Lets see, Federation gets pirates and raiders while KDF gets....KDF gets....KDF gets...umm...tiny, weak, and pathetic money grubbing little worms? Yeah sounds so fair :rolleyes:
Why would anyone pay zen for Vulcans for RR or Betazoids for KDF? I just sounds like you're naming random races to make it look like you're giving other factions something while you're taking away the best race the KDF has to offer (Seeing as klingons are playable Fed side)
But you're just handing the pointy ears faction another pointy ears and you're handing the KDF a human without the leadership trait.
Actually, pretty much. Yes.
My suggestion is based on how the orions are portrayed as well as the ferengi. An attempt to spread the interest across lines is the basic reasoning for the suggestion. I am not sold on including any additional races to the RR. Their tutorial is pretty concrete as being pretty much romulans. So any add on races are dubious with them. Someone suggested Vulcan immigrants and it is doable. barely going to see a difference, but doable. Ferengi with their long standing society recently turned on it's head (females not being chattel?) Are exploring many new avenues. And there are ferengi on qo'nos. Look in the bank. Yes I know big difference between a banker and a warrior, I am noting they are in all of the faction regions already. Why do they only serve in star fleet? Maybe making them a pay to play race is not proper as they do not bring much to the table. But they do belong in all of the factions.
Orions to be in another faction however need two things. Limited wardrobe, IE no skimpiness for fed and RR. They wear faction uniforms with just one minor piece so you know they are orions. And probably a higher price tag than the other purchasable races. In fairness though KDF needs a race available to them that others can't get or that they desire out of the fed side.
And this is an interesting to me question. When I got the DS9 bundle, you get to play a bajoran, bajoran uniforms, (And vedek robes) bajoran pistol and rifle, and a doff pack. It unlocks getting the weapons and doff pack for the Klingons as well. Why can't this give bajorans and their clothes to Klingons?
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
[...]
In fairness though KDF needs a race available to them that others can't get or that they desire out of the fed side.
[...]
Sorry to pick this little bit out of your entire post, hope you don't mind.
Augmented Klingons would be good.:)
Give 'em Leadership since they're "augmented" with human-based DNA and Khan was certainly a good leader (a bit on the insane side but no more than most Starfleet captains including Janeway and Archer) who managed to keep his people together in the face of certain doom...twice.
Sorry to pick this little bit out of your entire post, hope you don't mind.
Augmented Klingons would be good.:)
Give 'em Leadership since they're "augmented" with human-based DNA and Khan was certainly a good leader (a bit on the insane side but no more than most Starfleet captains including Janeway and Archer) who managed to keep his people together in the face of certain doom...twice.
And B'vat's pet mad scientist did augment a number of Klingons whether they liked it or not.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
Actually, pretty much. Yes.
My suggestion is based on how the orions are portrayed as well as the ferengi. An attempt to spread the interest across lines is the basic reasoning for the suggestion. I am not sold on including any additional races to the RR. Their tutorial is pretty concrete as being pretty much romulans. So any add on races are dubious with them. Someone suggested Vulcan immigrants and it is doable. barely going to see a difference, but doable. Ferengi with their long standing society recently turned on it's head (females not being chattel?) Are exploring many new avenues. And there are ferengi on qo'nos. Look in the bank. Yes I know big difference between a banker and a warrior, I am noting they are in all of the faction regions already. Why do they only serve in star fleet? Maybe making them a pay to play race is not proper as they do not bring much to the table. But they do belong in all of the factions.
Orions to be in another faction however need two things. Limited wardrobe, IE no skimpiness for fed and RR. They wear faction uniforms with just one minor piece so you know they are orions. And probably a higher price tag than the other purchasable races. In fairness though KDF needs a race available to them that others can't get or that they desire out of the fed side.
And this is an interesting to me question. When I got the DS9 bundle, you get to play a bajoran, bajoran uniforms, (And vedek robes) bajoran pistol and rifle, and a doff pack. It unlocks getting the weapons and doff pack for the Klingons as well. Why can't this give bajorans and their clothes to Klingons?
If you're not after the Orion's revealing attire then why do you even need them? You can easily make one with the alien creator and you have a variety of traits and even the bonus trait slot.
Can't have a honest conversation because of a white knight with power
If you're not after the Orion's revealing attire then why do you even need them? You can easily make one with the alien creator and you have a variety of traits and even the bonus trait slot.
This line of questioning is annoying and let me explain why.
Why do you select Klingons when playing KDF? You can look exactly like them using the alien generator. Or Andorians for the federation. Even humans could be made with the alien generator, so why have a special race for them?
Crytic answered that by having major races be grouped by the race name, and lumping all others under 'alien' and further by creating race specific abilities that are not available for the alien creator.
So why have an orion? To actually have an orion, not a random green painted guy/girl.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
This line of questioning is annoying and let me explain why.
Why do you select Klingons when playing KDF? You can look exactly like them using the alien generator. Or Andorians for the federation. Even humans could be made with the alien generator, so why have a special race for them?
Crytic answered that by having major races be grouped by the race name, and lumping all others under 'alien' and further by creating race specific abilities that are not available for the alien creator.
So why have an orion? To actually have an orion, not a random green painted guy/girl.
But the Orion traits are really kinda meh as opposed to where the Klingon racial is pretty damn good...
Can't have a honest conversation because of a white knight with power
This line of questioning is annoying and let me explain why. Why do you select Klingons when playing KDF? You can look exactly like them using the alien generator. Or Andorians for the federation. Even humans could be made with the alien generator, so why have a special race for them?
Crytic answered that by having major races be grouped by the race name, and lumping all others under 'alien' and further by creating race specific abilities that are not available for the alien creator. So why have an orion? To actually have an orion, not a random green painted guy/girl.
Klingon Species trait: Ground Trait. An upgrade to Soldier, this trait increases ranged weapon damage, physical melee damage and crit damage.
+15% Physical Damage
+5 All Damage Resistance Rating
+5% All Energy Damage
+15% Critical Severity
+10% Threat Generation
Only affects certain things
Andorian Species trait: Andorians are known for their passion in combat and their acute perception of their surroundings. As Andorians take damage, they gain a bonus to their own outgoing damage based on how much health they are missing. Their acute senses allow them to sense stealthed opponents, deal more damage with Exploit attacks, and reduce the amount of damage they take from flanking.
On Ground: +Bonus damage for each point of missing health. This bonus increases greatly as your health nears zero.
On Ground: +10 Perception
+10% Exploit Damage
+25% Resistance to Flanking damage
Human Species trait: Humans are inspirational leaders and work exceptionally well with others. Their Leadership inspires their comrades to work harder and faster than they otherwise could, and their Teamwork allows them to exploit combat opportunities created by teammates to great effect.
Increases Subsystem Repair and Hull Regen Rate in Space
Increases team exploit damage on Ground
Orion Species female trait: Ground Trait. Makes you more resistant to the effects of confuse and placate while reducing your threat generation in combat - you are less threatening, so enemies are less likely to attack you. Confuse can cause you to attack your allies, while Placate can cause you to not see the target that placated you. This trait reduces the duration of those effects.
Species male trait: Ground Trait. Improves the physical damage of melee attacks, and gives all melee attacks a chance to knock down your target.
+15% Physical Damage
15% chance: to target: Knocks back +0.66 meters
Only affects certain things
Alien
Species trait: Your created species has enhanced flexibility in trait selection. You do not have any required traits - instead, you gain one additional choice of traits.
+1 Additional Trait Choice
Comparing the races you mentioned most people who play Orions myself included don't do it for the junk racial trait but for the unique clothing options.
Orions to be in another faction however need two things. Limited wardrobe, IE no skimpiness for fed and RR. They wear faction uniforms with just one minor piece so you know they are orions. And probably a higher price tag than the other purchasable races. In fairness though KDF needs a race available to them that others can't get or that they desire out of the fed side.
Player races, personally I don't see any federation race other than perhaps Andorians that I would maybe want playable KDF side.
So it boils down too is you really want the Orion racial trait confuse/placate resist ability with only "Limited Wardrobe" options?
Mmmm I don't think so :P since if that is truly the case you could simple roll a:
Vulcan Species trait: Known for their logical minds and stoicism, Vulcans have extreme mental discipline and exceptional physical strength behind their veneer of implacability. Vulcans' force of will provides them with resistance to Psionic damage and any Placate or Confuse effects, while their physical strength increases their melee damage and gives their melee attacks a chance to knock down their foes.
On Ground: Click "Mental Discipline" to free yourself from Hold effects. Bonus resistance to Psionic, Placate, and Confuse.
On Ground: 0.15 bonus to Melee damage.
15% chance to knock down the target of your melee attacks.
Which has much better racial traits minus the skimpy clothing options but can always run the Fedkini - MU Tank top with the TOS nurse skirt. :P
Comparing the races you mentioned most people who play Orions myself included don't do it for the junk racial trait but for the unique clothing options.
Player races, personally I don't see any federation race other than perhaps Andorians that I would maybe want playable KDF side.
So it boils down too is you really want the Orion racial trait confuse/placate resist ability with only "Limited Wardrobe" options?
Actually, yes. Yes I do. So that it is an Orion that I am running. Not generic green skin number thirty-seven.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
Technically the Fed only players don't steal, they just make constant posts about wanting things the other faction has until the Devs decide it might make them a few extra bucks and then they add it to a lockbox. Then later they wonder why their Metrics show a majority don't play a KDF character, when the answer is simple all the majority faction has to do is wait and they will eventually get their KDF exclusive items in a shiny lockbox without spending any time designing clothing options (for example) or other uniquely KDF only items to interest players in spending money on the only other Full faction in the game.
If that is the case why not just roll a KDF Orion for the full Orion experience?
I have three, thank you. And a joined trill as well. The discussion is about allowing a race be playable for another faction, not to jump to a previous one or just use the alien creator. Honestly I said I want the orion stats if I rolled one for federation and not a random scattering of the same traits as every other 'alien' created.
I do not understand why that is hard to understand.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
How about some Orions join starfleet and plant themselves in high positions to take over the federation, kill all the males and force the federation females into slavery by selling them at auction. meanwhile, KDF would never have to fire a single shot
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
How about some Orions join starfleet and plant themselves in high positions to take over the federation, kill all the males and force the federation females into slavery by selling them at auction. meanwhile, KDF would never have to fire a single shot
I thought that is what we are doing in the KDF?
Did I say that out loud? :P
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
My Orion is a male, who wears body armor, and is as close as I could make him to blue. Why? It's canon that not all Orions are green. :P And yes, he does own in melee.
I have three, thank you. And a joined trill as well. The discussion is about allowing a race be playable for another faction, not to jump to a previous one or just use the alien creator. Honestly I said I want the orion stats if I rolled one for federation and not a random scattering of the same traits as every other 'alien' created.
I do not understand why that is hard to understand.
Alright, look... here's the simple answer...
You can't have an Orion captain because the Orions are not a signed member of the United Federation of Planets.
If Orions were a member of the UFP, that would preclude them being allied to the KDF.
Since the Orions aren't members, they won't captain a ship.
Worf, being a special case as he was adopted and raised by UFP citizens, so Worf was a UFP citizen himself. You may have the odd Orion similarly raised somewhere in the UFP, but these exceptions are so very rare, that they won't be accommodated for as a playable race.
'Nuff said.
The UFP has plenty, and has ripped off enough content from the other factions. They don't need anymore, nor should they get any more, and some of the stuff they are currently getting, should have the spigot shut off, and have the balance returned to where it should be.
If you want to play one of the KDF races? Then join the KDF.
"Prior to 2270, the Orions had carefully maintained an air of neutrality, especially while operating in and around Federation space. This, however, has proven to be more of a guise than a reality, and was often used as an effort to cover their usually shady operations. Nevertheless, Orion's official position of neutrality comes before ship and crew, as all unsuccessful Orion missions end in suicide. Orions would keep that rationale in good conscience, as they would otherwise fall subject to Federation retaliation, if they were to lose their neutrality. (TOS: "Journey to Babel"; TAS: "The Pirates of Orion") "
You can't have an Orion captain because the Orions are not a signed member of the United Federation of Planets.
If Orions were a member of the UFP, that would preclude them being allied to the KDF.
Since the Orions aren't members, they won't captain a ship.
Worf, being a special case as he was adopted and raised by UFP citizens, so Worf was a UFP citizen himself. You may have the odd Orion similarly raised somewhere in the UFP, but these exceptions are so very rare, that they won't be accommodated for as a playable race.
The Ferengi aren't Federation members either. They're a completely independent neutral power. And yet within the live-action canon there's a perfectly valid way for people who aren't Federation citizens to enter Starfleet: As Nog did in DS9 season three, they have to get a recommendation from a command-track Starfleet officer, Sisko in his case.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
The Ferengi aren't Federation members either. They're a completely independent neutral power. And yet within the live-action canon there's a perfectly valid way for people who aren't Federation citizens to enter Starfleet: As Nog did in DS9 season three, they have to get a recommendation from a command-track Starfleet officer, Sisko in his case.
It's not impossible for any race to become this. (Inb4 velociraptor captians)
The Ferengi aren't Federation members either. They're a completely independent neutral power. And yet within the live-action canon there's a perfectly valid way for people who aren't Federation citizens to enter Starfleet: As Nog did in DS9 season three, they have to get a recommendation from a command-track Starfleet officer, Sisko in his case.
True, though "Due to recent social reforms, however, many young Ferengi are exploring the world outside of commerce." Recent social reforms in the Orion Syndicate have been a bit more... lethal. Add to that the fact that Orions have an active and current slave trade, and you get a culture that is basically antithetical to the Federation... the Federation Charter specifically prohibits caste-based discrimination, which (outside of S&M) the slave/master relationship pretty much embodies.
Then again, if you are willing to take into account exceptions that prove the rule, every species should be playable by every faction, no exceptions. It's not like many of us don't have cross-faction doffs from Investigate Defection. Might as well just put all the species into the C-Store as a cross-faction unlock and call it good. It would help give Romulan faction access to their Vulcan brethren, Human traitors in the KDF (heck, there are already Klingon traitors in Starfleet), and the OP could have his Orion in the Federation. We don't need faction identity...
Of course, if you just want ERP on ESD, making Deltans and Risians playable and making the Betazoid formal wear more culturally appropriate would suffice. :P
With each passing day I wonder if I stepped into an alternate reality. The Cubs win the world series. Donald Trump is President. Britain leaves the EU. STO gets a dedicated PvP season. Engineers are "out of control" in STO.
You can't have an Orion captain because the Orions are not a signed member of the United Federation of Planets.
If Orions were a member of the UFP, that would preclude them being allied to the KDF.
Since the Orions aren't members, they won't captain a ship.
Worf, being a special case as he was adopted and raised by UFP citizens, so Worf was a UFP citizen himself. You may have the odd Orion similarly raised somewhere in the UFP, but these exceptions are so very rare, that they won't be accommodated for as a playable race.
'Nuff said.
The UFP has plenty, and has ripped off enough content from the other factions. They don't need anymore, nor should they get any more, and some of the stuff they are currently getting, should have the spigot shut off, and have the balance returned to where it should be.
If you want to play one of the KDF races? Then join the KDF.
-- Smoov
Hmm, neutral ferengi in star fleet, as a race they are willing to sell anything. Trill are a federation member, yet they have also joined with the kdf. And last I checked Bajorans are still neutral but enter Star fleet. So how is it Orions are out?
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
Hmm, neutral ferengi in star fleet, as a race they are willing to sell anything. Trill are a federation member, yet they have also joined with the kdf. And last I checked Bajorans are still neutral but enter Star fleet. So how is it Orions are out?
Actually Trill are never mentioned as members of the Federation on the shows, even Mem Alpha clearly states:
"It is unclear if Trill was a member of the Federation"
Then Qurzon, Jadzia, and Ezri Dax are all examples of non-aligned race in star fleet.
Yet the Orions are aligned. In alliance with the KDF. Thats how and why they are out. They made their cjoice and went into an alliance with the Klingon Empire. So much so that they sent thousands of slaves as a gift to the Empiral high houses.
They have made no alliance or gift to the feds because the feds where pursuing them as criminals.
Hence no Orions for fed play.
Yet the Orions are aligned. In alliance with the KDF. Thats how and why they are out. They made their cjoice and went into an alliance with the Klingon Empire. So much so that they sent thousands of slaves as a gift to the Empiral high houses.
They have made no alliance or gift to the feds because the feds where pursuing them as criminals.
Hence no Orions for fed play.
First, the Federation does not accept gifts. Note that Nog's money was turned down.
And it fails to explain the sheer number of Klingons in Star Fleet.
A single rule that disallows one race has a name to it.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
Comments
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Actually, pretty much. Yes.
My suggestion is based on how the orions are portrayed as well as the ferengi. An attempt to spread the interest across lines is the basic reasoning for the suggestion. I am not sold on including any additional races to the RR. Their tutorial is pretty concrete as being pretty much romulans. So any add on races are dubious with them. Someone suggested Vulcan immigrants and it is doable. barely going to see a difference, but doable. Ferengi with their long standing society recently turned on it's head (females not being chattel?) Are exploring many new avenues. And there are ferengi on qo'nos. Look in the bank. Yes I know big difference between a banker and a warrior, I am noting they are in all of the faction regions already. Why do they only serve in star fleet? Maybe making them a pay to play race is not proper as they do not bring much to the table. But they do belong in all of the factions.
Orions to be in another faction however need two things. Limited wardrobe, IE no skimpiness for fed and RR. They wear faction uniforms with just one minor piece so you know they are orions. And probably a higher price tag than the other purchasable races. In fairness though KDF needs a race available to them that others can't get or that they desire out of the fed side.
And this is an interesting to me question. When I got the DS9 bundle, you get to play a bajoran, bajoran uniforms, (And vedek robes) bajoran pistol and rifle, and a doff pack. It unlocks getting the weapons and doff pack for the Klingons as well. Why can't this give bajorans and their clothes to Klingons?
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
Sorry to pick this little bit out of your entire post, hope you don't mind.
Augmented Klingons would be good.:)
Give 'em Leadership since they're "augmented" with human-based DNA and Khan was certainly a good leader (a bit on the insane side but no more than most Starfleet captains including Janeway and Archer) who managed to keep his people together in the face of certain doom...twice.
And B'vat's pet mad scientist did augment a number of Klingons whether they liked it or not.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
If you're not after the Orion's revealing attire then why do you even need them? You can easily make one with the alien creator and you have a variety of traits and even the bonus trait slot.
This line of questioning is annoying and let me explain why.
Why do you select Klingons when playing KDF? You can look exactly like them using the alien generator. Or Andorians for the federation. Even humans could be made with the alien generator, so why have a special race for them?
Crytic answered that by having major races be grouped by the race name, and lumping all others under 'alien' and further by creating race specific abilities that are not available for the alien creator.
So why have an orion? To actually have an orion, not a random green painted guy/girl.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
But the Orion traits are really kinda meh as opposed to where the Klingon racial is pretty damn good...
Klingon
Species trait: Ground Trait. An upgrade to Soldier, this trait increases ranged weapon damage, physical melee damage and crit damage.
+15% Physical Damage
+5 All Damage Resistance Rating
+5% All Energy Damage
+15% Critical Severity
+10% Threat Generation
Only affects certain things
Andorian
Species trait: Andorians are known for their passion in combat and their acute perception of their surroundings. As Andorians take damage, they gain a bonus to their own outgoing damage based on how much health they are missing. Their acute senses allow them to sense stealthed opponents, deal more damage with Exploit attacks, and reduce the amount of damage they take from flanking.
On Ground: +Bonus damage for each point of missing health. This bonus increases greatly as your health nears zero.
On Ground: +10 Perception
+10% Exploit Damage
+25% Resistance to Flanking damage
Human
Species trait: Humans are inspirational leaders and work exceptionally well with others. Their Leadership inspires their comrades to work harder and faster than they otherwise could, and their Teamwork allows them to exploit combat opportunities created by teammates to great effect.
Increases Subsystem Repair and Hull Regen Rate in Space
Increases team exploit damage on Ground
Orion
Species female trait: Ground Trait. Makes you more resistant to the effects of confuse and placate while reducing your threat generation in combat - you are less threatening, so enemies are less likely to attack you. Confuse can cause you to attack your allies, while Placate can cause you to not see the target that placated you. This trait reduces the duration of those effects.
+20 Confuse Resistance Rating
-9.1% Threat Generation
+20 Placate Resistance Rating
Species male trait: Ground Trait. Improves the physical damage of melee attacks, and gives all melee attacks a chance to knock down your target.
+15% Physical Damage
15% chance: to target: Knocks back +0.66 meters
Only affects certain things
Alien
Species trait: Your created species has enhanced flexibility in trait selection. You do not have any required traits - instead, you gain one additional choice of traits.
+1 Additional Trait Choice
Comparing the races you mentioned most people who play Orions myself included don't do it for the junk racial trait but for the unique clothing options.
Player races, personally I don't see any federation race other than perhaps Andorians that I would maybe want playable KDF side.
So it boils down too is you really want the Orion racial trait confuse/placate resist ability with only "Limited Wardrobe" options?
Mmmm I don't think so :P since if that is truly the case you could simple roll a:
Vulcan
Species trait: Known for their logical minds and stoicism, Vulcans have extreme mental discipline and exceptional physical strength behind their veneer of implacability. Vulcans' force of will provides them with resistance to Psionic damage and any Placate or Confuse effects, while their physical strength increases their melee damage and gives their melee attacks a chance to knock down their foes.
On Ground: Click "Mental Discipline" to free yourself from Hold effects. Bonus resistance to Psionic, Placate, and Confuse.
On Ground: 0.15 bonus to Melee damage.
15% chance to knock down the target of your melee attacks.
Which has much better racial traits minus the skimpy clothing options but can always run the Fedkini - MU Tank top with the TOS nurse skirt. :P
Actually, yes. Yes I do. So that it is an Orion that I am running. Not generic green skin number thirty-seven.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
So all you care about is a little spot in your character profile that almost no one looks at? Seems kinda wasteful to be honest...
R.I.P
If that is the case why not just roll a KDF Orion for the full Orion experience?
Instead of petitioning the Devs to give the Fed playbase something that is uniquely KDF at present.
Technically the Fed only players don't steal, they just make constant posts about wanting things the other faction has until the Devs decide it might make them a few extra bucks and then they add it to a lockbox. Then later they wonder why their Metrics show a majority don't play a KDF character, when the answer is simple all the majority faction has to do is wait and they will eventually get their KDF exclusive items in a shiny lockbox without spending any time designing clothing options (for example) or other uniquely KDF only items to interest players in spending money on the only other Full faction in the game.
I have three, thank you. And a joined trill as well. The discussion is about allowing a race be playable for another faction, not to jump to a previous one or just use the alien creator. Honestly I said I want the orion stats if I rolled one for federation and not a random scattering of the same traits as every other 'alien' created.
I do not understand why that is hard to understand.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
I thought that is what we are doing in the KDF?
Did I say that out loud? :P
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
My character Tsin'xing
You can't have an Orion captain because the Orions are not a signed member of the United Federation of Planets.
If Orions were a member of the UFP, that would preclude them being allied to the KDF.
Since the Orions aren't members, they won't captain a ship.
Worf, being a special case as he was adopted and raised by UFP citizens, so Worf was a UFP citizen himself. You may have the odd Orion similarly raised somewhere in the UFP, but these exceptions are so very rare, that they won't be accommodated for as a playable race.
'Nuff said.
The UFP has plenty, and has ripped off enough content from the other factions. They don't need anymore, nor should they get any more, and some of the stuff they are currently getting, should have the spigot shut off, and have the balance returned to where it should be.
If you want to play one of the KDF races? Then join the KDF.
-- Smoov
My character Tsin'xing
http://en.memory-alpha.org/wiki/Orion
Apparently not
"Prior to 2270, the Orions had carefully maintained an air of neutrality, especially while operating in and around Federation space. This, however, has proven to be more of a guise than a reality, and was often used as an effort to cover their usually shady operations. Nevertheless, Orion's official position of neutrality comes before ship and crew, as all unsuccessful Orion missions end in suicide. Orions would keep that rationale in good conscience, as they would otherwise fall subject to Federation retaliation, if they were to lose their neutrality. (TOS: "Journey to Babel"; TAS: "The Pirates of Orion") "
My character Tsin'xing
The Ferengi aren't Federation members either. They're a completely independent neutral power. And yet within the live-action canon there's a perfectly valid way for people who aren't Federation citizens to enter Starfleet: As Nog did in DS9 season three, they have to get a recommendation from a command-track Starfleet officer, Sisko in his case.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
It's not impossible for any race to become this. (Inb4 velociraptor captians)
True, though "Due to recent social reforms, however, many young Ferengi are exploring the world outside of commerce." Recent social reforms in the Orion Syndicate have been a bit more... lethal. Add to that the fact that Orions have an active and current slave trade, and you get a culture that is basically antithetical to the Federation... the Federation Charter specifically prohibits caste-based discrimination, which (outside of S&M) the slave/master relationship pretty much embodies.
Then again, if you are willing to take into account exceptions that prove the rule, every species should be playable by every faction, no exceptions. It's not like many of us don't have cross-faction doffs from Investigate Defection. Might as well just put all the species into the C-Store as a cross-faction unlock and call it good. It would help give Romulan faction access to their Vulcan brethren, Human traitors in the KDF (heck, there are already Klingon traitors in Starfleet), and the OP could have his Orion in the Federation. We don't need faction identity...
Of course, if you just want ERP on ESD, making Deltans and Risians playable and making the Betazoid formal wear more culturally appropriate would suffice. :P
Hmm, neutral ferengi in star fleet, as a race they are willing to sell anything. Trill are a federation member, yet they have also joined with the kdf. And last I checked Bajorans are still neutral but enter Star fleet. So how is it Orions are out?
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
Actually Trill are never mentioned as members of the Federation on the shows, even Mem Alpha clearly states:
"It is unclear if Trill was a member of the Federation"
Then Qurzon, Jadzia, and Ezri Dax are all examples of non-aligned race in star fleet.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
Almost, I don't think Curzon was ever in Starfleet, but only a diplomat for the Federation.
Well, technically they're the same person.
Yet the Orions are aligned. In alliance with the KDF. Thats how and why they are out. They made their cjoice and went into an alliance with the Klingon Empire. So much so that they sent thousands of slaves as a gift to the Empiral high houses.
They have made no alliance or gift to the feds because the feds where pursuing them as criminals.
Hence no Orions for fed play.
R.I.P
First, the Federation does not accept gifts. Note that Nog's money was turned down.
And it fails to explain the sheer number of Klingons in Star Fleet.
A single rule that disallows one race has a name to it.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.