time you don't get the ship without some work but you will get other free items for the four year anniversary without a grind. I think anytime you get a free ship with special abilities for just playing the game you really should be happy. Most games don't even give you this option at endgame. It's all about you buying everything.

    I'm grateful for the opportunity for the new stuff regardless and I don't like grinding either but I gave up whining about it over a year ago. It's not going away unless the game does. We know there will be more grind as D'Angelo pretty much said so in his interview with Massively. They want replayability which is code for content you play over and over again. Can it be improved so the grind feels less grindy? Sure... That's how I feel about Dyson but the grinding naysayers still QQ about Dyson as well. One person's fun is another person's grind.
    Gold Sub since March 2010
    Lifetime Sub since June 2010
  • imadoctornotaimadoctornota Member Posts: 469 Arc User
    edited January 2014
    kantazo1 wrote: »
    LOL ROFL, thank you made me snort my diet coke. :D

    Don't drink diet, it causes cancer!! ;)
    Thanks for the expansion that had "as much content as the last"
    9 Episodes = 30+ episodes...?
    [SIGPIC][/SIGPIC]
    It's pronounced "S.T.O." "Stow" sounds idiotic! lol
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited January 2014
    Another ****ing grind.


    :mad:
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited January 2014
    mikefl wrote: »
    I don't think anybody that plays the game likes to grind the same stuff over and over but that has been this game really since the FE series stopped a couple years ago or about the time F2P went live or shortly after. (excluding the expansion faction)

    Yes a few new missions here and there but for the most part all the new stuff has been introduced as tie to a type of grind. This is the nature of all F2P games and even some subscriber MMOs or you pay for expansions which make up the content growth.

    This isn't anything new... You didn't get a free ship on the one year anniversary and this time you don't get the ship without some work but you will get other free items for the four year anniversary without a grind. I think anytime you get a free ship with special abilities for just playing the game you really should be happy. Most games don't even give you this option at endgame. It's all about you buying everything.

    I'm grateful for the opportunity for the new stuff regardless and I don't like grinding either but I gave up whining about it over a year ago. It's not going away unless the game does. We know there will be more grind as D'Angelo pretty much said so in his interview with Massively. They want replayability which is code for content you play over and over again. Can it be improved so the grind feels less grindy? Sure... That's how I feel about Dyson but the grinding naysayers still QQ about Dyson as well. One person's fun is another person's grind.

    You realize it's not a free ship if you have to do something for it, right? Dilithium is the "time currency" as stated by Dan, so clearly Cryptic considers your time to be valuable. You're trading time for the value of the ship as PWE and Cryptic determine it.

    Nothing worth having is free.
  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited January 2014
    bendalek wrote: »
    Look at it from Cryptic's point of view though ... The ship/item has to be desirable even 'highly' desirable, so that people WILL grind for it or spend on it, and believe that 'the grind' was worth it ... But by the same token the ship/item can't be something 'uber' or game changing, because then, those that really truly cant spend enough time to get it will be disadvantaged.

    It's a catch 22 situation for Cryptic, and I certainly don't envy them having to think up and item that is both desirable, yet skip-able. They are damned if the do and damned if they don't ... "Grinders" will complain that it's "not worth the grind" or casual players will say "it isn't fair 'coz I cant have it" ... It's why most event stuff is pretty much just cosmetic, and relatively easily matched by stuff already in game, or very similar ...

    So why not just give it away for free then, I hear you say? ...

    Yeah well sure, why not just give away everything in game, from XII lvl gear to ships to Lockboxes and keys and hope that players will "donate" to Cryptic out of the goodness of there hearts ...

    you do realize that for three years, the anniversary event gave a ship away.. that were not asking them to change from what they have been doing.. and I say, make this the summer ship.. or a c store ship.. we should have gotten at the least a 9 console version as we have for the whole history of the game..

    what people are missing, is that this is less about gimme gimme gimme, and less about getting a ship for free, as it is about the president that is being set, and the middle finger the dev team is giving the player base..

    they took something that had a certain way of working, and everyone loved, and worked well, and destroyed it (thus the middle finger..).. they know we don't want a grind. its a slap in the face cuase they are saying we are no longer worthy of a free ship, no strings attached. what next, oh.. you want to play the new content in the game, well, you have to beat all the previous content ten times to unlock the new season.. no.. this is not what I want.. the more you let them do, the crappier this experience is going to become..
  • mikeflmikefl Member Posts: 861 Arc User
    edited January 2014
    You realize it's not a free ship if you have to do something for it, right? Dilithium is the "time currency" as stated by Dan, so clearly Cryptic considers your time to be valuable. You're trading time for the value of the ship as PWE and Cryptic determine it.

    Nothing worth having is free.

    By your standard nothing is free then including the past ships since you spent TIME playing a mission.
    Gold Sub since March 2010
    Lifetime Sub since June 2010
  • kyuzos7kyuzos7 Member Posts: 0 Arc User
    edited January 2014
    Don't drink diet, it causes cancer!! ;)

    diet coke has aspartame in it no one should be drinking that TRIBBLE.
    [SIGPIC][/SIGPIC]
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited January 2014
    mikefl wrote: »
    By your standard nothing is free then including the past ships since you spent TIME playing a mission.

    Correct.

    /10char
  • rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited January 2014
    But I would grind 500 marks

    And I would grind 500 more

    Just to be the first to get the new ship that Cryptic gives us for the fourth

    dadada, dadada, dadada
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  • mutualcoremutualcore Member Posts: 0 Arc User
    edited January 2014
    Don't drink diet, it causes cancer!! ;)

    actually regular does too since it uses caramel color.

    *waiting for a thread about the new event in March possibly being a grind*
  • puttenhamputtenham Member Posts: 1,052 Arc User
    edited January 2014
    "There is always a tension between building straightforward story content and building content that is designed for repeated play. Story content takes more dev time to develop. It is very popular, but it is consumed very quickly and has less "replayability." Content designed for repeat play is generally lighter on story, but we work hard to fit these pieces of content into support roles or backstory for the main storyline. We are striving for a balance here that keeps the story moving forward, while providing players replayable content. Reputations are a way to reward players for playing the content, so we do plan to continue having them for most content. "

    the problem with Dangelos statement, is that it shows he has no clue.. I don't mind repeatable content, but you have to space the content out.. it cant be a, log on everyday, and play the same thing over and over and over and over again for 16 days.. doing it once a week, is more likely to not burn people out..

    and ill agree, repeatable (daily style) content is not gonna be heavy on story, but it is the lazy way out when 3/4's of your content is this cheap, replayable content.. replayable content is meant to streangthen and support the story based content.. but they havnt released real story based content since basically pre season 4.. sure, we got rommies, and anyone who plays a rommie got a good story, but the feddies got skimped.. and this dyson stuff. from what I hear, it is very thin on actual story, and is more of the lazy, repeatable stuff..

    I for one, cant stand that the reputation projects are dailies, pump up the amount of stuff needed (reasonabally) and make it tick for a few days to a week, and pay out a larger reward in points per completion.. that way, as it is now, I could say work on romulan rep one day, and then move to nukara another day, and so on and so forth.. spacing out the grind, and making less taxing.. people are still playing, and its smoother.. and still have time to work on starbase stuff, maybe grab a ship in an event I want.. and maybe do this funny thing that I havnt done in a while in what I call "star trek maintenance", which is actually play a mission I want to.. what in holy hell is going to happen when we get yet another fleet project, and another rep system.. 4 is already kind of crazy.. its almost maddening to think about..

    not every mission rewards the things I need, they take a back seat, but I do like to hop into the foundry every once in a while, or help someone, or just run an stf I normally wouldn't for marks for fun.. but there is no time for that in this grind fest..

    simple enouph to fix I think, the constant pressure of maintenance needs to be taken down, not saying repeatable needs to go entirely, but it needs to be doable and not an everyday affair.
  • mikeflmikefl Member Posts: 861 Arc User
    edited January 2014
    macronius wrote: »
    This is a bogus argument. 1 free ship giveaway once a year isn't asking for everything to be given away for free. In fact it has been this way the last 3 years. Also we are fine with a 9 console freebie and 10 console in c store or fleet holdings.

    The grind is a pretty blatant move to keep players logging in and encouraging them to gamble real cash to ease the burden of obtaining this gift.

    Year one didn't give away ships... you got tribbles, very rare weapons, and a few small c-store items like pets and bridge officers. Year two and three gave you a ship but sub-par to other ships. Technically you got a free ship recently with the sphere mission. I'm hoping for a c-store variant myself because I would rather buy it.
    Gold Sub since March 2010
    Lifetime Sub since June 2010
  • mikeflmikefl Member Posts: 861 Arc User
    edited January 2014
    puttenham wrote: »
    "There is always a tension between building straightforward story content and building content that is designed for repeated play. Story content takes more dev time to develop. It is very popular, but it is consumed very quickly and has less "replayability." Content designed for repeat play is generally lighter on story, but we work hard to fit these pieces of content into support roles or backstory for the main storyline. We are striving for a balance here that keeps the story moving forward, while providing players replayable content. Reputations are a way to reward players for playing the content, so we do plan to continue having them for most content. "

    the problem with Dangelos statement, is that it shows he has no clue.. I don't mind repeatable content, but you have to space the content out.. it cant be a, log on everyday, and play the same thing over and over and over and over again for 16 days.. doing it once a week, is more likely to not burn people out..

    and ill agree, repeatable (daily style) content is not gonna be heavy on story, but it is the lazy way out when 3/4's of your content is this cheap, replayable content.. replayable content is meant to streangthen and support the story based content.. but they havnt released real story based content since basically pre season 4.. sure, we got rommies, and anyone who plays a rommie got a good story, but the feddies got skimped.. and this dyson stuff. from what I hear, it is very thin on actual story, and is more of the lazy, repeatable stuff..

    I for one, cant stand that the reputation projects are dailies, pump up the amount of stuff needed (reasonabally) and make it tick for a few days to a week, and pay out a larger reward in points per completion.. that way, as it is now, I could say work on romulan rep one day, and then move to nukara another day, and so on and so forth.. spacing out the grind, and making less taxing.. people are still playing, and its smoother.. and still have time to work on starbase stuff, maybe grab a ship in an event I want.. and maybe do this funny thing that I havnt done in a while in what I call "star trek maintenance", which is actually play a mission I want to.. what in holy hell is going to happen when we get yet another fleet project, and another rep system.. 4 is already kind of crazy.. its almost maddening to think about..

    not every mission rewards the things I need, they take a back seat, but I do like to hop into the foundry every once in a while, or help someone, or just run an stf I normally wouldn't for marks for fun.. but there is no time for that in this grind fest..

    simple enouph to fix I think, the constant pressure of maintenance needs to be taken down, not saying repeatable needs to go entirely, but it needs to be doable and not an everyday affair.


    I agree with what you are saying about the reps... but I think they have come a long way in addressing the grind here. The sponsorship token has in effect given you twice the reward per project similar to say having you do a project every two days if you so choose to. The latest Dyson Rep streamlined the need for expertise and commodities. It also made items unlocked at each tier without a store unlock project. You can also grind all at once and just login to start the projects and move on. I know this is supposed to be the model going forward and there is talk they may even go back and change the old reps to match as well. So maybe this will come sooner rather than later and shows they recognize the grind is an issue.
    Gold Sub since March 2010
    Lifetime Sub since June 2010
  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited January 2014
    Our free ship for this year was the Obelisk, that's what it comes down to, that one was the give away. It doesn't surprise me in the least that for the anniversary they weren't going to just give away another ship.
    If something is not broken, don't fix it, if it is broken, don't leave it broken.
    Oh Hell NO to ARC
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited January 2014
    maxvitor wrote: »
    Our free ship for this year was the Obelisk, that's what it comes down to, that one was the give away. It doesn't surprise me in the least that for the anniversary they weren't going to just give away another ship.

    its 2014 not 2013
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited January 2014
    daan2006 wrote: »
    its 2014 not 2013

    A STO year runs from Feb to Feb.
  • greyhame3greyhame3 Member Posts: 914 Arc User
    edited January 2014
    mikefl wrote: »
    I don't think anybody that plays the game likes to grind the same stuff over and over but that has been this game really since the FE series stopped a couple years ago or about the time F2P went live or shortly after. (excluding the expansion faction)

    Yes a few new missions here and there but for the most part all the new stuff has been introduced as tie to a type of grind. This is the nature of all F2P games and even some subscriber MMOs or you pay for expansions which make up the content growth.

    This isn't anything new... You didn't get a free ship on the one year anniversary and this time you don't get the ship without some work but you will get other free items for the four year anniversary without a grind. I think anytime you get a free ship with special abilities for just playing the game you really should be happy. Most games don't even give you this option at endgame. It's all about you buying everything.

    I'm grateful for the opportunity for the new stuff regardless and I don't like grinding either but I gave up whining about it over a year ago. It's not going away unless the game does. We know there will be more grind as D'Angelo pretty much said so in his interview with Massively. They want replayability which is code for content you play over and over again. Can it be improved so the grind feels less grindy? Sure... That's how I feel about Dyson but the grinding naysayers still QQ about Dyson as well. One person's fun is another person's grind.
    Too much of the same kind of grind too quickly kills interest in new things that are coming out. Now it could be that this will not be nearly as annoyingly tedious as the winter and summer (which I skipped completely because there was nothing there worth the tedium for me), which would be great. But ultimately that still seems like a ****ty way to deal with this no matter how powerful the ship us due to how close this was to a previous one.

    But that still doesn't address the issue of this kind of thing running for a limited time that basically penalized those who can't do the play every day to get the things they need. Course the fix here us to let people get the grind out of the way on their own time, just maybe have them only have to log in long enough to restart the rep.
  • edited January 2014
    This content has been removed.
  • lordthrudlordthrud Member Posts: 121 Arc User
    edited January 2014
    ***Incoming message***

    Another grind to add to the huge amount of grinds already.

    Not cool.

    So may I suggest a name change to Star Trek Pepper Mill Online as it seems more apt nowdays.

    ***message ends***
  • fraethirfraethir Member Posts: 2 Arc User
    edited January 2014
    I'm not jumping on the sound and fury bandwagon.

    I'd just like to see each variant be bound-to-account/reobtainable somehow, since it IS supposed to be part of the anniversary event even if it takes work.

    I'm tired of ships that if I dismiss, I can't get them back. Particularly extremely rare ships. Three races, three sets of ships, things I buy on the store I can get back, ok! I can handle that. So make specific top tier rewards things that are, if not available account wide, at least re-boxable so you can store them in the bank, or somehow re-issuable to the character that pulled them. Though again, I'd really prefer anything "anniversary" be bta/reissued from the store (so the worst case would be grinding three times. One for fed, one for klingon, one for romulan).
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited January 2014
    fraethir wrote: »
    I'm tired of ships that if I dismiss, I can't get them back. Particularly extremely rare ships.
    This gets ugly when you see the new Ship Loadout system: Once you use a loadout, you can never get it back in this way, since event/fleet/lockbox ships cannot be dismissed.
    [SIGPIC][/SIGPIC]
  • kyuzos7kyuzos7 Member Posts: 0 Arc User
    edited January 2014
    This gets ugly when you see the new Ship Loadout system: Once you use a loadout, you can never get it back in this way, since event/fleet/lockbox ships cannot be dismissed.

    wait what...

    are you saying if i demiss a ship after this update i won't get the slot back?
    [SIGPIC][/SIGPIC]
  • koppenflakkoppenflak Member Posts: 191 Arc User
    edited January 2014
    kyuzos7 wrote: »
    wait what...

    are you saying if i demiss a ship after this update i won't get the slot back?

    He's referring to the fact that any loadouts you have used on a ship are locked to it until it is dismissed, at which time those slots will be refunded to your account.

    ...So as you cannot actually dismiss one of these anniversary ships without losing them permanently, you will never get back any loadout slots that you use on that ship, unless you're willing to permanently lose that ship.
    [SIGPIC][/SIGPIC]
  • mikeflmikefl Member Posts: 861 Arc User
    edited January 2014
    kyuzos7 wrote: »
    wait what...

    are you saying if i demiss a ship after this update i won't get the slot back?

    You get your loadout slot back but you lose your lockbox ship... unique ships that are not c-store ships are lost when they are dismissed. So the person is saying you wont want to dismiss the ship and therefore wont be able to use the slot elsewhere.
    Gold Sub since March 2010
    Lifetime Sub since June 2010
  • kyuzos7kyuzos7 Member Posts: 0 Arc User
    edited January 2014
    referring to that quick load out thing right?
    [SIGPIC][/SIGPIC]
  • hawke89305092hawke89305092 Member Posts: 237 Arc User
    edited January 2014
    This feels badly timed to me. A grind to get a winter or summer event ship is fine - I don't think anyone would call it the most fun experience, but it's understandable - but they're only twice a year, with a nice gap of several months in between.

    This, on the other hand, is coming a few weeks off the heels of the winter event... when people really aren't going to want to do another slog to get a ship, even with a discount. It's a bit of a shortsighted move.

    Combine that with the way this is going against the precedent set by the Odyssey and Ambassador/Kamarag? It's understandably proving less than popular. Did we really need another special, Fleet grade ship so soon after the Plesh Brek (still the only flanker)? Or would most players have been happy with a free 9 console ship with a decent layout and stats?

    Grind isn't bad, in itself, but having us grind for a ship, wait two weeks, grind for another ship... that's not the best way to go about it...
    [SIGPIC][/SIGPIC]
  • oldkhemaraaoldkhemaraa Member Posts: 1,039 Arc User
    edited January 2014
    Ok lets hints dropped by the bran flakes.. Science ship half the time... Ohhh.. That sounds interesting.. so the first actually honest to badness KLIGNON science ship is going to be a science ship plus... Now thats an interesting thought.


    As for the rest yea yea 3 factions, 3 ships, one ship per faction.. Duh how obvious can that be.

    Event runs 25 days, get nuff goodies the first time you run the missions that 15 more runs gets you the goodies. And yes expect there to be a fleet version.. there has been a 10 console fleet version of all the other anniversary ship. Might even be a special c-store version with a special console, or device.. and of course get all 3 versions of the same ship and get a set bonus from mounting all three goodie pieces on the same ship.

    Will it be OP.. if you get 3 versions of same ships, yea sometimes it will be OP, when conditions are right.

    Like isn't that the silly point of all of this...

    If ya get the toys (and they ARE toys people) you get the benefit.

    STO will have amazing moments of cool story for likely years to come, but they gotta not only pay the bills but make the stock holders dividend expectations. Not to mention the all important these days, year end bonus in the pay pouch!

    It's a business, and you somehow for some reason expect Cryptic Studio's and PWI to NOT figure out a way to create an opportunity for YOU the consumer to spend spend spend?

    And for the anniversary ships you need only spend time, but you can ease your way by tossing money at lock box keys to get Lobi.. And ya know, if you don't have cash, and ya don't have time... Bummer.

    Shake da Money! Welcome to american business, pushed hard by inscrutable sneaky money loving people from out side the USA. Sheesh. And this is different from any other faucet of the game and entertainment industry.. You think this is bad... Go visit a Las Vegas casino.. and there, they even tell you the odds!

    A KDF Klingon science ship.. even if only "part of the time" I'm gonna get ME one. AT least the base model, and like the fleet version.. we;ll see about a c-store one...
    "I aim to misbehave" - Malcolm Reynolds
  • vengefuldjinnvengefuldjinn Member Posts: 1,521 Arc User
    edited January 2014
    I think once you see the ships, you'll see why a little extra effort for the ships will be more than worth it.

    Cheers,

    Brandon =/\=

    No offense Brandon, but God I REALLY hope so.
    I really need to get excited about the game again.
    It's starting to becoming more of a chore at late than entertainment for me.

    I don't know if it's because we're fresh off the holidays, or the fact that the East Coast where I live, has had one blizzard after another, paired with arctic vortexes = an endless stretch of subzero temps, or the fact that work's been a real biach lately.

    But I'm in a funk BIG time lately.

    I'm in desperate need of entertainment on my free time and the very last thing I need ATM is a grindfest on top of another grindfest, fresh from the latest grindfest.
    tumblr_o2aau3b7nh1rkvl19o1_400.gif








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