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Season 8 Dev Blog #6

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  • purvee1purvee1 Member Posts: 360 Arc User
    edited October 2013
    Two things come to mind.

    1) My Fed captain wants a Plith hat for his safari. (I've asked for Plith hat before you know)..

    2) My Gorn wants to get in to a biting competition.
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited October 2013
    Dinosaurs with frickin' phaser beams on their heads?

    Cryptic is jumping the shark. What's next? Star trek online action figures?

    A little Admiral Quinn with kung fu grip?

    B'vat with a doomsday device playset?

    And to keep with the traditional meme, orders on the Sulu doll will be intentionally mailed 6 months after ordered so people can call customer support and ask "Where's Sulu?"? :rolleyes:
  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    edited October 2013
    So I'm looking at this from a federation point of view and I have to wonder, Romulans being added to the space combat severely distorted the gameplay on characters that were there prior to these types of expansions. There are alot of things left out like how the federation and klingons would have adapted themselves to use a synergy in space combat similar to the powers of the Romulan's use of singularity skills on ships that are simply not in the game. They would have adapted like they did for all other enemies including the borg.

    When this goes live what will be done on the ground adaptations of the federation, romulans, and klingons to allow for their own synergies in combat? What will be improved upon for those races as they adapt to Voth style ground and space combats?!

    Am I the only one seeing how in each new update more and more is broken in the old content?
  • psiameesepsiameese Member Posts: 1,650 Arc User
    edited October 2013
    Dinosaurs with frickin' phaser beams on their heads?

    Cryptic is jumping the shark. What's next? Star trek online action figures?

    A little Admiral Quinn with kung fu grip?

    B'vat with a doomsday device playset?

    And to keep with the traditional meme, orders on the Sulu doll will be intentionally mailed 6 months after ordered so people can call customer support and ask "Where's Sulu?"? :rolleyes:

    These exists now. So why not STO action figures?
    (/\) Exploring Star Trek Online Since July 2008 (/\)
  • millybunmillybun Member Posts: 232 Arc User
    edited October 2013
    Dinosaurs with frickin' phaser beams on their heads?

    Cryptic is jumping the shark. What's next? Star trek online action figures?

    A little Admiral Quinn with kung fu grip?

    B'vat with a doomsday device playset?

    And to keep with the traditional meme, orders on the Sulu doll will be intentionally mailed 6 months after ordered so people can call customer support and ask "Where's Sulu?"? :rolleyes:


    "Jumping the shark" is definitely going to be this month's most overused phrase by the few I've seen use it so far, would have been slightly wittier to instead say "jumping the velociraptor," I feel.

    Also, yes to the rest, please =P
  • altechachanaltechachan Member Posts: 0 Arc User
    edited October 2013
    Member since November 2009... I think.
    (UFP) Ragnar
  • nierionnierion Member Posts: 326 Arc User
    edited October 2013
    I've always tried my best to have a constructive outlook on anything new that is added to a game. But this is becoming very difficult with Cryptic. You ask for in-depth content and exploration and we get:

    1. New ships with more firepower
    2. New reputation for repetitive grind
    3. New fleet holdings for repetitive grind
    4. Dinosaurs with lasers on their head in power armor
    5. Halo inspired Mechs


    It's very sickening when you think how much potential Star Trek Online has and how it feels this potential is being thrown to one side. I love Star Trek, and it feels that STO is getting further away from what Star Trek means.

    You say these are genetically engineered. The Voth were insulted by the fact that Janeway was trying to explain that they were related to Dinosaurs on Earth. So why would the Voth engineer a species to be identical to those Dinosaurs. Also, why would they engineer those species with the exact same disadvantages that they originally had.

    Surely, they would have given the T-Rex 4 legs instead of 2 legs and 2 short useless arms. It's amazing how much a little forward thinking can achieve, when you get off the LSD and apply yourself.

    I don't mind reptilian type creatures that are maybe native from their home world. But to have something identical and on top of that in power armor with lasers on their head, that is another thing.

    True, 'this is a game so let's have some fun'. But the problem Cryptic seem to have is that this is Star Trek. It gives the impression that people like Geko, know nothing about Star Trek.

    Star Citizen has been mentioned in the past. I'll mention it again. Star Trek Online is becoming a glorified Facebook game. The exploration, diplomacy, the unknown and an ever changing universe where you are boldly exploring the final frontier, with true immersion (a lot of which we had been promised a long time ago by Cryptic), this is being offered in Star Citizen.

    Now I know about engine limitations, but that does not stop creative thinking. I can only hope that the people at Cryptic put their thinking caps on and fully utilize what the Star Trek universe has to offer. I will save final judgement until Season 8 is released, but as of right now, I'm not impressed and a lot of my friends and fleet members are not either. One friend has already uninstalled STO over this.

    I want Star Trek Online to be the best Star Trek / Space game out there. At the same time, the chances of this are very slim. Just because this is the only place that offers an online Star Trek fix, doesn't mean you can dish out this kind of "content".
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  • tilartatilarta Member Posts: 1,801 Arc User
    edited October 2013
    Actually, what the Voth were resisting was the fact their species was native to the Alpha Quadrant and not the Delta Quadrant as Doctrine stated.

    They've never indicated that living creatures are inadequate because they come from this planet or that planet.

    However, they do have their own set of issues with superiority complexes, but that mostly revolves around native species status and reptilian origins.

    Also, the Voth in general don't believe they are from the Alpha Quadrant, so they most likely believe their Dinosaurs are not Alpha Quadrant species as well.

    Or alterternatively, they could have found Delta Quadrant Dinosaurs somewhere and adapted them instead.



    Ironically, that Voyager episode has a massive plothole.
    Dinosaurs are not reptiles!

    They're distantly related, but they're a completely seperate species, one that has no analog in modern times.

    The most obvious flaw is when they refer to themselves as cold blooded, but Dinosaurs (like mammals) have warm blood.

    That is a known fact by the way, they found a rare fossil which showed Dinosaurs had the circulatory system of a mammal, not a reptile.
    The heart of a cold blooded organism is different to that of a warm blooded one.

    And since the Voth are humanoid Dinosaurs........

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • nierionnierion Member Posts: 326 Arc User
    edited October 2013
    tilarta wrote: »
    Actually, what the Voth were resisting was the fact their species was native to the Alpha Quadrant and not the Delta Quadrant as Doctrine stated.

    They've never indicated that living creatures are inadequate because they come from this planet or that planet.

    I completely agree with what you said. I should have maybe been a little more detailed, but either way they weren't too happy about being related to something from the Alpha quadrant which completely re-writes their history and their origins.

    Reptiles are distant relatives, but my main issue is the fact that we got giant dinosaurs identical to the ones from Earth roaming around with power armor and lasers on their head.

    Plot holes are always fun lol. It just seems though, Cryptic like to create a lot of holes in their game. It'd be nice if they spent a little more time on R&D than rushing out something that could be so much better.
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  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited October 2013
    General reply:

    Obviously putting dinosaurs in Trek has been a bit controversial. As a team, we also thought it was a bit controversial, but decided it made for really good gameplay and art opportunities and ultimately was too awesome and fun not to do. We also think it makes a lot of sense for a scientifically driven, technologically advanced formerly-dinosaur species - after all, our modern military uses trained Dogs and Klingons have used Targs in combat for years by this point. While some posters lament that actual dinosaurs were never seen on Trek (and therefore state that we shouldn't be using them), Trek has always been about exploring strange worlds with strange lifeforms that are subtly different from but similar to our own. The Voth military's choice to use engineered animals as tools can be a lens by which to examine our own human behaviors towards our less-evolved (or just differently-evolved?) mammalian brethren. Also, dinosaurs would have been awesome to see on any Star Trek show, but probably prohibitively expensive to do properly in terms of special effects.

    I don't want to go too much in to story detail, both because that'd be spoilers and because I'm not a content designer, but the team here has put a lot of thought and effort into properly characterizing the Voth and making sure it makes sense that players are somewhat in conflict with them. While you do fight the Voth in the Dyson Sphere, they're not straightforward antagonists the same way the Elachi or other similar races were - instead, there's a drastic conflict of interest over what essentially is a natural resource, and that conflict fuels further confrontation between all factions involved.

    This may be little comfort to those of you who object strenuously to the inclusion of our mighty fictional terrible lizards, but I hope you at least enjoy the inside view into the development and decision-making process that was behind the creation of the Voth. I'm a little biased, but I think they're *really* fun to play against, so I hope you'll give them a fair shake and try some combat against them when Season 8 arrives!


    For as long as you put in vaporization animations on the Dinosaurs, I'll get over it possibly.

    (Someone forgot to make one for the Mugato in Colony Invasion....)
  • prod1701prod1701 Member Posts: 34 Arc User
    edited October 2013
    All I have to say is that the Dev team has no clue what Start Trek should be!! This proves it to me that they think dino's TRex and ect is fun. Ok I can give them that sounds like fun. BUT!!! it is not Star Trek it looks like the Dev team missed the mark again and put a haloisk feel to the power armor. I honestly I dont care why the Dev team thinks of reasons why a Trex works but its BS. This is what I dont understand is why the Dev Team have not been CANED!!!! But we as the players dont do anything about this. How about for one week no one buys anything from the zen store and then lets see how long the Dev team keeps there jobs. Not long as this is a free to play game now they only care about the money they will make so lets as a whole take that away from them like they have taken Star Trek away from us. Just a thought and Dev team why use the duty officer missions for some new ideas. Oh that right that would be to easy and more like star trek.Not something you can make money off of but something for us the players.
    Any ways Dev team Star Citizen is coming and when your bosses see how many people you lose to Star Citizen I hope they kiss you buts to the curb and find someone better then you!!!!
    Thanks for taking STO and turning it into a Facebook game!!:D
  • d3fk0nd3fk0n Member Posts: 0 Arc User
    edited October 2013
    Dinosaurs on a spaceship
    [SIGPIC][/SIGPIC]
    Section 31
    [Joseph Steel] [Jennifer Steel] [Dredd Steel] [Kenzi Steel] [Shira Steel] [Eris Steel] [Artemis Steel] [Stardragon] [Delta] [Alexandria Rose] [Number Six] [K'emb'ah Steel] [Karnak Steel] [Kacy Steel] [Venom Steel] [Areli Steel]
  • d3fk0nd3fk0n Member Posts: 0 Arc User
    edited October 2013
    I don't know if anyone has answered this question in the past but can anyone tell me exactly what level one of my characters must be in order to play the new featured episode on the 31st? Not sure how much I will need to grind this weekend to level up my lvl 22 and lvl 28.
    [SIGPIC][/SIGPIC]
    Section 31
    [Joseph Steel] [Jennifer Steel] [Dredd Steel] [Kenzi Steel] [Shira Steel] [Eris Steel] [Artemis Steel] [Stardragon] [Delta] [Alexandria Rose] [Number Six] [K'emb'ah Steel] [Karnak Steel] [Kacy Steel] [Venom Steel] [Areli Steel]
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited October 2013
    d3fk0n wrote: »
    I don't know if anyone has answered this question in the past but can anyone tell me exactly what level one of my characters must be in order to play the new featured episode on the 31st? Not sure how much I will need to grind this weekend to level up my lvl 22 and lvl 28.

    Should be level 10 during its initial premiere/ before it receives placement in the mission journal, at which point it will become a level 50 mission. We'll have a blog up about it with more details on how to accept the mission as we get closer.

    Cheers,

    Brandon =/\=
  • d3fk0nd3fk0n Member Posts: 0 Arc User
    edited October 2013
    Should be level 10 during its initial premiere/ before it receives placement in the mission journal, at which point it will become a level 50 mission. We'll have a blog up about it with more details on how to accept the mission as we get closer.

    Cheers,

    Brandon =/\=

    Thanks Branflakes
    [SIGPIC][/SIGPIC]
    Section 31
    [Joseph Steel] [Jennifer Steel] [Dredd Steel] [Kenzi Steel] [Shira Steel] [Eris Steel] [Artemis Steel] [Stardragon] [Delta] [Alexandria Rose] [Number Six] [K'emb'ah Steel] [Karnak Steel] [Kacy Steel] [Venom Steel] [Areli Steel]
  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited October 2013
    It's very sickening when you think how much potential Star Trek Online has and how it feels this potential is being thrown to one side.
    The potential in the Star Trek universe is pretty close to INFINITE, yet every time something comes out that folks of this ilk don't agree with (many in this thread), the whiners and purists come weakly dribbling out of the woodwork to cry endlessly about how "wrong" it is. Anything that fits your narrow "vision" is okay, but anything else is "unimaginative". The irony is truly astounding. Get over yourselves. Or go away. I don't care which, anymore.

    Cryptic, keep up the good work, please. Ignore the peanut gallery.
    dgbgfnkqi05e.png
  • tilartatilarta Member Posts: 1,801 Arc User
    edited October 2013
    I'm a Star Trek purist and I love this idea!


    Allow me a moment of brutal honesty (one that will be equivalent to throwing a tiger into a cage of flightless birds).

    Caitians are a joke and nobody bats an eye at them.
    Ferasans don't belong at all, being a complete fabrication and likewise, they're accepted without any comment.


    But we introduce Dinosaurs with a race who is descended from Dinosaurs, who got a whole episode all to themselves and suddenly, shock horror, it's an abomination and must not be introduced to STO!

    My suggestion, if you hate the idea that much, just don't play the content.
    But don't get in the way of people like me who will play the content because we like Dinosaurs and the Voth.

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • nierionnierion Member Posts: 326 Arc User
    edited October 2013
    qqqqii wrote: »
    The potential in the Star Trek universe is pretty close to INFINITE, yet every time something comes out that folks of this ilk don't agree with (many in this thread), the whiners and purists come weakly dribbling out of the woodwork to cry endlessly about how "wrong" it is. Anything that fits your narrow "vision" is okay, but anything else is "unimaginative". The irony is truly astounding. Get over yourselves. Or go away. I don't care which, anymore.

    Cryptic, keep up the good work, please. Ignore the peanut gallery.


    Wow, thanks for your constructive feedback. Just feels like you picked out once sentence and didn't read the rest.

    As a customer, I feel it is only fair that as a customer we should be given the opportunity to give feedback on a service. I think feedback is always important for a company to grow and whether it be supporting a change or not, it should always be done in a constructive manner.

    I'm very open minded when it comes to creativity and changes. But as you said the potential is "Infinite", so why do they rehash old stuff that's been done before in other games than support what people want in a game and deliver or come up with something new and original?

    Star Citizen time and time again has been adding content to the stretch goals that people want for an immersive experience. But I guess that is what you get when you have a product being fully sponsored by the people to give the creator full control and a company that seems to be controlled by a corporation that puts sales before customer service.


    I want Star Trek to do well, so please Cryptic don't ignore the "peanut gallery", I want you to become a force to be reckoned with in the gaming world. But if this does not happen, then yes I'll find it elsewhere. Plenty of fish in the sea as they say.

    Just would be nice if more people were open minded, and that applies to the customers & the developers.
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  • qqqqiiqqqqii Member Posts: 482 Arc User
    edited October 2013
    nierion wrote: »
    Wow, thanks for your constructive feedback. Just feels like you picked out once sentence and didn't read the rest.

    As a customer, I feel it is only fair that as a customer we should be given the opportunity to give feedback on a service. I think feedback is always important for a company to grow and whether it be supporting a change or not, it should always be done in a constructive manner.

    I'm very open minded when it comes to creativity and changes. But as you said the potential is "Infinite", so why do they rehash old stuff that's been done before in other games than support what people want in a game and deliver or come up with something new and original?

    Star Citizen time and time again has been adding content to the stretch goals that people want for an immersive experience. But I guess that is what you get when you have a product being fully sponsored by the people to give the creator full control and a company that seems to be controlled by a corporation that puts sales before customer service.

    I want Star Trek to do well, so please Cryptic don't ignore the "peanut gallery", I want you to become a force to be reckoned with in the gaming world. But if this does not happen, then yes I'll find it elsewhere. Plenty of fish in the sea as they say.

    Just would be nice if more people were open minded, and that applies to the customers & the developers.

    Read your entire post, and a great many others in the same vein. I just got fed up after several pages and condensed down to the rather obvious lowest common denominator: that of people decrying a "lack of creativity and originality" while also rather obviously having very narrow-minded opinions of what should or should not be added to the game. And you call this feedback. No. It's just an opinion, attached to the tired old "I'll take my money and play somewhere else" threat. That stance is garbage. It's always been garbage. It will always be garbage. As I said before, if it means that much to you, go away. Take your melodrama with you. It's really that simple. There's nothing constructive about empty threats. And there's nothing original about your suggestions, versus what's coming with this update.

    As for "rehashing old stuff that's been done before in other games", show me a game that hasn't done this. Trust me, you can't. If you did any research, you'd know that true originality is a great deal more rare than people want to admit, especially when their own suggestions are equally unoriginal. Ideas are born from ideas. There IS no originality. And in any case, there's nothing particularly "un-Trek" about dinosaurs (the other complaint people seem to have with this update). As I said before, it's a big Universe.

    Star Citizen blah, blah, blah. Threats, assumptions that they somehow have more creative control, drivel and more drivel. PWE may control the marketing and money making mindset (*ahem* lockboxes), but I'm pretty darn sure they didn't wander down to the creative team's cubes and say "Hey! Dinosaurs! Now!" I like the look of Star Citizen. Plan on trying it myself. But stop comparing apples to cucumbers to support your worthless label of "uncreative."

    An open-minded person would say "Hey, this isn't really for me, but life goes on. Maybe next time." You didn't do that. There are indeed many fish in the sea, but you're in for a big shock if you honestly think any of them are going to be "different" from everything that's gone before.
    dgbgfnkqi05e.png
  • usscapitalusscapital Member Posts: 985 Arc User
    edited October 2013
    And you call this feedback. No. It's just an opinion

    are these not the same thing ? , each persons feedback will always differ from somebody else ;)
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • nierionnierion Member Posts: 326 Arc User
    edited October 2013
    qqqqii wrote: »
    Read your entire post, and a great many others in the same vein. I just got fed up after several pages and condensed down to the rather obvious lowest common denominator: that of people decrying a "lack of creativity and originality" while also rather obviously having very narrow-minded opinions of what should or should not be added to the game. And you call this feedback. No. It's just an opinion, attached to the tired old "I'll take my money and play somewhere else" threat. That stance is garbage. It's always been garbage. It will always be garbage. As I said before, if it means that much to you, go away. Take your melodrama with you. It's really that simple. There's nothing constructive about empty threats. And there's nothing original about your suggestions, versus what's coming with this update.

    As for "rehashing old stuff that's been done before in other games", show me a game that hasn't done this. Trust me, you can't. If you did any research, you'd know that true originality is a great deal more rare than people want to admit, especially when their own suggestions are equally unoriginal. Ideas are born from ideas. There IS no originality. And in any case, there's nothing particularly "un-Trek" about dinosaurs (the other complaint people seem to have with this update). As I said before, it's a big Universe.

    Star Citizen blah, blah, blah. Threats, assumptions that they somehow have more creative control, drivel and more drivel. PWE may control the marketing and money making mindset (*ahem* lockboxes), but I'm pretty darn sure they didn't wander down to the creative team's cubes and say "Hey! Dinosaurs! Now!" I like the look of Star Citizen. Plan on trying it myself. But stop comparing apples to cucumbers to support your worthless label of "uncreative."

    An open-minded person would say "Hey, this isn't really for me, but life goes on. Maybe next time." You didn't do that. There are indeed many fish in the sea, but you're in for a big shock if you honestly think any of them are going to be "different" from everything that's gone before.

    I get the feeling still your not really reading my posts properly.

    Either way, I don't want to start an argument on a forums. Feedback is essentially someone's opinion on how they feel about a particular product. I'm very open minded to lot's of ideas and creativity, but sometimes for my own personal tastes things can get silly and at this point in time Star Trek Online has reached that stage.

    If you spend some time to look around, you can find some originality and creative thought put into games. I'm not going to sit here and list off games, but I'm pretty confident that Star Citizen is one of those as well.

    I would say it's unfair to say you can't compare STO to SC. Both are about space exploration in an immersive space environment with ground combat. One just happens to based around Star Trek and the other is based around games like Wing Commander & Freelancer.

    There are many things that have been promised in the past from Cryptic. Yet to this day they have not delivered. The DoFF system is a fine example where a lot of those missions could be turned into playable content and space could be made to feel endless, but this game is looking less and less likely to offer the aspects of what I would call a true immersive space exploration experience.

    I do not make threats, I only make statements. I live in hope that this game will improve and excel in the gaming market, but if it doesn't and it stops being fun to play, I will move on my way.

    Still, why have a forum if you don't want feedback from your customers? They can sift through the posts and look at the constructive ones and maybe, they'll see some good suggestions to help improve the game.

    Unlike Imperium Games who are making Star Citizen, Cryptic don't seem to work closely with their fans to find out what they want and what aspects could be improved. You make immature comments like, "Star Citizen blah, blah, blah. Threats, assumptions that they somehow have more creative control, drivel and more drivel.", have you honestly sat down and looked at the product?

    They are on their way to reaching $25 million dollars in donations from crowd funding, so I've got a good feeling about this and I've played the Hangar Module to explore the ship I pledged.

    Even if I decide to completely stop playing this game (which I think I will, but I'll try out Season 8 anyway to give it one last shot), I do hope it continues to grow strong and give their fans the Star Trek experience they deserve.

    Maybe we should just agree to disagree. I hope you and many others that continue to play this game continue to have fun. This is a product that I'm not having fun playing as much anymore and the new content looks like less fun, I've given my feedback and I'll move on.

    Games are here to provide a sense of enjoyment and escapism. Anyway, happy gaming!

    :)
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited October 2013
    I think it's too early to make ANY definitive claims about what Star Citizen may or may not be. (I suspect it will be a huge disappointment, but that's unfounded speculation on my part.)

    Here's the thing about "listening to the peanut gallery": Everyone in the peanut gallery wants something different. No two people want EXACTLY the same thing. That in and of itself makes listening to the masses somewhat challenging.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • kolibri20kolibri20 Member Posts: 1 Arc User
    edited October 2013
    Well I'm actually really excited to see the Voth and even other Dinosaurs, but as many others I'm sceptical about the lasers. It's probably to late to change anything.

    However I'm not happy with the Raptors as well, as far as modern scientist know (or more guess) they had feathers and could fly (or at least glide). If those Raptors would attack from above, like those in this video, they could be far more menacing than anything you might meet on ground simply cause they attack from above.
    Think about this: A raptor suddenly appears above you, lands at you, bites you (physical attack, so shields won't work), you hit it with the rifle butt, it runs to the next tree, climbs it up, waits a moment and attacks again and again. Then think of a group of five or six raptors doing this to you and your away team, while Voth soldiers fire at you. I don't think they need lasers.

    And if these are genetic engineered dinosaurs, they could even have something, like a autoregeneration or even a venomous bite. So why do they need lasers?
  • prod1701prod1701 Member Posts: 34 Arc User
    edited October 2013
    Ok from what I have been reading, Dino's in power armor and Trex with lasers on there head is cool yes but does not belong in a Star Trek MMO there is something wrong with that I think. As for the comments made about the "peanut gallery" To me it looks like a few people have the same issue when it comes to this questionable content they are giving us. From what I have seen they dont care about what the customer thinks just what they can sell us. I would bet money they will come out with 3 to 6 new ships that cost $20+ per ship and other BS pay to win stuff wrapped up as content. So just think its a free to play game now but people still pay a monthly service or are life time members. For us who pay, dont we have the right to tell the Dev team to pull there heads out of there @## and give us some real content ?
    As for the comment about Star Citizen you should pull your head out of your @## as well. Because the Star Citizen Dev team listens to the customer and work with the customer to build a game for the customer. Not just to make quick money on some BS pay to win content, so before you make anymore comments check your facts before you make comments about something I can tell you know nothing about.
    Put that in your pipe and smoke it!!!
    Peace
  • tilartatilarta Member Posts: 1,801 Arc User
    edited October 2013
    kolibri20 wrote: »
    However I'm not happy with the Raptors as well, as far as modern scientist know (or more guess) they had feathers and could fly (or at least glide).

    Ignore those modern scientists, the feather theory is just bogus.
    There is no evidence a dinosaur had feathers.

    The pterosaurs had fur and archaeopteryx did possess feathers, but that's as far as it went.

    Also, keep in mind having a warm blooded metabolism and the fact that the earth was relatively hotter back then, they didn't need any natural covering to keep warm.


    And no, Raptors can't fly, they don't have the wing membranes of a pterosaur nor the elongated arm/finger bones.

    The reason Raptors are up high?
    They have powerful leg muscles and are excellent jumpers.
    When your prey is twice your size minimum, you have to get up there somehow! ;)


    And what military service unit would send in it's shock troops unarmed?
    By the time a dinosaur got over to where I was to bite me, I'd have shot it to death with my energy weapons!

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
  • projectfrontierprojectfrontier Member Posts: 0 Arc User
    edited October 2013
    Do you ever not whine when you post? It seems that almost every post you make is a whiny complain post, and it's getting a little tiresome to read them...


    On topic, I really think the design of the ground combat is really cool. The Dinos look awesome, almost like the real thing (or like what Spielberg did with Jurassic Park).

    I'm excited for Season 8.


    If you begin your post with "Do you ever not whine when you post? (personal attack personal attack personal attack)..."

    Then move away from that another remark indicating you knew you were attacking someone with a witty opener like "On topic..."

    And none of the moderators chime in with a "You, corner, NOW!"

    It is fairly obvious you clean chrome off their trailer hitches, and they like it.

    For the upcoming poll topic I suggest "Do we end preferential treatment, or shall we allow more chrome to be cleaned off Cryptic's trailer hitches as the game continues its downward spiral into an online gambling setup?"

    Which brings me to the underlying theme - October 30, 2013 "Sphere of Influence" became available - a day early.

    It's funny.
  • tilartatilarta Member Posts: 1,801 Arc User
    edited October 2013
    I'm of the opinion that if we don't like the direction a game is going, say something.

    Mostly because I've been down this road a few times and it ended in 1 of 2 scenarios.

    1: The game was cancelled because the changes made it unplayable.

    2: The casual or semi-casual player just got so frustrated the playerbase diminished to the hardcore players.
    Most of whom are so obsessed with the game, they defended every bad decision that was made and claimed it was so awesome when popular opinion indicated the very opposite.


    But the cynic in me says that even if we say something, it doesn't matter.
    Because PWE have said "you're doing it this way because we own you now, you like having jobs and a steady income, don't you?".


    And it's October 31st here, so it's right on time for me! :P

    Bees like honey, they don't like vinegar.
    Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad :'(
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